Evolucion funciona

Chupate esa, compilador de C
This commit is contained in:
Nacho
2025-05-31 00:10:40 +02:00
parent ef52dba409
commit 1938a57102
20 changed files with 378 additions and 110 deletions
+156
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@@ -0,0 +1,156 @@
#include "menu.h"
#include "draw/draw.h"
#include "display/display.h"
#include "defs/screen_defs.h"
#include "vpet/evolution/evolution.h"
struct SpriteData* checkerboardPattern;
void menu_createCheckerboard() {
checkerboardPattern = (SpriteData*) malloc(sizeof(SpriteData));
checkerboardPattern->spriteHeight = 1;
checkerboardPattern->spriteWidth = 34;
checkerboardPattern->spriteNumber = 1;
checkerboardPattern->spriteData = (uint16_t**) malloc(sizeof(uint16_t*) * checkerboardPattern->spriteNumber);
checkerboardPattern->spriteData[0] = (uint16_t*) malloc(sizeof(uint16_t) * checkerboardPattern->spriteWidth);
for (int i = 0; i < checkerboardPattern->spriteWidth; i++) {
if (i % 2 == 0) {
checkerboardPattern->spriteData[0][i] = TFT_BLACK;
} else {
checkerboardPattern->spriteData[0][i] = TFT_TRANSPARENT;
}
}
}
void menu_freeCheckerboard() {
free(checkerboardPattern->spriteData[0]);
free(checkerboardPattern->spriteData);
free(checkerboardPattern);
}
// Don't worry, I hate this too
void menu_evolutionScreen(TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData* mainCharacterSprites) {
menu_createCheckerboard();
TFT_eSprite checkerboard = TFT_eSprite(&tft);
bool checkerboardShift = false;
tft_clearBuffer(sprite, TFT_TRANSPARENT);
for (int i = 0; i < 5;) {
uint64_t currentTime = esp_timer_get_time();
if (currentTime - lastUpdateTime > 500000) {
tone(SPK_PIN, 4100, 50);
tone(SPK_PIN, 3500, 50);
draw_drawBackground(bg, 90, 90, 3);
draw_drawSprite(sprite, 72 + ((i % 2 == 0) * 6), 72, mainCharacterSprites, 6, 6);
tft_drawBuffer();
i++;
lastUpdateTime = currentTime;
}
}
draw_drawBackground(bg, 90, 90, 3);
draw_drawSprite(sprite, 72, 72, mainCharacterSprites, 7, 6);
tft_clearBuffer(sprite, TFT_TRANSPARENT);
for (int i = 0; i < 16;) {
uint64_t currentTime = esp_timer_get_time();
if (currentTime - lastUpdateTime > 100000) {
uint8_t startYPos = 72 + (i * 6);
tft_drawRectangle(18, startYPos, 204, 6, TFT_RED);
draw_drawSprite(checkerboard, 18, startYPos, checkerboardPattern, 0, 6, checkerboardShift);
tft_drawBuffer();
checkerboardShift = !checkerboardShift;
i++;
lastUpdateTime = currentTime;
}
}
for (int i = 0; i < 16;) {
uint64_t currentTime = esp_timer_get_time();
if (currentTime - lastUpdateTime > 100000) {
uint8_t startYPos = 72 + (i * 6);
tft_drawRectangle(18, startYPos, 204, 6, TFT_BLACK);
tft_drawBuffer();
checkerboardShift = !checkerboardShift;
i++;
lastUpdateTime = currentTime;
}
}
change_onChangeComplete();
for (int i = 15; i >= 0;) {
uint64_t currentTime = esp_timer_get_time();
if (currentTime - lastUpdateTime > 100000) {
uint8_t startYPos = 72 + (i * 6);
tft_drawRectangle(18, startYPos, 204, 6, TFT_GREEN);
draw_drawSprite(checkerboard, 18, startYPos, checkerboardPattern, 0, 6, checkerboardShift);
tft_drawBuffer();
checkerboardShift = !checkerboardShift;
i--;
lastUpdateTime = currentTime;
}
}
for (int i = 15; i >= 0;) {
uint64_t currentTime = esp_timer_get_time();
if (currentTime - lastUpdateTime > 100000) {
draw_drawBackground(bg, 90, 90, 3);
draw_drawSprite(sprite, 72, 72, mainCharacterSprites, 7, 6);
uint8_t rectHeight = (6 * i);
tft_drawRectangle(18, 72, 204, rectHeight, TFT_GREEN);
for (int j = 0; j < i; j++) {
uint8_t rectYPos = 72 + (6 * j);
draw_drawSprite(checkerboard, 18, rectYPos, checkerboardPattern, 0, 6, checkerboardShift);
checkerboardShift = !checkerboardShift;
}
tft_drawBuffer();
i--;
lastUpdateTime = currentTime;
}
}
tone(SPK_PIN, 2100, 100);
tone(SPK_PIN, 3500, 100);
tone(SPK_PIN, 4100, 100);
tone(SPK_PIN, 4650, 200);
lastPressedButtonTime = esp_timer_get_time();
menu_freeCheckerboard();
pauseLoop = false;
screenKey = IDLE_SCREEN;
lastUpdateTime = 0; // Un pequeño empujoncito
}
-1
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@@ -3,7 +3,6 @@
#include "draw/draw.h"
#include "display/display.h"
#include "buttons/buttons.h"
#include "vpet/vpet.h"
#include "defs/screen_defs.h"
void menu_drawClock(TFT_eSprite &bg) {
+4 -13
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@@ -6,19 +6,14 @@
#include "defs/sprite_data.h"
#include "defs/chara_data.h"
#include "animations/animations.h"
#include "vpet/vpet.h"
#include "vpet/vpet/vpet.h"
#include "vpet/lines/lines.h"
void menu_eggHatchScreen(TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData* uiBigSprite, struct SpriteData* uiSmallSprite) {
static bool eggSpriteFrame = false;
uint8_t frameCounter = 0;
uint8_t pressedButtons = buttons_getPressedButtons();
switch (pressedButtons) {
case K3_PRESSED:
case K1_PRESSED:
break;
switch (pressedButtons) {
case K2_PRESSED:
screenKey = CLOCK_SCREEN;
break;
@@ -51,6 +46,7 @@ void menu_eggHatchScreen(TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData
}
draw_drawBackground(bg, 90, 90, 3);
draw_drawSpriteCentered(sprite, &currentEgg->eggSprite, 2, 6);
tft_drawBuffer();
@@ -59,11 +55,6 @@ void menu_eggHatchScreen(TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData
lines_onHatchComplete();
vpet_computeCallLight();
interruptKey = CARE_MISTAKE_SCREEN;
screenKey = TIMER_FINISHED_SCREEN;
return;
}
}
+1 -1
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@@ -1,12 +1,12 @@
#include "menu.h"
#include "draw/draw.h"
#include "defs/defs.h"
#include "vpet/vpet.h"
#include "display/display.h"
#include "defs/sprite_data.h"
#include "buttons/buttons.h"
#include "vpet/lines/lines.h"
#include "defs/chara_data.h"
#include "vpet/vpet/vpet.h"
void menu_lineSwitcher(TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData* uiSmallSprite) {
+1 -1
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@@ -3,7 +3,7 @@
#include "draw/draw.h"
#include "buttons/buttons.h"
#include "defs/chara_data.h"
#include "vpet/vpet.h"
#include "vpet/vpet/vpet.h"
void menu_foodScreen(TFT_eSprite &bg, TFT_eSprite &mainChara, struct SpriteData* spriteData) {
if (charaData.sleepy) {
+1
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@@ -44,6 +44,7 @@ void menu_lineSwitcher(TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData*
void menu_eggHatchScreen(TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData* uiBigSprite, struct SpriteData* uiSmallSprite);
void menu_reloadEggs(uint8_t selectedEgg);
void menu_drawDeathScreen(TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData* uiBigSprite, struct SpriteData* uiSmallSprite);
void menu_evolutionScreen(TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData* mainCharacterSprites);
void menu_sleepScreen_sleepAction();
void menu_sleepScreen_recalculateSleep();
+2 -1
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@@ -5,7 +5,8 @@
#include "defs/sprite_data.h"
#include "defs/chara_data.h"
#include "buttons/buttons.h"
#include "vpet/vpet.h"
#include "vpet/vpet/vpet.h"
#include <string.h>
const int textXPos = 10;