mirror of
https://github.com/nacabaro/nacapet.git
synced 2026-09-30 23:21:37 +00:00
Let's get this up to date, i'll update the readme later on
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@@ -11,11 +11,10 @@ int currentAnimationFrame = 0;
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void animate_performAnimation(TFT_eSprite &spr, struct SpriteData* spriteData, uint8_t offsetX) {
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draw_drawSprite(
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spr,
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animationPositions[currentAnimationFrame] - offsetX,
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spriteHeightOnScreen,
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spriteData,
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animationFrames[currentAnimationFrame],
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6,
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animationPositions[currentAnimationFrame] - offsetX,
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spriteHeightOnScreen,
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spriteData,
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animationFrames[currentAnimationFrame],
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animationFlipSprites[currentAnimationFrame]
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);
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@@ -26,14 +25,12 @@ void animate_performAttentionAnimation(TFT_eSprite &spr, struct SpriteData* spri
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currentAnimationFrame = (currentAnimationFrame + 1) % numFramesAngry;
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draw_drawSprite(
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spr,
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spriteHeightOnScreen,
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spriteHeightOnScreen,
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spriteData,
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angryAnimationFrames[currentAnimationFrame],
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6,
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spriteHeightOnScreen,
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spriteHeightOnScreen,
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spriteData,
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angryAnimationFrames[currentAnimationFrame],
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animationFlipSprites[currentAnimationFrame]
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);
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}
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void animate_performEatingAnimation(TFT_eSprite &spr, struct SpriteData* spriteData) {
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@@ -44,7 +41,6 @@ void animate_performEatingAnimation(TFT_eSprite &spr, struct SpriteData* spriteD
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spriteHeightOnScreen,
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spriteData,
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eatingAnimationFrames[currentAnimationFrame],
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6,
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false
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);
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}
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@@ -57,7 +53,6 @@ void animate_performRefuseAnimation(TFT_eSprite &spr, struct SpriteData* spriteD
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spriteHeightOnScreen,
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spriteData,
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refuseAnimationFrames[currentAnimationFrame],
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6,
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refuseAnimationFlips[currentAnimationFrame]
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);
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}
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@@ -70,7 +65,6 @@ void animate_performSleepyAnimation(TFT_eSprite &spr, struct SpriteData* spriteD
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spriteHeightOnScreen,
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spriteData,
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sleepyAnimationFrames[currentAnimationFrame],
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6,
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false
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);
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}
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@@ -83,7 +77,6 @@ void animate_performHappyAnimation(TFT_eSprite &spr, struct SpriteData* spriteDa
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spriteHeightOnScreen,
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spriteData,
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happyAnimationFrames[currentAnimationFrame],
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6,
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false
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);
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}
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@@ -97,7 +90,6 @@ void animate_performAngryAnimation(TFT_eSprite &spr, struct SpriteData* spriteDa
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spriteHeightOnScreen,
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spriteData,
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angryAnimationFrames[currentAnimationFrame],
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6,
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false
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);
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}
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@@ -110,7 +102,6 @@ void animate_performHatchingAnimation(TFT_eSprite &spr, struct SpriteData* sprit
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spriteHeightOnScreen,
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spriteData,
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0,
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6,
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false
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);
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}
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