Cosas, muchas cosas, exageracion de cossas, abundancia de cosas....

- Seleccion de huevo
- Scripts de conversion de linea
- Carga de sprites
- Se produce nacimiento
This commit is contained in:
Nacho 2025-05-28 03:15:48 +02:00
parent 0186f3e436
commit cc5fcd4ac2
24 changed files with 494 additions and 94 deletions

71
scripts/sprite_creator.py Normal file
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@ -0,0 +1,71 @@
from PIL import Image
import os
import sys
def create_new_canvas(width: int, height: int):
new_canvas = Image.new("RGBA", (width, height), color=(0, 0, 0, 0))
return new_canvas
def get_image_files(dir: str):
files = os.listdir(dir)
image_files = [ file for file in files if file.endswith("png") ]
return image_files
def check_correct_amount_of_images(image_files: list[str]):
return len(image_files) == 12
def reduce_image(file_name: str):
image = Image.open(file_name)
result_image = Image.new("RGBA", (16, 16), color=(0, 0, 0, 0))
width, height = image.size
if 48 not in (width, height):
print("Invalid again")
return None
for x in range(width // 3):
for y in range(height // 3):
pixel = image.getpixel((x * 3, y * 3))
result_image.putpixel((x, y), pixel)
return result_image
def append_image(image, canvas, n):
width, height = canvas.size
n_tiles_x = width // 16
x = (n % n_tiles_x) * 16
y = (n // n_tiles_x) * 16
canvas.paste(image, (x, y))
return canvas
if __name__ == "__main__":
if len(sys.argv) < 3:
print("invalido")
sys.exit(-1)
new_canvas = create_new_canvas(48, 64)
image_files = get_image_files(sys.argv[1])
if not check_correct_amount_of_images(image_files):
sys.exit(-1)
resulting_images = []
for i in range(12):
resulting_image = reduce_image(f'{sys.argv[1]}/{i}.png')
new_canvas = append_image(resulting_image, new_canvas, i)
new_canvas.save(sys.argv[2])
print("Sprite sheet creada!!")
exit(0)

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@ -9,6 +9,7 @@ const int numFramesEating = 2;
const int numFramesHappy = 2;
const int numFramesRefuse = 4;
const int numFramesSleepy = 2;
const int numFramesHatching = 4;
// TODO: Cambiar a una animación mas atractiva
const int animationFrames[numFrames] = {
@ -53,11 +54,16 @@ const int happyAnimationFrames[] = {
3, 7
};
const int hatchingAnimationPositions[] = {
72, 66, 72, 78
};
void animate_performAnimation(TFT_eSprite &buffer, TFT_eSprite &spr, struct SpriteData* spriteData, uint8_t offsetX);
void animate_performAttentionAnimation(TFT_eSprite &buffer, TFT_eSprite &spr, struct SpriteData* spriteData);
void animate_performEatingAnimation(TFT_eSprite &buffer, TFT_eSprite &spr, struct SpriteData* spriteData);
void animate_performRefuseAnimation(TFT_eSprite &buffer, TFT_eSprite &spr, struct SpriteData* spriteData);
void animate_performSleepyAnimation(TFT_eSprite &buffer, TFT_eSprite &spr, struct SpriteData* spriteData);
void animate_performHappyAnimation(TFT_eSprite &buffer, TFT_eSprite &spr, struct SpriteData* spriteData);
void animate_performHatchingAnimation(TFT_eSprite &buffer, TFT_eSprite &spr, struct SpriteData* spriteData);
#endif

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@ -92,4 +92,18 @@ void animate_performHappyAnimation(TFT_eSprite &buffer, TFT_eSprite &spr, struct
6,
false
);
}
void animate_performHatchingAnimation(TFT_eSprite &buffer, TFT_eSprite &spr, struct SpriteData* spriteData) {
currentAnimationFrame = (currentAnimationFrame + 1) % numFramesHappy;
draw_drawSprite(
buffer,
spr,
hatchingAnimationPositions[currentAnimationFrame],
spriteHeightOnScreen,
spriteData,
0,
6,
false
);
}

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@ -1,4 +1,5 @@
#include "defs/defs.h"
#include "defs/chara_data.h"
#include "buttons.h"
#include <Arduino.h>
@ -20,7 +21,7 @@ void buttons_checkInactivity() {
screenOff = true;
} else if (currentTime - lastPressedButtonTime > LAST_PRESSED_BUTTON_THRESHOLD_TIME_US && !inactive) {
screenKey = IDLE_SCREEN;
screenKey = IDLE_SCREEN;
inactive = true;
}
}

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@ -5,6 +5,10 @@
struct CharacterData {
// Calculated at runtime
bool hatching = false;
bool hatched = false;
uint16_t hatchTimer = 0;
uint8_t hunger;
uint8_t strength;
uint8_t weight;
@ -37,6 +41,7 @@ struct CharacterData {
bool asleep = false;
bool injured = false;
bool dead = false;
bool traited = true;
// Obtained from structure
uint8_t idChara;
@ -50,8 +55,8 @@ struct CharacterData {
uint8_t stage;
uint8_t attribute;
uint32_t sleepTime = 75600;
uint32_t wakeupTime = 25200;
uint32_t sleepTime;
uint32_t wakeupTime;
uint32_t evoTime;

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@ -6,6 +6,7 @@
#include "defs/background_data.h"
#include "defs/sprite_data.h"
#include "defs/file_chara.h"
#define VERSION "Alpha v0.1"
@ -45,8 +46,8 @@
#define RTC_TIMEOUT_THRESHOLD_TIME_MS 100
// STANDARD BEEP WHEN PRESSING BUTTON
#define BEEP_FREQ_HZ 3000
#define BEEP_LEN_MS 50
#define BEEP_FREQ_HZ 4100
#define BEEP_LEN_MS 35
// MENU ENTRIES
#define STATUS_SCREEN_MENU 0
@ -79,6 +80,7 @@
#define SETTINGS_SCREEN_ICON 7
#define CARE_MISTAKE_CALL_LIGHT 8
#define BED_SPRITE 9
#define EMPTY_EGG 10
// SCREENS
#define OFF_SCREEN -1
@ -87,6 +89,9 @@
#define CLOCK_SCREEN 2
#define IDLE_SCREEN 3
#define MENU_SCREEN 4
#define EGG_SELECT_SCREEN 5
#define EGG_HATCH_SCREEN 6
#define EGG_EMPTY_SCREEN 7
#define FEEDING_SCREEN 20
#define REFUSING_SCREEN 21
#define SLEEPY_SCREEN 22
@ -127,6 +132,8 @@
#define K4_PRESSED 1
#define NONE_PRESSED 0
#define CHARA_COUNT_IN_DEVICE 5
extern int screenKey;
extern int menuKey;
extern int submenuKey;
@ -159,4 +166,17 @@ extern uint8_t beepCounter;
extern uint16_t stepCounter;
extern bool coldBoot;
extern uint8_t eggNumber;
extern Egg_t* eggSelection;
extern uint8_t currentCharacter;
extern Egg_t* currentEgg;
extern LineCare_t** currentLineCareInstr;
extern Line_t** currentLine;
extern struct SpriteData mainCharacterSprites;
#endif

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@ -3,7 +3,7 @@
void tft_initDisplay(TFT_eSPI &tft, uint16_t color) {
tft.init();
tft.setRotation(0);
tft.fillScreen(TFT_RED);
tft.fillScreen(color);
}
void tft_initScreenBuffer(TFT_eSprite &buffer, uint16_t color) {

View File

@ -14,29 +14,50 @@
const char* TAG = "[MAIN]";
// TFT_eSPI stuff, important
TFT_eSPI tft = TFT_eSPI();
TFT_eSprite composite = TFT_eSprite(&tft);
TFT_eSprite sprite = TFT_eSprite(&tft);
TFT_eSprite bg = TFT_eSprite(&tft);
// External devices stuff
MPU6050 mpu;
ESP32Time rtc(0);
// Sprite data and background data
struct BackgroundData backgroundData;
struct SpriteData mainCharacterSprites;
struct SpriteData menuElementsData;
struct SpriteData uiElementsData;
// Active character data
// TODO: Split into CHARA_COUNT_IN_DEVICE times
struct CharacterData charaData;
uint8_t currentCharacter = 0;
// Boot flag, tells if the device clock has been initialized
bool coldBoot = true;
// Screen keys, this tells which screen is being shown the screens state machine
int screenKey = TITLE_SCREEN;
int menuKey = STATUS_SCREEN_MENU;
int submenuKey = -1;
uint32_t dayUnixTime = 0;
// Step counter, counts steps, duh
// TODO: Reset with each day, maybe have a log of steps
uint16_t stepCounter = 0;
// Time stuff, timeInfo is the time structure used by everything, updated in loop2
// dayUnixTime is used to tell the day time, in UNIX seconds
struct tm timeInfo;
uint32_t dayUnixTime = 0;
MPU6050 mpu;
ESP32Time rtc(0);
// Egg stuff, initializes it to zero, used by the algorithm to tell if something has
// been malloc'd into memory,
Egg_t* eggSelection = NULL;
uint8_t eggNumber = 0;
// Tasks
TaskHandle_t secondLoop = NULL;
void loop2();
@ -54,7 +75,6 @@ void setup() {
storage_init();
storage_readFile("/sprite.bin", &mainCharacterSprites);
storage_readFile("/menu.bin", &menuElementsData);
storage_readFile("/ui.bin", &uiElementsData);
@ -65,21 +85,13 @@ void setup() {
pinMode(K3_PIN, INPUT_PULLUP);
pinMode(K4_PIN, INPUT_PULLUP);
charaData.hunger = 4;
charaData.strength = 4;
charaData.effort = 4;
charaData.evoLeftTimer = 60;
charaData.hungerCareMistakeTimer = 60;
charaData.strengthCareMistakeTimer = 60;
xTaskCreatePinnedToCore(secondCoreTask, "VPET_EVAL", 4096, NULL, 0, &secondLoop, 0);
debug_printFreeMemory();
lines_testLines(); // REMOVE
lines_initLineStorage();
debug_printFreeMemory();
vpet_initTimer();
}
@ -152,6 +164,18 @@ void loop() {
case HAPPY_SCREEN:
menu_drawHappyScreen(composite, bg, sprite, &mainCharacterSprites, &uiElementsData);
break;
case EGG_HATCH_SCREEN:
menu_eggHatchScreen(composite, bg, sprite, &menuElementsData, &uiElementsData);
break;
case EGG_SELECT_SCREEN:
menu_lineSwitcher(composite, bg, sprite, &uiElementsData);
break;
case EGG_EMPTY_SCREEN:
menu_drawDeathScreen(composite, bg, sprite, &menuElementsData, &uiElementsData);
break;
}
}
@ -159,6 +183,9 @@ void loop2() {
steps_countSteps();
buttons_checkInactivity();
vpet_runVpetTasks();
getLocalTime(&timeInfo, 50);
dayUnixTime = mktime(&timeInfo) % 86400;
}
void secondCoreTask(void*) {

View File

@ -8,12 +8,12 @@
void menu_drawClock(TFT_eSprite &composite, TFT_eSprite &bg, int menuOption) {
uint8_t pressedButtons = buttons_getPressedButtons();
switch (pressedButtons) {
case 4:
screenKey = IDLE_SCREEN;
break;
case K2_PRESSED:
screenKey = IDLE_SCREEN;
break;
default:
break;
break;
}
char hourBuffer[6];
@ -39,26 +39,25 @@ void menu_drawClockEdit(TFT_eSprite &composite, TFT_eSprite &bg) {
static int clockMinuteCount = 0;
uint8_t pressedButtons = buttons_getPressedButtons();
lastPressedButtonTime = esp_timer_get_time();
switch (pressedButtons) {
case 8:
case K1_PRESSED:
clockHourCount = (clockHourCount + 1) % 24;
break;
case 4:
case K2_PRESSED:
clockMinuteCount = (clockMinuteCount + 1) % 60;
break;
case 2:
case K3_PRESSED:
// Es un dia random, nada significativo, ya pondre mas adelante que tenga dia del año
rtc.setTime(0, clockMinuteCount, clockHourCount, 1, 11, 2024);
getLocalTime(&timeInfo, 50);
dayUnixTime = mktime(&timeInfo) % 86400;
screenKey = CLOCK_SCREEN;
onActionTimerDelta();
vpet_initTimer();
coldBoot = false;
screenKey = CLOCK_SCREEN;
break;
default:

46
src/menu/death_screen.cpp Normal file
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@ -0,0 +1,46 @@
#include "menu.h"
#include "defs/defs.h"
#include "draw/draw.h"
#include "display/display.h"
#include "buttons/buttons.h"
#include "defs/sprite_data.h"
#include "vpet/lines/lines.h"
void menu_drawDeathScreen(TFT_eSprite &composite, TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData* uiBigSprite, struct SpriteData* uiSmallSprite) {
static uint8_t frameCounter = 0;
uint64_t currentTime = esp_timer_get_time();
uint8_t pressedButtons = buttons_getPressedButtons();
switch (pressedButtons) {
case K1_PRESSED:
lines_getAvailableLines();
screenKey = EGG_SELECT_SCREEN;
return;
break;
case K2_PRESSED:
screenKey = CLOCK_SCREEN;
return;
break;
case K3_PRESSED:
lastUpdateTime = currentTime;
frameCounter = 0;
default:
break;
}
if (currentTime - lastUpdateTime > ANIMATION_THRESHOLD_TIME_US) {
draw_drawBackground(composite, bg, 90, 90, 3);
draw_drawSprite(composite, sprite, 72 + (6 * (frameCounter == 0)), 72, uiBigSprite, EMPTY_EGG, 6);
tft_clearBuffer(sprite, TFT_TRANSPARENT);
menu_uiOverlay(composite, sprite, uiSmallSprite);
tft_clearBuffer(sprite, TFT_TRANSPARENT);
frameCounter = (frameCounter + 1) % 32;
lastUpdateTime = currentTime;
}
tft_drawBuffer(composite);
}

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@ -0,0 +1,70 @@
#include "menu.h"
#include "draw/draw.h"
#include "display/display.h"
#include "buttons/buttons.h"
#include "defs/defs.h"
#include "defs/sprite_data.h"
#include "defs/chara_data.h"
#include "animations/animations.h"
#include "vpet/vpet.h"
#include "vpet/lines/lines.h"
void menu_eggHatchScreen(TFT_eSprite &composite, TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData* uiBigSprite, struct SpriteData* uiSmallSprite) {
static bool eggSpriteFrame = false;
uint8_t frameCounter = 0;
uint8_t pressedButtons = buttons_getPressedButtons();
switch (pressedButtons) {
case K3_PRESSED:
case K1_PRESSED:
break;
case K2_PRESSED:
screenKey = CLOCK_SCREEN;
break;
default:
break;
}
uint64_t currentTime = esp_timer_get_time();
if (currentTime - lastUpdateTime > ANIMATION_THRESHOLD_TIME_US) {
if (charaData.hatchTimer <= currentLine[currentCharacter]->hatchTime) {
draw_drawBackground(composite, bg, 90, 90, 3);
draw_drawSpriteCentered(composite, sprite, &currentEgg->eggSprite, eggSpriteFrame, 6);
eggSpriteFrame = !eggSpriteFrame;
lastUpdateTime = currentTime;
tft_drawBuffer(composite);
} else if (charaData.hatchTimer > currentLine[currentCharacter]->hatchTime && !charaData.hatched) {
for (int i = 0; i < 30; i++) {
tone(SPK_PIN, 4100, 35);
tone(SPK_PIN, 3500, 35);
draw_drawBackground(composite, bg, 90, 90, 3);
animate_performHatchingAnimation(composite, sprite, &currentEgg->eggSprite);
tft_drawBuffer(composite);
}
draw_drawBackground(composite, bg, 90, 90, 3);
draw_drawSpriteCentered(composite, sprite, &currentEgg->eggSprite, 2, 6);
tft_drawBuffer(composite);
delay(2000);
lines_onHatchComplete();
vpet_computeCallLight();
interruptKey = CARE_MISTAKE_SCREEN;
screenKey = TIMER_FINISHED_SCREEN;
return;
}
}
}

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@ -0,0 +1,58 @@
#include "menu.h"
#include "draw/draw.h"
#include "defs/defs.h"
#include "vpet/vpet.h"
#include "display/display.h"
#include "defs/sprite_data.h"
#include "buttons/buttons.h"
#include "vpet/lines/lines.h"
#include "defs/chara_data.h"
void menu_lineSwitcher(TFT_eSprite &composite, TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData* uiSmallSprite) {
static uint8_t eggCounter = 0;
uint8_t buttonsPressed = buttons_getPressedButtons();
switch(buttonsPressed) {
case K1_PRESSED:
eggCounter = (eggCounter + 1) % eggNumber;
break;
case K2_PRESSED:
menu_reloadEggs(eggCounter);
eggCounter = 0;
screenKey = EGG_HATCH_SCREEN;
return;
break;
case K3_PRESSED:
screenKey = IDLE_SCREEN;
return;
break;
default:
break;
}
draw_drawBackground(composite, bg, 90, 90, 3);
tft_clearBuffer(sprite, TFT_TRANSPARENT);
draw_drawSpriteCentered(composite, sprite, &eggSelection[eggCounter].eggSprite, 0, 6);
tft_clearBuffer(sprite, TFT_TRANSPARENT);
draw_drawSprite(composite, sprite, 194, 96, uiSmallSprite, ARROW_ICON, 6);
tft_drawBuffer(composite);
}
void menu_reloadEggs(uint8_t selectedEgg) {
char fileName[strlen(eggSelection[selectedEgg].fileName) + 1];
strcpy(fileName, eggSelection[selectedEgg].fileName);
lines_freeEggList();
printf("[DEBUG] fileName=%s\n", fileName);
lines_getSingleLine(fileName);
lines_getLineCareMistakes(fileName);
charaData.hatching = true;
}

View File

@ -37,6 +37,7 @@ void menu_foodScreen(TFT_eSprite &composite, TFT_eSprite &bg, TFT_eSprite &mainC
if (charaData.hunger < 8) {
charaData.weight++;
charaData.hunger++;
charaData.hungerCareMistakeTimer = charaData.initialStatsReductionTime;
screenKey = FEEDING_SCREEN;
submenuKey = FOOD_ICON;
} else {
@ -48,6 +49,7 @@ void menu_foodScreen(TFT_eSprite &composite, TFT_eSprite &bg, TFT_eSprite &mainC
if (charaData.strength < 8) {
charaData.strength++;
charaData.weight += 2;
charaData.strengthCareMistakeTimer = charaData.initialStatsReductionTime;
screenKey = FEEDING_SCREEN;
submenuKey = PILL_ICON;
} else {

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@ -9,7 +9,16 @@
uint64_t lastUpdateTime = esp_timer_get_time();
void menu_drawIdleScreen(TFT_eSprite &composite, TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData* spriteData, struct SpriteData* bigUiElements, struct SpriteData* smallUiElements) {
if (charaData.sleepy && !charaData.asleep) {
if (coldBoot) {
screenKey = TITLE_SCREEN;
return;
} else if (!charaData.hatched && !charaData.hatching) {
screenKey = EGG_EMPTY_SCREEN;
return;
} else if (!charaData.hatched && charaData.hatching) {
screenKey = EGG_HATCH_SCREEN;
return;
} else if (charaData.sleepy && !charaData.asleep) {
screenKey = SLEEPY_SCREEN;
return;
} else if ((charaData.sleepy && charaData.asleep) || charaData.asleep) {
@ -20,12 +29,12 @@ void menu_drawIdleScreen(TFT_eSprite &composite, TFT_eSprite &bg, TFT_eSprite &s
uint8_t pressedButtons = buttons_getPressedButtons();
switch (pressedButtons) {
case 8:
case K1_PRESSED:
screenKey = MENU_SCREEN;
menuKey = 0;
break;
case 4:
case K2_PRESSED:
screenKey = CLOCK_SCREEN;
break;

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@ -40,5 +40,9 @@ void menu_drawHappyScreen(
TFT_eSprite &composite, TFT_eSprite &bg, TFT_eSprite &sprite,
struct SpriteData* spriteData, struct SpriteData* smallUiElements
);
void menu_lineSwitcher(TFT_eSprite &composite, TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData* uiSmallSprite);
void menu_eggHatchScreen(TFT_eSprite &composite, TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData* uiBigSprite, struct SpriteData* uiSmallSprite);
void menu_reloadEggs(uint8_t selectedEgg);
void menu_drawDeathScreen(TFT_eSprite &composite, TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData* uiBigSprite, struct SpriteData* uiSmallSprite);
#endif

View File

@ -6,10 +6,9 @@
void menu_drawTitle(TFT_eSprite &composite, TFT_eSprite &bg) {
uint8_t pressedButtons = buttons_getPressedButtons();
lastPressedButtonTime = esp_timer_get_time();
if (pressedButtons == 8 || pressedButtons == 4) {
screenKey = CLOCK_EDIT_SCREEN;
return;
}
draw_drawBackground(composite, bg, 90, 90, 3);

View File

@ -0,0 +1,29 @@
#include "lines.h"
#include "defs/defs.h"
#include "defs/chara_data.h"
void lines_freeEggList() {
for (int i = 0; i < eggNumber; i++) {
for (int j = 0; j < eggSelection[i].eggSprite.spriteNumber; j++) {
free(eggSelection[i].eggSprite.spriteData[j]);
}
free(eggSelection[i].eggSprite.spriteData);
}
free(eggSelection);
eggSelection = NULL;
eggNumber = 0;
}
void lines_freeCurrentEgg() {
for (int i = 0; i < currentEgg->eggSprite.spriteNumber; i++) {
free(currentEgg->eggSprite.spriteData[i]);
}
free(currentEgg->eggSprite.spriteData);
free(currentEgg);
currentEgg = NULL;
}

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@ -1,12 +1,17 @@
#include "lines.h"
#include "memory/memory.h"
#include "defs/defs.h"
#include "SPIFFS.h"
const char lineHeader[5] = "NPET";
const uint8_t headerSize = 4;
struct Egg_t* lines_getAvailableLines(uint8_t* count) {
void lines_getAvailableLines() {
if (eggSelection != NULL) {
return;
}
File root = SPIFFS.open("/lines");
File lineFile = root.openNextFile();
@ -28,7 +33,6 @@ struct Egg_t* lines_getAvailableLines(uint8_t* count) {
root.close();
printf("[LINES] Found %i lines.\n", allocCount);
allocCount = 0;
root = SPIFFS.open("/lines");
@ -73,34 +77,6 @@ struct Egg_t* lines_getAvailableLines(uint8_t* count) {
root.close();
*count = allocCount;
return availableLines;
eggNumber = allocCount;
eggSelection = availableLines;
}
void lines_testLines() {
uint8_t countedLines;
struct Egg_t* availableLines = lines_getAvailableLines(&countedLines);
char fullPath[8 + strlen(availableLines[0].fileName)];
snprintf(fullPath, 20, "/lines/%s", availableLines[0].fileName);
lines_freeEggList(availableLines, countedLines);
printf("[DEBUG] fullPath=%s\n", fullPath);
availableLines = (Egg_t*) malloc(sizeof(Egg_t));
struct Line_t* singleLine = lines_getSingleLine(fullPath, availableLines);
lines_freeEggList(availableLines, 1);
struct LineCare_t* lineCareData = lines_getLineCareMistakes(availableLines->fileName);
for (int i = 0; i < lineCareData->numCareMistakesData; i++) {
printf(
"[DEBUG] Chara %d changes into chara %d\n",
lineCareData->careMistakeData[i].currentChara,
lineCareData->careMistakeData[i].nextChara
);
}
}

View File

@ -1,9 +1,10 @@
#include "lines.h"
#include "defs/file_chara.h"
#include "defs/defs.h"
#include "SPIFFS.h"
struct LineCare_t* lines_getLineCareMistakes(const char* fileName) {
void lines_getLineCareMistakes(const char* fileName) {
char careMistakesPath[strlen(fileName) + 8];
snprintf(careMistakesPath, strlen(fileName) + 8, "/care/%s", fileName);
@ -26,5 +27,5 @@ struct LineCare_t* lines_getLineCareMistakes(const char* fileName) {
bytesRead += careMistakesFile.read((uint8_t*) &careMistakesData->careMistakeData[i], sizeof(CareMistakes_t));
}
return careMistakesData;
currentLineCareInstr[currentCharacter] = careMistakesData;
}

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@ -1,10 +1,14 @@
#include "lines.h"
#include "memory/memory.h"
#include "defs/defs.h"
#include <SPIFFS.h>
struct Line_t* lines_getSingleLine(const char* fileName, Egg_t* selectedEgg) {
File lineFile = SPIFFS.open(fileName);
void lines_getSingleLine(const char* fileName) {
char fullPath[8 + strlen(fileName)];
snprintf(fullPath, 20, "/lines/%s", fileName);
File lineFile = SPIFFS.open(fullPath);
struct Line_t* selectedLine = (struct Line_t*) malloc(sizeof(struct Line_t));
if (selectedLine == NULL) {
@ -18,6 +22,7 @@ struct Line_t* lines_getSingleLine(const char* fileName, Egg_t* selectedEgg) {
uint8_t bytesRead = lineFile.read(&selectedLine->id, 1);
bytesRead += lineFile.readBytes(selectedLine->name, 16);
Egg_t* selectedEgg = (Egg_t*) malloc(sizeof(Egg_t));
lines_getSingleEggSprites(lineFile, selectedEgg);
bytesRead += lineFile.read(buffer, 2);
@ -33,7 +38,8 @@ struct Line_t* lines_getSingleLine(const char* fileName, Egg_t* selectedEgg) {
bytesRead += lineFile.read((uint8_t*) &selectedLine->characters[i], sizeof(LineChara_t));
}
return selectedLine;
currentLine[currentCharacter] = selectedLine;
currentEgg = selectedEgg;
}
void lines_getSingleEggSprites(File &lineFile, Egg_t* selectedEgg) {
@ -73,14 +79,3 @@ void lines_getSingleEggSprites(File &lineFile, Egg_t* selectedEgg) {
// Son las 22:35, que estoy haciendo?
// Pues claro
void lines_freeEggList(Egg_t* eggList, uint8_t eggNumber) {
for (int i = 0; i < eggNumber; i++) {
for (int j = 0; j < eggList[i].eggSprite.spriteNumber; j++) {
free(eggList[i].eggSprite.spriteData[j]);
}
free(eggList[i].eggSprite.spriteData);
}
free(eggList);
}

View File

@ -0,0 +1,12 @@
#include "lines.h"
#include "defs/defs.h"
#include "defs/file_chara.h"
Egg_t* currentEgg = NULL;
LineCare_t** currentLineCareInstr = NULL;
Line_t** currentLine = NULL;
void lines_initLineStorage() {
currentLineCareInstr = (LineCare_t**) malloc(sizeof(LineCare_t*) * CHARA_COUNT_IN_DEVICE);
currentLine = (Line_t**) malloc(sizeof(Line_t*) * CHARA_COUNT_IN_DEVICE);
}

View File

@ -4,11 +4,13 @@
#include "defs/file_chara.h"
#include <FS.h>
struct Egg_t* lines_getAvailableLines(uint8_t* count);
struct Line_t* lines_getSingleLine(const char* fileName, Egg_t* eggList);
void lines_getAvailableLines();
void lines_getSingleLine(const char* fileName);
void lines_getLineCareMistakes(const char* fileName);
void lines_freeEggList();
void lines_freeCurrentEgg();
void lines_initLineStorage();
void lines_getSingleEggSprites(fs::File &lineFile, Egg_t* eggList);
void lines_freeEggList(Egg_t* eggList, uint8_t eggNumber);
struct LineCare_t* lines_getLineCareMistakes(const char* fileName);
void lines_testLines();
void lines_onHatchComplete();
#endif

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@ -0,0 +1,37 @@
#include "lines.h"
#include "defs/defs.h"
#include "defs/chara_data.h"
#include "storage/storage.h"
#include "vpet/vpet.h"
void lines_onHatchComplete() {
// Cuando se nace, lo que se va a hacer es poner el sprite 0, es decir,
// La primera entrada de la linea es el sprite que sale.
lines_freeCurrentEgg();
char spriteFileName[30];
snprintf(spriteFileName, 30, "/chara/%02x.bin", currentLine[currentCharacter]->characters[0].id);
printf("[DEBUG] spriteFileName=%s\n", spriteFileName);
storage_readFile(spriteFileName, &mainCharacterSprites);
charaData.hp = currentLine[currentCharacter]->characters[0].hp;
charaData.bp = currentLine[currentCharacter]->characters[0].bp;
charaData.ap = currentLine[currentCharacter]->characters[0].ap;
charaData.stage = currentLine[currentCharacter]->characters[0].stage;
charaData.attribute = currentLine[currentCharacter]->characters[0].attribute;
charaData.sleepTime = currentLine[currentCharacter]->characters[0].sleepTime;
charaData.wakeupTime = currentLine[currentCharacter]->characters[0].wakeTime;
charaData.evoLeftTimer = currentLine[currentCharacter]->characters[0].changeTime;
charaData.evoTime = currentLine[currentCharacter]->characters[0].changeTime;
charaData.hungerCareMistakeTimer = CARE_MISTAKE_COUNTER_MAX;
charaData.strengthCareMistakeTimer = CARE_MISTAKE_COUNTER_MAX;
charaData.initialStatsReductionTime = currentLine[currentCharacter]->characters[0].depleteTime;
charaData.minWeight = currentLine[currentCharacter]->characters[0].minWeight;
charaData.hatched = true;
}

View File

@ -152,7 +152,11 @@ void vpet_evalTimers() {
screenKey = TIMER_FINISHED_SCREEN;
interruptKey = POOPING_SCREEN;
charaData.poopNumber++;
charaData.hungerCareMistakeTimer = 60;
if (charaData.hunger > 0) {
charaData.hungerCareMistakeTimer = charaData.initialStatsReductionTime;
} else {
charaData.hungerCareMistakeTimer = CARE_MISTAKE_COUNTER_MAX;
}
}
if (!charaData.hungerCareMistakeObtained) {
@ -172,7 +176,11 @@ void vpet_evalTimers() {
if (charaData.strength > 0) {
charaData.strength--;
charaData.strengthCareMistakeTimer = 60;
if (charaData.strength > 0) {
charaData.strengthCareMistakeTimer = charaData.initialStatsReductionTime;
} else {
charaData.strengthCareMistakeTimer = CARE_MISTAKE_COUNTER_MAX;
}
}
if (!charaData.strengthCareMistakeObtained) {
@ -198,7 +206,7 @@ void IRAM_ATTR onActionTimerDelta() {
}
void vpet_runVpetTasks() {
if (runVpetTasks) {
if (runVpetTasks && charaData.hatched) {
vpet_computeCallLight();
if (!vpet_evalSleep()) {
vpet_evalTimers();
@ -212,5 +220,14 @@ void vpet_runVpetTasks() {
printf("[MAIN]: Is sleep care mistake tripped? %d\n", charaData.sleepCareMistakeObtained);
runVpetTasks = false;
}
} else if (runVpetTasks && !charaData.hatched && charaData.hatching) {
charaData.hatchTimer++;
printf("[DEBUG] hatchTimer=%i out of hatchTimer=%i\n", charaData.hatchTimer, currentLine[currentCharacter]->hatchTime);
if (charaData.hatchTimer > currentLine[currentCharacter]->hatchTime) {
interruptKey = EGG_HATCH_SCREEN;
screenKey = TIMER_FINISHED_SCREEN;
}
runVpetTasks = false;
}
}