Update food select screen to use precompiler parameters

This commit is contained in:
Nacho 2026-05-28 21:35:00 +02:00
parent 9c4520e4e0
commit f15ea8190f

View File

@ -20,19 +20,19 @@ void menu_foodScreen(TFT_eSprite &bg, TFT_eSprite &mainChara,
uint8_t pressedButtons = buttons_getPressedButtons(); uint8_t pressedButtons = buttons_getPressedButtons();
switch (pressedButtons) { switch (pressedButtons) {
case 8: case K1_PRESSED:
arrowPosition = (arrowPosition + 1) % 2; arrowPosition = (arrowPosition + 1) % 2;
break; break;
case 2: case K3_PRESSED:
screenKey = MENU_SCREEN; screenKey = MENU_SCREEN;
break; break;
default: default:
break; break;
} }
if (pressedButtons == 4) { if (pressedButtons == K2_PRESSED) {
lastUpdateTime = 0; lastUpdateTime = 0;
switch (arrowPosition) { switch (arrowPosition) {
case 0: case 0: