mirror of
https://github.com/nacabaro/nacapet.git
synced 2026-06-05 22:12:53 +00:00
Compare commits
No commits in common. "94c4543b59289c7fb257ba6a316cb14ee83f05c2" and "f8f7c7a9b693142fba82f8e2047f3439a97cc0ff" have entirely different histories.
94c4543b59
...
f8f7c7a9b6
@ -30,7 +30,6 @@ build_flags =
|
|||||||
-DBOARD_HAS_PSRAM
|
-DBOARD_HAS_PSRAM
|
||||||
-DARDUINO_USB_CDC_ON_BOOT=0
|
-DARDUINO_USB_CDC_ON_BOOT=0
|
||||||
-DDEV_UNIT
|
-DDEV_UNIT
|
||||||
-DDISALLOW_SLEEP
|
|
||||||
-DDEBUG
|
-DDEBUG
|
||||||
|
|
||||||
upload_port = COM8
|
upload_port = COM8
|
||||||
@ -50,7 +49,6 @@ build_flags =
|
|||||||
-DBOARD_HAS_PSRAM
|
-DBOARD_HAS_PSRAM
|
||||||
-DARDUINO_USB_CDC_ON_BOOT=1
|
-DARDUINO_USB_CDC_ON_BOOT=1
|
||||||
-DARDUINO_USB_MODE=1
|
-DARDUINO_USB_MODE=1
|
||||||
-DDISALLOW_SLEEP
|
|
||||||
-DDEV_UNIT
|
-DDEV_UNIT
|
||||||
|
|
||||||
board_build.partitions = default.csv
|
board_build.partitions = default.csv
|
||||||
|
|||||||
@ -95,7 +95,7 @@ void animate_performAngryAnimation(TFT_eSprite &spr, struct SpriteData* spriteDa
|
|||||||
}
|
}
|
||||||
|
|
||||||
void animate_performHatchingAnimation(TFT_eSprite &spr, struct SpriteData* spriteData) {
|
void animate_performHatchingAnimation(TFT_eSprite &spr, struct SpriteData* spriteData) {
|
||||||
currentAnimationFrame = (currentAnimationFrame + 1) % numFramesHatching;
|
currentAnimationFrame = (currentAnimationFrame + 1) % numFramesHappy;
|
||||||
draw_drawSprite(
|
draw_drawSprite(
|
||||||
spr,
|
spr,
|
||||||
hatchingAnimationPositions[currentAnimationFrame],
|
hatchingAnimationPositions[currentAnimationFrame],
|
||||||
@ -104,4 +104,4 @@ void animate_performHatchingAnimation(TFT_eSprite &spr, struct SpriteData* sprit
|
|||||||
0,
|
0,
|
||||||
false
|
false
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
@ -1,5 +1,4 @@
|
|||||||
#include "defs/defs.h"
|
#include "defs/defs.h"
|
||||||
#include "defs/sounds.h"
|
|
||||||
#include "defs/chara_data.h"
|
#include "defs/chara_data.h"
|
||||||
#include "defs/screen_defs.h"
|
#include "defs/screen_defs.h"
|
||||||
#include "buttons.h"
|
#include "buttons.h"
|
||||||
@ -17,11 +16,9 @@ bool k4_prev = HIGH;
|
|||||||
|
|
||||||
void buttons_checkInactivity() {
|
void buttons_checkInactivity() {
|
||||||
uint64_t currentTime = esp_timer_get_time();
|
uint64_t currentTime = esp_timer_get_time();
|
||||||
if (currentTime - lastPressedButtonTime > INACTIVITY_THRESHOLD_TIME_US && !screenOff && !alwaysOnEnabled) {
|
if (currentTime - lastPressedButtonTime > INACTIVITY_THRESHOLD_TIME_US && !screenOff) {
|
||||||
#ifdef DISALLOW_SLEEP
|
|
||||||
digitalWrite(BL_PIN, LOW);
|
digitalWrite(BL_PIN, LOW);
|
||||||
screenKey = OFF_SCREEN;
|
screenKey = OFF_SCREEN;
|
||||||
#endif
|
|
||||||
|
|
||||||
} else if (currentTime - lastPressedButtonTime > LAST_PRESSED_BUTTON_THRESHOLD_TIME_US && !inactive) {
|
} else if (currentTime - lastPressedButtonTime > LAST_PRESSED_BUTTON_THRESHOLD_TIME_US && !inactive) {
|
||||||
screenKey = MAIN_SCREEN;
|
screenKey = MAIN_SCREEN;
|
||||||
@ -43,7 +40,7 @@ uint8_t buttons_getPressedButtons() {
|
|||||||
);
|
);
|
||||||
|
|
||||||
if (retV != 0) {
|
if (retV != 0) {
|
||||||
sound_playMelody(SOUND_BUTTON_BEEP, SOUND_NOTE_COUNT(SOUND_BUTTON_BEEP));
|
tone(SPK_PIN, BEEP_FREQ_HZ, BEEP_LEN_MS);
|
||||||
lastPressedButtonTime = esp_timer_get_time();
|
lastPressedButtonTime = esp_timer_get_time();
|
||||||
inactive = false;
|
inactive = false;
|
||||||
screenOff = false;
|
screenOff = false;
|
||||||
|
|||||||
@ -125,10 +125,6 @@
|
|||||||
// TRAINING MODES
|
// TRAINING MODES
|
||||||
#define TRAINING_SCREEN_1 30
|
#define TRAINING_SCREEN_1 30
|
||||||
|
|
||||||
// SETTINGS SUBSCREENS
|
|
||||||
#define BACKGROUND_CHANGE_SCREEN 40
|
|
||||||
#define RESET_DATA_SCREEN 41
|
|
||||||
|
|
||||||
// SMALL UI ICONS (UI.BIN)
|
// SMALL UI ICONS (UI.BIN)
|
||||||
#define POOP_ICON 0
|
#define POOP_ICON 0
|
||||||
#define FOOD_ICON 1
|
#define FOOD_ICON 1
|
||||||
@ -221,8 +217,4 @@ extern bool isSamplingSteps;
|
|||||||
extern uint64_t sampleStartTime;
|
extern uint64_t sampleStartTime;
|
||||||
extern uint16_t initialSteps;
|
extern uint16_t initialSteps;
|
||||||
|
|
||||||
// Settings screen options
|
#endif
|
||||||
extern bool soundEnabled;
|
|
||||||
extern bool alwaysOnEnabled;
|
|
||||||
|
|
||||||
#endif
|
|
||||||
@ -1,121 +0,0 @@
|
|||||||
#ifndef SOUNDS_H
|
|
||||||
#define SOUNDS_H
|
|
||||||
|
|
||||||
#include "defs/defs.h"
|
|
||||||
#include "sound/sound.h"
|
|
||||||
|
|
||||||
#define SOUND_NOTE_COUNT(melody) (sizeof(melody) / sizeof((melody)[0]))
|
|
||||||
|
|
||||||
static const Note SOUND_BUTTON_BEEP[] = {
|
|
||||||
{BEEP_FREQ_HZ, BEEP_LEN_MS},
|
|
||||||
};
|
|
||||||
|
|
||||||
static const Note SOUND_BOOT[] = {
|
|
||||||
{1800, 55},
|
|
||||||
{0, 20},
|
|
||||||
{2600, 55},
|
|
||||||
{0, 20},
|
|
||||||
{3400, 70},
|
|
||||||
{0, 35},
|
|
||||||
{4600, 95},
|
|
||||||
};
|
|
||||||
|
|
||||||
static const Note SOUND_CARE_ALERT[] = {
|
|
||||||
{1800, 80},
|
|
||||||
{0, 35},
|
|
||||||
{1800, 80},
|
|
||||||
{0, 35},
|
|
||||||
{5200, 120},
|
|
||||||
};
|
|
||||||
|
|
||||||
static const Note SOUND_HAPPY[] = {
|
|
||||||
{2200, 45},
|
|
||||||
{3300, 45},
|
|
||||||
{4400, 55},
|
|
||||||
{6600, 80},
|
|
||||||
{0, 25},
|
|
||||||
{5200, 60},
|
|
||||||
};
|
|
||||||
|
|
||||||
static const Note SOUND_ANGRY[] = {
|
|
||||||
{900, 70},
|
|
||||||
{0, 25},
|
|
||||||
{700, 90},
|
|
||||||
{0, 25},
|
|
||||||
{520, 150},
|
|
||||||
};
|
|
||||||
|
|
||||||
static const Note SOUND_POOP_DROP[] = {
|
|
||||||
{4200, 35},
|
|
||||||
{3200, 35},
|
|
||||||
{2200, 45},
|
|
||||||
{0, 25},
|
|
||||||
{900, 85},
|
|
||||||
};
|
|
||||||
|
|
||||||
static const Note SOUND_REFUSE[] = {
|
|
||||||
{2600, 70},
|
|
||||||
{0, 35},
|
|
||||||
{1500, 80},
|
|
||||||
{0, 30},
|
|
||||||
{900, 120},
|
|
||||||
};
|
|
||||||
|
|
||||||
static const Note SOUND_EVOLUTION_WOBBLE[] = {
|
|
||||||
{3200, 60},
|
|
||||||
{3900, 60},
|
|
||||||
{3000, 60},
|
|
||||||
{4300, 60},
|
|
||||||
{3400, 60},
|
|
||||||
{4700, 70},
|
|
||||||
};
|
|
||||||
|
|
||||||
static const Note SOUND_EVOLUTION_COMPLETE[] = {
|
|
||||||
{1600, 90},
|
|
||||||
{2200, 90},
|
|
||||||
{3000, 100},
|
|
||||||
{4000, 110},
|
|
||||||
{5200, 130},
|
|
||||||
{6400, 220},
|
|
||||||
{0, 60},
|
|
||||||
{5200, 100},
|
|
||||||
{6400, 180},
|
|
||||||
};
|
|
||||||
|
|
||||||
static const Note SOUND_TRAINING_START[] = {
|
|
||||||
{3100, 55},
|
|
||||||
{0, 25},
|
|
||||||
{4100, 85},
|
|
||||||
};
|
|
||||||
|
|
||||||
static const Note SOUND_TRAINING_ATTACK[] = {
|
|
||||||
{5200, 18},
|
|
||||||
{0, 8},
|
|
||||||
{4600, 18},
|
|
||||||
{0, 8},
|
|
||||||
{3900, 22},
|
|
||||||
{0, 12},
|
|
||||||
{3000, 28},
|
|
||||||
};
|
|
||||||
|
|
||||||
static const Note SOUND_HATCH[] = {
|
|
||||||
{2200, 45},
|
|
||||||
{0, 20},
|
|
||||||
{2600, 45},
|
|
||||||
{0, 20},
|
|
||||||
{3000, 45},
|
|
||||||
{0, 20},
|
|
||||||
{3400, 45},
|
|
||||||
{0, 20},
|
|
||||||
{3800, 50},
|
|
||||||
{0, 25},
|
|
||||||
{4300, 55},
|
|
||||||
{0, 30},
|
|
||||||
{5000, 75},
|
|
||||||
{0, 45},
|
|
||||||
{3600, 55},
|
|
||||||
{4300, 55},
|
|
||||||
{5200, 110},
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
|
||||||
@ -2,8 +2,6 @@
|
|||||||
#include "defs/screen_defs.h"
|
#include "defs/screen_defs.h"
|
||||||
#include "defs/defs.h"
|
#include "defs/defs.h"
|
||||||
|
|
||||||
#include <TFT_eSPI.h>
|
|
||||||
|
|
||||||
int xPos = 0;
|
int xPos = 0;
|
||||||
int yPos = 0;
|
int yPos = 0;
|
||||||
|
|
||||||
@ -61,15 +59,9 @@ void tft_drawCenteredText(const char* text, int size, int yGlobal) {
|
|||||||
composite.drawString(text, x, yGlobal);
|
composite.drawString(text, x, yGlobal);
|
||||||
}
|
}
|
||||||
|
|
||||||
void tft_drawText(const char* text, int size, int x, int y, uint16_t color, uint16_t bgColor) {
|
void tft_drawText(const char* text, int size, int x, int y, uint16_t color) {
|
||||||
composite.setTextSize(size);
|
composite.setTextSize(size);
|
||||||
|
composite.setTextColor(color);
|
||||||
if (bgColor != TFT_TRANSPARENT) {
|
|
||||||
composite.setTextColor(color, bgColor);
|
|
||||||
} else {
|
|
||||||
composite.setTextColor(color);
|
|
||||||
}
|
|
||||||
|
|
||||||
composite.drawString(text, x, y);
|
composite.drawString(text, x, y);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -12,7 +12,7 @@ void tft_drawBuffer();
|
|||||||
void tft_clearBuffer(TFT_eSprite &buffer, uint16_t color = TFT_WHITE);
|
void tft_clearBuffer(TFT_eSprite &buffer, uint16_t color = TFT_WHITE);
|
||||||
void tft_clearBuffer(uint16_t color = TFT_WHITE);
|
void tft_clearBuffer(uint16_t color = TFT_WHITE);
|
||||||
void tft_drawCenteredText(const char* text, int factor, int y);
|
void tft_drawCenteredText(const char* text, int factor, int y);
|
||||||
void tft_drawText(const char* text, int size, int x, int y, uint16_t color = TFT_BLACK, uint16_t bgColor = TFT_TRANSPARENT);
|
void tft_drawText(const char* text, int size, int x, int y, uint16_t color = TFT_BLACK);
|
||||||
void tft_drawRectangle(int x, int y, int w, int h, uint16_t color = TFT_BLACK);
|
void tft_drawRectangle(int x, int y, int w, int h, uint16_t color = TFT_BLACK);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
28
src/main.cpp
28
src/main.cpp
@ -15,8 +15,6 @@
|
|||||||
#include "driver/rtc_io.h"
|
#include "driver/rtc_io.h"
|
||||||
#include "loop/loop.h"
|
#include "loop/loop.h"
|
||||||
#include "menu/training/training_screens.h"
|
#include "menu/training/training_screens.h"
|
||||||
#include "defs/sounds.h"
|
|
||||||
#include "sound/sound.h"
|
|
||||||
|
|
||||||
const char* TAG = "[MAIN]";
|
const char* TAG = "[MAIN]";
|
||||||
|
|
||||||
@ -69,11 +67,6 @@ int currentBackground = 0;
|
|||||||
// Tasks
|
// Tasks
|
||||||
TaskHandle_t secondLoop = NULL;
|
TaskHandle_t secondLoop = NULL;
|
||||||
|
|
||||||
// Settings
|
|
||||||
bool soundEnabled = true;
|
|
||||||
bool alwaysOnEnabled = false;
|
|
||||||
|
|
||||||
// Background step counting
|
|
||||||
bool isSamplingSteps = false;
|
bool isSamplingSteps = false;
|
||||||
uint64_t sampleStartTime = 0;
|
uint64_t sampleStartTime = 0;
|
||||||
uint16_t initialSteps = 0;
|
uint16_t initialSteps = 0;
|
||||||
@ -96,8 +89,6 @@ void setup() {
|
|||||||
|
|
||||||
tft_initDisplay(tft, TFT_BLACK);
|
tft_initDisplay(tft, TFT_BLACK);
|
||||||
tft_initScreenBuffer(TFT_TRANSPARENT);
|
tft_initScreenBuffer(TFT_TRANSPARENT);
|
||||||
|
|
||||||
sound_init();
|
|
||||||
|
|
||||||
storage_init();
|
storage_init();
|
||||||
|
|
||||||
@ -112,8 +103,6 @@ void setup() {
|
|||||||
pinMode(K4_PIN, BUTTON_MODE);
|
pinMode(K4_PIN, BUTTON_MODE);
|
||||||
|
|
||||||
xTaskCreatePinnedToCore(secondCoreTask, "VPET_EVAL", 4096, NULL, 0, &secondLoop, 0);
|
xTaskCreatePinnedToCore(secondCoreTask, "VPET_EVAL", 4096, NULL, 0, &secondLoop, 0);
|
||||||
|
|
||||||
sound_playMelody(SOUND_BOOT, SOUND_NOTE_COUNT(SOUND_BOOT));
|
|
||||||
|
|
||||||
lines_initLineStorage();
|
lines_initLineStorage();
|
||||||
|
|
||||||
@ -227,18 +216,6 @@ void loop() {
|
|||||||
case FROZEN_SCREEN:
|
case FROZEN_SCREEN:
|
||||||
menu_drawFridgeScreen(bg, sprite, &mainCharacterSprites, &menuElementsData);
|
menu_drawFridgeScreen(bg, sprite, &mainCharacterSprites, &menuElementsData);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case SETTINGS_SCREEN:
|
|
||||||
menu_settingsScreen(bg, sprite, &uiElementsData);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case BACKGROUND_CHANGE_SCREEN:
|
|
||||||
menu_changeBackgroundScreen(bg, sprite, &uiElementsData);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case RESET_DATA_SCREEN:
|
|
||||||
menu_resetDataScreen(bg);
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (screenKey == IDLE_SCREEN || screenKey == OFF_SCREEN) {
|
if (screenKey == IDLE_SCREEN || screenKey == OFF_SCREEN) {
|
||||||
@ -267,6 +244,7 @@ void loop2() {
|
|||||||
stepCounter += approximatedSteps;
|
stepCounter += approximatedSteps;
|
||||||
|
|
||||||
printf("[STEPS] Sampled %d steps in 10s, added %d approximated steps for sleep period.\n", sampledSteps, approximatedSteps);
|
printf("[STEPS] Sampled %d steps in 10s, added %d approximated steps for sleep period.\n", sampledSteps, approximatedSteps);
|
||||||
|
|
||||||
energy_startLightSleep();
|
energy_startLightSleep();
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
@ -275,12 +253,10 @@ void loop2() {
|
|||||||
} else {
|
} else {
|
||||||
isSamplingSteps = false;
|
isSamplingSteps = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
sound_update();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void secondCoreTask(void*) {
|
void secondCoreTask(void*) {
|
||||||
for (;;) {
|
for (;;) {
|
||||||
loop2();
|
loop2();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -4,39 +4,43 @@
|
|||||||
#include "display/display.h"
|
#include "display/display.h"
|
||||||
#include "draw/draw.h"
|
#include "draw/draw.h"
|
||||||
#include "animations/animations.h"
|
#include "animations/animations.h"
|
||||||
#include "defs/sounds.h"
|
|
||||||
|
|
||||||
void menu_drawAngryScreen(
|
void menu_drawAngryScreen(
|
||||||
TFT_eSprite& bg, TFT_eSprite &sprite,
|
TFT_eSprite& bg, TFT_eSprite &sprite,
|
||||||
struct SpriteData* spriteData, struct SpriteData* smallUiElements
|
struct SpriteData* spriteData, struct SpriteData* smallUiElements
|
||||||
) {
|
) {
|
||||||
static uint8_t frameCounter = 0;
|
uint8_t frameCounter = 0;
|
||||||
|
|
||||||
|
while (true) {
|
||||||
|
uint64_t currentTime = esp_timer_get_time();
|
||||||
|
if (currentTime - lastUpdateTime > ANIMATION_THRESHOLD_TIME_US) {
|
||||||
|
if (frameCounter > 3) {
|
||||||
|
screenKey = MAIN_SCREEN; // TODO: Change for while battling
|
||||||
|
menuKey = STATUS_SCREEN;
|
||||||
|
|
||||||
uint64_t currentTime = esp_timer_get_time();
|
vTaskResume(secondLoop);
|
||||||
if (currentTime - lastUpdateTime > ANIMATION_THRESHOLD_TIME_US) {
|
|
||||||
if (frameCounter > 3) {
|
|
||||||
frameCounter = 0;
|
|
||||||
screenKey = MAIN_SCREEN; // TODO: Change for while battling
|
|
||||||
menuKey = STATUS_SCREEN;
|
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
draw_drawBackground(bg, 90, 90, 3);
|
draw_drawBackground(bg, 90, 90, 3);
|
||||||
|
|
||||||
tft_clearBuffer(sprite, TFT_TRANSPARENT);
|
|
||||||
animate_performAngryAnimation(sprite, spriteData);
|
|
||||||
|
|
||||||
if (frameCounter % 2 == 0) {
|
|
||||||
sound_playMelody(SOUND_ANGRY, SOUND_NOTE_COUNT(SOUND_ANGRY));
|
|
||||||
|
|
||||||
tft_clearBuffer(sprite, TFT_TRANSPARENT);
|
tft_clearBuffer(sprite, TFT_TRANSPARENT);
|
||||||
draw_drawSprite(sprite, 18, 72, smallUiElements, FIREWORKS_ICON);
|
animate_performAngryAnimation(sprite, spriteData);
|
||||||
draw_drawSprite(sprite, 174, 72, smallUiElements, FIREWORKS_ICON);
|
|
||||||
}
|
if (frameCounter % 2 == 0) {
|
||||||
|
tone(SPK_PIN, 1000, 100);
|
||||||
|
tone(SPK_PIN, 1000, 200);
|
||||||
|
|
||||||
frameCounter++;
|
tft_clearBuffer(sprite, TFT_TRANSPARENT);
|
||||||
lastUpdateTime = currentTime;
|
draw_drawSprite(sprite, 18, 72, smallUiElements, FIREWORKS_ICON);
|
||||||
|
draw_drawSprite(sprite, 174, 72, smallUiElements, FIREWORKS_ICON);
|
||||||
|
}
|
||||||
|
|
||||||
|
frameCounter++;
|
||||||
|
lastUpdateTime = currentTime;
|
||||||
|
}
|
||||||
|
|
||||||
tft_drawBuffer();
|
tft_drawBuffer();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -3,7 +3,6 @@
|
|||||||
#include "animations/animations.h"
|
#include "animations/animations.h"
|
||||||
#include "display/display.h"
|
#include "display/display.h"
|
||||||
#include "defs/chara_data.h"
|
#include "defs/chara_data.h"
|
||||||
#include "defs/sounds.h"
|
|
||||||
#include "draw/draw.h"
|
#include "draw/draw.h"
|
||||||
|
|
||||||
uint64_t lastBeepTime = esp_timer_get_time();
|
uint64_t lastBeepTime = esp_timer_get_time();
|
||||||
@ -14,7 +13,8 @@ void menu_careMistakeScreen(TFT_eSprite& bg, TFT_eSprite &sprite, struct SpriteD
|
|||||||
uint8_t pressedButtons = buttons_getPressedButtons();
|
uint8_t pressedButtons = buttons_getPressedButtons();
|
||||||
|
|
||||||
if (currentTime - lastBeepTime > ANIMATION_THRESHOLD_TIME_US * 2 && beepCounter < 10) {
|
if (currentTime - lastBeepTime > ANIMATION_THRESHOLD_TIME_US * 2 && beepCounter < 10) {
|
||||||
sound_playMelody(SOUND_CARE_ALERT, SOUND_NOTE_COUNT(SOUND_CARE_ALERT));
|
tone(SPK_PIN, 2500, 100);
|
||||||
|
tone(SPK_PIN, 5000, 100);
|
||||||
|
|
||||||
lastBeepTime = currentTime;
|
lastBeepTime = currentTime;
|
||||||
|
|
||||||
@ -39,4 +39,4 @@ void menu_careMistakeScreen(TFT_eSprite& bg, TFT_eSprite &sprite, struct SpriteD
|
|||||||
}
|
}
|
||||||
|
|
||||||
tft_drawBuffer();
|
tft_drawBuffer();
|
||||||
}
|
}
|
||||||
@ -2,22 +2,17 @@
|
|||||||
#include "draw/draw.h"
|
#include "draw/draw.h"
|
||||||
#include "display/display.h"
|
#include "display/display.h"
|
||||||
#include "defs/screen_defs.h"
|
#include "defs/screen_defs.h"
|
||||||
#include "defs/sounds.h"
|
|
||||||
#include "vpet/evolution/evolution.h"
|
#include "vpet/evolution/evolution.h"
|
||||||
#include "loop/loop.h"
|
#include "loop/loop.h"
|
||||||
|
|
||||||
struct SpriteData* checkerboardPattern;
|
struct SpriteData* checkerboardPattern;
|
||||||
|
|
||||||
void menu_createCheckerboard() {
|
void menu_createCheckerboard() {
|
||||||
if (checkerboardPattern != NULL) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
const uint8_t SCALE = 6;
|
const uint8_t SCALE = 6;
|
||||||
const uint8_t logicalW = 34;
|
const uint8_t logicalW = 34;
|
||||||
const uint8_t logicalH = 1;
|
const uint8_t logicalH = 1;
|
||||||
const uint16_t scaledW = logicalW * SCALE;
|
const uint16_t scaledW = logicalW * SCALE; // 204
|
||||||
const uint16_t scaledH = logicalH * SCALE;
|
const uint16_t scaledH = logicalH * SCALE; // 6
|
||||||
const uint32_t bufferSize = scaledW * scaledH;
|
const uint32_t bufferSize = scaledW * scaledH;
|
||||||
|
|
||||||
checkerboardPattern = (SpriteData*) malloc(sizeof(SpriteData));
|
checkerboardPattern = (SpriteData*) malloc(sizeof(SpriteData));
|
||||||
@ -41,178 +36,126 @@ void menu_createCheckerboard() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void menu_freeCheckerboard() {
|
void menu_freeCheckerboard() {
|
||||||
if (checkerboardPattern == NULL) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
free(checkerboardPattern->spriteData[0]);
|
free(checkerboardPattern->spriteData[0]);
|
||||||
free(checkerboardPattern->spriteData);
|
free(checkerboardPattern->spriteData);
|
||||||
free(checkerboardPattern);
|
free(checkerboardPattern);
|
||||||
checkerboardPattern = NULL;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Don't worry, I hate this too
|
||||||
void menu_evolutionScreen(TFT_eSprite& bg, TFT_eSprite &sprite, struct SpriteData* mainCharacterSprites) {
|
void menu_evolutionScreen(TFT_eSprite& bg, TFT_eSprite &sprite, struct SpriteData* mainCharacterSprites) {
|
||||||
enum EvolutionPhase {
|
menu_createCheckerboard();
|
||||||
EVOLUTION_INIT,
|
TFT_eSprite checkerboard = TFT_eSprite(&tft);
|
||||||
EVOLUTION_WOBBLE,
|
|
||||||
EVOLUTION_RED_FILL,
|
|
||||||
EVOLUTION_BLACK_FILL,
|
|
||||||
EVOLUTION_APPLY_CHANGE,
|
|
||||||
EVOLUTION_GREEN_REVEAL,
|
|
||||||
EVOLUTION_FINAL_REVEAL,
|
|
||||||
EVOLUTION_DONE
|
|
||||||
};
|
|
||||||
|
|
||||||
static EvolutionPhase phase = EVOLUTION_INIT;
|
bool checkerboardShift = false;
|
||||||
static TFT_eSprite checkerboard = TFT_eSprite(&tft);
|
|
||||||
static bool checkerboardShift = false;
|
|
||||||
static int frameIndex = 0;
|
|
||||||
|
|
||||||
sound_update();
|
tft_clearBuffer(sprite, TFT_TRANSPARENT);
|
||||||
|
|
||||||
uint64_t currentTime = esp_timer_get_time();
|
for (int i = 0; i < 5;) {
|
||||||
|
uint64_t currentTime = esp_timer_get_time();
|
||||||
if (phase == EVOLUTION_INIT) {
|
|
||||||
menu_createCheckerboard();
|
|
||||||
checkerboardShift = false;
|
|
||||||
frameIndex = 0;
|
|
||||||
tft_clearBuffer(sprite, TFT_TRANSPARENT);
|
|
||||||
lastUpdateTime = 0;
|
|
||||||
phase = EVOLUTION_WOBBLE;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (phase == EVOLUTION_WOBBLE) {
|
|
||||||
if (frameIndex >= 5) {
|
|
||||||
draw_drawBackground(bg, 90, 90, 3);
|
|
||||||
draw_drawSprite(sprite, 72, 72, mainCharacterSprites, 7);
|
|
||||||
tft_clearBuffer(sprite, TFT_TRANSPARENT);
|
|
||||||
frameIndex = 0;
|
|
||||||
lastUpdateTime = 0;
|
|
||||||
phase = EVOLUTION_RED_FILL;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (currentTime - lastUpdateTime > 500000) {
|
if (currentTime - lastUpdateTime > 500000) {
|
||||||
sound_playMelody(SOUND_EVOLUTION_WOBBLE, SOUND_NOTE_COUNT(SOUND_EVOLUTION_WOBBLE));
|
tone(SPK_PIN, 4100, 50);
|
||||||
|
tone(SPK_PIN, 3500, 50);
|
||||||
|
|
||||||
draw_drawBackground(bg, 90, 90, 3);
|
draw_drawBackground(bg, 90, 90, 3);
|
||||||
draw_drawSprite(sprite, 72 + ((frameIndex % 2 == 0) * 6), 72, mainCharacterSprites, 6);
|
draw_drawSprite(sprite, 72 + ((i % 2 == 0) * 6), 72, mainCharacterSprites, 6);
|
||||||
|
|
||||||
tft_drawBuffer();
|
tft_drawBuffer();
|
||||||
|
|
||||||
frameIndex++;
|
i++;
|
||||||
lastUpdateTime = currentTime;
|
lastUpdateTime = currentTime;
|
||||||
}
|
}
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (phase == EVOLUTION_RED_FILL) {
|
draw_drawBackground(bg, 90, 90, 3);
|
||||||
if (frameIndex >= 16) {
|
draw_drawSprite(sprite, 72, 72, mainCharacterSprites, 7);
|
||||||
frameIndex = 0;
|
|
||||||
lastUpdateTime = 0;
|
|
||||||
phase = EVOLUTION_BLACK_FILL;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
tft_clearBuffer(sprite, TFT_TRANSPARENT);
|
||||||
|
|
||||||
|
for (int i = 0; i < 16;) {
|
||||||
|
uint64_t currentTime = esp_timer_get_time();
|
||||||
if (currentTime - lastUpdateTime > 100000) {
|
if (currentTime - lastUpdateTime > 100000) {
|
||||||
uint8_t startYPos = 72 + (frameIndex * 6);
|
uint8_t startYPos = 72 + (i * 6);
|
||||||
|
|
||||||
tft_drawRectangle(18, startYPos, 204, 6, TFT_RED);
|
tft_drawRectangle(18, startYPos, 204, 6, TFT_RED);
|
||||||
|
|
||||||
draw_drawSprite(checkerboard, 18, startYPos, checkerboardPattern, 0, checkerboardShift);
|
draw_drawSprite(checkerboard, 18, startYPos, checkerboardPattern, 0, checkerboardShift);
|
||||||
|
|
||||||
tft_drawBuffer();
|
tft_drawBuffer();
|
||||||
|
|
||||||
checkerboardShift = !checkerboardShift;
|
checkerboardShift = !checkerboardShift;
|
||||||
frameIndex++;
|
|
||||||
|
i++;
|
||||||
lastUpdateTime = currentTime;
|
lastUpdateTime = currentTime;
|
||||||
}
|
}
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (phase == EVOLUTION_BLACK_FILL) {
|
for (int i = 0; i < 16;) {
|
||||||
if (frameIndex >= 16) {
|
uint64_t currentTime = esp_timer_get_time();
|
||||||
frameIndex = 15;
|
|
||||||
lastUpdateTime = 0;
|
|
||||||
phase = EVOLUTION_APPLY_CHANGE;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (currentTime - lastUpdateTime > 100000) {
|
if (currentTime - lastUpdateTime > 100000) {
|
||||||
uint8_t startYPos = 72 + (frameIndex * 6);
|
uint8_t startYPos = 72 + (i * 6);
|
||||||
|
|
||||||
tft_drawRectangle(18, startYPos, 204, 6, TFT_BLACK);
|
tft_drawRectangle(18, startYPos, 204, 6, TFT_BLACK);
|
||||||
|
|
||||||
tft_drawBuffer();
|
tft_drawBuffer();
|
||||||
|
|
||||||
checkerboardShift = !checkerboardShift;
|
checkerboardShift = !checkerboardShift;
|
||||||
frameIndex++;
|
|
||||||
|
i++;
|
||||||
lastUpdateTime = currentTime;
|
lastUpdateTime = currentTime;
|
||||||
}
|
}
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (phase == EVOLUTION_APPLY_CHANGE) {
|
change_onChangeComplete();
|
||||||
change_onChangeComplete();
|
|
||||||
lastUpdateTime = 0;
|
|
||||||
phase = EVOLUTION_GREEN_REVEAL;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (phase == EVOLUTION_GREEN_REVEAL) {
|
|
||||||
if (frameIndex < 0) {
|
|
||||||
frameIndex = 15;
|
|
||||||
lastUpdateTime = 0;
|
|
||||||
phase = EVOLUTION_FINAL_REVEAL;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
for (int i = 15; i >= 0;) {
|
||||||
|
uint64_t currentTime = esp_timer_get_time();
|
||||||
if (currentTime - lastUpdateTime > 100000) {
|
if (currentTime - lastUpdateTime > 100000) {
|
||||||
uint8_t startYPos = 72 + (frameIndex * 6);
|
uint8_t startYPos = 72 + (i * 6);
|
||||||
|
|
||||||
tft_drawRectangle(18, startYPos, 204, 6, TFT_GREEN);
|
tft_drawRectangle(18, startYPos, 204, 6, TFT_GREEN);
|
||||||
draw_drawSprite(checkerboard, 18, startYPos, checkerboardPattern, 0, checkerboardShift);
|
draw_drawSprite(checkerboard, 18, startYPos, checkerboardPattern, 0, checkerboardShift);
|
||||||
|
|
||||||
tft_drawBuffer();
|
tft_drawBuffer();
|
||||||
|
|
||||||
checkerboardShift = !checkerboardShift;
|
checkerboardShift = !checkerboardShift;
|
||||||
frameIndex--;
|
|
||||||
|
i--;
|
||||||
lastUpdateTime = currentTime;
|
lastUpdateTime = currentTime;
|
||||||
}
|
}
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (phase == EVOLUTION_FINAL_REVEAL) {
|
for (int i = 15; i >= 0;) {
|
||||||
if (frameIndex < 0) {
|
uint64_t currentTime = esp_timer_get_time();
|
||||||
phase = EVOLUTION_DONE;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (currentTime - lastUpdateTime > 100000) {
|
if (currentTime - lastUpdateTime > 100000) {
|
||||||
draw_drawBackground(bg, 90, 90, 3);
|
draw_drawBackground(bg, 90, 90, 3);
|
||||||
draw_drawSprite(sprite, 72, 72, mainCharacterSprites, 7);
|
draw_drawSprite(sprite, 72, 72, mainCharacterSprites, 7);
|
||||||
|
|
||||||
uint8_t rectHeight = 6 * frameIndex;
|
uint8_t rectHeight = (6 * i);
|
||||||
|
|
||||||
tft_drawRectangle(18, 72, 204, rectHeight, TFT_GREEN);
|
tft_drawRectangle(18, 72, 204, rectHeight, TFT_GREEN);
|
||||||
|
|
||||||
for (int j = 0; j < frameIndex; j++) {
|
for (int j = 0; j < i; j++) {
|
||||||
uint8_t rectYPos = 72 + (6 * j);
|
uint8_t rectYPos = 72 + (6 * j);
|
||||||
|
|
||||||
draw_drawSprite(checkerboard, 18, rectYPos, checkerboardPattern, 0, checkerboardShift);
|
draw_drawSprite(checkerboard, 18, rectYPos, checkerboardPattern, 0, checkerboardShift);
|
||||||
|
|
||||||
checkerboardShift = !checkerboardShift;
|
checkerboardShift = !checkerboardShift;
|
||||||
}
|
}
|
||||||
|
|
||||||
tft_drawBuffer();
|
tft_drawBuffer();
|
||||||
frameIndex--;
|
i--;
|
||||||
lastUpdateTime = currentTime;
|
lastUpdateTime = currentTime;
|
||||||
}
|
}
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
sound_playMelody(SOUND_EVOLUTION_COMPLETE, SOUND_NOTE_COUNT(SOUND_EVOLUTION_COMPLETE));
|
tone(SPK_PIN, 2100, 100);
|
||||||
|
tone(SPK_PIN, 3500, 100);
|
||||||
|
tone(SPK_PIN, 4100, 100);
|
||||||
|
tone(SPK_PIN, 4650, 200);
|
||||||
|
|
||||||
|
|
||||||
lastPressedButtonTime = esp_timer_get_time();
|
lastPressedButtonTime = esp_timer_get_time();
|
||||||
|
|
||||||
@ -220,8 +163,7 @@ void menu_evolutionScreen(TFT_eSprite& bg, TFT_eSprite &sprite, struct SpriteDat
|
|||||||
|
|
||||||
vTaskResume(secondLoop);
|
vTaskResume(secondLoop);
|
||||||
|
|
||||||
phase = EVOLUTION_INIT;
|
|
||||||
screenKey = MAIN_SCREEN;
|
screenKey = MAIN_SCREEN;
|
||||||
|
|
||||||
lastUpdateTime = 0;
|
lastUpdateTime = 0; // Un pequeño empujoncito
|
||||||
}
|
}
|
||||||
@ -9,83 +9,69 @@
|
|||||||
void menu_changeBackgroundScreen(
|
void menu_changeBackgroundScreen(
|
||||||
TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData* uiSpriteData
|
TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData* uiSpriteData
|
||||||
) {
|
) {
|
||||||
static bool initialized = false;
|
int8_t selectedBackground = currentBackground;
|
||||||
static int8_t selectedBackground = 0;
|
|
||||||
static int8_t selectedPreviousBackground = -1;
|
fs::File bgFolder = SPIFFS.open("/bg");
|
||||||
static uint8_t backgrounds = 0;
|
fs::File background = bgFolder.openNextFile();
|
||||||
static uint64_t screenLastActionTime = 0;
|
|
||||||
|
uint8_t backgrounds = 0;
|
||||||
|
|
||||||
uint64_t currentTime = esp_timer_get_time();
|
uint64_t currentTime = esp_timer_get_time();
|
||||||
|
|
||||||
if (!initialized) {
|
int8_t selectedPreviousBackground = 0;
|
||||||
fs::File bgFolder = SPIFFS.open("/bg");
|
|
||||||
fs::File background = bgFolder.openNextFile();
|
|
||||||
|
|
||||||
backgrounds = 0;
|
while (background) {
|
||||||
while (background) {
|
if (!background.isDirectory()) {
|
||||||
if (!background.isDirectory()) {
|
backgrounds++;
|
||||||
backgrounds++;
|
|
||||||
}
|
|
||||||
|
|
||||||
background = bgFolder.openNextFile();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
selectedBackground = currentBackground;
|
background = background.openNextFile();
|
||||||
selectedPreviousBackground = -1;
|
|
||||||
screenLastActionTime = currentTime;
|
|
||||||
initialized = true;
|
|
||||||
|
|
||||||
printf("[BACKGROUNDS] numBackgrounds=%i\n", backgrounds);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
uint8_t buttonsPressed = buttons_getPressedButtons();
|
for (;;) {
|
||||||
|
uint8_t buttonsPressed = buttons_getPressedButtons();
|
||||||
|
currentTime = esp_timer_get_time();
|
||||||
|
|
||||||
switch (buttonsPressed) {
|
switch (buttonsPressed) {
|
||||||
case K1_PRESSED:
|
case K1_PRESSED:
|
||||||
selectedBackground++;
|
selectedBackground++;
|
||||||
if (selectedBackground >= backgrounds) {
|
if (selectedBackground > backgrounds) {
|
||||||
selectedBackground = 0;
|
selectedBackground = 0;
|
||||||
}
|
}
|
||||||
storage_initBackground(selectedBackground, bg);
|
storage_initBackground(selectedBackground, bg);
|
||||||
screenLastActionTime = currentTime;
|
lastUpdateTime = currentTime;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case K2_PRESSED:
|
case K2_PRESSED:
|
||||||
selectedBackground--;
|
selectedBackground--;
|
||||||
if (selectedBackground < 0) {
|
if (selectedBackground < 0) {
|
||||||
selectedBackground = backgrounds - 1;
|
selectedBackground = backgrounds - 1;
|
||||||
}
|
}
|
||||||
storage_initBackground(selectedBackground, bg);
|
storage_initBackground(selectedBackground, bg);
|
||||||
screenLastActionTime = currentTime;
|
lastUpdateTime = currentTime;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case K3_PRESSED:
|
||||||
|
currentBackground = selectedBackground;
|
||||||
|
lastUpdateTime = currentTime;
|
||||||
|
return;
|
||||||
|
|
||||||
|
case K4_PRESSED:
|
||||||
|
storage_initBackground(currentBackground, bg);
|
||||||
|
lastUpdateTime = currentTime;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
case K3_PRESSED:
|
if (selectedPreviousBackground != selectedBackground) {
|
||||||
currentBackground = selectedBackground;
|
draw_drawBackground(bg, 90, 90, 3);
|
||||||
initialized = false;
|
draw_drawSprite(sprite, 174, 96, uiSpriteData, ARROW_ICON);
|
||||||
screenKey = MAIN_SCREEN;
|
tft_drawBuffer();
|
||||||
return;
|
}
|
||||||
|
|
||||||
case K4_PRESSED:
|
if (currentTime - lastUpdateTime > INACTIVITY_THRESHOLD_TIME_US) {
|
||||||
storage_initBackground(currentBackground, bg);
|
storage_initBackground(currentBackground, bg);
|
||||||
initialized = false;
|
|
||||||
screenKey = MAIN_SCREEN;
|
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (selectedPreviousBackground != selectedBackground) {
|
}
|
||||||
draw_drawBackground(bg, 90, 90, 3);
|
|
||||||
draw_drawSprite(sprite, 174, 96, uiSpriteData, ARROW_ICON);
|
|
||||||
tft_drawBuffer();
|
|
||||||
selectedPreviousBackground = selectedBackground;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (currentTime - screenLastActionTime > INACTIVITY_THRESHOLD_TIME_US) {
|
|
||||||
printf("[BACKGROUND] Returning home cuz yes\n");
|
|
||||||
storage_initBackground(currentBackground, bg);
|
|
||||||
initialized = false;
|
|
||||||
screenKey = MAIN_SCREEN;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@ -9,80 +9,83 @@
|
|||||||
|
|
||||||
|
|
||||||
void menu_changeCharaScreen(TFT_eSprite& bg, TFT_eSprite &sprite, struct SpriteData* mainSpriteData, struct SpriteData* uiSpriteData) {
|
void menu_changeCharaScreen(TFT_eSprite& bg, TFT_eSprite &sprite, struct SpriteData* mainSpriteData, struct SpriteData* uiSpriteData) {
|
||||||
static bool initialized = false;
|
vTaskSuspend(secondLoop);
|
||||||
static uint8_t selectedChara = 0;
|
|
||||||
static CharacterData* selectedCharaData = NULL;
|
|
||||||
static bool updateScreen = true;
|
|
||||||
|
|
||||||
if (!initialized) {
|
uint8_t selectedChara = currentCharacter;
|
||||||
selectedChara = currentCharacter;
|
CharacterData* selectedCharaData = &charaData[selectedChara];
|
||||||
selectedCharaData = &charaData[selectedChara];
|
|
||||||
updateScreen = true;
|
|
||||||
initialized = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
uint8_t pressedButtons = buttons_getPressedButtons();
|
bool updateScreen = true;
|
||||||
switch (pressedButtons) {
|
|
||||||
case K1_PRESSED:
|
for (;;) {
|
||||||
selectedChara++;
|
uint8_t pressedButtons = buttons_getPressedButtons();
|
||||||
if (selectedChara >= CHARA_COUNT_IN_DEVICE) {
|
switch (pressedButtons) {
|
||||||
selectedChara = 0;
|
case K1_PRESSED:
|
||||||
|
selectedChara++;
|
||||||
|
if (selectedChara >= CHARA_COUNT_IN_DEVICE) {
|
||||||
|
selectedChara = 0;
|
||||||
|
}
|
||||||
|
selectedCharaData = &charaData[selectedChara];
|
||||||
|
updateScreen = true;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case K2_PRESSED:
|
||||||
|
currentCharacter = selectedChara;
|
||||||
|
vTaskResume(secondLoop);
|
||||||
|
|
||||||
|
screenKey = MAIN_SCREEN;
|
||||||
|
menuKey = STATUS_SCREEN;
|
||||||
|
return;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case K3_PRESSED:
|
||||||
|
char fileName[20];
|
||||||
|
sprintf(fileName, "/chara/%02x.bin", charaData[currentCharacter].idChara);
|
||||||
|
|
||||||
|
storage_readFile(fileName, mainSpriteData);
|
||||||
|
vTaskResume(secondLoop);
|
||||||
|
|
||||||
|
screenKey = MAIN_SCREEN;
|
||||||
|
menuKey = STATUS_SCREEN;
|
||||||
|
return;
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
delay(15);
|
||||||
|
|
||||||
|
if (updateScreen) {
|
||||||
|
draw_drawBackground(bg, 90, 90, 3);
|
||||||
|
|
||||||
|
if (selectedCharaData->hatched) {
|
||||||
|
char fileName[20];
|
||||||
|
sprintf(fileName, "/chara/%02x.bin", selectedCharaData->idChara);
|
||||||
|
|
||||||
|
storage_readFile(fileName, mainSpriteData);
|
||||||
|
draw_drawSprite(sprite, 18, 72, mainSpriteData, 0);
|
||||||
|
|
||||||
|
} else {
|
||||||
|
tft_drawCenteredText("EMPTY", 4, 120);
|
||||||
}
|
}
|
||||||
selectedCharaData = &charaData[selectedChara];
|
|
||||||
updateScreen = true;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case K2_PRESSED:
|
draw_drawSprite(sprite, 174, 96, uiSpriteData, ARROW_ICON);
|
||||||
currentCharacter = selectedChara;
|
|
||||||
initialized = false;
|
tft_drawBuffer();
|
||||||
screenKey = MAIN_SCREEN;
|
|
||||||
menuKey = STATUS_SCREEN;
|
|
||||||
return;
|
|
||||||
|
|
||||||
case K3_PRESSED: {
|
updateScreen = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint64_t currentTime = esp_timer_get_time();
|
||||||
|
if (currentTime - lastPressedButtonTime > INACTIVITY_THRESHOLD_TIME_US) {
|
||||||
char fileName[20];
|
char fileName[20];
|
||||||
sprintf(fileName, "/chara/%02x.bin", charaData[currentCharacter].idChara);
|
sprintf(fileName, "/chara/%02x.bin", charaData[currentCharacter].idChara);
|
||||||
|
|
||||||
storage_readFile(fileName, mainSpriteData);
|
storage_readFile(fileName, mainSpriteData);
|
||||||
initialized = false;
|
vTaskResume(secondLoop);
|
||||||
|
|
||||||
screenKey = MAIN_SCREEN;
|
screenKey = MAIN_SCREEN;
|
||||||
menuKey = STATUS_SCREEN;
|
menuKey = STATUS_SCREEN;
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
|
}
|
||||||
if (updateScreen) {
|
|
||||||
draw_drawBackground(bg, 90, 90, 3);
|
|
||||||
|
|
||||||
if (selectedCharaData->hatched) {
|
|
||||||
char fileName[20];
|
|
||||||
sprintf(fileName, "/chara/%02x.bin", selectedCharaData->idChara);
|
|
||||||
|
|
||||||
storage_readFile(fileName, mainSpriteData);
|
|
||||||
draw_drawSprite(sprite, 18, 72, mainSpriteData, 0);
|
|
||||||
|
|
||||||
} else {
|
|
||||||
tft_drawCenteredText("EMPTY", 4, 120);
|
|
||||||
}
|
|
||||||
|
|
||||||
draw_drawSprite(sprite, 174, 96, uiSpriteData, ARROW_ICON);
|
|
||||||
|
|
||||||
tft_drawBuffer();
|
|
||||||
|
|
||||||
updateScreen = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
uint64_t currentTime = esp_timer_get_time();
|
|
||||||
if (currentTime - lastPressedButtonTime > INACTIVITY_THRESHOLD_TIME_US) {
|
|
||||||
char fileName[20];
|
|
||||||
sprintf(fileName, "/chara/%02x.bin", charaData[currentCharacter].idChara);
|
|
||||||
|
|
||||||
storage_readFile(fileName, mainSpriteData);
|
|
||||||
initialized = false;
|
|
||||||
screenKey = MAIN_SCREEN;
|
|
||||||
menuKey = STATUS_SCREEN;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@ -8,28 +8,14 @@
|
|||||||
#include "animations/animations.h"
|
#include "animations/animations.h"
|
||||||
#include "vpet/vpet/vpet.h"
|
#include "vpet/vpet/vpet.h"
|
||||||
#include "vpet/lines/lines.h"
|
#include "vpet/lines/lines.h"
|
||||||
#include "defs/sounds.h"
|
|
||||||
|
|
||||||
const uint64_t HATCH_ANIMATION_FRAME_TIME_US = 100000;
|
|
||||||
const uint64_t HATCH_COMPLETE_HOLD_TIME_US = 2000000;
|
|
||||||
|
|
||||||
void menu_eggHatchScreen(TFT_eSprite& bg, TFT_eSprite &sprite, struct SpriteData* uiBigSprite, struct SpriteData* uiSmallSprite) {
|
void menu_eggHatchScreen(TFT_eSprite& bg, TFT_eSprite &sprite, struct SpriteData* uiBigSprite, struct SpriteData* uiSmallSprite) {
|
||||||
static bool eggSpriteFrame = false;
|
static bool eggSpriteFrame = false;
|
||||||
static bool hatchSoundStarted = false;
|
|
||||||
static uint8_t hatchingFrame = 0;
|
|
||||||
static uint64_t hatchHoldStartTime = 0;
|
|
||||||
static uint64_t hatchAnimationLastFrameTime = 0;
|
|
||||||
|
|
||||||
sound_update();
|
|
||||||
|
|
||||||
uint8_t pressedButtons = buttons_getPressedButtons();
|
uint8_t pressedButtons = buttons_getPressedButtons();
|
||||||
switch (pressedButtons) {
|
switch (pressedButtons) {
|
||||||
case K2_PRESSED:
|
case K2_PRESSED:
|
||||||
screenKey = CLOCK_SCREEN;
|
screenKey = CLOCK_SCREEN;
|
||||||
hatchSoundStarted = false;
|
|
||||||
hatchingFrame = 0;
|
|
||||||
hatchHoldStartTime = 0;
|
|
||||||
hatchAnimationLastFrameTime = 0;
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
@ -37,58 +23,39 @@ void menu_eggHatchScreen(TFT_eSprite& bg, TFT_eSprite &sprite, struct SpriteData
|
|||||||
}
|
}
|
||||||
|
|
||||||
uint64_t currentTime = esp_timer_get_time();
|
uint64_t currentTime = esp_timer_get_time();
|
||||||
if (hatchHoldStartTime > 0) {
|
if (currentTime - lastUpdateTime > ANIMATION_THRESHOLD_TIME_US) {
|
||||||
if (currentTime - hatchHoldStartTime > HATCH_COMPLETE_HOLD_TIME_US) {
|
if (charaData[currentCharacter].hatchTimer <= currentLine[currentCharacter]->hatchTime) {
|
||||||
hatchHoldStartTime = 0;
|
|
||||||
hatchSoundStarted = false;
|
|
||||||
hatchingFrame = 0;
|
|
||||||
hatchAnimationLastFrameTime = 0;
|
|
||||||
lines_onHatchComplete();
|
|
||||||
}
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (charaData[currentCharacter].hatchTimer > currentLine[currentCharacter]->hatchTime && !charaData[currentCharacter].hatched) {
|
|
||||||
if (!hatchSoundStarted) {
|
|
||||||
sound_playMelody(SOUND_HATCH, SOUND_NOTE_COUNT(SOUND_HATCH));
|
|
||||||
hatchSoundStarted = true;
|
|
||||||
hatchAnimationLastFrameTime = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (hatchingFrame < 30 && currentTime - hatchAnimationLastFrameTime > HATCH_ANIMATION_FRAME_TIME_US) {
|
|
||||||
draw_drawBackground(bg, 90, 90, 3);
|
draw_drawBackground(bg, 90, 90, 3);
|
||||||
animate_performHatchingAnimation(sprite, ¤tEgg->eggSprite);
|
draw_drawSpriteCentered(sprite, ¤tEgg->eggSprite, eggSpriteFrame);
|
||||||
|
|
||||||
|
eggSpriteFrame = !eggSpriteFrame;
|
||||||
|
lastUpdateTime = currentTime;
|
||||||
|
|
||||||
tft_drawBuffer();
|
tft_drawBuffer();
|
||||||
|
|
||||||
hatchingFrame++;
|
|
||||||
hatchAnimationLastFrameTime = currentTime;
|
} else if (charaData[currentCharacter].hatchTimer > currentLine[currentCharacter]->hatchTime && !charaData[currentCharacter].hatched) {
|
||||||
|
for (int i = 0; i < 30; i++) {
|
||||||
|
tone(SPK_PIN, 4100, 35);
|
||||||
|
tone(SPK_PIN, 3500, 35);
|
||||||
|
|
||||||
|
draw_drawBackground(bg, 90, 90, 3);
|
||||||
|
animate_performHatchingAnimation(sprite, ¤tEgg->eggSprite);
|
||||||
|
|
||||||
|
tft_drawBuffer();
|
||||||
|
}
|
||||||
|
|
||||||
|
draw_drawBackground(bg, 90, 90, 3);
|
||||||
|
|
||||||
|
draw_drawSpriteCentered(sprite, ¤tEgg->eggSprite, 2);
|
||||||
|
|
||||||
|
tft_drawBuffer();
|
||||||
|
|
||||||
|
delay(2000);
|
||||||
|
|
||||||
|
lines_onHatchComplete();
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (hatchingFrame < 30) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
draw_drawBackground(bg, 90, 90, 3);
|
|
||||||
|
|
||||||
draw_drawSpriteCentered(sprite, ¤tEgg->eggSprite, 2);
|
|
||||||
|
|
||||||
tft_drawBuffer();
|
|
||||||
hatchHoldStartTime = currentTime;
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
}
|
||||||
if (currentTime - lastUpdateTime > ANIMATION_THRESHOLD_TIME_US) {
|
|
||||||
draw_drawBackground(bg, 90, 90, 3);
|
|
||||||
draw_drawSpriteCentered(sprite, ¤tEgg->eggSprite, eggSpriteFrame);
|
|
||||||
|
|
||||||
eggSpriteFrame = !eggSpriteFrame;
|
|
||||||
lastUpdateTime = currentTime;
|
|
||||||
|
|
||||||
tft_drawBuffer();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@ -3,13 +3,14 @@
|
|||||||
#include "display/display.h"
|
#include "display/display.h"
|
||||||
#include "draw/draw.h"
|
#include "draw/draw.h"
|
||||||
#include "menu.h"
|
#include "menu.h"
|
||||||
#include "defs/sounds.h"
|
|
||||||
#include "vpet/vpet/vpet.h"
|
#include "vpet/vpet/vpet.h"
|
||||||
|
|
||||||
void menu_foodScreen(TFT_eSprite &bg, TFT_eSprite &mainChara,
|
void menu_foodScreen(TFT_eSprite &bg, TFT_eSprite &mainChara,
|
||||||
struct SpriteData *spriteData) {
|
struct SpriteData *spriteData) {
|
||||||
if (charaData[currentCharacter].sleepy) {
|
if (charaData[currentCharacter].sleepy) {
|
||||||
sound_playMelody(SOUND_BUTTON_BEEP, SOUND_NOTE_COUNT(SOUND_BUTTON_BEEP));
|
tone(SPK_PIN, BEEP_FREQ_HZ, BEEP_LEN_MS);
|
||||||
|
delay(100);
|
||||||
|
tone(SPK_PIN, BEEP_FREQ_HZ, BEEP_LEN_MS);
|
||||||
screenKey = MENU_SCREEN;
|
screenKey = MENU_SCREEN;
|
||||||
|
|
||||||
return;
|
return;
|
||||||
@ -19,19 +20,19 @@ void menu_foodScreen(TFT_eSprite &bg, TFT_eSprite &mainChara,
|
|||||||
|
|
||||||
uint8_t pressedButtons = buttons_getPressedButtons();
|
uint8_t pressedButtons = buttons_getPressedButtons();
|
||||||
switch (pressedButtons) {
|
switch (pressedButtons) {
|
||||||
case K1_PRESSED:
|
case 8:
|
||||||
arrowPosition = (arrowPosition + 1) % 2;
|
arrowPosition = (arrowPosition + 1) % 2;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case K3_PRESSED:
|
case 2:
|
||||||
screenKey = MENU_SCREEN;
|
screenKey = MENU_SCREEN;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (pressedButtons == K2_PRESSED) {
|
if (pressedButtons == 4) {
|
||||||
lastUpdateTime = 0;
|
lastUpdateTime = 0;
|
||||||
switch (arrowPosition) {
|
switch (arrowPosition) {
|
||||||
case 0:
|
case 0:
|
||||||
@ -90,4 +91,4 @@ void menu_foodScreen_drawEntry(TFT_eSprite &mainChara,
|
|||||||
tft_clearBuffer(mainChara, TFT_TRANSPARENT);
|
tft_clearBuffer(mainChara, TFT_TRANSPARENT);
|
||||||
draw_drawSprite(mainChara, 45, (entryId * 34) + 5, spriteData, spriteNumber);
|
draw_drawSprite(mainChara, 45, (entryId * 34) + 5, spriteData, spriteNumber);
|
||||||
tft_drawText(textEntry, 4, 80, (entryId * 34) + 5);
|
tft_drawText(textEntry, 4, 80, (entryId * 34) + 5);
|
||||||
}
|
}
|
||||||
@ -4,39 +4,43 @@
|
|||||||
#include "display/display.h"
|
#include "display/display.h"
|
||||||
#include "draw/draw.h"
|
#include "draw/draw.h"
|
||||||
#include "animations/animations.h"
|
#include "animations/animations.h"
|
||||||
#include "defs/sounds.h"
|
|
||||||
|
|
||||||
void menu_drawHappyScreen(
|
void menu_drawHappyScreen(
|
||||||
TFT_eSprite& bg, TFT_eSprite &sprite,
|
TFT_eSprite& bg, TFT_eSprite &sprite,
|
||||||
struct SpriteData* spriteData, struct SpriteData* smallUiElements, const int returnScreen
|
struct SpriteData* spriteData, struct SpriteData* smallUiElements, const int returnScreen
|
||||||
) {
|
) {
|
||||||
static uint8_t frameCounter = 0;
|
uint8_t frameCounter = 0;
|
||||||
|
|
||||||
|
while (true) {
|
||||||
|
uint64_t currentTime = esp_timer_get_time();
|
||||||
|
if (currentTime - lastUpdateTime > ANIMATION_THRESHOLD_TIME_US) {
|
||||||
|
if (frameCounter > 3) {
|
||||||
|
screenKey = returnScreen; // TODO: Change for while battling
|
||||||
|
menuKey = STATUS_SCREEN;
|
||||||
|
|
||||||
uint64_t currentTime = esp_timer_get_time();
|
return;
|
||||||
if (currentTime - lastUpdateTime > ANIMATION_THRESHOLD_TIME_US) {
|
}
|
||||||
if (frameCounter > 3) {
|
|
||||||
frameCounter = 0;
|
|
||||||
screenKey = returnScreen; // TODO: Change for while battling
|
|
||||||
menuKey = STATUS_SCREEN;
|
|
||||||
|
|
||||||
return;
|
draw_drawBackground(bg, 90, 90, 3);
|
||||||
}
|
|
||||||
|
|
||||||
draw_drawBackground(bg, 90, 90, 3);
|
|
||||||
|
|
||||||
tft_clearBuffer(sprite, TFT_TRANSPARENT);
|
|
||||||
animate_performHappyAnimation(sprite, spriteData);
|
|
||||||
|
|
||||||
if (frameCounter % 2 == 0) {
|
|
||||||
sound_playMelody(SOUND_HAPPY, SOUND_NOTE_COUNT(SOUND_HAPPY));
|
|
||||||
|
|
||||||
tft_clearBuffer(sprite, TFT_TRANSPARENT);
|
tft_clearBuffer(sprite, TFT_TRANSPARENT);
|
||||||
draw_drawSprite(sprite, 18, 72, smallUiElements, FIREWORKS_ICON);
|
animate_performHappyAnimation(sprite, spriteData);
|
||||||
draw_drawSprite(sprite, 174, 72, smallUiElements, FIREWORKS_ICON);
|
|
||||||
}
|
if (frameCounter % 2 == 0) {
|
||||||
|
tone(SPK_PIN, 7500, 50);
|
||||||
|
tone(SPK_PIN, 5000, 50);
|
||||||
|
tone(SPK_PIN, 2500, 50);
|
||||||
|
tone(SPK_PIN, 1000, 50);
|
||||||
|
|
||||||
frameCounter++;
|
tft_clearBuffer(sprite, TFT_TRANSPARENT);
|
||||||
lastUpdateTime = currentTime;
|
draw_drawSprite(sprite, 18, 72, smallUiElements, FIREWORKS_ICON);
|
||||||
|
draw_drawSprite(sprite, 174, 72, smallUiElements, FIREWORKS_ICON);
|
||||||
|
}
|
||||||
|
|
||||||
|
frameCounter++;
|
||||||
|
lastUpdateTime = currentTime;
|
||||||
|
}
|
||||||
|
|
||||||
tft_drawBuffer();
|
tft_drawBuffer();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -60,12 +60,9 @@ void training_screenTraining2(
|
|||||||
void menu_changeBackgroundScreen(
|
void menu_changeBackgroundScreen(
|
||||||
TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData* uiSpriteData
|
TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData* uiSpriteData
|
||||||
);
|
);
|
||||||
void menu_settingsScreen(TFT_eSprite &bg, TFT_eSprite &mainChara, struct SpriteData *spriteData);
|
|
||||||
void menu_settingsScreen_drawEntry(uint8_t entryId, const char *textEntry);
|
|
||||||
void menu_resetDataScreen(TFT_eSprite &bg);
|
|
||||||
|
|
||||||
void menu_sleepScreen_sleepAction();
|
void menu_sleepScreen_sleepAction();
|
||||||
void menu_sleepScreen_recalculateSleep();
|
void menu_sleepScreen_recalculateSleep();
|
||||||
void menu_freezeScreen_alternateFreeze();
|
void menu_freezeScreen_alternateFreeze();
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
@ -34,9 +34,6 @@ void menu_drawCurrentMenuOption(TFT_eSprite& bg, TFT_eSprite &icon, struct Sprit
|
|||||||
|
|
||||||
// Separaíto mas guapito
|
// Separaíto mas guapito
|
||||||
if (pressedButtons == K2_PRESSED) {
|
if (pressedButtons == K2_PRESSED) {
|
||||||
const uint64_t currentTime = esp_timer_get_time();
|
|
||||||
lastUpdateTime = currentTime;
|
|
||||||
|
|
||||||
switch (menuKey) {
|
switch (menuKey) {
|
||||||
case STATUS_SCREEN_MENU:
|
case STATUS_SCREEN_MENU:
|
||||||
screenKey = STATUS_SCREEN;
|
screenKey = STATUS_SCREEN;
|
||||||
@ -76,12 +73,6 @@ void menu_drawCurrentMenuOption(TFT_eSprite& bg, TFT_eSprite &icon, struct Sprit
|
|||||||
return;
|
return;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case SETTINGS_SCREEN_MENU:
|
|
||||||
menuKey = STATUS_SCREEN;
|
|
||||||
screenKey = SETTINGS_SCREEN;
|
|
||||||
return;
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -9,44 +9,51 @@
|
|||||||
void menu_clearPoopScreen(
|
void menu_clearPoopScreen(
|
||||||
TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData* spriteData, struct SpriteData* bigUiElements, struct SpriteData* smallUiElements
|
TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData* spriteData, struct SpriteData* bigUiElements, struct SpriteData* smallUiElements
|
||||||
) {
|
) {
|
||||||
static bool initialized = false;
|
printf("[AAAAAAA] pausing loop...\n");
|
||||||
static int cleanerXPos = 174;
|
|
||||||
|
|
||||||
if (!initialized) {
|
vTaskSuspend(secondLoop);
|
||||||
cleanerXPos = 174;
|
|
||||||
lastUpdateTime = 0;
|
|
||||||
|
|
||||||
draw_drawBackground(bg, 90, 90, 3);
|
printf("[AAAAAAA] loop paused...\n");
|
||||||
uint8_t offsetX = menu_poopOverlay(bg, sprite, smallUiElements);
|
|
||||||
|
|
||||||
animate_performAnimation(sprite, spriteData, offsetX);
|
int cleanerXPos = 174;
|
||||||
menu_uiOverlay(sprite, bigUiElements);
|
|
||||||
tft_clearBuffer(sprite, TFT_TRANSPARENT);
|
|
||||||
|
|
||||||
initialized = true;
|
lastUpdateTime = 0;
|
||||||
}
|
|
||||||
|
|
||||||
if (cleanerXPos <= 18 - 48) {
|
printf("[AAAAAAA] drawing idle screen...\n");
|
||||||
screenKey = HAPPY_SCREEN;
|
|
||||||
menuKey = -1;
|
draw_drawBackground(bg, 90, 90, 3);
|
||||||
charaData[currentCharacter].poopNumber = 0;
|
uint8_t offsetX = menu_poopOverlay(bg, sprite, smallUiElements);
|
||||||
initialized = false;
|
|
||||||
|
printf("[AAAAAAA] drawing animation...\n");
|
||||||
|
|
||||||
return;
|
animate_performAnimation(sprite, spriteData, offsetX);
|
||||||
}
|
|
||||||
|
|
||||||
uint64_t currentTime = esp_timer_get_time();
|
printf("[AAAAAAA] drawing overlay...\n");
|
||||||
if (currentTime - lastUpdateTime > 50000) {
|
|
||||||
|
menu_uiOverlay(sprite, bigUiElements);
|
||||||
|
|
||||||
|
printf("[AAAAAAA] idle screen down...\n");
|
||||||
|
|
||||||
|
tft_clearBuffer(sprite, TFT_TRANSPARENT);
|
||||||
|
|
||||||
|
while (cleanerXPos > 18 - 48) {
|
||||||
draw_drawBackgroundSection(bg, cleanerXPos + 6, 72, 48, 96);
|
draw_drawBackgroundSection(bg, cleanerXPos + 6, 72, 48, 96);
|
||||||
|
|
||||||
draw_drawSprite(sprite, cleanerXPos, 72, smallUiElements, CLEANER_ICON);
|
draw_drawSprite(sprite, cleanerXPos, 72, smallUiElements, CLEANER_ICON);
|
||||||
draw_drawSprite(sprite, cleanerXPos, 120, smallUiElements, CLEANER_ICON);
|
draw_drawSprite(sprite, cleanerXPos, 120, smallUiElements, CLEANER_ICON);
|
||||||
|
|
||||||
draw_drawBackgroundSection(bg, 0, 72, 18, 96);
|
draw_drawBackgroundSection(bg, 0, 72, 18, 96);
|
||||||
|
|
||||||
tft_drawBuffer();
|
tft_drawBuffer();
|
||||||
|
|
||||||
cleanerXPos -= 6;
|
cleanerXPos -= 6;
|
||||||
lastUpdateTime = currentTime;
|
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
screenKey = HAPPY_SCREEN;
|
||||||
|
menuKey = -1;
|
||||||
|
charaData[currentCharacter].poopNumber = 0;
|
||||||
|
|
||||||
|
vTaskResume(secondLoop);
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
@ -4,72 +4,78 @@
|
|||||||
#include "display/display.h"
|
#include "display/display.h"
|
||||||
#include "defs/defs.h"
|
#include "defs/defs.h"
|
||||||
#include "defs/chara_data.h"
|
#include "defs/chara_data.h"
|
||||||
#include "defs/sounds.h"
|
|
||||||
#include "defs/sprite_data.h"
|
#include "defs/sprite_data.h"
|
||||||
|
|
||||||
void menu_poopScreen(
|
void menu_poopScreen(
|
||||||
TFT_eSprite &bg, TFT_eSprite &sprite,
|
TFT_eSprite &bg, TFT_eSprite &sprite,
|
||||||
struct SpriteData* spriteData, struct SpriteData* smallUiElements, struct SpriteData* bigUiElements
|
struct SpriteData* spriteData, struct SpriteData* smallUiElements, struct SpriteData* bigUiElements
|
||||||
) {
|
) {
|
||||||
static uint8_t animationFrame = 0;
|
uint8_t animationFrame = 0;
|
||||||
static bool animationPosition = 0;
|
bool animationPosition = 0;
|
||||||
static bool beepedAlready = false;
|
|
||||||
|
|
||||||
uint64_t currentTime = esp_timer_get_time();
|
bool beepedAlready = false;
|
||||||
|
|
||||||
if (currentTime - lastUpdateTime > ANIMATION_THRESHOLD_TIME_US && animationFrame < 4) {
|
while (1) {
|
||||||
draw_drawBackground(bg, 90, 90, 3);
|
uint64_t currentTime = esp_timer_get_time();
|
||||||
|
|
||||||
tft_clearBuffer(sprite, TFT_TRANSPARENT);
|
if (currentTime - lastUpdateTime > ANIMATION_THRESHOLD_TIME_US && animationFrame < 4) {
|
||||||
draw_drawSprite(sprite, 72 + (animationPosition * 6), 72, spriteData, 6);
|
draw_drawBackground(bg, 90, 90, 3);
|
||||||
|
|
||||||
|
tft_clearBuffer(sprite, TFT_TRANSPARENT);
|
||||||
|
draw_drawSprite(sprite, 72 + (animationPosition * 6), 72, spriteData, 6);
|
||||||
|
|
||||||
tft_clearBuffer(sprite, TFT_TRANSPARENT);
|
tft_clearBuffer(sprite, TFT_TRANSPARENT);
|
||||||
menu_uiOverlay(sprite, bigUiElements);
|
menu_uiOverlay(sprite, bigUiElements);
|
||||||
|
|
||||||
|
animationFrame++;
|
||||||
|
animationPosition = !animationPosition;
|
||||||
|
|
||||||
animationFrame++;
|
lastUpdateTime = currentTime;
|
||||||
animationPosition = !animationPosition;
|
|
||||||
|
|
||||||
lastUpdateTime = currentTime;
|
} else if (currentTime - lastUpdateTime > ANIMATION_THRESHOLD_TIME_US && animationFrame < 6) {
|
||||||
tft_drawBuffer();
|
if (!beepedAlready) {
|
||||||
|
tone(SPK_PIN, 2500, 50);
|
||||||
|
tone(SPK_PIN, 5000, 50);
|
||||||
|
tone(SPK_PIN, 2500, 50);
|
||||||
|
tone(SPK_PIN, 5000, 50);
|
||||||
|
|
||||||
} else if (currentTime - lastUpdateTime > ANIMATION_THRESHOLD_TIME_US && animationFrame < 6) {
|
beepedAlready = true;
|
||||||
if (!beepedAlready) {
|
}
|
||||||
sound_playMelody(SOUND_POOP_DROP, SOUND_NOTE_COUNT(SOUND_POOP_DROP));
|
|
||||||
|
|
||||||
beepedAlready = true;
|
draw_drawBackground(bg, 90, 90, 3);
|
||||||
|
|
||||||
|
tft_clearBuffer(sprite, TFT_TRANSPARENT);
|
||||||
|
draw_drawSprite(sprite, 174, 120, smallUiElements, POOP_ICON);
|
||||||
|
|
||||||
|
tft_clearBuffer(sprite, TFT_TRANSPARENT);
|
||||||
|
menu_uiOverlay(sprite, bigUiElements);
|
||||||
|
|
||||||
|
tft_clearBuffer(sprite, TFT_TRANSPARENT);
|
||||||
|
draw_drawSprite(sprite, 72, 72, spriteData, 7);
|
||||||
|
|
||||||
|
animationFrame++;
|
||||||
|
animationPosition = !animationPosition;
|
||||||
|
|
||||||
|
lastUpdateTime = currentTime;
|
||||||
|
|
||||||
|
} else if (animationFrame >= 6) {
|
||||||
|
if (
|
||||||
|
(charaData[currentCharacter].hunger == 0 && !charaData[currentCharacter].hungerCareMistakeObtained) ||
|
||||||
|
(charaData[currentCharacter].strength == 0 && !charaData[currentCharacter].strengthCareMistakeObtained) ||
|
||||||
|
(charaData[currentCharacter].sleepy && !charaData[currentCharacter].asleep && !charaData[currentCharacter].sleepCareMistakeObtained)
|
||||||
|
) {
|
||||||
|
screenKey = CARE_MISTAKE_SCREEN;
|
||||||
|
} else {
|
||||||
|
screenKey = MAIN_SCREEN;
|
||||||
|
}
|
||||||
|
|
||||||
|
menuKey = -1;
|
||||||
|
animationFrame = 0;
|
||||||
|
animationPosition = 0;
|
||||||
|
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
draw_drawBackground(bg, 90, 90, 3);
|
|
||||||
|
|
||||||
tft_clearBuffer(sprite, TFT_TRANSPARENT);
|
|
||||||
draw_drawSprite(sprite, 174, 120, smallUiElements, POOP_ICON);
|
|
||||||
|
|
||||||
tft_clearBuffer(sprite, TFT_TRANSPARENT);
|
|
||||||
menu_uiOverlay(sprite, bigUiElements);
|
|
||||||
|
|
||||||
tft_clearBuffer(sprite, TFT_TRANSPARENT);
|
|
||||||
draw_drawSprite(sprite, 72, 72, spriteData, 7);
|
|
||||||
|
|
||||||
animationFrame++;
|
|
||||||
animationPosition = !animationPosition;
|
|
||||||
|
|
||||||
lastUpdateTime = currentTime;
|
|
||||||
tft_drawBuffer();
|
tft_drawBuffer();
|
||||||
|
|
||||||
} else if (animationFrame >= 6) {
|
|
||||||
if (
|
|
||||||
(charaData[currentCharacter].hunger == 0 && !charaData[currentCharacter].hungerCareMistakeObtained) ||
|
|
||||||
(charaData[currentCharacter].strength == 0 && !charaData[currentCharacter].strengthCareMistakeObtained) ||
|
|
||||||
(charaData[currentCharacter].sleepy && !charaData[currentCharacter].asleep && !charaData[currentCharacter].sleepCareMistakeObtained)
|
|
||||||
) {
|
|
||||||
screenKey = CARE_MISTAKE_SCREEN;
|
|
||||||
} else {
|
|
||||||
screenKey = MAIN_SCREEN;
|
|
||||||
}
|
|
||||||
|
|
||||||
menuKey = -1;
|
|
||||||
animationFrame = 0;
|
|
||||||
animationPosition = 0;
|
|
||||||
beepedAlready = false;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -3,7 +3,6 @@
|
|||||||
#include "draw/draw.h"
|
#include "draw/draw.h"
|
||||||
#include "display/display.h"
|
#include "display/display.h"
|
||||||
#include "defs/defs.h"
|
#include "defs/defs.h"
|
||||||
#include "defs/sounds.h"
|
|
||||||
#include "defs/sprite_data.h"
|
#include "defs/sprite_data.h"
|
||||||
#include "animations/animations.h"
|
#include "animations/animations.h"
|
||||||
|
|
||||||
@ -35,7 +34,8 @@ void menu_refuseScreen(TFT_eSprite &bg, TFT_eSprite &mainChara, struct SpriteDat
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (!soundPlayed) {
|
if (!soundPlayed) {
|
||||||
sound_playMelody(SOUND_REFUSE, SOUND_NOTE_COUNT(SOUND_REFUSE));
|
tone(SPK_PIN, 3000, 100);
|
||||||
|
tone(SPK_PIN, 1000, 100);
|
||||||
|
|
||||||
soundPlayed = true;
|
soundPlayed = true;
|
||||||
}
|
}
|
||||||
@ -47,4 +47,4 @@ void menu_refuseScreen(TFT_eSprite &bg, TFT_eSprite &mainChara, struct SpriteDat
|
|||||||
}
|
}
|
||||||
|
|
||||||
tft_drawBuffer();
|
tft_drawBuffer();
|
||||||
}
|
}
|
||||||
@ -1,65 +0,0 @@
|
|||||||
#include <Arduino.h>
|
|
||||||
|
|
||||||
#include "buttons/buttons.h"
|
|
||||||
#include "defs/defs.h"
|
|
||||||
#include "display/display.h"
|
|
||||||
#include "draw/draw.h"
|
|
||||||
#include "menu.h"
|
|
||||||
#include "storage/storage.h"
|
|
||||||
|
|
||||||
void menu_resetDataScreen(TFT_eSprite &bg) {
|
|
||||||
static uint8_t selectedOption = 0;
|
|
||||||
|
|
||||||
uint8_t pressedButtons = buttons_getPressedButtons();
|
|
||||||
switch (pressedButtons) {
|
|
||||||
case K1_PRESSED:
|
|
||||||
selectedOption = (selectedOption + 1) % 2;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case K2_PRESSED:
|
|
||||||
if (selectedOption == 1) {
|
|
||||||
draw_drawBackground(bg, 90, 90, 3);
|
|
||||||
tft_drawCenteredText("RESETTING", 3, 104);
|
|
||||||
tft_drawBuffer();
|
|
||||||
|
|
||||||
if (storage_deleteState()) {
|
|
||||||
ESP.restart();
|
|
||||||
}
|
|
||||||
|
|
||||||
draw_drawBackground(bg, 90, 90, 3);
|
|
||||||
tft_drawCenteredText("FAILED", 4, 95);
|
|
||||||
tft_drawBuffer();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
selectedOption = 0;
|
|
||||||
screenKey = SETTINGS_SCREEN;
|
|
||||||
return;
|
|
||||||
|
|
||||||
case K3_PRESSED:
|
|
||||||
selectedOption = 0;
|
|
||||||
screenKey = SETTINGS_SCREEN;
|
|
||||||
return;
|
|
||||||
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
draw_drawBackground(bg, 90, 90, 3);
|
|
||||||
|
|
||||||
tft_drawCenteredText("RESET DATA?", 3, 35);
|
|
||||||
|
|
||||||
const char* labels[] = { "NO", "YES" };
|
|
||||||
const int startX = 72;
|
|
||||||
const int startY = 95;
|
|
||||||
const int spacingY = 42;
|
|
||||||
|
|
||||||
for (uint8_t i = 0; i < 2; i++) {
|
|
||||||
bool selected = (i == selectedOption);
|
|
||||||
int y = startY + (i * spacingY);
|
|
||||||
|
|
||||||
tft_drawText(labels[i], 4, startX, y, selected ? TFT_BLACK : TFT_WHITE, selected ? TFT_WHITE : TFT_TRANSPARENT);
|
|
||||||
}
|
|
||||||
|
|
||||||
tft_drawBuffer();
|
|
||||||
}
|
|
||||||
@ -1,102 +0,0 @@
|
|||||||
#include "buttons/buttons.h"
|
|
||||||
#include "defs/chara_data.h"
|
|
||||||
#include "defs/defs.h"
|
|
||||||
#include "display/display.h"
|
|
||||||
#include "draw/draw.h"
|
|
||||||
#include "menu.h"
|
|
||||||
#include "vpet/vpet/vpet.h"
|
|
||||||
|
|
||||||
enum SettingsItemType {
|
|
||||||
SETTINGS_SUBMENU,
|
|
||||||
SETTINGS_ACTION
|
|
||||||
};
|
|
||||||
|
|
||||||
struct SettingsMenuItem {
|
|
||||||
const char* label;
|
|
||||||
SettingsItemType type;
|
|
||||||
uint8_t targetScreen;
|
|
||||||
void (*actionFunction)();
|
|
||||||
bool* stateValue;
|
|
||||||
};
|
|
||||||
|
|
||||||
void switchSoundState() {
|
|
||||||
if (soundEnabled) {
|
|
||||||
pinMode(SPK_PIN, INPUT);
|
|
||||||
} else {
|
|
||||||
pinMode(SPK_PIN, OUTPUT);
|
|
||||||
}
|
|
||||||
|
|
||||||
soundEnabled = !soundEnabled;
|
|
||||||
printf("[SETTINGS] soundEnabled=%i\n", soundEnabled);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void switchScreenState() {
|
|
||||||
alwaysOnEnabled = !alwaysOnEnabled;
|
|
||||||
printf("[SETTINGS] alwaysOnEnabled=%i\n", alwaysOnEnabled);
|
|
||||||
}
|
|
||||||
|
|
||||||
void menu_settingsScreen(TFT_eSprite &bg, TFT_eSprite &mainChara, struct SpriteData *spriteData)
|
|
||||||
{
|
|
||||||
static uint8_t arrowPosition = 0;
|
|
||||||
|
|
||||||
static SettingsMenuItem menuItems[] = {
|
|
||||||
{ "BG", SETTINGS_SUBMENU, BACKGROUND_CHANGE_SCREEN, nullptr, nullptr },
|
|
||||||
{ "SOUND", SETTINGS_ACTION, 0, switchSoundState, &soundEnabled },
|
|
||||||
{ "AOD", SETTINGS_ACTION, 0, switchScreenState, &alwaysOnEnabled },
|
|
||||||
{ "RESET", SETTINGS_SUBMENU, RESET_DATA_SCREEN, nullptr, nullptr }
|
|
||||||
};
|
|
||||||
|
|
||||||
const uint8_t maxItems = sizeof(menuItems) / sizeof(menuItems[0]);
|
|
||||||
|
|
||||||
uint8_t pressedButtons = buttons_getPressedButtons();
|
|
||||||
switch (pressedButtons) {
|
|
||||||
|
|
||||||
case K1_PRESSED:
|
|
||||||
arrowPosition = (arrowPosition + 1) % maxItems;
|
|
||||||
printf("[SETTINGS] arrowPosition=%i\n", arrowPosition);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case K3_PRESSED:
|
|
||||||
screenKey = MENU_SCREEN;
|
|
||||||
return;
|
|
||||||
|
|
||||||
case K2_PRESSED:
|
|
||||||
lastUpdateTime = 0;
|
|
||||||
|
|
||||||
if (menuItems[arrowPosition].type == SETTINGS_ACTION) {
|
|
||||||
if (menuItems[arrowPosition].actionFunction != nullptr) {
|
|
||||||
menuItems[arrowPosition].actionFunction();
|
|
||||||
}
|
|
||||||
} else if (menuItems[arrowPosition].type == SETTINGS_SUBMENU) {
|
|
||||||
screenKey = menuItems[arrowPosition].targetScreen;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
draw_drawBackground(bg, 90, 90, 3);
|
|
||||||
|
|
||||||
const int startX = 20;
|
|
||||||
const int startY = 10;
|
|
||||||
const int spacingY = 40;
|
|
||||||
|
|
||||||
for (uint8_t i = 0; i < maxItems; i++) {
|
|
||||||
bool selected = (i == arrowPosition);
|
|
||||||
int y = startY + (i * spacingY);
|
|
||||||
|
|
||||||
tft_drawText(menuItems[i].label, 4, startX, y, selected ? TFT_BLACK : TFT_WHITE, selected ? TFT_WHITE : TFT_TRANSPARENT);
|
|
||||||
|
|
||||||
if (menuItems[i].stateValue != nullptr) {
|
|
||||||
const char* stateText = (*menuItems[i].stateValue) ? "ON" : "OFF";
|
|
||||||
|
|
||||||
tft_drawText(stateText, 4, 150, y, selected ? TFT_BLACK : TFT_WHITE, selected ? TFT_WHITE : TFT_TRANSPARENT);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
tft_drawBuffer();
|
|
||||||
}
|
|
||||||
@ -5,7 +5,6 @@
|
|||||||
#include "buttons/buttons.h"
|
#include "buttons/buttons.h"
|
||||||
#include "animations/animations.h"
|
#include "animations/animations.h"
|
||||||
#include "defs/chara_data.h"
|
#include "defs/chara_data.h"
|
||||||
#include "defs/sounds.h"
|
|
||||||
|
|
||||||
void menu_sleepyScreen(TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData* charaSprites, struct SpriteData* uiSprites) {
|
void menu_sleepyScreen(TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData* charaSprites, struct SpriteData* uiSprites) {
|
||||||
if (!charaData[currentCharacter].asleep && !charaData[currentCharacter].sleepy) {
|
if (!charaData[currentCharacter].asleep && !charaData[currentCharacter].sleepy) {
|
||||||
@ -46,7 +45,8 @@ void menu_sleepyScreen(TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData*
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (currentTime - lastBeepTime > ANIMATION_THRESHOLD_TIME_US * 2 && beepCounter < 10) {
|
if (currentTime - lastBeepTime > ANIMATION_THRESHOLD_TIME_US * 2 && beepCounter < 10) {
|
||||||
sound_playMelody(SOUND_CARE_ALERT, SOUND_NOTE_COUNT(SOUND_CARE_ALERT));
|
tone(SPK_PIN, 2500, 100);
|
||||||
|
tone(SPK_PIN, 5000, 100);
|
||||||
|
|
||||||
lastBeepTime = currentTime;
|
lastBeepTime = currentTime;
|
||||||
|
|
||||||
|
|||||||
@ -41,7 +41,7 @@ void menu_statusScreen_drawStat(TFT_eSprite &sprite, struct SpriteData* spriteDa
|
|||||||
|
|
||||||
draw_drawSprite(
|
draw_drawSprite(
|
||||||
sprite,
|
sprite,
|
||||||
15 + (i * 48),
|
15 + (i * 32),
|
||||||
y + 30,
|
y + 30,
|
||||||
spriteData,
|
spriteData,
|
||||||
icon,
|
icon,
|
||||||
|
|||||||
@ -11,11 +11,6 @@ void menu_drawTitle(TFT_eSprite &bg, TFT_eSprite &composite) {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
uint64_t currentTime = esp_timer_get_time();
|
|
||||||
if (currentTime - lastUpdateTime < 200000) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
draw_drawBackground(bg, 90, 90, 3);
|
draw_drawBackground(bg, 90, 90, 3);
|
||||||
|
|
||||||
tft_drawCenteredText("NacaPet", 4, 40);
|
tft_drawCenteredText("NacaPet", 4, 40);
|
||||||
@ -23,5 +18,6 @@ void menu_drawTitle(TFT_eSprite &bg, TFT_eSprite &composite) {
|
|||||||
tft_drawCenteredText(VERSION, 2, 80);
|
tft_drawCenteredText(VERSION, 2, 80);
|
||||||
|
|
||||||
tft_drawBuffer();
|
tft_drawBuffer();
|
||||||
lastUpdateTime = currentTime;
|
|
||||||
}
|
delay(200);
|
||||||
|
}
|
||||||
@ -1,7 +1,6 @@
|
|||||||
#include "vpet/training/training.h"
|
#include "vpet/training/training.h"
|
||||||
#include "defs/defs.h"
|
#include "defs/defs.h"
|
||||||
#include "defs/chara_data.h"
|
#include "defs/chara_data.h"
|
||||||
#include "defs/sounds.h"
|
|
||||||
#include "defs/sprite_data.h"
|
#include "defs/sprite_data.h"
|
||||||
#include "buttons/buttons.h"
|
#include "buttons/buttons.h"
|
||||||
#include "display/display.h"
|
#include "display/display.h"
|
||||||
@ -16,8 +15,9 @@ void training_screenTraining1(
|
|||||||
|
|
||||||
draw_drawBackground(bg, 90, 90, 3);
|
draw_drawBackground(bg, 90, 90, 3);
|
||||||
draw_drawSpriteCentered(sprite, mainCharaData, 11);
|
draw_drawSpriteCentered(sprite, mainCharaData, 11);
|
||||||
|
|
||||||
sound_playMelody(SOUND_TRAINING_START, SOUND_NOTE_COUNT(SOUND_TRAINING_START));
|
tone(SPK_PIN, 4100, 100);
|
||||||
|
tone(SPK_PIN, 3500, 100);
|
||||||
|
|
||||||
tft_drawBuffer();
|
tft_drawBuffer();
|
||||||
|
|
||||||
@ -76,4 +76,4 @@ void training_screenTraining1(
|
|||||||
}
|
}
|
||||||
|
|
||||||
training_displayTrainingResult(bg, sprite, mainCharaData, attackSprites, attackResult);
|
training_displayTrainingResult(bg, sprite, mainCharaData, attackSprites, attackResult);
|
||||||
}
|
}
|
||||||
@ -2,7 +2,6 @@
|
|||||||
#include "vpet/training/training.h"
|
#include "vpet/training/training.h"
|
||||||
#include "defs/defs.h"
|
#include "defs/defs.h"
|
||||||
#include "defs/chara_data.h"
|
#include "defs/chara_data.h"
|
||||||
#include "defs/sounds.h"
|
|
||||||
#include "draw/draw.h"
|
#include "draw/draw.h"
|
||||||
#include "display/display.h"
|
#include "display/display.h"
|
||||||
#include "buttons/buttons.h"
|
#include "buttons/buttons.h"
|
||||||
@ -11,98 +10,87 @@ void training_screenTraining2(
|
|||||||
TFT_eSprite &bg, TFT_eSprite &sprite,
|
TFT_eSprite &bg, TFT_eSprite &sprite,
|
||||||
struct SpriteData* mainCharaData, struct SpriteData* attackSprites
|
struct SpriteData* mainCharaData, struct SpriteData* attackSprites
|
||||||
) {
|
) {
|
||||||
enum TrainingState {
|
vTaskSuspend(secondLoop);
|
||||||
TRAINING_INIT,
|
|
||||||
TRAINING_WAIT_INPUT,
|
|
||||||
TRAINING_SHOW_BOTH,
|
|
||||||
TRAINING_SHOW_HIT
|
|
||||||
};
|
|
||||||
|
|
||||||
static TrainingState state = TRAINING_INIT;
|
draw_drawBackground(bg, 90, 90 ,3);
|
||||||
static uint64_t inactivityTimer = 0;
|
|
||||||
static uint64_t stageStartTime = 0;
|
// Player
|
||||||
static uint8_t randomPosition = 0;
|
draw_drawSprite(sprite, 174, 72, mainCharaData, 0, false);
|
||||||
static uint8_t projectilePosition = 0;
|
draw_drawBackgroundSection(bg, 222, 72, 18, 96);
|
||||||
|
|
||||||
uint64_t currentTime = esp_timer_get_time();
|
// Opponent
|
||||||
|
draw_drawSprite(sprite, -30, 72, mainCharaData, 0, true);
|
||||||
|
draw_drawBackgroundSection(bg, 0, 72, 18, 96);
|
||||||
|
|
||||||
if (state == TRAINING_INIT) {
|
tft_drawBuffer();
|
||||||
draw_drawBackground(bg, 90, 90 ,3);
|
|
||||||
|
|
||||||
// Player
|
uint64_t inactivityTimer = esp_timer_get_time();
|
||||||
draw_drawSprite(sprite, 174, 72, mainCharaData, 0, false);
|
while (true) {
|
||||||
draw_drawBackgroundSection(bg, 222, 72, 18, 96);
|
uint64_t currentTime = esp_timer_get_time();
|
||||||
|
if (currentTime - lastUpdateTime > 500000) {
|
||||||
|
tone(SPK_PIN, BEEP_FREQ_HZ, BEEP_LEN_MS);
|
||||||
|
lastUpdateTime = currentTime;
|
||||||
|
}
|
||||||
|
|
||||||
// Opponent
|
|
||||||
draw_drawSprite(sprite, -30, 72, mainCharaData, 0, true);
|
|
||||||
draw_drawBackgroundSection(bg, 0, 72, 18, 96);
|
|
||||||
|
|
||||||
tft_drawBuffer();
|
|
||||||
|
|
||||||
inactivityTimer = currentTime;
|
|
||||||
state = TRAINING_WAIT_INPUT;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (currentTime - lastUpdateTime > 500000) {
|
|
||||||
sound_playMelody(SOUND_BUTTON_BEEP, SOUND_NOTE_COUNT(SOUND_BUTTON_BEEP));
|
|
||||||
lastUpdateTime = currentTime;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (state == TRAINING_WAIT_INPUT) {
|
|
||||||
if (currentTime - inactivityTimer > 3000000) {
|
if (currentTime - inactivityTimer > 3000000) {
|
||||||
screenKey = MAIN_SCREEN;
|
screenKey = MAIN_SCREEN;
|
||||||
submenuKey = STATUS_SCREEN_MENU;
|
submenuKey = STATUS_SCREEN_MENU;
|
||||||
state = TRAINING_INIT;
|
|
||||||
|
vTaskResume(secondLoop);
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
uint8_t randomPosition = rand() % 2;
|
||||||
|
uint8_t projectilePosition = 0;
|
||||||
|
|
||||||
uint8_t pressedButtons = buttons_getPressedButtons();
|
uint8_t pressedButtons = buttons_getPressedButtons();
|
||||||
if (pressedButtons == K1_PRESSED || pressedButtons == K2_PRESSED) {
|
if (pressedButtons == K1_PRESSED || pressedButtons == K2_PRESSED) {
|
||||||
randomPosition = rand() % 2;
|
|
||||||
projectilePosition = pressedButtons >> 3; // pressedButtons >> 4 == 1 => K1; != 1 => K2
|
projectilePosition = pressedButtons >> 3; // pressedButtons >> 4 == 1 => K1; != 1 => K2
|
||||||
printf("[TRAIN] projectilePosition=%i\n", projectilePosition);
|
printf("[TRAIN] projectilePosition=%i\n", projectilePosition);
|
||||||
|
|
||||||
inactivityTimer = currentTime;
|
} else if (pressedButtons == K3_PRESSED) {
|
||||||
|
screenKey = MAIN_SCREEN;
|
||||||
|
submenuKey = STATUS_SCREEN_MENU;
|
||||||
|
|
||||||
|
vTaskResume(secondLoop);
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (pressedButtons != 0) {
|
||||||
|
inactivityTimer = esp_timer_get_time();
|
||||||
|
|
||||||
// Player attack
|
// Player attack
|
||||||
draw_drawSprite(sprite, 126, 72 + 48 * projectilePosition, attackSprites, POOP_ICON);
|
draw_drawSprite(sprite, 126, 72 + 48 * projectilePosition, attackSprites, POOP_ICON);
|
||||||
|
|
||||||
// Opponent attack
|
// Opponent attack
|
||||||
draw_drawSprite(sprite, 66, 72 + 48 * randomPosition, attackSprites, FOOD_ICON);
|
draw_drawSprite(sprite, 66, 72 + 48 * randomPosition, attackSprites, FOOD_ICON);
|
||||||
|
|
||||||
tft_drawBuffer();
|
tft_drawBuffer();
|
||||||
|
|
||||||
stageStartTime = currentTime;
|
if (projectilePosition != randomPosition) {
|
||||||
state = TRAINING_SHOW_BOTH;
|
delay(500);
|
||||||
|
|
||||||
} else if (pressedButtons == K3_PRESSED) {
|
draw_drawBackgroundSection(bg, 126, 72 + 48 * projectilePosition, 48, 48);
|
||||||
screenKey = MAIN_SCREEN;
|
draw_drawSprite(sprite, 66, 72 + 48 * projectilePosition, attackSprites, POOP_ICON);
|
||||||
submenuKey = STATUS_SCREEN_MENU;
|
|
||||||
state = TRAINING_INIT;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
} else if (state == TRAINING_SHOW_BOTH && currentTime - stageStartTime > 500000) {
|
|
||||||
if (projectilePosition != randomPosition) {
|
|
||||||
draw_drawBackgroundSection(bg, 126, 72 + 48 * projectilePosition, 48, 48);
|
|
||||||
draw_drawSprite(sprite, 66, 72 + 48 * projectilePosition, attackSprites, POOP_ICON);
|
|
||||||
|
|
||||||
tft_drawBuffer();
|
tft_drawBuffer();
|
||||||
|
|
||||||
|
delay(500);
|
||||||
|
} else {
|
||||||
|
delay(500);
|
||||||
|
}
|
||||||
|
|
||||||
stageStartTime = currentTime;
|
|
||||||
state = TRAINING_SHOW_HIT;
|
|
||||||
} else {
|
|
||||||
draw_drawBackgroundSection(bg, 66, 72, 108, 96);
|
draw_drawBackgroundSection(bg, 66, 72, 108, 96);
|
||||||
tft_drawBuffer();
|
|
||||||
printf("[TRAIN] Train failed\n");
|
if (projectilePosition != randomPosition) {
|
||||||
screenKey = ANGRY_SCREEN;
|
charaData[currentCharacter].strength++;
|
||||||
state = TRAINING_INIT;
|
menu_drawHappyScreen(bg, sprite, mainCharaData, attackSprites);
|
||||||
|
} else {
|
||||||
|
printf("[TRAIN] Train failed\n");
|
||||||
|
menu_drawAngryScreen(bg, sprite, mainCharaData, attackSprites);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
} else if (state == TRAINING_SHOW_HIT && currentTime - stageStartTime > 500000) {
|
|
||||||
draw_drawBackgroundSection(bg, 66, 72, 108, 96);
|
|
||||||
tft_drawBuffer();
|
|
||||||
charaData[currentCharacter].strength++;
|
|
||||||
screenKey = HAPPY_SCREEN;
|
|
||||||
state = TRAINING_INIT;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1,98 +0,0 @@
|
|||||||
#include "sound.h"
|
|
||||||
#include "defs/defs.h"
|
|
||||||
|
|
||||||
static const Note* currentMelody = nullptr;
|
|
||||||
|
|
||||||
static uint16_t melodyLength = 0;
|
|
||||||
static uint16_t currentNote = 0;
|
|
||||||
|
|
||||||
static bool playing = false;
|
|
||||||
|
|
||||||
static unsigned long nextNoteTime = 0;
|
|
||||||
|
|
||||||
void sound_init() {
|
|
||||||
pinMode(SPK_PIN, OUTPUT);
|
|
||||||
}
|
|
||||||
|
|
||||||
void sound_playTone(uint16_t frequency, uint16_t duration) {
|
|
||||||
if (!soundEnabled) { return; }
|
|
||||||
|
|
||||||
currentMelody = nullptr;
|
|
||||||
melodyLength = 0;
|
|
||||||
currentNote = 0;
|
|
||||||
|
|
||||||
if (frequency == 0) {
|
|
||||||
noTone(SPK_PIN);
|
|
||||||
} else {
|
|
||||||
tone(SPK_PIN, frequency, duration);
|
|
||||||
}
|
|
||||||
|
|
||||||
playing = true;
|
|
||||||
nextNoteTime = millis() + duration;
|
|
||||||
}
|
|
||||||
|
|
||||||
void sound_playMelody(const Note* melody, uint16_t noteCount) {
|
|
||||||
if (!soundEnabled) { return; }
|
|
||||||
|
|
||||||
if (melody == nullptr || noteCount == 0) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
currentMelody = melody;
|
|
||||||
melodyLength = noteCount;
|
|
||||||
currentNote = 0;
|
|
||||||
playing = true;
|
|
||||||
nextNoteTime = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
void sound_stop() {
|
|
||||||
noTone(SPK_PIN);
|
|
||||||
playing = false;
|
|
||||||
currentMelody = nullptr;
|
|
||||||
melodyLength = 0;
|
|
||||||
currentNote = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool sound_isPlaying() {
|
|
||||||
return playing;
|
|
||||||
}
|
|
||||||
|
|
||||||
void sound_update() {
|
|
||||||
if (!soundEnabled) {
|
|
||||||
sound_stop();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!playing) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (currentMelody == nullptr) {
|
|
||||||
if (millis() >= nextNoteTime) {
|
|
||||||
sound_stop();
|
|
||||||
}
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (millis() < nextNoteTime) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (currentNote >= melodyLength) {
|
|
||||||
sound_stop();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
const Note& note = currentMelody[currentNote];
|
|
||||||
|
|
||||||
if (note.frequency == 0) {
|
|
||||||
noTone(SPK_PIN);
|
|
||||||
} else {
|
|
||||||
tone(SPK_PIN, note.frequency, note.duration);
|
|
||||||
}
|
|
||||||
|
|
||||||
nextNoteTime = millis() + note.duration;
|
|
||||||
|
|
||||||
currentNote++;
|
|
||||||
}
|
|
||||||
@ -1,15 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
#include <Arduino.h>
|
|
||||||
|
|
||||||
struct Note {
|
|
||||||
uint16_t frequency;
|
|
||||||
uint16_t duration;
|
|
||||||
};
|
|
||||||
|
|
||||||
void sound_init();
|
|
||||||
void sound_update();
|
|
||||||
void sound_playTone(uint16_t frequency, uint16_t duration);
|
|
||||||
void sound_playMelody(const Note* melody, uint16_t noteCount);
|
|
||||||
void sound_stop();
|
|
||||||
bool sound_isPlaying();
|
|
||||||
@ -218,21 +218,4 @@ void storage_loadState() {
|
|||||||
storage_readFile(spriteFileName, &mainCharacterSprites);
|
storage_readFile(spriteFileName, &mainCharacterSprites);
|
||||||
|
|
||||||
printf("%s Load completed!\n", TAG_S);
|
printf("%s Load completed!\n", TAG_S);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool storage_deleteState() {
|
|
||||||
const char* savePath = "/save.bin";
|
|
||||||
|
|
||||||
if (!SPIFFS.exists(savePath)) {
|
|
||||||
printf("%s Save file already deleted.\n", TAG_S);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!SPIFFS.remove(savePath)) {
|
|
||||||
printf("%s Failed to delete save file.\n", TAG_S);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
printf("%s Save file deleted.\n", TAG_S);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
@ -13,6 +13,5 @@ void storage_initBackground(const int id, TFT_eSprite &bg);
|
|||||||
|
|
||||||
void storage_saveState();
|
void storage_saveState();
|
||||||
void storage_loadState();
|
void storage_loadState();
|
||||||
bool storage_deleteState();
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
@ -2,7 +2,6 @@
|
|||||||
#include "draw/draw.h"
|
#include "draw/draw.h"
|
||||||
#include "defs/defs.h"
|
#include "defs/defs.h"
|
||||||
#include "defs/chara_data.h"
|
#include "defs/chara_data.h"
|
||||||
#include "defs/sounds.h"
|
|
||||||
#include "defs/sprite_data.h"
|
#include "defs/sprite_data.h"
|
||||||
#include "display/display.h"
|
#include "display/display.h"
|
||||||
|
|
||||||
@ -101,5 +100,20 @@ void training_displayTrainingResult(
|
|||||||
|
|
||||||
// nOT FANCY
|
// nOT FANCY
|
||||||
void training_trainingAttackSounds() {
|
void training_trainingAttackSounds() {
|
||||||
sound_playMelody(SOUND_TRAINING_ATTACK, SOUND_NOTE_COUNT(SOUND_TRAINING_ATTACK));
|
tone(SPK_PIN, 4100, 25);
|
||||||
}
|
tone(SPK_PIN, 3700, 25);
|
||||||
|
tone(SPK_PIN, 4100, 25);
|
||||||
|
tone(SPK_PIN, 3700, 25);
|
||||||
|
tone(SPK_PIN, 4100, 25);
|
||||||
|
tone(SPK_PIN, 3700, 25);
|
||||||
|
tone(SPK_PIN, 4100, 25);
|
||||||
|
tone(SPK_PIN, 3700, 25);
|
||||||
|
tone(SPK_PIN, 3700, 25);
|
||||||
|
tone(SPK_PIN, 3100, 25);
|
||||||
|
tone(SPK_PIN, 3700, 25);
|
||||||
|
tone(SPK_PIN, 3100, 25);
|
||||||
|
tone(SPK_PIN, 3700, 25);
|
||||||
|
tone(SPK_PIN, 3100, 25);
|
||||||
|
tone(SPK_PIN, 3700, 25);
|
||||||
|
tone(SPK_PIN, 3100, 25);
|
||||||
|
}
|
||||||
Loading…
x
Reference in New Issue
Block a user