#ifndef TRAINING_SCREENS_H #define TRAINING_SCREENS_H #include void training_screenTraining1( TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData* mainCharaData, struct SpriteData* attackSprites ); void training_screenTraining2( TFT_eSprite &bg, TFT_eSprite &sprite, struct SpriteData* mainCharaData, struct SpriteData* attackSprites ); #endif