nacapet/src/menu/ui_overlay.cpp

23 lines
709 B
C++

#include "defs/chara_data.h"
#include "defs/screen_defs.h"
#include "display/display.h"
#include "draw/draw.h"
#include "menu.h"
void menu_uiOverlay(TFT_eSprite &charSprite, struct SpriteData *uiElements) {
char hourBuffer[6];
snprintf(hourBuffer, 6, "%02d:%02d", timeInfo.tm_hour, timeInfo.tm_min);
composite.fillRect(0, 0, 240, 24, TFT_BLACK);
tft_drawText(hourBuffer, 2, 4, 4, TFT_WHITE);
snprintf(hourBuffer, 6, "%05d", stepCounter);
tft_drawText(hourBuffer, 2, 176, 4, TFT_WHITE);
if (charaData[currentCharacter].careMistakeCallLight) {
tft_clearBuffer(charSprite, TFT_TRANSPARENT);
// draw_drawSprite(charSprite, 192, 192, uiElements,
// CARE_MISTAKE_CALL_LIGHT, 2);
}
}