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https://github.com/nacabaro/vbhelper.git
synced 2026-06-05 13:52:54 +00:00
Fixed HP desync with battle.
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parent
61daad459b
commit
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@ -1649,10 +1649,24 @@ fun BattlesScreen() {
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// Format as "dim" + cardId + "_mon" + (charaIndex + 1)
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val formattedCardId = String.format("dim%03d_mon%02d", cardId, charaIndex + 1)
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// Create APIBattleCharacter from database character
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val playerCharacter = APIBattleCharacter(
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name = "Player Digimon", // We could get this from the database if needed
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namekey = "player_digimon", // Name key for the character
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charaId = formattedCardId, // Use the formatted card ID for sprite loading
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stage = characterData.stage,
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attribute = characterData.attribute.ordinal, // Convert enum to int
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baseHp = 1000, // Default values - API will provide correct values
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currentHp = 1000,
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baseBp = 1000.0f,
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baseAp = 1000.0f
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)
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// Update UI state on main thread
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withContext(Dispatchers.Main) {
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activeUserCharacter = activeChar
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activeCardId = formattedCardId
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activeCharacter = playerCharacter // Set the active character for battle
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}
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println("BATTLESCREEN: Loaded active character from database:")
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@ -2076,6 +2090,11 @@ fun BattlesScreen() {
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// Randomly select background set (0, 1, or 2)
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selectedBackgroundSet = kotlin.random.Random.nextInt(3)
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RetrofitHelper().getPVPWinner(context, 0, 2, cardId, 0, 0, opponent.charaId, 0) { apiResult ->
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// Update player character HP from API response
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activeCharacter = activeCharacter?.copy(
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baseHp = apiResult.playerHP,
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currentHp = apiResult.playerHP
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)
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currentView = "battle-main"
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}
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} ?: run {
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@ -2132,6 +2151,11 @@ fun BattlesScreen() {
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// Randomly select background set (0, 1, or 2)
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selectedBackgroundSet = kotlin.random.Random.nextInt(3)
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RetrofitHelper().getPVPWinner(context, 0, 2, cardId, 1, 0, opponent.charaId, 1) { apiResult ->
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// Update player character HP from API response
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activeCharacter = activeCharacter?.copy(
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baseHp = apiResult.playerHP,
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currentHp = apiResult.playerHP
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)
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currentView = "battle-main"
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}
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} ?: run {
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@ -2188,6 +2212,11 @@ fun BattlesScreen() {
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// Randomly select background set (0, 1, or 2)
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selectedBackgroundSet = kotlin.random.Random.nextInt(3)
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RetrofitHelper().getPVPWinner(context, 0, 2, cardId, 2, 0, opponent.charaId, 2) { apiResult ->
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// Update player character HP from API response
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activeCharacter = activeCharacter?.copy(
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baseHp = apiResult.playerHP,
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currentHp = apiResult.playerHP
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)
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currentView = "battle-main"
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}
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} ?: run {
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@ -2244,6 +2273,11 @@ fun BattlesScreen() {
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// Randomly select background set (0, 1, or 2)
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selectedBackgroundSet = kotlin.random.Random.nextInt(3)
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RetrofitHelper().getPVPWinner(context, 0, 2, cardId, 3, 0, opponent.charaId, 3) { apiResult ->
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// Update player character HP from API response
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activeCharacter = activeCharacter?.copy(
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baseHp = apiResult.playerHP,
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currentHp = apiResult.playerHP
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)
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currentView = "battle-main"
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}
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} ?: run {
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