Merge pull request #57 from b13st/fix/special-missions-nan-crash

Fix special missions crash and NaN% stat display
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Nacho 2026-06-24 23:05:51 +02:00 committed by GitHub
commit 4b866aad8a
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2 changed files with 10 additions and 9 deletions

View File

@ -45,11 +45,12 @@ class HomeScreenControllerImpl(
.clearSpecialMission(missionId) .clearSpecialMission(missionId)
if (missionStatus.status == SpecialMission.Status.COMPLETED) { if (missionStatus.status == SpecialMission.Status.COMPLETED) {
val randomItem = database val allItems = database.itemDao().getAllItems().first()
.itemDao() if (allItems.isEmpty()) {
.getAllItems() onCleared(null, null)
.first() return@launch
.random() }
val randomItem = allItems.random()
val randomItemAmount = (Random.nextFloat() * 5).roundToInt() val randomItemAmount = (Random.nextFloat() * 5).roundToInt()

View File

@ -142,7 +142,7 @@ fun VBDiMHomeScreen(
ItemDisplay( ItemDisplay(
icon = R.drawable.baseline_swords_24, icon = R.drawable.baseline_swords_24,
textValue = when { textValue = when {
activeMon.totalBattlesLost == 0 -> "0.00 %" activeMon.currentPhaseBattlesWon + activeMon.currentPhaseBattlesLost == 0 -> "0.00 %"
else -> { else -> {
val battleWinPercentage = val battleWinPercentage =
activeMon.currentPhaseBattlesWon.toFloat() / (activeMon.currentPhaseBattlesWon + activeMon.currentPhaseBattlesLost).toFloat() activeMon.currentPhaseBattlesWon.toFloat() / (activeMon.currentPhaseBattlesWon + activeMon.currentPhaseBattlesLost).toFloat()
@ -150,7 +150,7 @@ fun VBDiMHomeScreen(
Locale.getDefault(), Locale.getDefault(),
"%.2f", "%.2f",
battleWinPercentage * 100 battleWinPercentage * 100
) + " %" // Specify locale ) + " %"
} }
}, },
definition = stringResource(R.string.home_vbdim_current_phase_win), definition = stringResource(R.string.home_vbdim_current_phase_win),
@ -193,9 +193,9 @@ fun VBDiMHomeScreen(
onClickMission = { missionId -> onClickMission = { missionId ->
selectedSpecialMissionId = missionId selectedSpecialMissionId = missionId
}, },
onClickCollect = { onClickCollect = { missionId ->
homeScreenController homeScreenController
.clearSpecialMission(selectedSpecialMissionId, onClickCollect) .clearSpecialMission(missionId, onClickCollect)
} }
) )
} }