Fixed player Digimon positioning.

This commit is contained in:
lightheel 2025-08-04 11:25:01 -04:00
parent 9d0e68fb8a
commit 8f790eea41

View File

@ -253,12 +253,12 @@ fun PlayerBattleView(
.padding(16.dp), .padding(16.dp),
contentAlignment = Alignment.Center contentAlignment = Alignment.Center
) { ) {
// Player Digimon (center) // Player Digimon (left side)
Box( Box(
modifier = Modifier modifier = Modifier
.fillMaxWidth() .fillMaxWidth()
.size(80.dp), .size(80.dp),
contentAlignment = Alignment.Center contentAlignment = Alignment.CenterStart
) { ) {
SpriteImage( SpriteImage(
spriteName = activeCharacter?.charaId ?: "dim011_mon01", spriteName = activeCharacter?.charaId ?: "dim011_mon01",