Removed exit button from view until battle is over.

This commit is contained in:
lightheel 2025-08-08 09:24:30 -04:00
parent ba03be808e
commit 1bbaf66c24

View File

@ -761,39 +761,12 @@ fun MiddleBattleView(
modifier = Modifier.fillMaxSize()
)
// Top section: Exit button, HP bars, and HP numbers
// Top section: HP bars and HP numbers
Column(
modifier = Modifier
.fillMaxWidth()
.padding(16.dp)
) {
// Exit button at the top-right
Box(
modifier = Modifier.fillMaxWidth()
) {
Button(
onClick = { /* TODO: Add exit functionality */ },
modifier = Modifier.align(Alignment.TopEnd),
colors = ButtonDefaults.buttonColors(containerColor = Color.Red)
) {
Text("Exit", color = Color.White, fontSize = 14.sp)
}
}
Spacer(modifier = Modifier.height(16.dp))
// Debug display
/*
if (lastApiResult != null) {
Text(
text = "Debug: state=${lastApiResult!!.state}, playerAttackHit=${lastApiResult!!.playerAttackHit}, opponentDamage=${lastApiResult!!.opponentAttackDamage}",
color = Color.Red,
fontSize = 10.sp
)
Spacer(modifier = Modifier.height(8.dp))
}
*/
// Enemy HP bar and text with background box
Box(
modifier = getLandscapeBoxModifier(),
@ -1209,39 +1182,12 @@ fun PlayerBattleView(
// Multi-layer animated battle background
MultiLayerAnimatedBattleBackground(modifier = Modifier.fillMaxSize())
// Top section: Exit button, HP bar, and HP numbers
// Top section: HP bar and HP numbers
Column(
modifier = Modifier
.fillMaxWidth()
.padding(16.dp)
) {
// Exit button at the top-right
Box(
modifier = Modifier.fillMaxWidth()
) {
Button(
onClick = { /* TODO: Add exit functionality */ },
modifier = Modifier.align(Alignment.TopEnd),
colors = ButtonDefaults.buttonColors(containerColor = Color.Red)
) {
Text("Exit", color = Color.White, fontSize = 12.sp)
}
}
Spacer(modifier = Modifier.height(8.dp))
// Debug display
/*
if (lastApiResult != null) {
Text(
text = "Debug: state=${lastApiResult!!.state}, playerAttackHit=${lastApiResult!!.playerAttackHit}, opponentDamage=${lastApiResult!!.opponentAttackDamage}",
color = Color.Red,
fontSize = 10.sp
)
Spacer(modifier = Modifier.height(8.dp))
}
*/
// Health bar and text with background box
Box(
modifier = getLandscapeBoxModifier(),
@ -1995,6 +1941,7 @@ fun BattlesScreen() {
) {
Text("Sprite Animation Tester")
}
*/
Button(
onClick = {
val spriteFileManager = SpriteFileManager(context)
@ -2004,8 +1951,6 @@ fun BattlesScreen() {
) {
Text("Clear Sprite Files")
}
*/
}
}
}