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https://github.com/nacabaro/vbhelper.git
synced 2026-06-05 13:52:54 +00:00
Fixed sprite naming bug.
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parent
b3a4ced28d
commit
4e12962c05
@ -73,7 +73,7 @@ class BattleSpriteManager(private val context: Context) {
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}
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// Load the specific sprite data file
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val spriteDataFile = File(spriteBaseDir, "sprites/${atlasName}_sprite_${spriteName}.json")
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val spriteDataFile = File(spriteBaseDir, "sprites/${spriteName}_sprite_00.json")
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if (!spriteDataFile.exists()) {
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println("Sprite data file not found: ${spriteDataFile.absolutePath}")
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return null
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@ -212,7 +212,7 @@ fun PlayerBattleView(
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) {
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SpriteImage(
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spriteName = activeCharacter?.charaId ?: "dim011_mon01",
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atlasName = "dim011_mon01",
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atlasName = activeCharacter?.charaId ?: "dim011_mon01",
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modifier = Modifier
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.size(80.dp)
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.scale(-1f, 1f), // Flip player Digimon horizontally
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@ -382,7 +382,7 @@ fun OpponentBattleView(
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) {
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SpriteImage(
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spriteName = activeCharacter?.charaId ?: "dim011_mon01",
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atlasName = "dim011_mon01",
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atlasName = activeCharacter?.charaId ?: "dim011_mon01",
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modifier = Modifier.size(80.dp),
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contentScale = ContentScale.Fit
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)
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@ -441,6 +441,40 @@ fun BattlesScreen() {
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var selectedStage by remember { mutableStateOf("") }
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var currentStage by remember { mutableStateOf("rookie") }
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// Create hardcoded character lists for each stage
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val rookieCharacters = listOf(
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APIBattleCharacter("AGUMON", "degimon_name_Dim012_003", "dim012_mon03", 0, 1, 1800, 1800, 2400.0f, 700.0f),
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APIBattleCharacter("PULSEMON", "degimon_name_Dim000_003", "dim000_mon03", 0, 1, 1800, 1800, 2400.0f, 700.0f),
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APIBattleCharacter("DORUMON", "degimon_name_dim137_mon03", "dim137_mon03", 0, 1, 3000, 3000, 5100.0f, 1050.0f)
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)
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val championCharacters = listOf(
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APIBattleCharacter("GREYMON","degimon_name_Dim012_004","dim012_mon04",1,1,2000, 2000, 3000.0f,900.0f),
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APIBattleCharacter("TYRANNOMON","degimon_name_Dim008_006","dim008_mon06",1,3,2000, 2000, 2400.0f,600.0f),
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APIBattleCharacter("DORUGAMON","degimon_name_dim137_mon05","dim137_mon05",1,3,3500, 3500, 5200.0f,1200.0f)
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)
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val ultimateCharacters = listOf(
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APIBattleCharacter("METALGREYMON (VIRUS)","degimon_name_Dim014_005","dim014_mon05",2,2,2640, 2640, 2450.0f,800.0f),
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APIBattleCharacter("MAMEMON", "degimon_name_Dim000_005", "dim000_mon05", 2, 1, 3000, 3000, 4000.0f, 1000.0f),
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APIBattleCharacter("DORUGREYMON","degimon_name_dim137_mon09","dim137_mon09",2,3,5000, 5000, 6400.0f,1400.0f)
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)
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val megaCharacters = listOf(
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APIBattleCharacter("WARGREYMON","degimon_name_Dim012_014","dim012_mon14",3,1,3080, 3080, 3825.0f,800.0f),
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APIBattleCharacter("SLAYERDRAMON","degimon_name_dim129_mon15","dim129_mon15",3,1,4800, 4800, 6300.0f,1950.0f),
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APIBattleCharacter("BREAKDRAMON","degimon_name_dim129_mon17","dim129_mon17",3,2,6000, 6000, 4000.0f,1980.0f)
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)
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// Get the appropriate character list based on current stage
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val characterList = when (currentStage.lowercase()) {
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"rookie" -> rookieCharacters
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"champion" -> championCharacters
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"ultimate" -> ultimateCharacters
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"mega" -> megaCharacters
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else -> rookieCharacters
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}
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val context = LocalContext.current
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// Initialize sprite files on first load
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@ -889,13 +923,4 @@ fun BattlesScreen() {
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}
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}
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}
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}
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// Character list for dropdown
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val characterList = listOf(
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APIBattleCharacter("Agumon", "agumon", "dim011_mon01", 0, 0, 100, 100, 50f, 50f),
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APIBattleCharacter("Gabumon", "gabumon", "dim012_mon02", 0, 0, 90, 90, 45f, 55f),
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APIBattleCharacter("Biyomon", "biyomon", "dim013_mon03", 0, 0, 85, 85, 40f, 60f),
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APIBattleCharacter("Tentomon", "tentomon", "dim014_mon04", 0, 0, 95, 95, 55f, 45f),
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APIBattleCharacter("Palmon", "palmon", "dim015_mon05", 0, 0, 88, 88, 42f, 58f)
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)
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}
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