mirror of
https://github.com/nacabaro/vbhelper.git
synced 2026-06-05 13:52:54 +00:00
Added scrollable button list for opponents of all stages.
This commit is contained in:
parent
ac02205f76
commit
952fd5a871
@ -1973,160 +1973,208 @@ fun BattlesScreen() {
|
||||
|
||||
"rookie" -> {
|
||||
Column(
|
||||
horizontalAlignment = Alignment.CenterHorizontally
|
||||
horizontalAlignment = Alignment.CenterHorizontally,
|
||||
modifier = Modifier.fillMaxSize()
|
||||
) {
|
||||
Text("Rookie Battle View")
|
||||
Text("Rookie Battle View", fontSize = 20.sp, fontWeight = FontWeight.Bold)
|
||||
|
||||
// Add character selection dropdown
|
||||
characterDropdown("rookie")
|
||||
|
||||
// Display buttons for each opponent
|
||||
opponentsList.forEach { opponent ->
|
||||
Button(
|
||||
onClick = {
|
||||
activeCharacter?.let {
|
||||
selectedOpponent = opponent
|
||||
// Randomly select background set (0, 1, or 2)
|
||||
selectedBackgroundSet = kotlin.random.Random.nextInt(3)
|
||||
RetrofitHelper().getPVPWinner(context, 0, 2, it.name, 0, 0, opponent.name, 0) { apiResult ->
|
||||
currentView = "battle-main"
|
||||
}
|
||||
}
|
||||
},
|
||||
modifier = Modifier.padding(vertical = 4.dp)
|
||||
) {
|
||||
Text("Battle ${opponent.name}")
|
||||
}
|
||||
}
|
||||
|
||||
// Show selected character info
|
||||
activeCharacter?.let { character ->
|
||||
Text("Active Character: ${character.name}")
|
||||
Text("Active Character: ${character.name}", fontSize = 16.sp, fontWeight = FontWeight.Bold)
|
||||
Text("HP: ${character.currentHp}/${character.baseHp}")
|
||||
Text("BP: ${character.baseBp}")
|
||||
Text("AP: ${character.baseAp}")
|
||||
}
|
||||
|
||||
Spacer(modifier = Modifier.height(16.dp))
|
||||
|
||||
// Scrollable list of opponents
|
||||
Text("Select Opponent:", fontSize = 16.sp, fontWeight = FontWeight.Bold)
|
||||
LazyColumn(
|
||||
modifier = Modifier
|
||||
.fillMaxWidth()
|
||||
.weight(1f)
|
||||
.padding(horizontal = 16.dp),
|
||||
verticalArrangement = Arrangement.spacedBy(4.dp)
|
||||
) {
|
||||
items(opponentsList) { opponent ->
|
||||
Button(
|
||||
onClick = {
|
||||
activeCharacter?.let {
|
||||
selectedOpponent = opponent
|
||||
// Randomly select background set (0, 1, or 2)
|
||||
selectedBackgroundSet = kotlin.random.Random.nextInt(3)
|
||||
RetrofitHelper().getPVPWinner(context, 0, 2, it.name, 0, 0, opponent.name, 0) { apiResult ->
|
||||
currentView = "battle-main"
|
||||
}
|
||||
}
|
||||
},
|
||||
modifier = Modifier.fillMaxWidth()
|
||||
) {
|
||||
Text("Battle ${opponent.name}")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
backButton()
|
||||
}
|
||||
}
|
||||
|
||||
"champion" -> {
|
||||
Column(
|
||||
horizontalAlignment = Alignment.CenterHorizontally
|
||||
horizontalAlignment = Alignment.CenterHorizontally,
|
||||
modifier = Modifier.fillMaxSize()
|
||||
) {
|
||||
Text("Champion Battle View")
|
||||
Text("Champion Battle View", fontSize = 20.sp, fontWeight = FontWeight.Bold)
|
||||
|
||||
// Add character selection dropdown
|
||||
characterDropdown("champion")
|
||||
|
||||
// Display buttons for each opponent
|
||||
opponentsList.forEach { opponent ->
|
||||
Button(
|
||||
onClick = {
|
||||
activeCharacter?.let {
|
||||
selectedOpponent = opponent
|
||||
// Randomly select background set (0, 1, or 2)
|
||||
selectedBackgroundSet = kotlin.random.Random.nextInt(3)
|
||||
RetrofitHelper().getPVPWinner(context, 0, 2, it.name, 1, 0, opponent.name, 1) { apiResult ->
|
||||
currentView = "battle-main"
|
||||
}
|
||||
}
|
||||
},
|
||||
modifier = Modifier.padding(vertical = 4.dp)
|
||||
) {
|
||||
Text("Battle ${opponent.name}")
|
||||
}
|
||||
}
|
||||
|
||||
// Show selected character info
|
||||
activeCharacter?.let { character ->
|
||||
Text("Active Character: ${character.name}")
|
||||
Text("Active Character: ${character.name}", fontSize = 16.sp, fontWeight = FontWeight.Bold)
|
||||
Text("HP: ${character.currentHp}/${character.baseHp}")
|
||||
Text("BP: ${character.baseBp}")
|
||||
Text("AP: ${character.baseAp}")
|
||||
}
|
||||
|
||||
Spacer(modifier = Modifier.height(16.dp))
|
||||
|
||||
// Scrollable list of opponents
|
||||
Text("Select Opponent:", fontSize = 16.sp, fontWeight = FontWeight.Bold)
|
||||
LazyColumn(
|
||||
modifier = Modifier
|
||||
.fillMaxWidth()
|
||||
.weight(1f)
|
||||
.padding(horizontal = 16.dp),
|
||||
verticalArrangement = Arrangement.spacedBy(4.dp)
|
||||
) {
|
||||
items(opponentsList) { opponent ->
|
||||
Button(
|
||||
onClick = {
|
||||
activeCharacter?.let {
|
||||
selectedOpponent = opponent
|
||||
// Randomly select background set (0, 1, or 2)
|
||||
selectedBackgroundSet = kotlin.random.Random.nextInt(3)
|
||||
RetrofitHelper().getPVPWinner(context, 0, 2, it.name, 1, 0, opponent.name, 1) { apiResult ->
|
||||
currentView = "battle-main"
|
||||
}
|
||||
}
|
||||
},
|
||||
modifier = Modifier.fillMaxWidth()
|
||||
) {
|
||||
Text("Battle ${opponent.name}")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
backButton()
|
||||
}
|
||||
}
|
||||
|
||||
"ultimate" -> {
|
||||
Column(
|
||||
horizontalAlignment = Alignment.CenterHorizontally
|
||||
horizontalAlignment = Alignment.CenterHorizontally,
|
||||
modifier = Modifier.fillMaxSize()
|
||||
) {
|
||||
Text("Ultimate Battle View")
|
||||
Text("Ultimate Battle View", fontSize = 20.sp, fontWeight = FontWeight.Bold)
|
||||
|
||||
// Add character selection dropdown
|
||||
characterDropdown("ultimate")
|
||||
|
||||
// Display buttons for each opponent
|
||||
opponentsList.forEach { opponent ->
|
||||
Button(
|
||||
onClick = {
|
||||
activeCharacter?.let {
|
||||
selectedOpponent = opponent
|
||||
// Randomly select background set (0, 1, or 2)
|
||||
selectedBackgroundSet = kotlin.random.Random.nextInt(3)
|
||||
RetrofitHelper().getPVPWinner(context, 0, 2, it.name, 2, 0, opponent.name, 2) { apiResult ->
|
||||
currentView = "battle-main"
|
||||
}
|
||||
}
|
||||
},
|
||||
modifier = Modifier.padding(vertical = 4.dp)
|
||||
) {
|
||||
Text("Battle ${opponent.name}")
|
||||
}
|
||||
}
|
||||
|
||||
// Show selected character info
|
||||
activeCharacter?.let { character ->
|
||||
Text("Active Character: ${character.name}")
|
||||
Text("Active Character: ${character.name}", fontSize = 16.sp, fontWeight = FontWeight.Bold)
|
||||
Text("HP: ${character.currentHp}/${character.baseHp}")
|
||||
Text("BP: ${character.baseBp}")
|
||||
Text("AP: ${character.baseAp}")
|
||||
}
|
||||
|
||||
Spacer(modifier = Modifier.height(16.dp))
|
||||
|
||||
// Scrollable list of opponents
|
||||
Text("Select Opponent:", fontSize = 16.sp, fontWeight = FontWeight.Bold)
|
||||
LazyColumn(
|
||||
modifier = Modifier
|
||||
.fillMaxWidth()
|
||||
.weight(1f)
|
||||
.padding(horizontal = 16.dp),
|
||||
verticalArrangement = Arrangement.spacedBy(4.dp)
|
||||
) {
|
||||
items(opponentsList) { opponent ->
|
||||
Button(
|
||||
onClick = {
|
||||
activeCharacter?.let {
|
||||
selectedOpponent = opponent
|
||||
// Randomly select background set (0, 1, or 2)
|
||||
selectedBackgroundSet = kotlin.random.Random.nextInt(3)
|
||||
RetrofitHelper().getPVPWinner(context, 0, 2, it.name, 2, 0, opponent.name, 2) { apiResult ->
|
||||
currentView = "battle-main"
|
||||
}
|
||||
}
|
||||
},
|
||||
modifier = Modifier.fillMaxWidth()
|
||||
) {
|
||||
Text("Battle ${opponent.name}")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
backButton()
|
||||
}
|
||||
}
|
||||
|
||||
"mega" -> {
|
||||
Column(
|
||||
horizontalAlignment = Alignment.CenterHorizontally
|
||||
horizontalAlignment = Alignment.CenterHorizontally,
|
||||
modifier = Modifier.fillMaxSize()
|
||||
) {
|
||||
Text("Mega Battle View")
|
||||
Text("Mega Battle View", fontSize = 20.sp, fontWeight = FontWeight.Bold)
|
||||
|
||||
// Add character selection dropdown
|
||||
characterDropdown("mega")
|
||||
|
||||
// Display buttons for each opponent
|
||||
opponentsList.forEach { opponent ->
|
||||
Button(
|
||||
onClick = {
|
||||
activeCharacter?.let {
|
||||
selectedOpponent = opponent
|
||||
// Randomly select background set (0, 1, or 2)
|
||||
selectedBackgroundSet = kotlin.random.Random.nextInt(3)
|
||||
RetrofitHelper().getPVPWinner(context, 0, 2, it.name, 3, 0, opponent.name, 3) { apiResult ->
|
||||
currentView = "battle-main"
|
||||
}
|
||||
}
|
||||
},
|
||||
modifier = Modifier.padding(vertical = 4.dp)
|
||||
) {
|
||||
Text("Battle ${opponent.name}")
|
||||
}
|
||||
}
|
||||
|
||||
// Show selected character info
|
||||
activeCharacter?.let { character ->
|
||||
Text("Active Character: ${character.name}")
|
||||
Text("Active Character: ${character.name}", fontSize = 16.sp, fontWeight = FontWeight.Bold)
|
||||
Text("HP: ${character.currentHp}/${character.baseHp}")
|
||||
Text("BP: ${character.baseBp}")
|
||||
Text("AP: ${character.baseAp}")
|
||||
}
|
||||
|
||||
Spacer(modifier = Modifier.height(16.dp))
|
||||
|
||||
// Scrollable list of opponents
|
||||
Text("Select Opponent:", fontSize = 16.sp, fontWeight = FontWeight.Bold)
|
||||
LazyColumn(
|
||||
modifier = Modifier
|
||||
.fillMaxWidth()
|
||||
.weight(1f)
|
||||
.padding(horizontal = 16.dp),
|
||||
verticalArrangement = Arrangement.spacedBy(4.dp)
|
||||
) {
|
||||
items(opponentsList) { opponent ->
|
||||
Button(
|
||||
onClick = {
|
||||
activeCharacter?.let {
|
||||
selectedOpponent = opponent
|
||||
// Randomly select background set (0, 1, or 2)
|
||||
selectedBackgroundSet = kotlin.random.Random.nextInt(3)
|
||||
RetrofitHelper().getPVPWinner(context, 0, 2, it.name, 3, 0, opponent.name, 3) { apiResult ->
|
||||
currentView = "battle-main"
|
||||
}
|
||||
}
|
||||
},
|
||||
modifier = Modifier.fillMaxWidth()
|
||||
) {
|
||||
Text("Battle ${opponent.name}")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
backButton()
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user