Adjusted animation timings.

This commit is contained in:
lightheel 2025-08-05 19:42:31 -04:00
parent b3cf823c3f
commit a3bebcf290

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@ -64,8 +64,8 @@ class DigimonAnimationStateMachine(
// Animation durations for each type
private val animationDurations = mapOf(
DigimonAnimationType.IDLE to 500L,
DigimonAnimationType.IDLE2 to 500L,
DigimonAnimationType.IDLE to 750L,
DigimonAnimationType.IDLE2 to 750L,
DigimonAnimationType.WALK to 200L,
DigimonAnimationType.WALK2 to 200L,
DigimonAnimationType.RUN to 150L,
@ -73,8 +73,8 @@ class DigimonAnimationStateMachine(
DigimonAnimationType.WORKOUT to 300L,
DigimonAnimationType.WORKOUT2 to 300L,
DigimonAnimationType.HAPPY to 400L,
DigimonAnimationType.SLEEP to 1000L,
DigimonAnimationType.ATTACK to 300L,
DigimonAnimationType.SLEEP to 1500L,
DigimonAnimationType.ATTACK to 650L,
DigimonAnimationType.FLEE to 150L
)