7 Commits

Author SHA1 Message Date
Nacho
305b776b52 Things
- Added items store and a way to switch between the store and your items
- Added an items dialog, click on it to see details of the item (description, amount) and use it
- Added items store, it lists all the items available
2025-01-19 13:41:50 +01:00
Nacho
c0a67e382b Things items related
- Added a MyItems screen
- Added an ItemElement placeholder
- Included database with all the items in the app (not final)
- Also included some demo items

As of now items don't do anything, i'm still making the UI
2025-01-18 23:44:38 +01:00
Nacho
5a1d52aa1d A lot more things
- Moved scan button to inside the home screen
- Added items screen
- Scanning functionality updated to work with BEms
- Different home screen layouts depending on the configuration (BE with BEm, BE with DIm, since they don't have the same data, looking at you, special training)
- It is now possible to import BEms
- Character size is now more accurate, (no more big babies)
- Once sent to the watch, characters are deleted from the app, and it shouldn't fail
- Updated domain model to support evolution history.

TODO:
- Reorganize some of the code, mostly SQL queries and reorganize the scan screen functionality
- Create home layout for the VB watch
- Start figuring out reading data from the VB
    - Also create VB data domain model
    - Also start figuring out writing to the VB (it's 3 steps)
- Block off scan button until secrets are imported
- Start working with the dex
    - Update domain model
    - Use cfogrady's blank character when not seen
- Cancel character upload in case the app database does not contain the card for it (otherwise, the watch will delete the character)
- Export character data (in case of any app issues or changing phones)

(Also added some more icons)

Woo
2025-01-16 01:03:57 +01:00
Nacho
19fbed0ef2 More things!
- Started slowly implementing the original model.
- Names are bitmaps, so we use that.
- Sprites are stored in RoomDB as bitmap.
- Can now import DiMs, need to implement BEms.
- Can also view all the sprites for all the DiMs and now you can view DiMs individually (these two are temporary).

Things to do next
- Use the new model when uploading characters from the watch.
- Figure out why my implementation of ABGR to BGRA isn't working (or something like that)
- Improve data retrieval from the database, maybe using flows and properly implemented view models. As of now the interface is quite flickery.
- Improve code that handles DiMs and BEms.

As for bugs
- Interface sometimes likes flickering a lot, need to figure out why
- I cannot for the life of me create transparent bitmaps... help!
- Something else I might be forgetting...

Going to continue working in this branch.
2025-01-05 17:38:12 +01:00
Nacho
e8f441ba2b Few things, again!
- From "Battles" to "Battle"
- Added a settings screen, to import keys and cards
- Added a way to access the settings from home
- Get character details
2025-01-05 01:58:08 +01:00
Nacho
187ac970de Added dummy screens plus icons 2025-01-04 01:20:03 +01:00
Nacho
84a1c1af72 Initial commit 2025-01-04 01:12:57 +01:00