Commit Graph

  • af27fc4933
    Merge pull request #49 from Cantalapiedra/patch-1 main nacabaro 2026-05-24 21:19:05 +02:00
  • 1fffab25bd
    Merge pull request #51 from lightheel/main nacabaro 2026-05-24 21:18:00 +02:00
  • fa8641c874 Added logger logger nacabaro 2026-05-19 22:29:41 +00:00
  • 706f30ea49
    Update README.md Carlos P Cantalapiedra 2026-04-03 10:15:36 +02:00
  • 3f29d725ea Updated opponent list to show display name. lightheel 2026-03-06 15:16:43 -05:00
  • 977896d296 Merge bugfixes. lightheel 2026-03-06 12:20:28 -05:00
  • 654529c851 Merge remote-tracking branch 'upstream/main' lightheel 2026-03-06 10:56:32 -05:00
  • 366f425539 Updated libraries Moved library definitions to the catalog, and updated the catalog nacabaro 2026-01-28 02:05:43 +01:00
  • 37076a9bf0 VERSION UP v0.6.3-pre nacabaro 2026-01-25 20:00:55 +01:00
  • 8c99046edb
    Merge pull request #47 from nacabaro/specialMissions/fix nacabaro 2026-01-25 19:58:39 +01:00
  • c990a495b7 Fix Special Missions a bit more Now they should behave a bit better, and it will not allow the watch to have multiple missions of the same type, plus you can now delete special missions. specialMissions/fix nacabaro 2026-01-25 19:58:03 +01:00
  • 0e61723db1
    Merge pull request #46 from nacabaro/ui/cardIcon nacabaro 2026-01-25 17:53:30 +01:00
  • 8815907563 Card icon in home screen Together with character sprite ui/cardIcon nacabaro 2026-01-25 17:35:54 +01:00
  • 566e2ec977 Battles now update wins/losses in room DB. lightheel 2026-01-21 22:53:42 -05:00
  • 65a7ccb221 Fixed resume battle max HP display bug. lightheel 2026-01-21 21:27:11 -05:00
  • 2201b7d0fe Setup resume/quit options if match gets disconnected before it finishes. lightheel 2026-01-21 20:23:51 -05:00
  • a9c354ad8a Updated to use Long instead of Int on playerID. lightheel 2026-01-19 22:21:05 -05:00
  • 9365bc0215 API calls now use X-Session-Token. lightheel 2026-01-19 22:16:09 -05:00
  • efa4bab144 Merge remote-tracking branch 'upstream/main' lightheel 2026-01-18 20:37:58 -05:00
  • 6cce33c5f6
    Merge pull request #44 from jeffersoncarlospedroso/feature/add-multilanguage-support nacabaro 2025-12-14 12:31:27 +01:00
  • 16fbfae0c2 feat(i18n): continue translation work jeffersoncarlospedroso 2025-12-11 22:38:43 +00:00
  • 0d174f1550 Add multilanguage support (i18n) initial implementation jeffersoncarlospedroso 2025-12-10 23:06:37 +00:00
  • eb82c2afc1 Added BGM to battles. lightheel 2025-11-17 17:52:53 -05:00
  • c774fd1536 Adjusted auth to not force login every time app is reopened. lightheel 2025-11-17 17:34:58 -05:00
  • 54b2905196 Changed to use small attack sprites instead of large. lightheel 2025-11-17 17:25:57 -05:00
  • c4450296db Removed debugging logging. lightheel 2025-11-17 17:22:25 -05:00
  • d1908d629a Fixed logout when swapping from screen orientation. lightheel 2025-11-17 16:52:07 -05:00
  • 67b56b3990 Reduced logging. lightheel 2025-11-17 16:37:59 -05:00
  • b0c5d6375d Setup API calls to use User ID. lightheel 2025-11-17 15:06:42 -05:00
  • 29ff2805c3 Added NacaAuth for logging into Battles. lightheel 2025-11-17 14:31:18 -05:00
  • b4d509aad9 Swapped from using internal app storage to android device storage. lightheel 2025-11-17 11:11:58 -05:00
  • 44c6382356 Merge remote-tracking branch 'upstream/main' lightheel 2025-11-17 10:26:59 -05:00
  • 489e27b038 More things - Active characters display different - Adventure missions award credits (same as special missions) - Clicking on about will open the github page - Corrected from arean to arena - Removed rename from the settings (it was not used) v0.6.2-pre nacabaro 2025-11-16 21:59:08 +00:00
  • 6be167bbed Might be incomplete uhhh Nacho 2025-11-16 21:13:28 +01:00
  • 61dfc2ce0d
    Merge pull request #43 from nacabaro/screen/upload_screen nacabaro 2025-11-16 01:35:31 +01:00
  • dce186737d Other few things - I changed more things to flows from the database - Cleaned up the logic coming from the scan screen - Added a delete button to a character. CAREFUL, IT HAS NO CONFIRMATION YET! - Fixed a few things, now scanning is more stable and will fix the second whoops thing. - Quick patch, should improve stability when writing to the watch screen/upload_screen Nacho 2025-11-16 01:34:31 +01:00
  • cf272e8030
    Merge pull request #42 from nacabaro/dex/possible_fusions nacabaro 2025-11-15 20:12:36 +01:00
  • ffa6958a89 Few things - Finished working with the card fusions - Added the GUI part to access the data - Cleaned up a bit of the code, separated a few things from the SettingsScreenControllerImpl.kt into separate classes. - Removed a few LaunchedEffect in exchange of Flows (UI now updates automatically when an action happens) dex/possible_fusions Nacho 2025-11-15 20:10:17 +01:00
  • 1d9879fb50
    Merge pull request #41 from nacabaro/store/updated_store nacabaro 2025-11-15 10:23:07 +01:00
  • 3fa072ce1e Updated the store - Items can now be purchased - Changed settings to make use of flows/stateflows from the database, which update the screen in real time after any changes. - Separated functions from files store/updated_store Nacho 2025-11-13 23:52:14 +01:00
  • 69245be8dd Updated README.md Nacho 2025-11-03 13:20:16 +01:00
  • 0f1feb88b8 Update .gitignore lightheel 2025-10-19 17:36:20 -04:00
  • 5ddb8f5da9 Battle screen now filters opponents automatically based on active Digimon's stage. lightheel 2025-10-19 13:32:41 -04:00
  • 0875b114d5 Fixed HP desync with battle. lightheel 2025-10-19 13:09:14 -04:00
  • 61daad459b Setup player API call to pull from active Digi. lightheel 2025-10-19 12:55:57 -04:00
  • 14e941031c Updated API to send charaID instead of character name for match setup. lightheel 2025-10-19 12:14:32 -04:00
  • 952fd5a871 Added scrollable button list for opponents of all stages. lightheel 2025-10-19 12:02:14 -04:00
  • ac02205f76 Updated sprites to load from phone's internal storage. lightheel 2025-10-19 10:20:01 -04:00
  • 68ad57b78f Update .gitignore lightheel 2025-10-19 08:24:50 -04:00
  • fd76c46f39 Not much - Imported card backgrounds (not necessary but future proofing just in case) - Readded the sprite viewer just to verify everything is working as intended, will probably get rid of it again? or maybe I should keep it since it holds a copy of all the sprites in the card... - TODO: Remove old unused tables card/import_more Nacho 2025-09-14 02:39:52 +02:00
  • e85e1f45bf More name changes Nacho 2025-09-14 01:09:33 +02:00
  • 630cccefe4 Increased AGP version and changed some terminology Nacho 2025-09-14 00:49:17 +02:00
  • 73c393df64 Fixed bug syncing watch adventure missions progress with the app Nacho 2025-09-14 00:34:05 +02:00
  • 0b3ce486cb
    Merge pull request #39 from nacabaro/card/import_more v0.6.1-pre nacabaro 2025-09-10 02:10:22 +02:00
  • 7160eb792a Adventure Missions progress - Viewing the adventure missions completed in a card is now possible. Nacho 2025-09-10 02:09:15 +02:00
  • 07983d9403
    Merge branch 'nacabaro:main' into main lightheel 2025-09-05 11:42:43 -04:00
  • cb9fe8e716 Merge remote-tracking branch 'origin/main' v0.6-pre Nacho 2025-09-05 02:22:09 +02:00
  • 540766eefb VERSION UP Nacho 2025-09-05 02:21:47 +02:00
  • af2c852bac
    Merge pull request #38 from nacabaro/vb/special_missions nacabaro 2025-09-05 02:19:36 +02:00
  • 8dc5bbbdde Small fix related to special missions - Now you can clear failed special missions. When a special mission fails, you will not get an item after clearing it. vb/special_missions Nacho 2025-09-05 02:19:09 +02:00
  • aac05a3b1c
    Merge pull request #37 from nacabaro/card/import_more nacabaro 2025-09-05 02:10:05 +02:00
  • b827fdccbe Agarrate, que vienen curvas - Importing more data from the card, this time it's to enhance the functionality of the dex. Things that I'm importing: - Tropies - Vitals - WinRate - Battles needed - Adventure level cleared - This commit also includes displaying the data, modifying the relational model and modifying the underlying import functions. Nacho 2025-09-05 02:08:44 +02:00
  • 2586190e5c Update libraries Nacho 2025-09-02 18:01:11 +02:00
  • 1a6753d2aa Fixed date issues with TransformationHistory v0.5.2-pre Nacho 2025-09-02 04:54:08 +02:00
  • 9c581a5ebd
    Merge pull request #1 from lightheel/vb_battle_client lightheel 2025-08-15 15:46:35 -04:00
  • 0add667ef8
    Merge branch 'nacabaro:main' into vb_battle_client lightheel 2025-08-15 15:44:42 -04:00
  • c122b71b46 Changed references to be correct. lightheel 2025-08-15 11:55:45 -04:00
  • f8ec899335 Version up and credits v0.5.1-pre Nacho 2025-08-09 12:59:01 +02:00
  • b95edfa2a1 New icon Nacho 2025-08-09 12:55:38 +02:00
  • 5ed7d117f5 Fixed background scaling issues in landscape view. lightheel 2025-08-08 13:20:40 -04:00
  • 16cd7abce8 Added multiple background sets for battle. lightheel 2025-08-08 12:37:32 -04:00
  • 6a6369ae9e Adjusted attack hit sprite location in landscape view. lightheel 2025-08-08 12:17:47 -04:00
  • 1bbaf66c24 Removed exit button from view until battle is over. lightheel 2025-08-08 09:24:30 -04:00
  • ba03be808e Removed attack bar and button from player view. lightheel 2025-08-08 07:51:51 -04:00
  • bb1c29bbb4 Moved sprites to load from external Android storage. lightheel 2025-08-08 07:44:36 -04:00
  • f0760f9ed0 Added gray boxes around HP lightheel 2025-08-07 11:23:32 -04:00
  • 61a2439f84 Adjusted horizontal sprite shake timing to sync with attack hit. lightheel 2025-08-06 19:19:58 -04:00
  • 5bb9fe5209 Delayed damage text to show up when attack sprite hits. lightheel 2025-08-06 18:59:08 -04:00
  • 26fc0ced56 Adjusted hit effect timing. lightheel 2025-08-06 18:53:23 -04:00
  • 371a850d45 Offset idle animation so player/enemy Digimon aren't in sync. lightheel 2025-08-06 18:38:11 -04:00
  • d833a89c17 Added hit sprites. lightheel 2025-08-06 18:03:03 -04:00
  • 1a570170ca Merge remote-tracking branch 'origin/main' Nacho 2025-08-06 20:18:43 +02:00
  • 1566876106 Version up Nacho 2025-08-06 20:18:32 +02:00
  • 019f07d827
    Merge pull request #36 from nacabaro/card/card_management v0.5-pre nacabaro 2025-08-06 20:13:09 +02:00
  • 4474e6689d Few things here and there - Card management, you can now modify the name of the cards and remove cards too. - Also, support for multiple cards with the same ID works too. When scanning for the first time, if a repeat card exists, the user will be asked to choose which card the character comes from. Future scans will not ask since it is stored in the watch app reserved area. card/card_management Nacho 2025-08-06 20:10:21 +02:00
  • 28cb824bf3 Changed battle background to use all 3 layers. lightheel 2025-08-06 12:36:21 -04:00
  • 0a643053af Adjusted HP text color and size. lightheel 2025-08-06 12:21:30 -04:00
  • 5989f48355 Added battle background. lightheel 2025-08-06 11:51:37 -04:00
  • de3d312a32 Fixed pop up damage timing and positioning. lightheel 2025-08-06 10:49:30 -04:00
  • cd33d06ecf Added pop up damage number. lightheel 2025-08-06 10:25:26 -04:00
  • 6ea9946412 Attack sprites now shows on main battle screen. lightheel 2025-08-06 09:00:51 -04:00
  • ec3058b511 Adjusted dodge trigger. lightheel 2025-08-05 20:03:50 -04:00
  • 26842d1b1b Reduced attack button size. lightheel 2025-08-05 19:55:36 -04:00
  • b74b04cda9 Fixed sprite positioning on main screen. lightheel 2025-08-05 19:50:37 -04:00
  • 481c0b6d9a Adjusted BattlesScreen UI. lightheel 2025-08-05 19:42:41 -04:00
  • a3bebcf290 Adjusted animation timings. lightheel 2025-08-05 19:42:31 -04:00
  • fb09004d13 Version up, again v0.4.1-pre Nacho 2025-08-06 01:32:10 +02:00
  • dd1a62d184 Made a mistake Accidentally locked BE watch items to only BEm characters. I have modified it to also include DiM characters in the BE. Nacho 2025-08-06 01:31:18 +02:00
  • f96f00e05a Version up And change the original pop up to mention this works with VB, my bad v0.4-pre Nacho 2025-08-06 01:22:43 +02:00
  • 3c17e93d0f
    Merge pull request #35 from nacabaro/vb/special_missions nacabaro 2025-08-06 01:21:00 +02:00