6 Commits

Author SHA1 Message Date
Nacho
f8ce81e932 Special missions
- Basic implementation is complete
- Added 8 different special missions, 4 are easy and more expensive, and 4 are cheaper and more difficult
- Added 9 missions of each so people can test themselves
- Also added checks to disallow BE digimon to have special missions
- UI elements to display the status of the missions
- Finishing a mission awards a random price (TODO: Make the price be based on the mission difficulty)
2025-08-06 01:19:19 +02:00
Nacho
409474b5d1 Phew
- Added adventure screen, dialogs, components and controllers needed to rock.
- Modified DTOs so that it is possible to tell if a character is in adventure or not
- Updated layout of items database
- Fixed an issue with importing bems where the character name would be read incorrectly
- Also added a ton of checks
2025-01-26 01:25:25 +01:00
Nacho
3e41f82273 Forgot to push the updated db 2025-01-20 00:29:07 +01:00
Nacho
f3740d4816 Here comes the train (with more things)
- Updated available items
- Created ItemsScreenController
- Moved the ItemsScreen to keep code organized
2025-01-20 00:06:42 +01:00
Nacho
305b776b52 Things
- Added items store and a way to switch between the store and your items
- Added an items dialog, click on it to see details of the item (description, amount) and use it
- Added items store, it lists all the items available
2025-01-19 13:41:50 +01:00
Nacho
c0a67e382b Things items related
- Added a MyItems screen
- Added an ItemElement placeholder
- Included database with all the items in the app (not final)
- Also included some demo items

As of now items don't do anything, i'm still making the UI
2025-01-18 23:44:38 +01:00