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...
9 Commits
Author SHA1 Message Date
nacabaroandGitHub 4b866aad8a Merge pull request #57 from b13st/fix/special-missions-nan-crash
Fix special missions crash and NaN% stat display
2026-06-24 23:05:51 +02:00
nacabaroandGitHub 33ad2728b8 Merge pull request #56 from b13st/fix/hce-character-cloning
Fix/hce character cloning
2026-06-24 23:04:53 +02:00
b13st 05f04fdc49 Fix LaunchedEffect key so characterToNfc runs when active character loads
When launching the scan screen from the home button, characterId is
loaded asynchronously from the active character. The previous key
(storageRepository) never re-triggered the effect, so characterToNfc
(which sets pendingExportCharacterId) was skipped if characterId was
null on first composition, making the HCE delete unreachable.
2026-06-24 15:40:19 +02:00
b13st 07315fe11b Delete character from app after successful HCE transfer to VitalWear watch
When sending a character to the VitalWear watch via HCE, the transfer
is atomic (single NFC interaction). The character was being left in the
app after transfer, allowing it to be cloned indefinitely.

Delete the character from the database immediately after sendCharacterToWatch
succeeds, matching the behavior of physical bracelet transfers which delete
the character once both write phases complete.
2026-06-24 15:29:58 +02:00
b13st 2e72b543f6 Fix special missions crash and NaN% stat display
- Fix crash when tapping a completed special mission: onClickCollect
  was ignoring the missionId passed by SpecialMissionsEntry and using
  selectedSpecialMissionId (-1 by default), causing Room to query id=-1
  on a non-nullable Flow which throws when no row exists.
- Fix NaN% in current phase win rate: the guard was checking
  totalBattlesLost==0 but dividing by currentPhaseBattles, producing
  0/0=NaN when total>0 but current phase has no battles yet.
- Guard against empty items list in clearSpecialMission to avoid
  NoSuchElementException from random() on an empty collection.
2026-06-24 15:24:54 +02:00
nacabaroandGitHub 81bfec5ac5 Merge pull request #55 from b13st/fix/vitalwear-hce-transfer
Fix VitalWear HCE transfer in both directions
2026-06-23 20:30:46 +00:00
nacabaroandGitHub 8ec98b9d39 Merge pull request #54 from shiki8826/main
Thank you very much
2026-06-23 20:30:04 +00:00
b13st e549fb4469 Fix VitalWear HCE transfer in both directions
- Detect ISO-DEP tags (VitalWear watch) vs NFC-A (physical bracelets)
- Watch->Phone: use VitalWearHceReaderClient + VitalWearCharacterImporter
- Phone->Watch: use VitalWearHceReaderClient + VitalWearCharacterExporter
- Add AppDatabase to ScanScreenControllerImpl for HCE import/export
- Extract buildCharacterProto() from VitalWearCharacterExporter
- Add JitPack repository to settings.gradle.kts
2026-06-23 13:44:26 +02:00
shiki8826 8d62437aae 日本語翻訳の修正及び追加項目の翻訳 2026-06-19 20:46:23 +09:00
8 changed files with 252 additions and 151 deletions
@@ -49,7 +49,8 @@ class MainActivity : ComponentActivity() {
application.container.dataStoreSecretsRepository.secretsFlow,
this,
this::registerActivityLifecycleListener,
this::unregisterActivityLifecycleListener
this::unregisterActivityLifecycleListener,
application.container.db,
)
val settingsScreenController = SettingsScreenControllerImpl(this)
val itemsScreenController = ItemsScreenControllerImpl(this)
@@ -45,11 +45,12 @@ class HomeScreenControllerImpl(
.clearSpecialMission(missionId)
if (missionStatus.status == SpecialMission.Status.COMPLETED) {
val randomItem = database
.itemDao()
.getAllItems()
.first()
.random()
val allItems = database.itemDao().getAllItems().first()
if (allItems.isEmpty()) {
onCleared(null, null)
return@launch
}
val randomItem = allItems.random()
val randomItemAmount = (Random.nextFloat() * 5).roundToInt()
@@ -142,7 +142,7 @@ fun VBDiMHomeScreen(
ItemDisplay(
icon = R.drawable.baseline_swords_24,
textValue = when {
activeMon.totalBattlesLost == 0 -> "0.00 %"
activeMon.currentPhaseBattlesWon + activeMon.currentPhaseBattlesLost == 0 -> "0.00 %"
else -> {
val battleWinPercentage =
activeMon.currentPhaseBattlesWon.toFloat() / (activeMon.currentPhaseBattlesWon + activeMon.currentPhaseBattlesLost).toFloat()
@@ -150,7 +150,7 @@ fun VBDiMHomeScreen(
Locale.getDefault(),
"%.2f",
battleWinPercentage * 100
) + " %" // Specify locale
) + " %"
}
},
definition = stringResource(R.string.home_vbdim_current_phase_win),
@@ -193,9 +193,9 @@ fun VBDiMHomeScreen(
onClickMission = { missionId ->
selectedSpecialMissionId = missionId
},
onClickCollect = {
onClickCollect = { missionId ->
homeScreenController
.clearSpecialMission(selectedSpecialMissionId, onClickCollect)
.clearSpecialMission(missionId, onClickCollect)
}
)
}
@@ -44,14 +44,8 @@ fun ScanScreen(
val context = LocalContext.current
LaunchedEffect(storageRepository) {
LaunchedEffect(characterId) {
withContext(Dispatchers.IO) {
/*
First check if there is a character sent through the navigation system
If there is not, that means we got here through the home screen nfc button
If we got here through the home screen, it does not hurt to check if there is
an active character.
*/
if (characterId != null && nfcCharacter == null) {
nfcCharacter = scanScreenController.characterToNfc(characterId)
}
@@ -3,6 +3,7 @@ package com.github.nacabaro.vbhelper.screens.scanScreen
import android.content.Intent
import android.nfc.NfcAdapter
import android.nfc.Tag
import android.nfc.tech.IsoDep
import android.nfc.tech.NfcA
import android.os.Bundle
import android.provider.Settings
@@ -15,12 +16,16 @@ import com.github.cfogrady.vbnfc.be.BENfcCharacter
import com.github.cfogrady.vbnfc.data.NfcCharacter
import com.github.cfogrady.vbnfc.vb.VBNfcCharacter
import com.github.nacabaro.vbhelper.ActivityLifecycleListener
import com.github.nacabaro.vbhelper.database.AppDatabase
import com.github.nacabaro.vbhelper.domain.card.Card
import com.github.nacabaro.vbhelper.screens.scanScreen.converters.FromNfcConverter
import com.github.nacabaro.vbhelper.screens.scanScreen.converters.ToNfcConverter
import com.github.nacabaro.vbhelper.source.VitalWearCharacterExporter
import com.github.nacabaro.vbhelper.source.VitalWearCharacterImporter
import com.github.nacabaro.vbhelper.source.getCryptographicTransformerMap
import com.github.nacabaro.vbhelper.source.isMissingSecrets
import com.github.nacabaro.vbhelper.source.proto.Secrets
import com.github.nacabaro.vbhelper.transfer.hce.VitalWearHceReaderClient
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.flow.Flow
import kotlinx.coroutines.flow.stateIn
@@ -32,8 +37,10 @@ class ScanScreenControllerImpl(
private val componentActivity: ComponentActivity,
private val registerActivityLifecycleListener: (String, ActivityLifecycleListener)->Unit,
private val unregisterActivityLifecycleListener: (String)->Unit,
private val database: AppDatabase,
): ScanScreenController {
private var lastScannedCharacter: NfcCharacter? = null
private var pendingExportCharacterId: Long? = null
private val nfcAdapter: NfcAdapter
init {
@@ -46,24 +53,46 @@ class ScanScreenControllerImpl(
}
override fun onClickRead(secrets: Secrets, onComplete: ()->Unit, onMultipleCards: (List<Card>) -> Unit) {
handleTag(secrets) { tagCommunicator ->
try {
val character = tagCommunicator.receiveCharacter()
val resultMessage = characterFromNfc(character) { cards, nfcCharacter ->
lastScannedCharacter = nfcCharacter
onMultipleCards(cards)
handleTag(
secrets,
handlerFunc = { tagCommunicator ->
try {
val character = tagCommunicator.receiveCharacter()
val resultMessage = characterFromNfc(character) { cards, nfcCharacter ->
lastScannedCharacter = nfcCharacter
onMultipleCards(cards)
}
onComplete.invoke()
resultMessage
} catch (e: Exception) {
Log.e("NFC_READ", "Error reading character from NFC", e)
componentActivity.runOnUiThread {
Toast.makeText(componentActivity, componentActivity.getString(R.string.scan_error_generic) + ": " + (e.message ?: e.javaClass.simpleName), Toast.LENGTH_LONG).show()
}
onComplete.invoke()
componentActivity.getString(R.string.scan_error_generic)
}
onComplete.invoke()
resultMessage
} catch (e: Exception) {
Log.e("NFC_READ", "Error reading character from NFC", e)
componentActivity.runOnUiThread {
Toast.makeText(componentActivity, componentActivity.getString(R.string.scan_error_generic) + ": " + (e.message ?: e.javaClass.simpleName), Toast.LENGTH_LONG).show()
},
hceHandler = { isoDep ->
try {
val client = VitalWearHceReaderClient(isoDep)
val character = client.receiveCharacterFromWatch()
val importer = VitalWearCharacterImporter(database)
val result = importer.importCharacter(character)
Log.i("NFC_READ", "VitalWear HCE import: ${result.message}")
componentActivity.runOnUiThread {
Toast.makeText(componentActivity, result.message, Toast.LENGTH_SHORT).show()
}
} catch (e: Exception) {
Log.e("NFC_READ", "Error reading character from VitalWear HCE", e)
componentActivity.runOnUiThread {
Toast.makeText(componentActivity, componentActivity.getString(R.string.scan_error_generic) + ": " + (e.message ?: e.javaClass.simpleName), Toast.LENGTH_LONG).show()
}
} finally {
onComplete()
}
onComplete.invoke()
componentActivity.getString(R.string.scan_error_generic)
}
}
)
}
override fun cancelRead() {
@@ -83,35 +112,53 @@ class ScanScreenControllerImpl(
unregisterActivityLifecycleListener.invoke(key)
}
// EXTRACTED DIRECTLY FROM EXAMPLE APP
private fun handleTag(secrets: Secrets, handlerFunc: (TagCommunicator)->String) {
private fun handleTag(
secrets: Secrets,
handlerFunc: (TagCommunicator) -> String,
hceHandler: ((IsoDep) -> Unit)? = null,
) {
if (!nfcAdapter.isEnabled) {
showWirelessSettings()
} else {
val options = Bundle()
// Work around for some broken Nfc firmware implementations that poll the card too fast
options.putInt(NfcAdapter.EXTRA_READER_PRESENCE_CHECK_DELAY, 250)
nfcAdapter.enableReaderMode(componentActivity, buildOnReadTag(secrets, handlerFunc), NfcAdapter.FLAG_READER_NFC_A or NfcAdapter.FLAG_READER_SKIP_NDEF_CHECK,
nfcAdapter.enableReaderMode(
componentActivity,
buildOnReadTag(secrets, handlerFunc, hceHandler),
NfcAdapter.FLAG_READER_NFC_A or NfcAdapter.FLAG_READER_SKIP_NDEF_CHECK,
options
)
}
}
// EXTRACTED DIRECTLY FROM EXAMPLE APP
private fun buildOnReadTag(secrets: Secrets, handlerFunc: (TagCommunicator)->String): (Tag)->Unit {
return { tag->
val nfcData = NfcA.get(tag)
if (nfcData == null) {
componentActivity.runOnUiThread {
Toast.makeText(componentActivity, componentActivity.getString(R.string.scan_tag_not_vb), Toast.LENGTH_SHORT).show()
}
}
nfcData.connect()
nfcData.use {
val tagCommunicator = TagCommunicator.getInstance(nfcData, secrets.getCryptographicTransformerMap())
val successText = handlerFunc(tagCommunicator)
componentActivity.runOnUiThread {
Toast.makeText(componentActivity, successText, Toast.LENGTH_SHORT).show()
private fun buildOnReadTag(
secrets: Secrets,
handlerFunc: (TagCommunicator) -> String,
hceHandler: ((IsoDep) -> Unit)? = null,
): (Tag) -> Unit {
return { tag ->
val isoDep = IsoDep.get(tag)
if (isoDep != null && hceHandler != null) {
// VitalWear watch via HCE / ISO-DEP
isoDep.connect()
isoDep.use { hceHandler(isoDep) }
} else {
// Physical Vital Bracelet via raw NFC-A
val nfcData = NfcA.get(tag)
if (nfcData == null) {
componentActivity.runOnUiThread {
Toast.makeText(componentActivity, componentActivity.getString(R.string.scan_tag_not_vb), Toast.LENGTH_SHORT).show()
}
} else {
nfcData.connect()
nfcData.use {
val tagCommunicator = TagCommunicator.getInstance(nfcData, secrets.getCryptographicTransformerMap())
val successText = handlerFunc(tagCommunicator)
componentActivity.runOnUiThread {
Toast.makeText(componentActivity, successText, Toast.LENGTH_SHORT).show()
}
}
}
}
}
@@ -132,24 +179,29 @@ class ScanScreenControllerImpl(
nfcCharacter: NfcCharacter,
onComplete: () -> Unit
) {
handleTag(secrets) { tagCommunicator ->
try {
if (nfcCharacter is VBNfcCharacter) {
Log.d("SendCharacter", "VBNfcCharacter")
val castNfcCharacter: VBNfcCharacter = nfcCharacter
tagCommunicator.sendCharacter(castNfcCharacter)
} else if (nfcCharacter is BENfcCharacter) {
Log.d("SendCharacter", "BENfcCharacter")
val castNfcCharacter: BENfcCharacter = nfcCharacter
tagCommunicator.sendCharacter(castNfcCharacter)
handleTag(
secrets,
handlerFunc = { tagCommunicator ->
try {
if (nfcCharacter is VBNfcCharacter) {
Log.d("SendCharacter", "VBNfcCharacter")
tagCommunicator.sendCharacter(nfcCharacter)
} else if (nfcCharacter is BENfcCharacter) {
Log.d("SendCharacter", "BENfcCharacter")
tagCommunicator.sendCharacter(nfcCharacter)
}
onComplete.invoke()
componentActivity.getString(R.string.scan_sent_character_success)
} catch (e: Throwable) {
Log.e("TAG", e.stackTraceToString())
componentActivity.getString(R.string.scan_error_generic)
}
onComplete.invoke()
componentActivity.getString(R.string.scan_sent_character_success)
} catch (e: Throwable) {
Log.e("TAG", e.stackTraceToString())
componentActivity.getString(R.string.scan_error_generic)
},
hceHandler = { _ ->
// Character was already sent in onClickCheckCard's HCE handler.
onComplete()
}
}
)
}
override fun onClickCheckCard(
@@ -157,11 +209,44 @@ class ScanScreenControllerImpl(
nfcCharacter: NfcCharacter,
onComplete: () -> Unit
) {
handleTag(secrets) { tagCommunicator ->
tagCommunicator.prepareDIMForCharacter(nfcCharacter.dimId)
onComplete.invoke()
componentActivity.getString(R.string.scan_sent_dim_success)
}
handleTag(
secrets,
handlerFunc = { tagCommunicator ->
tagCommunicator.prepareDIMForCharacter(nfcCharacter.dimId)
onComplete.invoke()
componentActivity.getString(R.string.scan_sent_dim_success)
},
hceHandler = { isoDep ->
// VitalWear watch: send the character proto directly via HCE.
val characterId = pendingExportCharacterId
if (characterId == null) {
Log.e("NFC_WRITE", "No pending character to send to VitalWear")
componentActivity.runOnUiThread {
Toast.makeText(componentActivity, componentActivity.getString(R.string.scan_error_generic), Toast.LENGTH_SHORT).show()
}
onComplete()
return@handleTag
}
try {
val proto = VitalWearCharacterExporter(componentActivity, database).buildCharacterProto(characterId)
val client = VitalWearHceReaderClient(isoDep)
client.sendCharacterToWatch(proto)
database.userCharacterDao().deleteCharacterById(characterId)
pendingExportCharacterId = null
Log.i("NFC_WRITE", "Character sent to VitalWear and deleted from app (id=$characterId)")
componentActivity.runOnUiThread {
Toast.makeText(componentActivity, componentActivity.getString(R.string.scan_sent_character_success), Toast.LENGTH_SHORT).show()
}
} catch (e: Exception) {
Log.e("NFC_WRITE", "Error sending character to VitalWear HCE", e)
componentActivity.runOnUiThread {
Toast.makeText(componentActivity, componentActivity.getString(R.string.scan_error_generic) + ": " + (e.message ?: e.javaClass.simpleName), Toast.LENGTH_LONG).show()
}
} finally {
onComplete()
}
}
)
}
// EXTRACTED DIRECTLY FROM EXAMPLE APP
@@ -181,10 +266,8 @@ class ScanScreenControllerImpl(
}
override suspend fun characterToNfc(characterId: Long): NfcCharacter {
val nfcGenerator = ToNfcConverter(
componentActivity = componentActivity
)
pendingExportCharacterId = characterId
val nfcGenerator = ToNfcConverter(componentActivity = componentActivity)
val character = nfcGenerator.characterToNfc(characterId)
Log.d("CharacterType", character.toString())
return character
@@ -15,52 +15,56 @@ class VitalWearCharacterExporter(
private val context: Context,
private val database: AppDatabase
) {
fun buildCharacterProto(characterId: Long): Character = runBlocking {
val characterWithSprites = database.userCharacterDao().getCharacterWithSprites(characterId)
val userCharacter = database.userCharacterDao().getCharacter(characterId)
val card = database.cardDao().getCardByCharacterIdSync(characterId)
?: error("Card not found for character $characterId")
val cardProgress = database.cardProgressDao().getCardProgressSync(card.id) ?: 0
Character.newBuilder()
.setCardId(card.cardId)
.setCardName(card.name)
.setCharacterStats(
Character.CharacterStats.newBuilder()
.setSlotId(database.userCharacterDao().getCharacterInfo(characterId).charaIndex)
.setVitals(characterWithSprites.vitalPoints)
.setTrainingTimeRemainingInSeconds(resolveTrainingSeconds(characterId, userCharacter.characterType))
.setTimeUntilNextTransformation(characterWithSprites.transformationCountdown.toLong() * 60L)
.setTrainedBp(resolveTrainedBp(characterId, userCharacter.characterType))
.setTrainedHp(resolveTrainedHp(characterId, userCharacter.characterType))
.setTrainedAp(resolveTrainedAp(characterId, userCharacter.characterType))
.setTrainedPp(characterWithSprites.trophies)
.setInjured(characterWithSprites.injuryStatus.name.lowercase().contains("inj"))
.setAccumulatedDailyInjuries(0)
.setTotalBattles(characterWithSprites.totalBattlesWon + characterWithSprites.totalBattlesLost)
.setCurrentPhaseBattles(characterWithSprites.currentPhaseBattlesWon + characterWithSprites.currentPhaseBattlesLost)
.setTotalWins(characterWithSprites.totalBattlesWon)
.setCurrentPhaseWins(characterWithSprites.currentPhaseBattlesWon)
.setMood(characterWithSprites.mood)
.build()
)
.setSettings(
Character.Settings.newBuilder()
.setTrainingInBackground(false)
.setAllowedBattles(Character.Settings.AllowedBattles.CARD_ONLY)
.build()
)
.putMaxAdventureCompletedByCard(card.name, (cardProgress - 1).coerceAtLeast(0))
.addAllTransformationHistory(
database.userCharacterDao().getTransformationHistoryForExport(characterId).map {
Character.TransformationEvent.newBuilder()
.setCardName(it.cardName)
.setPhase(0)
.setSlotId(it.monIndex)
.build()
}
)
.build()
}
fun buildShareIntent(characterId: Long): Intent {
return runBlocking {
val characterWithSprites = database.userCharacterDao().getCharacterWithSprites(characterId)
val userCharacter = database.userCharacterDao().getCharacter(characterId)
val card = database.cardDao().getCardByCharacterIdSync(characterId)
?: error("Card not found for character $characterId")
val cardProgress = database.cardProgressDao().getCardProgressSync(card.id) ?: 0
val proto = Character.newBuilder()
.setCardId(card.cardId)
.setCardName(card.name)
.setCharacterStats(
Character.CharacterStats.newBuilder()
.setSlotId(database.userCharacterDao().getCharacterInfo(characterId).charaIndex)
.setVitals(characterWithSprites.vitalPoints)
.setTrainingTimeRemainingInSeconds(resolveTrainingSeconds(characterId, userCharacter.characterType))
.setTimeUntilNextTransformation(characterWithSprites.transformationCountdown.toLong() * 60L)
.setTrainedBp(resolveTrainedBp(characterId, userCharacter.characterType))
.setTrainedHp(resolveTrainedHp(characterId, userCharacter.characterType))
.setTrainedAp(resolveTrainedAp(characterId, userCharacter.characterType))
.setTrainedPp(characterWithSprites.trophies)
.setInjured(characterWithSprites.injuryStatus.name.lowercase().contains("inj"))
.setAccumulatedDailyInjuries(0)
.setTotalBattles(characterWithSprites.totalBattlesWon + characterWithSprites.totalBattlesLost)
.setCurrentPhaseBattles(characterWithSprites.currentPhaseBattlesWon + characterWithSprites.currentPhaseBattlesLost)
.setTotalWins(characterWithSprites.totalBattlesWon)
.setCurrentPhaseWins(characterWithSprites.currentPhaseBattlesWon)
.setMood(characterWithSprites.mood)
.build()
)
.setSettings(
Character.Settings.newBuilder()
.setTrainingInBackground(false)
.setAllowedBattles(Character.Settings.AllowedBattles.CARD_ONLY)
.build()
)
.putMaxAdventureCompletedByCard(card.name, (cardProgress - 1).coerceAtLeast(0))
.addAllTransformationHistory(
database.userCharacterDao().getTransformationHistoryForExport(characterId).map {
Character.TransformationEvent.newBuilder()
.setCardName(it.cardName)
.setPhase(0)
.setSlotId(it.monIndex)
.build()
}
)
.build()
val proto = buildCharacterProto(characterId)
val exportDir = File(context.cacheDir, "exports").apply { mkdirs() }
val exportFile = File(exportDir, "vbhelper_character_$characterId.vitalwear")
+49 -32
View File
@@ -17,21 +17,21 @@
<string name="nav_adventure">アドベンチャー</string>
<string name="nav_credits">クレジット</string>
<string name="adventure_title">アドベンチャー</string>
<string name="adventure_empty_state">何もありません。</string>
<string name="adventure_empty_state">No Data</string>
<string name="home_title">VB Helper</string>
<string name="scan_secrets_not_imported">" APKの読み込みがされていません。設定から読み込をして下さい。 "</string>
<string name="scan_secrets_not_imported">"APKの読み込みがされていません。設定から読み込をして下さい。 "</string>
<string name="scan_title">デバイスをスキャン</string>
<string name="scan_sent_dim_success">DIMの転送に成功しました。</string>
<string name="scan_nfc_must_be_enabled">NFC機能を有効にして下さい。</string>
<string name="settings_title">設定</string>
<string name="scan_missing_secrets">必要なデータが不足しています。設定を開き、Vital ArenaのAPKを読み込んでください。</string>
<string name="scan_missing_secrets">Vital ArenaのAPKを読み込みして下さい。</string>
<string name="scan_sent_character_success">転送が成功しました。</string>
<string name="scan_error_generic">エラー</string>
<string name="settings_about_desc">このアプリについて</string>
<string name="settings_export_data_title">データベースの書き出し</string>
<string name="settings_export_data_desc">" データベースを書き出します。"</string>
<string name="settings_import_data_title">データベースの読み込み</string>
<string name="settings_import_data_desc">" データベースを読み込みます。"</string>
<string name="settings_export_data_title">データベースのエクスポート</string>
<string name="settings_export_data_desc">データベースの書き出しをします。</string>
<string name="settings_import_data_title">データベースのインポート</string>
<string name="settings_import_data_desc">データベースの読み込みをします。</string>
<string name="credits_title">クレジット</string>
<string name="battles_coming_soon">Coming soon</string>
<string name="cards_my_cards_title">カードリスト</string>
@@ -42,7 +42,7 @@
<string name="scan_vb_to_app">デバイスからアプリへ</string>
<string name="scan_app_to_vb">アプリからデバイスへ</string>
<string name="read_character_title">キャラクターを読み込みます。</string>
<string name="read_character_prepare_device">バイタルブレスを準備してください。</string>
<string name="read_character_prepare_device">デバイスを準備してください。</string>
<string name="read_character_go_to_connect">準備が出来たら転送を押してください。</string>
<string name="read_character_confirm">転送</string>
<string name="card_adventure_missions_title">アドベンチャーミッション</string>
@@ -54,31 +54,33 @@
<string name="storage_delete_character">削除</string>
<string name="storage_close">閉じる</string>
<string name="storage_character_image_description">キャラクター画像</string>
<string name="storage_send_to_watch">転送</string>
<string name="storage_send_to_watch">デバイスへ転送</string>
<string name="storage_send_to_vitalwear">VitalWearへ転送</string>
<string name="storage_send_to_vitalwear">VitalWearへ転送</string>
<string name="storage_set_active">選択</string>
<string name="storage_send_on_adventure">アドベンチャーへ出発</string>
<string name="scan_no_nfc_on_device">NFC機能が見つかりません。</string>
<string name="scan_tag_not_vb">検出されたタグはバイタルブレスでは使用出来ません。</string>
<string name="settings_section_nfc">NFC</string>
<string name="settings_section_dim_bem">DiM / BEm</string>
<string name="settings_section_nfc">NFC通信</string>
<string name="settings_section_dim_bem">DiM / BEm管理</string>
<string name="settings_section_data">データ管理</string>
<string name="settings_import_apk_title">アプリの読み込み</string>
<string name="settings_import_apk_desc">" Vital Arena 2.1.0のAPKファイルを読み込みします。"</string>
<string name="settings_import_card_title">カードの読み込み</string>
<string name="settings_import_apk_title">アプリのインポート</string>
<string name="settings_import_apk_desc">Vital Arena 2.1.0のAPKファイルを読み込みします。</string>
<string name="settings_import_card_title">カードのインポート</string>
<string name="settings_section_about">概要 / クレジット</string>
<string name="dex_chara_fusions_button">ジョグレス</string>
<string name="dex_chara_close_button">閉じる</string>
<string name="settings_import_card_desc">" Dim / BEm カードファイルを読み込みます。"</string>
<string name="settings_import_card_desc">Dim / BEm のデータファイルを読み込みします。</string>
<string name="settings_credits_title">クレジット</string>
<string name="settings_credits_desc">開発者について</string>
<string name="settings_about_title">概要</string>
<string name="beta_warning_message_main">" このアプリは現在アルファ版です。今後のアップデートにより保存されているデータの全てが削除される可能性がある為、大切なデータの保存はしないようにお願い致します。ご不便をおかけして申し訳ございません。 "</string>
<string name="beta_warning_message_compatibility">" このアプリはオリジナルのVBおよびVHで動作するようになりました。 "</string>
<string name="beta_warning_message_thanks">" ご理解とご協力に感謝いたします。\n 開発チーム一同"</string>
<string name="beta_warning_message_main">このアプリは現在開発中です。\n今後のアップデートにより、保存されているデータ全ての削除が必要になる場合があります。\nその為、大切なデータの保存には使用しないようお願い致します。\nご不便をおかけして申し訳ございません。</string>
<string name="beta_warning_message_compatibility">"このアプリはオリジナルのVBおよびVHで動作するようになりました。 "</string>
<string name="beta_warning_message_thanks">ご理解とご協力に感謝致します。\n開発チーム一同</string>
<string name="home_vbdim_vitals">バイタル</string>
<string name="home_adventure_mission_finished">" 1人のキャラクターがアドベンチャーミッションを完了しました。 "</string>
<string name="scan_secrets_not_initialized">" 初期化が出来ませんでした。もう一度試して下さい。 "</string>
<string name="home_special_mission_delete_main">現在の進捗状況が失われますが、本当にこのスペシャルミッションを削除しますか?</string>
<string name="home_adventure_mission_finished">"1人のキャラクターがアドベンチャーミッションを完了しました。 "</string>
<string name="scan_secrets_not_initialized">"初期化が出来ませんでした。もう一度試して下さい。 "</string>
<string name="home_special_mission_delete_main">現在の進捗状況が失われます。本当にこのミッションを削除しますか?</string>
<string name="home_special_mission_delete_dismiss">閉じる</string>
<string name="home_special_mission_delete_remove">削除</string>
<string name="item_dialog_use">アイテム使用</string>
@@ -90,25 +92,26 @@
<string name="obtained_item_you_also_got_credits">%1$d クレジットを獲得しました。</string>
<string name="obtained_item_dismiss">閉じる</string>
<string name="nav_dex">図鑑</string>
<string name="action_place_near_reader">バイタルブレス本体を近くに置いて下さい。</string>
<string name="credits_RedEyez_description">献身的なデバッグ作業を行って頂きました。</string>
<string name="action_place_near_reader">デバイスを近づけて下さい。</string>
<string name="action_cancel">キャンセル</string>
<string name="card_view_discovered_characters">解放済みキャラクター</string>
<string name="dex_chara_icon_description">キャラクターアイコン</string>
<string name="dex_chara_name_icon_description">名前</string>
<string name="credits_section_reverse_engineering">リバースエンジニアリング</string>
<string name="credits_section_reverse_engineering">プログラム解析</string>
<string name="credits_section_app_development">アプリケーション開発</string>
<string name="credits_cyanic_description">" ファームウェアの解析を行い、開発をサポートしてくれました。"</string>
<string name="credits_cfogrady_description">" vb-lib-nfc開発およびアプリの開発に協力して頂きました。"</string>
<string name="credits_nacabaro_description">" アプリの開発をしました。"</string>
<string name="credits_lightheel_description">" アプリのサーバー含む対戦機能を開発して頂きました。現在も開発を継続して頂いています。"</string>
<string name="credits_shvstrz_description">" アプリのアイコンデザインをして頂きました。"</string>
<string name="credits_cyanic_description">ファームウェアの解析を行い、開発をサポートしてくれました。</string>
<string name="credits_cfogrady_description">vb-lib-nfc開発および本アプリの開発に協力して頂きました。</string>
<string name="credits_nacabaro_description">本アプリの開発をしました。</string>
<string name="credits_lightheel_description">本アプリのサーバー含む対戦機能を開発して頂きました。現在も開発を継続して頂いています。</string>
<string name="credits_shvstrz_description">本アプリのアイコンデザインをして頂きました。</string>
<string name="write_card_title">カード情報書き込み中</string>
<string name="write_card_icon_description">カードアイコン</string>
<string name="write_card_device_ready">デバイスの準備をして下さい。</string>
<string name="write_card_required_card">%1$s カードが必要です。</string>
<string name="write_card_confirm">転送</string>
<string name="write_character_success">" カードの読み込みが完了しました。"</string>
<string name="write_character_wait_ready">" デバイスの準備をしてから確認を押して下さい。"</string>
<string name="write_character_success">カードの読み込みが完了しました。</string>
<string name="write_character_wait_ready">" デバイスの準備をしてから確認を押して下さい。"</string>
<string name="write_character_confirm">確認</string>
<string name="home_vbdim_trophies">トロフィー</string>
<string name="items_purchase_success">購入しました。</string>
@@ -119,10 +122,10 @@
<string name="dex_chara_stats">HP: %1$d, BP: %2$d, AP: %3$d</string>
<string name="dex_chara_stage_attribute_unknown">Stg: -, Atr: -</string>
<string name="dex_chara_stats_unknown">HP: -, BP: -, AP: -</string>
<string name="dex_chara_requirements">" Tr: %1$d; Bt: %2$d; Vr: %3$d; Wr: %4$d%%; Ct: %5$dh "</string>
<string name="dex_chara_requirements">\n Tr: %1$d; Bt: %2$d; Vr: %3$d; Wr: %4$d%%; Ct: %5$dh</string>
<string name="dex_chara_adventure_level">AdvLvl %1$d</string>
<string name="storage_my_characters_title">キャラクターリスト</string>
<string name="storage_nothing_to_see_here">表示するデータはありません。</string>
<string name="storage_nothing_to_see_here">No Data</string>
<string name="storage_in_adventure_toast">このキャラクターは冒険中です。</string>
<string name="home_vbdim_next_timer">次のタイマー</string>
<string name="home_vbdim_total_battle_win">総勝率 %</string>
@@ -143,4 +146,18 @@
<string name="special_mission_steps_progress">歩数 %1$d 歩</string>
<string name="special_mission_battles_progress">バトル %1$d 回</string>
<string name="special_mission_wins_progress">勝利 %1$d 回</string>
<string name="settings_companion_import_card_image_title">カードのインポート</string>
<string name="settings_companion_import_card_image_title">カードのインポート</string>
<string name="companion_validation_connect_vb">デバイスに接続</string>
<string name="companion_card_import_success">カードのインポートに成功しました。</string>
<string name="companion_firmware_no_watch">デバイスが見つかりません。</string>
<string name="companion_validation_insert_card">デバイスへカードを差し込んで下さい。</string>
<string name="companion_validation_success">データチェックが完了しました。</string>
<string name="companion_loading_select_firmware">ファームウェアファイルを選択</string>
<string name="companion_firmware_sent_success">ファームウェアの送信が完了しました。</string>
<string name="companion_logs_receive_failed">ログの受信に失敗しました。</string>
<string name="companion_logs_failed_request">ログの要求に失敗しました。</string>
<string name="companion_logs_warning">注意:ログの転送には時間がかかる場合があります。</string>
<string name="settings_companion_send_watch_logs_title">ログの送信</string>
<string name="companion_transfer_disabled_message">現在、転送は無効になっています。</string>
</resources>
+1
View File
@@ -17,6 +17,7 @@ dependencyResolutionManagement {
mavenLocal()
google()
mavenCentral()
maven { url = uri("https://jitpack.io") }
}
}