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- Started slowly implementing the original model. - Names are bitmaps, so we use that. - Sprites are stored in RoomDB as bitmap. - Can now import DiMs, need to implement BEms. - Can also view all the sprites for all the DiMs and now you can view DiMs individually (these two are temporary). Things to do next - Use the new model when uploading characters from the watch. - Figure out why my implementation of ABGR to BGRA isn't working (or something like that) - Improve data retrieval from the database, maybe using flows and properly implemented view models. As of now the interface is quite flickery. - Improve code that handles DiMs and BEms. As for bugs - Interface sometimes likes flickering a lot, need to figure out why - I cannot for the life of me create transparent bitmaps... help! - Something else I might be forgetting... Going to continue working in this branch.