Nacho 19fbed0ef2 More things!
- Started slowly implementing the original model.
- Names are bitmaps, so we use that.
- Sprites are stored in RoomDB as bitmap.
- Can now import DiMs, need to implement BEms.
- Can also view all the sprites for all the DiMs and now you can view DiMs individually (these two are temporary).

Things to do next
- Use the new model when uploading characters from the watch.
- Figure out why my implementation of ABGR to BGRA isn't working (or something like that)
- Improve data retrieval from the database, maybe using flows and properly implemented view models. As of now the interface is quite flickery.
- Improve code that handles DiMs and BEms.

As for bugs
- Interface sometimes likes flickering a lot, need to figure out why
- I cannot for the life of me create transparent bitmaps... help!
- Something else I might be forgetting...

Going to continue working in this branch.
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