186 Commits

Author SHA1 Message Date
lightheel
3f29d725ea Updated opponent list to show display name. 2026-03-06 15:16:43 -05:00
lightheel
977896d296 Merge bugfixes. 2026-03-06 12:20:28 -05:00
lightheel
654529c851 Merge remote-tracking branch 'upstream/main' 2026-03-06 10:56:32 -05:00
366f425539 Updated libraries
Moved library definitions to the catalog, and updated the catalog
2026-01-28 02:05:43 +01:00
37076a9bf0 VERSION UP 2026-01-25 20:00:55 +01:00
c990a495b7 Fix Special Missions a bit more
Now they should behave a bit better, and it will not allow the watch to have multiple missions of the same type, plus you can now delete special missions.
2026-01-25 19:58:03 +01:00
8815907563 Card icon in home screen
Together with character sprite
2026-01-25 17:35:54 +01:00
lightheel
566e2ec977 Battles now update wins/losses in room DB. 2026-01-21 22:53:42 -05:00
lightheel
65a7ccb221 Fixed resume battle max HP display bug. 2026-01-21 21:27:11 -05:00
lightheel
2201b7d0fe Setup resume/quit options if match gets disconnected before it finishes. 2026-01-21 20:23:51 -05:00
lightheel
a9c354ad8a Updated to use Long instead of Int on playerID. 2026-01-19 22:21:05 -05:00
lightheel
9365bc0215 API calls now use X-Session-Token. 2026-01-19 22:16:09 -05:00
lightheel
efa4bab144 Merge remote-tracking branch 'upstream/main' 2026-01-18 20:37:58 -05:00
jeffersoncarlospedroso
16fbfae0c2 feat(i18n): continue translation work 2025-12-11 22:38:43 +00:00
jeffersoncarlospedroso
0d174f1550 Add multilanguage support (i18n) initial implementation 2025-12-10 23:06:37 +00:00
lightheel
eb82c2afc1 Added BGM to battles. 2025-11-17 17:52:53 -05:00
lightheel
c774fd1536 Adjusted auth to not force login every time app is reopened. 2025-11-17 17:34:58 -05:00
lightheel
54b2905196 Changed to use small attack sprites instead of large. 2025-11-17 17:25:57 -05:00
lightheel
c4450296db Removed debugging logging. 2025-11-17 17:22:25 -05:00
lightheel
d1908d629a Fixed logout when swapping from screen orientation. 2025-11-17 16:52:07 -05:00
lightheel
67b56b3990 Reduced logging. 2025-11-17 16:37:59 -05:00
lightheel
b0c5d6375d Setup API calls to use User ID. 2025-11-17 15:06:42 -05:00
lightheel
29ff2805c3 Added NacaAuth for logging into Battles. 2025-11-17 14:31:18 -05:00
lightheel
b4d509aad9 Swapped from using internal app storage to android device storage. 2025-11-17 11:11:58 -05:00
lightheel
44c6382356 Merge remote-tracking branch 'upstream/main' 2025-11-17 10:26:59 -05:00
489e27b038 More things
- Active characters display different
- Adventure missions award credits (same as special missions)
- Clicking on about will open the github page
- Corrected from arean to arena
- Removed rename from the settings (it was not used)
2025-11-16 21:59:08 +00:00
6be167bbed Might be incomplete uhhh 2025-11-16 21:13:28 +01:00
dce186737d Other few things
- I changed more things to flows from the database
- Cleaned up the logic coming from the scan screen
- Added a delete button to a character. CAREFUL, IT HAS NO CONFIRMATION YET!
- Fixed a few things, now scanning is more stable and will fix the second whoops thing.
- Quick patch, should improve stability when writing to the watch
2025-11-16 01:34:31 +01:00
ffa6958a89 Few things
- Finished working with the card fusions
- Added the GUI part to access the data
- Cleaned up a bit of the code, separated a few things from the SettingsScreenControllerImpl.kt into separate classes.
- Removed a few LaunchedEffect in exchange of Flows (UI now updates automatically when an action happens)
2025-11-15 20:10:17 +01:00
3fa072ce1e Updated the store
- Items can now be purchased
- Changed settings to make use of flows/stateflows from the database, which update the screen in real time after any changes.
- Separated functions from files
2025-11-13 23:52:14 +01:00
lightheel
5ddb8f5da9 Battle screen now filters opponents automatically based on active Digimon's stage. 2025-10-19 13:32:41 -04:00
lightheel
0875b114d5 Fixed HP desync with battle. 2025-10-19 13:09:14 -04:00
lightheel
61daad459b Setup player API call to pull from active Digi. 2025-10-19 12:55:57 -04:00
lightheel
14e941031c Updated API to send charaID instead of character name for match setup. 2025-10-19 12:14:32 -04:00
lightheel
952fd5a871 Added scrollable button list for opponents of all stages. 2025-10-19 12:02:14 -04:00
lightheel
ac02205f76 Updated sprites to load from phone's internal storage. 2025-10-19 10:20:01 -04:00
Nacho
73c393df64 Fixed bug syncing watch adventure missions progress with the app 2025-09-14 00:34:05 +02:00
Nacho
7160eb792a Adventure Missions progress
- Viewing the adventure missions completed in a card is now possible.
2025-09-10 02:09:15 +02:00
lightheel
07983d9403
Merge branch 'nacabaro:main' into main 2025-09-05 11:42:43 -04:00
Nacho
cb9fe8e716 Merge remote-tracking branch 'origin/main' 2025-09-05 02:22:09 +02:00
Nacho
540766eefb VERSION UP 2025-09-05 02:21:47 +02:00
nacabaro
af2c852bac
Merge pull request #38 from nacabaro/vb/special_missions
Small fix related to special missions
2025-09-05 02:19:36 +02:00
Nacho
8dc5bbbdde Small fix related to special missions
- Now you can clear failed special missions. When a special mission fails, you will not get an item after clearing it.

- Huge note: I have not tested this fix, but it should work... At least that's what my intuition is telling me!

Jokes aside, this should work, but the home screen will not update. I should update this to make use of StateFlows and Flows to keep the home screen updated at all times.
2025-09-05 02:19:09 +02:00
Nacho
b827fdccbe Agarrate, que vienen curvas
- Importing more data from the card, this time it's to enhance the functionality of the dex. Things that I'm importing:
  - Tropies
  - Vitals
  - WinRate
  - Battles needed
  - Adventure level cleared
- This commit also includes displaying the data, modifying the relational model and modifying the underlying import functions.

- I've also changed the name from Character to CharacterData, since there is another class that is also called Character. I wanted to move it into the card package, since it's more related to Cards, while character is more designed for user raised characters.

- Another small addition was the ability to construct ImageBitmaps from the BitmapData.kt class. reduces code and makes it more simple, will refactor the old code to use this later on.

- Things I might do
  - Move out of the SettingsScreenControllerImpl.kt file all the card import stuff, since it's slowly growing a lot, and it could benefit from some independence
2025-09-05 02:08:44 +02:00
Nacho
1a6753d2aa Fixed date issues with TransformationHistory 2025-09-02 04:54:08 +02:00
lightheel
0add667ef8
Merge branch 'nacabaro:main' into vb_battle_client 2025-08-15 15:44:42 -04:00
lightheel
c122b71b46 Changed references to be correct. 2025-08-15 11:55:45 -04:00
Nacho
f8ec899335 Version up and credits 2025-08-09 12:59:01 +02:00
Nacho
b95edfa2a1 New icon 2025-08-09 12:55:38 +02:00
lightheel
5ed7d117f5 Fixed background scaling issues in landscape view. 2025-08-08 13:20:40 -04:00