Commit Graph
17 Commits
Author SHA1 Message Date
lightheel 3b762d6195 Updated battle loop. Started to fix attack animations. 2025-08-03 15:25:37 -04:00
lightheel 023af17b23 Updated BattleScreen to perform full battle loop with API calls. 2025-08-03 13:23:46 -04:00
lightheel 2901bcf0da Updated attack button to actually perform stage 1 API call. 2025-08-03 12:39:03 -04:00
lightheel 266658342a Fixed sprite sizing. 2025-08-03 12:14:24 -04:00
lightheel a4b159da45 Sprites now load correctly for Digimon and attacks. 2025-08-03 11:37:43 -04:00
lightheel fa8546f283 Updated file and sprite managers to use new file structure. 2025-08-03 11:29:40 -04:00
lightheel d86ee00109 Update .gitignore 2025-08-03 11:29:23 -04:00
lightheel 6c9d057917 Updated client for attack battle loop. 2025-08-02 07:49:43 -04:00
lightheel a044d24f5f Updated BattleScreen.kt. Now starts battle and allow clicking of first attack button. 2025-08-02 06:26:27 -04:00
lightheel 1d21155198 Create AttackSpriteManager.kt 2025-08-02 06:26:01 -04:00
lightheel 09ee139add Create BattleSpriteManager.kt 2025-08-02 06:25:59 -04:00
lightheel 8d9c507645 Create SpriteFileManager.kt 2025-08-02 06:25:57 -04:00
lightheel c947e2519c Create AttackSpriteImage.kt 2025-08-02 06:25:54 -04:00
lightheel 9bcbe85b7f Create SpriteImage.kt 2025-08-02 06:25:48 -04:00
lightheel a72718273c Added imports to remove build errors. Started added battle screens, logic, and animations. 2025-08-01 17:04:35 -04:00
lightheel bd0cc46398 Setup API calls for stage 0 on Digimon name button click. 2025-08-01 15:53:40 -04:00
lightheel a011ae39a4 First push on branch. 2025-08-01 15:42:37 -04:00