Commit Graph
7 Commits
Author SHA1 Message Date
b13st 931f730406 Fix double character deletion causing crash on HCE transfer to VitalWear
Character was deleted from the local DB both right after sendCharacterToWatch
and again in WritingScreen's completion callback. The second deletion failed
because the character no longer existed, causing the reported random crash
when sending back to the watch. Deletion is now handled only once, in
WritingScreen.
2026-07-01 15:04:26 +02:00
b13st 4eaf6cdf1b Fix double character deletion causing crash on HCE transfer to VitalWear
Character was deleted from the local DB both right after sendCharacterToWatch
and again in WritingScreen's completion callback. The second deletion failed
because the character no longer existed, causing the reported random crash
when sending back to the watch. Deletion is now handled only once, in
WritingScreen.
2026-07-01 15:00:56 +02:00
b13st 416b30f7a8 improving various visuals 2026-07-01 13:51:34 +02:00
b13st 05f04fdc49 Fix LaunchedEffect key so characterToNfc runs when active character loads
When launching the scan screen from the home button, characterId is
loaded asynchronously from the active character. The previous key
(storageRepository) never re-triggered the effect, so characterToNfc
(which sets pendingExportCharacterId) was skipped if characterId was
null on first composition, making the HCE delete unreachable.
2026-06-24 15:40:19 +02:00
b13st 07315fe11b Delete character from app after successful HCE transfer to VitalWear watch
When sending a character to the VitalWear watch via HCE, the transfer
is atomic (single NFC interaction). The character was being left in the
app after transfer, allowing it to be cloned indefinitely.

Delete the character from the database immediately after sendCharacterToWatch
succeeds, matching the behavior of physical bracelet transfers which delete
the character once both write phases complete.
2026-06-24 15:29:58 +02:00
b13st 2e72b543f6 Fix special missions crash and NaN% stat display
- Fix crash when tapping a completed special mission: onClickCollect
  was ignoring the missionId passed by SpecialMissionsEntry and using
  selectedSpecialMissionId (-1 by default), causing Room to query id=-1
  on a non-nullable Flow which throws when no row exists.
- Fix NaN% in current phase win rate: the guard was checking
  totalBattlesLost==0 but dividing by currentPhaseBattles, producing
  0/0=NaN when total>0 but current phase has no battles yet.
- Guard against empty items list in clearSpecialMission to avoid
  NoSuchElementException from random() on an empty collection.
2026-06-24 15:24:54 +02:00
b13st e549fb4469 Fix VitalWear HCE transfer in both directions
- Detect ISO-DEP tags (VitalWear watch) vs NFC-A (physical bracelets)
- Watch->Phone: use VitalWearHceReaderClient + VitalWearCharacterImporter
- Phone->Watch: use VitalWearHceReaderClient + VitalWearCharacterExporter
- Add AppDatabase to ScanScreenControllerImpl for HCE import/export
- Extract buildCharacterProto() from VitalWearCharacterExporter
- Add JitPack repository to settings.gradle.kts
2026-06-23 13:44:26 +02:00