163 Commits

Author SHA1 Message Date
lightheel
c122b71b46 Changed references to be correct. 2025-08-15 11:55:45 -04:00
lightheel
5ed7d117f5 Fixed background scaling issues in landscape view. 2025-08-08 13:20:40 -04:00
lightheel
16cd7abce8 Added multiple background sets for battle. 2025-08-08 12:37:32 -04:00
lightheel
6a6369ae9e Adjusted attack hit sprite location in landscape view. 2025-08-08 12:17:47 -04:00
lightheel
1bbaf66c24 Removed exit button from view until battle is over. 2025-08-08 09:24:30 -04:00
lightheel
ba03be808e Removed attack bar and button from player view. 2025-08-08 07:51:51 -04:00
lightheel
bb1c29bbb4 Moved sprites to load from external Android storage.
Setup landscape view for battle.
2025-08-08 07:44:36 -04:00
lightheel
f0760f9ed0 Added gray boxes around HP 2025-08-07 11:23:32 -04:00
lightheel
61a2439f84 Adjusted horizontal sprite shake timing to sync with attack hit. 2025-08-06 19:19:58 -04:00
lightheel
5bb9fe5209 Delayed damage text to show up when attack sprite hits. 2025-08-06 18:59:08 -04:00
lightheel
26fc0ced56 Adjusted hit effect timing. 2025-08-06 18:53:23 -04:00
lightheel
371a850d45 Offset idle animation so player/enemy Digimon aren't in sync. 2025-08-06 18:38:11 -04:00
lightheel
d833a89c17 Added hit sprites. 2025-08-06 18:03:03 -04:00
lightheel
28cb824bf3 Changed battle background to use all 3 layers. 2025-08-06 12:36:21 -04:00
lightheel
0a643053af Adjusted HP text color and size. 2025-08-06 12:21:30 -04:00
lightheel
5989f48355 Added battle background. 2025-08-06 11:51:37 -04:00
lightheel
de3d312a32 Fixed pop up damage timing and positioning. 2025-08-06 10:49:30 -04:00
lightheel
cd33d06ecf Added pop up damage number. 2025-08-06 10:25:26 -04:00
lightheel
6ea9946412 Attack sprites now shows on main battle screen. 2025-08-06 09:00:51 -04:00
lightheel
ec3058b511 Adjusted dodge trigger. 2025-08-05 20:03:50 -04:00
lightheel
26842d1b1b Reduced attack button size. 2025-08-05 19:55:36 -04:00
lightheel
b74b04cda9 Fixed sprite positioning on main screen. 2025-08-05 19:50:37 -04:00
lightheel
481c0b6d9a Adjusted BattlesScreen UI. 2025-08-05 19:42:41 -04:00
lightheel
a3bebcf290 Adjusted animation timings. 2025-08-05 19:42:31 -04:00
lightheel
b3cf823c3f Swapped to 3 panel battle. 2025-08-05 18:35:50 -04:00
lightheel
7843be7004 Fixed dodge animation. Sprites now move up then back to original location. 2025-08-05 17:35:44 -04:00
lightheel
f0f1d9830e Added dodge and attack hit animations. 2025-08-05 16:14:17 -04:00
lightheel
c404f4f436 Raised opponent HP bar. 2025-08-05 07:01:39 -04:00
lightheel
71ba5e0207 Fixed atk sprite import bug. Readjusted sprites to load from individual files instead of full spritesheets. 2025-08-05 06:54:55 -04:00
lightheel
fb09350825 Created sprite and animation tester menu. 2025-08-04 14:26:24 -04:00
lightheel
615fb85204 Added sprite test button to battle. 2025-08-04 14:13:26 -04:00
lightheel
3687ff2c21 Updated idle animation to use 2 sprites instead of just 1. 2025-08-04 13:26:39 -04:00
lightheel
c973030d9d Fixed animation mapping.
Was previously using _00, _01, _02, etc. number suffix at end of .json file.

Actual sprite index is stored as the m_Name field inside this file.
2025-08-04 13:23:04 -04:00
lightheel
9f7e452850 Added Digimon idle animation. 2025-08-04 13:00:16 -04:00
lightheel
37e5efa874 Started setting up sprite animations. 2025-08-04 12:57:35 -04:00
lightheel
c5cebd8213 Fixed bug where enemy attack was showing as player attack sprite for a moment before animation. 2025-08-04 12:21:41 -04:00
lightheel
cfa52bce9b Fixed enemy attack sprite positioning. 2025-08-04 12:14:29 -04:00
lightheel
acd990d32b Adjusted player attack sprite positioning. 2025-08-04 12:06:46 -04:00
lightheel
c8690152bc Fixed player attack sprite on enemy screen.
Was showing enemy attack sprite.
2025-08-04 12:02:41 -04:00
lightheel
eff2fadb55 Enemy attack sprite now shows on player screen. 2025-08-04 11:32:41 -04:00
lightheel
8f790eea41 Fixed player Digimon positioning. 2025-08-04 11:25:01 -04:00
lightheel
9d0e68fb8a Re-added missing UI pieces (HP bar, HP numbers, & exit button). 2025-08-04 11:22:22 -04:00
lightheel
31fab9dba4 Fixed damage application timing. 2025-08-04 11:13:01 -04:00
lightheel
7af8e00e6f Re-added missing exit button and health bars. 2025-08-04 11:02:51 -04:00
lightheel
4e12962c05 Fixed sprite naming bug. 2025-08-04 10:48:21 -04:00
lightheel
b3a4ced28d Commented out crit bar progress to stop log noise. 2025-08-04 10:48:06 -04:00
lightheel
d7b10b1ae8 Update BattlesScreen.kt 2025-08-04 10:04:30 -04:00
lightheel
942d843601 Create ArenaBattleSystem.kt 2025-08-04 10:04:05 -04:00
lightheel
3b762d6195 Updated battle loop. Started to fix attack animations. 2025-08-03 15:25:37 -04:00
lightheel
023af17b23 Updated BattleScreen to perform full battle loop with API calls. 2025-08-03 13:23:46 -04:00