mirror of
https://github.com/nacabaro/vbhelper.git
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a011ae39a4 |
@@ -10,3 +10,12 @@ app/src/main/res/values/keys.xml
|
||||
app/src/test/resources/com/github/nacabaro/vbhelper/source/com.bandai.vitalbraceletarena.apk
|
||||
|
||||
app/src/test/resources/com/github/nacabaro/vbhelper/source/classes.dex
|
||||
|
||||
app/src/main/java/com/github/nacabaro/vbhelper/battle/Battle_Sprites_Reference/
|
||||
|
||||
app/src/main/assets/battle_sprites
|
||||
app/src/main/assets/extracted_audio
|
||||
|
||||
API-ACR122USAM-2.01.pdf
|
||||
|
||||
build/
|
||||
|
||||
@@ -26,7 +26,7 @@ App also comes with a dex that will update every time a new character is added,
|
||||
|
||||
2. Once the files are extracted, look for an APK called `com.bandai.vitalbraceletarena.apk`. Copy it somewhere else, you will need it.
|
||||
|
||||
2. Install an APK release for VB Arena. You will find the releases [here](http://github.com/nacabaro/vbhelper/releases). Download the latest release and install its APK.
|
||||
2. Install an APK release for VB Helper. You will find the releases [here](http://github.com/nacabaro/vbhelper/releases). Download the latest release and install its APK.
|
||||
|
||||
Note, in the current stage of the project, you will have to delete the old application from your device. If the app keeps crashing after installing, clear application data and storage.
|
||||
|
||||
@@ -66,4 +66,4 @@ App also comes with a dex that will update every time a new character is added,
|
||||
|
||||
- `lightheel` for working on the online component in the application, both server and battle client.
|
||||
|
||||
- `shvstrz` for the app icon.
|
||||
- `shvstrz` for the app icon.
|
||||
|
||||
+36
-10
@@ -1,21 +1,23 @@
|
||||
import org.jetbrains.kotlin.gradle.dsl.JvmTarget
|
||||
|
||||
plugins {
|
||||
alias(libs.plugins.android.application)
|
||||
alias(libs.plugins.kotlin.android)
|
||||
alias(libs.plugins.kotlin.compose)
|
||||
id("com.google.devtools.ksp") version "2.0.21-1.0.27"
|
||||
id("com.google.devtools.ksp") version "2.3.2"
|
||||
id("com.google.protobuf")
|
||||
}
|
||||
|
||||
android {
|
||||
namespace = "com.github.nacabaro.vbhelper"
|
||||
compileSdk = 35
|
||||
compileSdk = 36
|
||||
|
||||
defaultConfig {
|
||||
applicationId = "com.github.nacabaro.vbhelper"
|
||||
minSdk = 28
|
||||
targetSdk = 35
|
||||
targetSdk = 36
|
||||
versionCode = 1
|
||||
versionName = "Alpha 0.6.1"
|
||||
versionName = "Alpha 0.6.3"
|
||||
|
||||
testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
|
||||
}
|
||||
@@ -33,9 +35,7 @@ android {
|
||||
sourceCompatibility = JavaVersion.VERSION_11
|
||||
targetCompatibility = JavaVersion.VERSION_11
|
||||
}
|
||||
kotlinOptions {
|
||||
jvmTarget = "11"
|
||||
}
|
||||
|
||||
buildFeatures {
|
||||
compose = true
|
||||
}
|
||||
@@ -45,6 +45,12 @@ android {
|
||||
}
|
||||
}
|
||||
|
||||
kotlin {
|
||||
compilerOptions {
|
||||
jvmTarget = JvmTarget.JVM_11
|
||||
}
|
||||
}
|
||||
|
||||
protobuf {
|
||||
protoc {
|
||||
artifact = "com.google.protobuf:protoc:4.27.0"
|
||||
@@ -68,10 +74,13 @@ dependencies {
|
||||
implementation(libs.androidx.room.runtime)
|
||||
implementation(libs.vb.nfc.reader)
|
||||
implementation(libs.dim.reader)
|
||||
ksp(libs.androidx.room.compiler)
|
||||
annotationProcessor(libs.androidx.room.compiler)
|
||||
implementation(libs.androidx.core.ktx)
|
||||
implementation("androidx.room:room-ktx:2.6.1")
|
||||
implementation(libs.androidx.room.ktx)
|
||||
implementation(libs.androidx.datastore.preferences)
|
||||
implementation(libs.androidx.navigation.compose)
|
||||
implementation(libs.material)
|
||||
implementation(libs.protobuf.javalite)
|
||||
implementation(libs.androidx.compose.material)
|
||||
implementation(libs.androidx.lifecycle.runtime.ktx)
|
||||
implementation(libs.androidx.activity.compose)
|
||||
implementation(platform(libs.androidx.compose.bom))
|
||||
@@ -80,11 +89,21 @@ dependencies {
|
||||
implementation(libs.androidx.ui.graphics)
|
||||
implementation(libs.androidx.ui.tooling.preview)
|
||||
implementation(libs.androidx.material3)
|
||||
implementation(libs.androidx.compose.material.icons.extended)
|
||||
|
||||
debugImplementation(libs.androidx.ui.tooling)
|
||||
debugImplementation(libs.androidx.ui.test.manifest)
|
||||
|
||||
testImplementation(libs.junit)
|
||||
|
||||
ksp(libs.androidx.room.compiler)
|
||||
annotationProcessor(libs.androidx.room.compiler)
|
||||
|
||||
androidTestImplementation(libs.androidx.junit)
|
||||
androidTestImplementation(libs.androidx.espresso.core)
|
||||
androidTestImplementation(platform(libs.androidx.compose.bom))
|
||||
androidTestImplementation(libs.androidx.ui.test.junit4)
|
||||
|
||||
debugImplementation(libs.androidx.ui.tooling)
|
||||
debugImplementation(libs.androidx.ui.test.manifest)
|
||||
implementation("androidx.navigation:navigation-compose:2.7.0")
|
||||
@@ -92,4 +111,11 @@ dependencies {
|
||||
implementation(libs.protobuf.javalite)
|
||||
implementation("androidx.compose.material:material")
|
||||
implementation("androidx.datastore:datastore-preferences:1.1.7")
|
||||
|
||||
implementation("com.squareup.retrofit2:retrofit:2.9.0")
|
||||
implementation("com.squareup.retrofit2:converter-gson:2.9.0")
|
||||
implementation("com.google.code.gson:gson:2.10.1")
|
||||
|
||||
// HTTP request logging
|
||||
implementation("com.squareup.okhttp3:logging-interceptor:4.11.0")
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -4,6 +4,11 @@
|
||||
|
||||
<uses-permission android:name="android.permission.NFC" />
|
||||
<uses-feature android:name="android.hardware.nfc" android:required="true" />
|
||||
<uses-permission android:name="android.permission.INTERNET" />
|
||||
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
|
||||
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
|
||||
<uses-permission android:name="android.permission.MANAGE_EXTERNAL_STORAGE"
|
||||
tools:ignore="ScopedStorage" />
|
||||
|
||||
<application
|
||||
android:name=".di.VBHelper"
|
||||
@@ -15,6 +20,7 @@
|
||||
android:roundIcon="@mipmap/ic_launcher_round"
|
||||
android:supportsRtl="true"
|
||||
android:theme="@style/Theme.VBHelper"
|
||||
android:usesCleartextTraffic="true"
|
||||
tools:targetApi="31">
|
||||
<activity
|
||||
android:name=".MainActivity"
|
||||
@@ -26,6 +32,19 @@
|
||||
|
||||
<category android:name="android.intent.category.LAUNCHER" />
|
||||
</intent-filter>
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.VIEW" />
|
||||
<category android:name="android.intent.category.DEFAULT" />
|
||||
<category android:name="android.intent.category.BROWSABLE" />
|
||||
<data android:scheme="vbhelper" android:host="auth" />
|
||||
</intent-filter>
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.VIEW" />
|
||||
<category android:name="android.intent.category.DEFAULT" />
|
||||
<category android:name="android.intent.category.BROWSABLE" />
|
||||
<data android:scheme="http" android:host="localhost" android:port="8080" android:pathPrefix="/authenticate" />
|
||||
<data android:scheme="http" android:host="127.0.0.1" android:port="8080" android:pathPrefix="/authenticate" />
|
||||
</intent-filter>
|
||||
</activity>
|
||||
</application>
|
||||
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
package com.github.nacabaro.vbhelper.battle
|
||||
|
||||
data class APIBattleCharacter(
|
||||
val name: String,
|
||||
val namekey: String,
|
||||
val charaId: String,
|
||||
val stage: Int,
|
||||
val attribute: Int,
|
||||
val baseHp: Int,
|
||||
val currentHp: Int,
|
||||
val baseBp: Float,
|
||||
val baseAp: Float,
|
||||
val displayName: String? = null
|
||||
)
|
||||
@@ -0,0 +1,82 @@
|
||||
package com.github.nacabaro.vbhelper.battle
|
||||
|
||||
import androidx.compose.foundation.Image
|
||||
import androidx.compose.runtime.*
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.graphics.asImageBitmap
|
||||
import androidx.compose.ui.layout.ContentScale
|
||||
import androidx.compose.ui.platform.LocalContext
|
||||
import kotlinx.coroutines.launch
|
||||
import kotlinx.coroutines.delay
|
||||
|
||||
@Composable
|
||||
fun AnimatedSpriteImage(
|
||||
characterId: String,
|
||||
animationType: DigimonAnimationType = DigimonAnimationType.IDLE,
|
||||
modifier: Modifier = Modifier,
|
||||
contentScale: ContentScale = ContentScale.Fit,
|
||||
reloadMappings: Boolean = false,
|
||||
animationOffset: Long = 0L // New parameter for offsetting animation timing
|
||||
) {
|
||||
val context = LocalContext.current
|
||||
val spriteManager = remember { IndividualSpriteManager(context) }
|
||||
|
||||
// Calculate frame offset based on animation offset
|
||||
// 750ms is the idle animation duration, so we calculate how many frames to offset
|
||||
val frameOffset = if (animationOffset > 0L) {
|
||||
// Convert time offset to frame offset (2 frames per cycle, 750ms per frame)
|
||||
((animationOffset / 750L) * 2).toInt()
|
||||
} else {
|
||||
0
|
||||
}
|
||||
|
||||
val animationStateMachine = remember { DigimonAnimationStateMachine(characterId, context, frameOffset, animationOffset) }
|
||||
val coroutineScope = rememberCoroutineScope()
|
||||
|
||||
var bitmap by remember { mutableStateOf<android.graphics.Bitmap?>(null) }
|
||||
|
||||
// Reload mappings when reloadMappings parameter changes
|
||||
LaunchedEffect(reloadMappings) {
|
||||
if (reloadMappings) {
|
||||
animationStateMachine.reloadMappings()
|
||||
}
|
||||
}
|
||||
|
||||
// Start the animation when the component is first created
|
||||
LaunchedEffect(characterId) {
|
||||
coroutineScope.launch {
|
||||
animationStateMachine.playIdleAnimation()
|
||||
}
|
||||
}
|
||||
|
||||
// Change animation when animationType changes
|
||||
LaunchedEffect(animationType) {
|
||||
coroutineScope.launch {
|
||||
if (animationType == DigimonAnimationType.IDLE) {
|
||||
animationStateMachine.playIdleAnimation()
|
||||
} else {
|
||||
animationStateMachine.playAnimation(animationType)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Update sprite when animation state changes
|
||||
LaunchedEffect(animationStateMachine.currentFrameNumber) {
|
||||
val frameNumber = animationStateMachine.getCurrentFrame()
|
||||
|
||||
bitmap = spriteManager.loadSpriteFrame(characterId, frameNumber)
|
||||
|
||||
if (bitmap == null) {
|
||||
println("Failed to load animated sprite frame: $frameNumber for character: $characterId")
|
||||
}
|
||||
}
|
||||
|
||||
bitmap?.let { bmp ->
|
||||
Image(
|
||||
bitmap = bmp.asImageBitmap(),
|
||||
contentDescription = "Animated Sprite: $characterId - ${animationStateMachine.currentAnimation}",
|
||||
modifier = modifier,
|
||||
contentScale = contentScale
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,385 @@
|
||||
package com.github.nacabaro.vbhelper.battle
|
||||
|
||||
import android.util.Log
|
||||
import androidx.compose.runtime.MutableState
|
||||
import androidx.compose.runtime.mutableStateOf
|
||||
import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.setValue
|
||||
import androidx.compose.runtime.State
|
||||
|
||||
class ArenaBattleSystem {
|
||||
companion object {
|
||||
private const val TAG = "ArenaBattleSystem"
|
||||
}
|
||||
|
||||
// Attack phases: 0=Idle, 1=Player attack on player screen, 2=Player attack on opponent screen,
|
||||
// 3=Opponent attack on opponent screen, 4=Opponent attack on player screen
|
||||
private var _attackPhase by mutableStateOf(0)
|
||||
val attackPhase: Int get() = _attackPhase
|
||||
|
||||
private var _attackProgress by mutableStateOf(0f)
|
||||
val attackProgress: Float get() = _attackProgress
|
||||
|
||||
private var _isPlayerAttacking by mutableStateOf(false)
|
||||
val isPlayerAttacking: Boolean get() = _isPlayerAttacking
|
||||
|
||||
private var _attackIsHit by mutableStateOf(false)
|
||||
val attackIsHit: Boolean get() = _attackIsHit
|
||||
|
||||
private var _isAttackButtonEnabled by mutableStateOf(true)
|
||||
val isAttackButtonEnabled: Boolean get() = _isAttackButtonEnabled
|
||||
|
||||
private var _currentView by mutableStateOf(0)
|
||||
val currentView: Int get() = _currentView
|
||||
|
||||
private var _playerHP by mutableStateOf(100f)
|
||||
val playerHP: Float get() = _playerHP
|
||||
|
||||
private var _opponentHP by mutableStateOf(100f)
|
||||
val opponentHP: Float get() = _opponentHP
|
||||
|
||||
private var _isBattleOver by mutableStateOf(false)
|
||||
val isBattleOver: Boolean get() = _isBattleOver
|
||||
|
||||
private var _critBarProgress by mutableStateOf(0)
|
||||
val critBarProgress: Int get() = _critBarProgress
|
||||
|
||||
// Dodge animation states
|
||||
private var _isDodging by mutableStateOf(false)
|
||||
val isDodging: Boolean get() = _isDodging
|
||||
|
||||
private var _dodgeProgress by mutableStateOf(0f)
|
||||
val dodgeProgress: Float get() = _dodgeProgress
|
||||
|
||||
private var _dodgeDirection by mutableStateOf(1f) // 1f = up, -1f = down
|
||||
val dodgeDirection: Float get() = _dodgeDirection
|
||||
|
||||
private var _isHit by mutableStateOf(false)
|
||||
val isHit: Boolean get() = _isHit
|
||||
|
||||
private var _hitProgress by mutableStateOf(0f)
|
||||
val hitProgress: Float get() = _hitProgress
|
||||
|
||||
// Separate states for player and opponent
|
||||
private var _isPlayerDodging by mutableStateOf(false)
|
||||
val isPlayerDodging: Boolean get() = _isPlayerDodging
|
||||
|
||||
private var _isOpponentDodging by mutableStateOf(false)
|
||||
val isOpponentDodging: Boolean get() = _isOpponentDodging
|
||||
|
||||
// Separate dodge progress and direction for player and opponent
|
||||
private var _playerDodgeProgress by mutableStateOf(0f)
|
||||
val playerDodgeProgress: Float get() = _playerDodgeProgress
|
||||
|
||||
private var _playerDodgeDirection by mutableStateOf(1f)
|
||||
val playerDodgeDirection: Float get() = _playerDodgeDirection
|
||||
|
||||
private var _opponentDodgeProgress by mutableStateOf(0f)
|
||||
val opponentDodgeProgress: Float get() = _opponentDodgeProgress
|
||||
|
||||
private var _opponentDodgeDirection by mutableStateOf(1f)
|
||||
val opponentDodgeDirection: Float get() = _opponentDodgeDirection
|
||||
|
||||
private var _isPlayerHit by mutableStateOf(false)
|
||||
val isPlayerHit: Boolean get() = _isPlayerHit
|
||||
|
||||
private var _isOpponentHit by mutableStateOf(false)
|
||||
val isOpponentHit: Boolean get() = _isOpponentHit
|
||||
|
||||
// Delayed hit states for SLEEP animation timing
|
||||
private var _isPlayerHitDelayed by mutableStateOf(false)
|
||||
val isPlayerHitDelayed: Boolean get() = _isPlayerHitDelayed
|
||||
|
||||
private var _isOpponentHitDelayed by mutableStateOf(false)
|
||||
val isOpponentHitDelayed: Boolean get() = _isOpponentHitDelayed
|
||||
|
||||
// Delayed shake states for shake animation timing
|
||||
private var _isPlayerShakeDelayed by mutableStateOf(false)
|
||||
val isPlayerShakeDelayed: Boolean get() = _isPlayerShakeDelayed
|
||||
|
||||
private var _isOpponentShakeDelayed by mutableStateOf(false)
|
||||
val isOpponentShakeDelayed: Boolean get() = _isOpponentShakeDelayed
|
||||
|
||||
// Counter-attack tracking
|
||||
private var _shouldCounterAttack by mutableStateOf(false)
|
||||
val shouldCounterAttack: Boolean get() = _shouldCounterAttack
|
||||
|
||||
private var _counterAttackIsHit by mutableStateOf(false)
|
||||
val counterAttackIsHit: Boolean get() = _counterAttackIsHit
|
||||
|
||||
// Separate tracking for opponent attack result
|
||||
private var _opponentAttackIsHit by mutableStateOf(false)
|
||||
val opponentAttackIsHit: Boolean get() = _opponentAttackIsHit
|
||||
|
||||
fun startPlayerAttack() {
|
||||
_attackPhase = 1
|
||||
_attackProgress = 0f
|
||||
_isPlayerAttacking = true
|
||||
_isAttackButtonEnabled = false
|
||||
_currentView = 0
|
||||
}
|
||||
|
||||
fun startOpponentAttack() {
|
||||
_attackPhase = 3
|
||||
_attackProgress = 0f
|
||||
_isPlayerAttacking = false
|
||||
_currentView = 1
|
||||
}
|
||||
|
||||
fun advanceAttackPhase() {
|
||||
_attackPhase++
|
||||
_attackProgress = 0f
|
||||
}
|
||||
|
||||
fun setAttackProgress(progress: Float) {
|
||||
_attackProgress = progress
|
||||
}
|
||||
|
||||
fun setAttackHitState(isHit: Boolean) {
|
||||
_attackIsHit = isHit
|
||||
}
|
||||
|
||||
fun switchToView(view: Int) {
|
||||
_currentView = view
|
||||
}
|
||||
|
||||
fun enableAttackButton() {
|
||||
_isAttackButtonEnabled = true
|
||||
}
|
||||
|
||||
fun applyDamage(isPlayer: Boolean, damage: Float) {
|
||||
if (isPlayer) {
|
||||
_playerHP = (_playerHP - damage).coerceAtLeast(0f)
|
||||
} else {
|
||||
_opponentHP = (_opponentHP - damage).coerceAtLeast(0f)
|
||||
}
|
||||
}
|
||||
|
||||
fun updateHPFromAPI(playerHP: Float, opponentHP: Float) {
|
||||
_playerHP = playerHP
|
||||
_opponentHP = opponentHP
|
||||
}
|
||||
|
||||
fun initializeHP(playerHP: Float, opponentHP: Float) {
|
||||
_playerHP = playerHP
|
||||
_opponentHP = opponentHP
|
||||
}
|
||||
|
||||
fun completeAttackAnimation(playerDamage: Float = 0f, opponentDamage: Float = 0f) {
|
||||
if (playerDamage > 0f) {
|
||||
applyDamage(true, playerDamage)
|
||||
}
|
||||
if (opponentDamage > 0f) {
|
||||
applyDamage(false, opponentDamage)
|
||||
}
|
||||
}
|
||||
|
||||
fun resetAttackState() {
|
||||
_attackPhase = 0
|
||||
_attackProgress = 0f
|
||||
_isPlayerAttacking = false
|
||||
_attackIsHit = false
|
||||
_currentView = 0
|
||||
_isDodging = false
|
||||
_dodgeProgress = 0f
|
||||
_dodgeDirection = 1f
|
||||
_isHit = false
|
||||
_hitProgress = 0f
|
||||
_isPlayerDodging = false
|
||||
_isOpponentDodging = false
|
||||
_playerDodgeProgress = 0f
|
||||
_playerDodgeDirection = 1f
|
||||
_opponentDodgeProgress = 0f
|
||||
_opponentDodgeDirection = 1f
|
||||
_isPlayerHit = false
|
||||
_isOpponentHit = false
|
||||
_isPlayerHitDelayed = false
|
||||
_isOpponentHitDelayed = false
|
||||
_isPlayerShakeDelayed = false
|
||||
_isOpponentShakeDelayed = false
|
||||
_shouldCounterAttack = false
|
||||
_counterAttackIsHit = false
|
||||
_opponentAttackIsHit = false
|
||||
}
|
||||
|
||||
fun checkBattleOver(): Boolean {
|
||||
return _playerHP <= 0f || _opponentHP <= 0f
|
||||
}
|
||||
|
||||
fun endBattle() {
|
||||
_isBattleOver = true
|
||||
}
|
||||
|
||||
fun updateCritBarProgress(progress: Int) {
|
||||
_critBarProgress = progress
|
||||
//Log.d(TAG, "Updated crit bar progress: $progress")
|
||||
}
|
||||
|
||||
// Dodge animation methods
|
||||
fun startDodge() {
|
||||
_isDodging = true
|
||||
_dodgeProgress = 0f
|
||||
_dodgeDirection = 1f // Start moving up
|
||||
}
|
||||
|
||||
fun setDodgeProgress(progress: Float) {
|
||||
_dodgeProgress = progress
|
||||
}
|
||||
|
||||
fun setDodgeDirection(direction: Float) {
|
||||
_dodgeDirection = direction
|
||||
}
|
||||
|
||||
fun endDodge() {
|
||||
_isDodging = false
|
||||
_dodgeProgress = 0f
|
||||
}
|
||||
|
||||
// Hit animation methods
|
||||
fun startHit() {
|
||||
_isHit = true
|
||||
_hitProgress = 0f
|
||||
}
|
||||
|
||||
fun setHitProgress(progress: Float) {
|
||||
_hitProgress = progress
|
||||
}
|
||||
|
||||
fun endHit() {
|
||||
_isHit = false
|
||||
_hitProgress = 0f
|
||||
}
|
||||
|
||||
// Player-specific dodge methods
|
||||
fun startPlayerDodge() {
|
||||
_isPlayerDodging = true
|
||||
_playerDodgeProgress = 0f
|
||||
_playerDodgeDirection = 1f
|
||||
}
|
||||
|
||||
fun endPlayerDodge() {
|
||||
_isPlayerDodging = false
|
||||
_playerDodgeProgress = 0f
|
||||
}
|
||||
|
||||
fun setPlayerDodgeProgress(progress: Float) {
|
||||
_playerDodgeProgress = progress
|
||||
}
|
||||
|
||||
fun setPlayerDodgeDirection(direction: Float) {
|
||||
_playerDodgeDirection = direction
|
||||
}
|
||||
|
||||
// Opponent-specific dodge methods
|
||||
fun startOpponentDodge() {
|
||||
_isOpponentDodging = true
|
||||
_opponentDodgeProgress = 0f
|
||||
_opponentDodgeDirection = 1f
|
||||
}
|
||||
|
||||
fun endOpponentDodge() {
|
||||
_isOpponentDodging = false
|
||||
_opponentDodgeProgress = 0f
|
||||
}
|
||||
|
||||
fun setOpponentDodgeProgress(progress: Float) {
|
||||
_opponentDodgeProgress = progress
|
||||
}
|
||||
|
||||
fun setOpponentDodgeDirection(direction: Float) {
|
||||
_opponentDodgeDirection = direction
|
||||
}
|
||||
|
||||
// Player-specific hit methods
|
||||
fun startPlayerHit() {
|
||||
_isPlayerHit = true
|
||||
_hitProgress = 0f
|
||||
}
|
||||
|
||||
fun startPlayerHitDelayed() {
|
||||
_isPlayerHitDelayed = true
|
||||
}
|
||||
|
||||
fun endPlayerHit() {
|
||||
_isPlayerHit = false
|
||||
_hitProgress = 0f
|
||||
}
|
||||
|
||||
fun endPlayerHitDelayed() {
|
||||
_isPlayerHitDelayed = false
|
||||
}
|
||||
|
||||
// Opponent-specific hit methods
|
||||
fun startOpponentHit() {
|
||||
_isOpponentHit = true
|
||||
_hitProgress = 0f
|
||||
}
|
||||
|
||||
fun startOpponentHitDelayed() {
|
||||
_isOpponentHitDelayed = true
|
||||
}
|
||||
|
||||
fun endOpponentHit() {
|
||||
_isOpponentHit = false
|
||||
_hitProgress = 0f
|
||||
}
|
||||
|
||||
fun endOpponentHitDelayed() {
|
||||
_isOpponentHitDelayed = false
|
||||
}
|
||||
|
||||
// Delayed shake methods
|
||||
fun startPlayerShakeDelayed() {
|
||||
_isPlayerShakeDelayed = true
|
||||
}
|
||||
|
||||
fun endPlayerShakeDelayed() {
|
||||
_isPlayerShakeDelayed = false
|
||||
}
|
||||
|
||||
fun startOpponentShakeDelayed() {
|
||||
_isOpponentShakeDelayed = true
|
||||
}
|
||||
|
||||
fun endOpponentShakeDelayed() {
|
||||
_isOpponentShakeDelayed = false
|
||||
}
|
||||
|
||||
// Combined method to handle attack result
|
||||
fun handleAttackResult(isHit: Boolean) {
|
||||
_attackIsHit = isHit
|
||||
if (isHit) {
|
||||
// Player attack hit - opponent gets hit
|
||||
startOpponentHit()
|
||||
} else {
|
||||
// Player attack missed - opponent dodges
|
||||
startOpponentDodge()
|
||||
}
|
||||
}
|
||||
|
||||
// Method to handle opponent attack result
|
||||
fun handleOpponentAttackResult(isHit: Boolean) {
|
||||
_opponentAttackIsHit = isHit
|
||||
if (isHit) {
|
||||
// Opponent attack hit - player gets hit
|
||||
startPlayerHit()
|
||||
} else {
|
||||
// Opponent attack missed - player dodges
|
||||
startPlayerDodge()
|
||||
}
|
||||
}
|
||||
|
||||
// Counter-attack methods
|
||||
fun setupCounterAttack(isHit: Boolean) {
|
||||
_shouldCounterAttack = true
|
||||
_counterAttackIsHit = isHit
|
||||
}
|
||||
|
||||
fun startCounterAttack() {
|
||||
_attackPhase = 3
|
||||
_attackProgress = 0f
|
||||
_isPlayerAttacking = false
|
||||
_currentView = 1
|
||||
_opponentAttackIsHit = _counterAttackIsHit
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,151 @@
|
||||
package com.github.nacabaro.vbhelper.battle
|
||||
|
||||
import android.content.Context
|
||||
import android.graphics.Bitmap
|
||||
import android.graphics.BitmapFactory
|
||||
import android.os.Environment
|
||||
import com.google.gson.Gson
|
||||
import java.io.File
|
||||
|
||||
data class CharacterData(
|
||||
val name: String,
|
||||
val charaId: String,
|
||||
val smalefilename: String,
|
||||
val laugeFileName: String
|
||||
)
|
||||
|
||||
data class CharacterDataResponse(
|
||||
val name: String,
|
||||
val type: String,
|
||||
val source_file: String,
|
||||
val collection: String,
|
||||
val unity_collection_id: String,
|
||||
val relative_path: String,
|
||||
val all_attributes: CharacterDataAttributes
|
||||
)
|
||||
|
||||
data class CharacterDataAttributes(
|
||||
val DataList: List<String>
|
||||
)
|
||||
|
||||
class AttackSpriteManager(private val context: Context) {
|
||||
private val gson = Gson()
|
||||
private val characterDataCache = mutableMapOf<String, CharacterData>()
|
||||
|
||||
// Get the external storage directory for attack sprites
|
||||
private fun getAttackTexturesBaseDir(): File {
|
||||
val externalDir = android.os.Environment.getExternalStorageDirectory()
|
||||
return File(externalDir, "VBHelper/battle_sprites/extracted_atksprites")
|
||||
}
|
||||
|
||||
fun getAttackSprite(characterId: String, isLarge: Boolean = false): Bitmap? {
|
||||
println("AttackSpriteManager: Getting attack sprite for characterId=$characterId, isLarge=$isLarge")
|
||||
try {
|
||||
// Get character data
|
||||
val characterData = getCharacterData(characterId) ?: return null
|
||||
// Determine which attack file to use
|
||||
val attackFileName = if (isLarge) {
|
||||
characterData.laugeFileName
|
||||
} else {
|
||||
characterData.smalefilename
|
||||
}
|
||||
|
||||
// Skip if no attack file
|
||||
if (attackFileName == "0") {
|
||||
println("AttackSpriteManager: Skipping attack file (filename is '0')")
|
||||
return null
|
||||
}
|
||||
|
||||
// Load the attack sprite from external storage
|
||||
val attackFile = File(getAttackTexturesBaseDir(), "$attackFileName.png")
|
||||
|
||||
return if (attackFile.exists()) {
|
||||
val bitmap = BitmapFactory.decodeFile(attackFile.absolutePath)
|
||||
bitmap
|
||||
} else {
|
||||
println("AttackSpriteManager: Attack file does not exist")
|
||||
null
|
||||
}
|
||||
} catch (e: Exception) {
|
||||
println("AttackSpriteManager: Exception occurred: ${e.message}")
|
||||
e.printStackTrace()
|
||||
return null
|
||||
}
|
||||
}
|
||||
|
||||
private fun getCharacterData(characterId: String): CharacterData? {
|
||||
// Check cache first
|
||||
if (characterDataCache.containsKey(characterId)) {
|
||||
return characterDataCache[characterId]
|
||||
}
|
||||
|
||||
try {
|
||||
// Load character data from JSON file in external storage
|
||||
val externalDir = android.os.Environment.getExternalStorageDirectory()
|
||||
val characterDataFile = File(externalDir, "VBHelper/battle_sprites/extracted_digimon_stats/character_data/CharacterData.json")
|
||||
|
||||
if (!characterDataFile.exists()) {
|
||||
println("AttackSpriteManager: Character data file does not exist, using default data")
|
||||
// For now, return a default character data
|
||||
val characterData = CharacterData(
|
||||
name = characterId,
|
||||
charaId = characterId,
|
||||
smalefilename = "atk_s_02", // Default small attack
|
||||
laugeFileName = "atk_l_04" // Default large attack
|
||||
)
|
||||
|
||||
characterDataCache[characterId] = characterData
|
||||
return characterData
|
||||
}
|
||||
|
||||
val jsonContent = characterDataFile.readText()
|
||||
|
||||
// Parse the JSON response
|
||||
val response = gson.fromJson(jsonContent, CharacterDataResponse::class.java)
|
||||
|
||||
// Search through the DataList for the matching characterId
|
||||
for (characterString in response.all_attributes.DataList) {
|
||||
// Extract charaId from the string format: "<UnknownObject<Character> id=0, charaId='dim000_mon03', ...>"
|
||||
val charaIdMatch = Regex("charaId='([^']+)'").find(characterString)
|
||||
if (charaIdMatch != null) {
|
||||
val foundCharaId = charaIdMatch.groupValues[1]
|
||||
if (foundCharaId == characterId) {
|
||||
// Extract smalefilename and laugeFileName
|
||||
val smallFileMatch = Regex("smalefilename='([^']+)'").find(characterString)
|
||||
val largeFileMatch = Regex("laugeFileName='([^']+)'").find(characterString)
|
||||
|
||||
val smallFileName = smallFileMatch?.groupValues?.get(1) ?: "0"
|
||||
val largeFileName = largeFileMatch?.groupValues?.get(1) ?: "0"
|
||||
|
||||
val characterData = CharacterData(
|
||||
name = characterId,
|
||||
charaId = characterId,
|
||||
smalefilename = smallFileName,
|
||||
laugeFileName = largeFileName
|
||||
)
|
||||
|
||||
characterDataCache[characterId] = characterData
|
||||
return characterData
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If character not found, return default data
|
||||
println("AttackSpriteManager: Character not found in JSON, using default data")
|
||||
val characterData = CharacterData(
|
||||
name = characterId,
|
||||
charaId = characterId,
|
||||
smalefilename = "atk_s_02", // Default small attack
|
||||
laugeFileName = "atk_l_04" // Default large attack
|
||||
)
|
||||
|
||||
characterDataCache[characterId] = characterData
|
||||
return characterData
|
||||
|
||||
} catch (e: Exception) {
|
||||
println("AttackSpriteManager: Exception in getCharacterData: ${e.message}")
|
||||
e.printStackTrace()
|
||||
return null
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
package com.github.nacabaro.vbhelper.battle
|
||||
|
||||
import okhttp3.Interceptor
|
||||
import okhttp3.Response
|
||||
|
||||
/**
|
||||
* OkHttp interceptor that adds Authorization header to API requests.
|
||||
* Skips adding header for auth endpoints.
|
||||
*/
|
||||
class AuthInterceptor(private val token: String) : Interceptor {
|
||||
override fun intercept(chain: Interceptor.Chain): Response {
|
||||
val originalRequest = chain.request()
|
||||
|
||||
// Skip adding auth header for auth endpoints
|
||||
if (originalRequest.url.encodedPath.startsWith("/api/auth")) {
|
||||
return chain.proceed(originalRequest)
|
||||
}
|
||||
|
||||
// Add authentication header for game endpoints
|
||||
// Use X-Session-Token header (preferred) or Authorization: Bearer
|
||||
val authenticatedRequest = originalRequest.newBuilder()
|
||||
.header("X-Session-Token", token)
|
||||
.build()
|
||||
|
||||
// Debug: Log which header is being used (first few chars of token for security)
|
||||
val tokenPreview = if (token.length > 8) "${token.take(4)}...${token.takeLast(4)}" else "***"
|
||||
println("AuthInterceptor: Adding X-Session-Token header (token: $tokenPreview)")
|
||||
|
||||
return chain.proceed(authenticatedRequest)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
package com.github.nacabaro.vbhelper.battle
|
||||
|
||||
import retrofit2.Call
|
||||
import retrofit2.http.Body
|
||||
import retrofit2.http.POST
|
||||
|
||||
interface AuthService {
|
||||
@POST("api/auth/validate")
|
||||
fun validate(@Body request: AuthenticateRequest): Call<AuthenticateResponse>
|
||||
|
||||
@POST("api/auth/login")
|
||||
fun login(@Body request: AuthenticateRequest): Call<AuthenticateResponse>
|
||||
}
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
package com.github.nacabaro.vbhelper.battle
|
||||
|
||||
data class AuthenticateRequest(
|
||||
val userToken: String
|
||||
)
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
package com.github.nacabaro.vbhelper.battle
|
||||
|
||||
data class AdditionalInfo(
|
||||
val avatar: String? = null,
|
||||
val id: Long? = null,
|
||||
val name: String? = null,
|
||||
val status: String? = null
|
||||
)
|
||||
|
||||
data class UserInfo(
|
||||
val userId: String? = null,
|
||||
val additionalInfo: AdditionalInfo? = null
|
||||
)
|
||||
|
||||
data class AuthenticateResponse(
|
||||
val success: Boolean,
|
||||
val message: String? = null,
|
||||
val userInfo: UserInfo? = null,
|
||||
val sessionToken: String? = null
|
||||
)
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
package com.github.nacabaro.vbhelper.battle
|
||||
|
||||
import android.content.Context
|
||||
import androidx.datastore.preferences.core.Preferences
|
||||
import androidx.datastore.preferences.preferencesDataStore
|
||||
import com.github.nacabaro.vbhelper.source.AuthRepository
|
||||
|
||||
private const val BATTLE_AUTH_PREFERENCES_NAME = "battle_auth_preferences"
|
||||
val Context.battleAuthStore: androidx.datastore.core.DataStore<Preferences> by preferencesDataStore(
|
||||
name = BATTLE_AUTH_PREFERENCES_NAME
|
||||
)
|
||||
|
||||
class BattleAuthContainer(private val context: Context) {
|
||||
val authRepository: AuthRepository = AuthRepository(context.battleAuthStore)
|
||||
}
|
||||
|
||||
@@ -0,0 +1,181 @@
|
||||
package com.github.nacabaro.vbhelper.battle
|
||||
|
||||
import android.content.Context
|
||||
import android.graphics.Bitmap
|
||||
import android.graphics.BitmapFactory
|
||||
import android.os.Environment
|
||||
import com.google.gson.Gson
|
||||
import java.io.File
|
||||
|
||||
data class SpriteMapping(
|
||||
val atlas_name: String,
|
||||
val atlas_file: String,
|
||||
val texture: TextureInfo,
|
||||
val sprites: List<String>
|
||||
)
|
||||
|
||||
data class TextureInfo(
|
||||
val name: String,
|
||||
val file: String,
|
||||
val path_id: Long
|
||||
)
|
||||
|
||||
data class SpriteData(
|
||||
val name: String,
|
||||
val atlas_name: String,
|
||||
val m_Name: String,
|
||||
val texture_rect: TextureRect
|
||||
)
|
||||
|
||||
data class TextureRect(
|
||||
val height: Float,
|
||||
val width: Float,
|
||||
val x: Float,
|
||||
val y: Float
|
||||
)
|
||||
|
||||
class BattleSpriteManager(private val context: Context) {
|
||||
private val gson = Gson()
|
||||
private val spriteCache = mutableMapOf<String, Bitmap>()
|
||||
|
||||
// Get the external storage directory for sprite files
|
||||
private fun getSpriteBaseDir(): File {
|
||||
val externalDir = android.os.Environment.getExternalStorageDirectory()
|
||||
return File(externalDir, "VBHelper/battle_sprites/extracted_assets")
|
||||
}
|
||||
|
||||
fun loadSprite(spriteName: String, atlasName: String): Bitmap? {
|
||||
val cacheKey = "${spriteName}_${atlasName}"
|
||||
|
||||
// Check cache first
|
||||
if (spriteCache.containsKey(cacheKey)) {
|
||||
return spriteCache[cacheKey]
|
||||
}
|
||||
|
||||
// Debug: Check if base directory exists
|
||||
val spriteBaseDir = getSpriteBaseDir()
|
||||
if (!spriteBaseDir.exists()) {
|
||||
println("Sprite base directory does not exist: ${spriteBaseDir.absolutePath}")
|
||||
return null
|
||||
}
|
||||
|
||||
println("Sprite base directory exists: ${spriteBaseDir.absolutePath}")
|
||||
println("Available directories: ${spriteBaseDir.listFiles()?.map { it.name }}")
|
||||
|
||||
try {
|
||||
// Load the PNG texture file directly using the atlas name
|
||||
val textureFile = File(spriteBaseDir, "extracted_textures/${atlasName}.png")
|
||||
|
||||
if (!textureFile.exists()) {
|
||||
println("Texture file not found: ${textureFile.absolutePath}")
|
||||
return null
|
||||
}
|
||||
|
||||
val fullBitmap = BitmapFactory.decodeFile(textureFile.absolutePath)
|
||||
if (fullBitmap == null) {
|
||||
println("Failed to decode texture file: ${textureFile.absolutePath}")
|
||||
return null
|
||||
}
|
||||
|
||||
// Load the specific sprite data file
|
||||
val spriteDataFile = File(spriteBaseDir, "sprites/${spriteName}.json")
|
||||
if (!spriteDataFile.exists()) {
|
||||
println("Sprite data file not found: ${spriteDataFile.absolutePath}")
|
||||
return null
|
||||
}
|
||||
|
||||
val spriteDataJson = spriteDataFile.readText()
|
||||
val spriteData = gson.fromJson(spriteDataJson, SpriteData::class.java)
|
||||
|
||||
// Debug: Print sprite coordinates
|
||||
println("Sprite coordinates: x=${spriteData.texture_rect.x}, y=${spriteData.texture_rect.y}, width=${spriteData.texture_rect.width}, height=${spriteData.texture_rect.height}")
|
||||
println("Texture dimensions: width=${fullBitmap.width}, height=${fullBitmap.height}")
|
||||
|
||||
// Calculate the correct Y coordinate (inverted coordinate system)
|
||||
val correctedY = fullBitmap.height - spriteData.texture_rect.y.toInt() - spriteData.texture_rect.height.toInt()
|
||||
|
||||
// Extract the sprite from the atlas using texture_rect coordinates
|
||||
val spriteBitmap = Bitmap.createBitmap(
|
||||
fullBitmap,
|
||||
spriteData.texture_rect.x.toInt(),
|
||||
correctedY,
|
||||
spriteData.texture_rect.width.toInt(),
|
||||
spriteData.texture_rect.height.toInt()
|
||||
)
|
||||
|
||||
// Ensure the bitmap is not scaled and has proper quality
|
||||
val finalBitmap = if (spriteBitmap.width != spriteData.texture_rect.width.toInt() ||
|
||||
spriteBitmap.height != spriteData.texture_rect.height.toInt()) {
|
||||
// If the bitmap was scaled during creation, create a new one with exact dimensions
|
||||
Bitmap.createScaledBitmap(spriteBitmap,
|
||||
spriteData.texture_rect.width.toInt(),
|
||||
spriteData.texture_rect.height.toInt(),
|
||||
false) // false = no filtering/interpolation
|
||||
} else {
|
||||
spriteBitmap
|
||||
}
|
||||
|
||||
println("Extracted sprite dimensions: ${finalBitmap.width}x${finalBitmap.height}")
|
||||
|
||||
// Cache the result
|
||||
spriteCache[cacheKey] = finalBitmap
|
||||
|
||||
return finalBitmap
|
||||
|
||||
} catch (e: Exception) {
|
||||
e.printStackTrace()
|
||||
return null
|
||||
}
|
||||
}
|
||||
|
||||
fun clearCache() {
|
||||
spriteCache.clear()
|
||||
}
|
||||
|
||||
// Helper method to get available sprites for an atlas
|
||||
fun getAvailableSprites(atlasName: String): List<String> {
|
||||
try {
|
||||
val spritesDir = File(getSpriteBaseDir(), "sprites")
|
||||
if (!spritesDir.exists()) {
|
||||
return emptyList()
|
||||
}
|
||||
|
||||
val spriteFiles = spritesDir.listFiles { file ->
|
||||
file.name.startsWith("${atlasName}_sprite_") && file.name.endsWith(".json")
|
||||
} ?: emptyArray()
|
||||
|
||||
return spriteFiles.map { file ->
|
||||
// Extract sprite number from filename (e.g., "dim000_mon01_sprite_00.json" -> "00")
|
||||
val spriteNumber = file.name.substringAfter("_sprite_").substringBefore(".json")
|
||||
spriteNumber
|
||||
}.sorted()
|
||||
|
||||
} catch (e: Exception) {
|
||||
e.printStackTrace()
|
||||
return emptyList()
|
||||
}
|
||||
}
|
||||
|
||||
// Helper method to get available atlases
|
||||
fun getAvailableAtlases(): List<String> {
|
||||
try {
|
||||
val texturesDir = File(getSpriteBaseDir(), "extracted_textures")
|
||||
if (!texturesDir.exists()) {
|
||||
return emptyList()
|
||||
}
|
||||
|
||||
val textureFiles = texturesDir.listFiles { file ->
|
||||
file.name.endsWith(".png")
|
||||
} ?: emptyArray()
|
||||
|
||||
return textureFiles.map { file ->
|
||||
// Extract atlas name from filename (e.g., "dim000_mon01.png" -> "dim000_mon01")
|
||||
file.name.substringBefore(".png")
|
||||
}.sorted()
|
||||
|
||||
} catch (e: Exception) {
|
||||
e.printStackTrace()
|
||||
return emptyList()
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,167 @@
|
||||
package com.github.nacabaro.vbhelper.battle
|
||||
|
||||
import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.mutableStateOf
|
||||
import androidx.compose.runtime.setValue
|
||||
import kotlinx.coroutines.delay
|
||||
import android.content.Context
|
||||
import java.io.File
|
||||
|
||||
enum class DigimonAnimationType {
|
||||
IDLE,
|
||||
IDLE2,
|
||||
WALK,
|
||||
WALK2,
|
||||
RUN,
|
||||
RUN2,
|
||||
WORKOUT,
|
||||
WORKOUT2,
|
||||
HAPPY,
|
||||
SLEEP,
|
||||
ATTACK,
|
||||
FLEE
|
||||
}
|
||||
|
||||
data class AnimationState(
|
||||
val type: DigimonAnimationType,
|
||||
val frameNumber: Int, // 1-12 for individual PNG files
|
||||
val duration: Long = 100L, // Duration in milliseconds
|
||||
val loop: Boolean = true
|
||||
)
|
||||
|
||||
class DigimonAnimationStateMachine(
|
||||
private val characterId: String,
|
||||
private val context: Context,
|
||||
private val initialFrameOffset: Int = 0, // New parameter for offsetting the starting frame
|
||||
private val timingOffset: Long = 0L // New parameter for offsetting the timing
|
||||
) {
|
||||
var currentAnimation by mutableStateOf<DigimonAnimationType>(DigimonAnimationType.IDLE)
|
||||
private set
|
||||
|
||||
var currentFrameNumber by mutableStateOf(1)
|
||||
private set
|
||||
|
||||
var isPlaying by mutableStateOf(false)
|
||||
private set
|
||||
|
||||
// Direct mapping of frame numbers (1-12) to animation types
|
||||
// This is based on the standard Digimon sprite frame order
|
||||
private val frameToAnimationType = mapOf(
|
||||
1 to DigimonAnimationType.IDLE,
|
||||
2 to DigimonAnimationType.IDLE2,
|
||||
3 to DigimonAnimationType.WALK,
|
||||
4 to DigimonAnimationType.WALK2,
|
||||
5 to DigimonAnimationType.RUN,
|
||||
6 to DigimonAnimationType.RUN2,
|
||||
7 to DigimonAnimationType.WORKOUT,
|
||||
8 to DigimonAnimationType.WORKOUT2,
|
||||
9 to DigimonAnimationType.HAPPY,
|
||||
10 to DigimonAnimationType.SLEEP,
|
||||
11 to DigimonAnimationType.ATTACK,
|
||||
12 to DigimonAnimationType.FLEE
|
||||
)
|
||||
|
||||
// Reverse mapping for getting frame numbers for each animation type
|
||||
private val animationTypeToFrames = frameToAnimationType.entries.groupBy({ it.value }, { it.key })
|
||||
|
||||
// Animation durations for each type
|
||||
private val animationDurations = mapOf(
|
||||
DigimonAnimationType.IDLE to 750L,
|
||||
DigimonAnimationType.IDLE2 to 750L,
|
||||
DigimonAnimationType.WALK to 200L,
|
||||
DigimonAnimationType.WALK2 to 200L,
|
||||
DigimonAnimationType.RUN to 150L,
|
||||
DigimonAnimationType.RUN2 to 150L,
|
||||
DigimonAnimationType.WORKOUT to 300L,
|
||||
DigimonAnimationType.WORKOUT2 to 300L,
|
||||
DigimonAnimationType.HAPPY to 400L,
|
||||
DigimonAnimationType.SLEEP to 1500L,
|
||||
DigimonAnimationType.ATTACK to 650L,
|
||||
DigimonAnimationType.FLEE to 150L
|
||||
)
|
||||
|
||||
/*
|
||||
init {
|
||||
println("Initialized DigimonAnimationStateMachine for character: $characterId with frame offset: $initialFrameOffset, timing offset: $timingOffset")
|
||||
println("Available animation types: ${animationTypeToFrames.keys}")
|
||||
}
|
||||
*/
|
||||
|
||||
suspend fun playAnimation(animationType: DigimonAnimationType) {
|
||||
if (currentAnimation == animationType && isPlaying) {
|
||||
return // Already playing this animation
|
||||
}
|
||||
|
||||
currentAnimation = animationType
|
||||
isPlaying = true
|
||||
|
||||
val frameNumbers = animationTypeToFrames[animationType] ?: listOf(1)
|
||||
val duration = animationDurations[animationType] ?: 100L
|
||||
|
||||
// For non-looping animations like ATTACK, play once and return to IDLE
|
||||
if (animationType == DigimonAnimationType.ATTACK) {
|
||||
currentFrameNumber = frameNumbers.firstOrNull() ?: 1
|
||||
delay(duration)
|
||||
playAnimation(DigimonAnimationType.IDLE)
|
||||
} else {
|
||||
// For looping animations, cycle through frames
|
||||
var frameIndex = 0
|
||||
while (isPlaying && currentAnimation == animationType) {
|
||||
val frameNumber = frameNumbers[frameIndex % frameNumbers.size]
|
||||
currentFrameNumber = frameNumber
|
||||
delay(duration)
|
||||
frameIndex++
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Special method for idle animation that cycles between IDLE and IDLE2
|
||||
suspend fun playIdleAnimation() {
|
||||
if (currentAnimation == DigimonAnimationType.IDLE && isPlaying) {
|
||||
return // Already playing idle animation
|
||||
}
|
||||
|
||||
currentAnimation = DigimonAnimationType.IDLE
|
||||
isPlaying = true
|
||||
|
||||
val idleFrames = animationTypeToFrames[DigimonAnimationType.IDLE] ?: listOf(1)
|
||||
val idle2Frames = animationTypeToFrames[DigimonAnimationType.IDLE2] ?: listOf(2)
|
||||
|
||||
// Combine frames for cycling idle animation
|
||||
val combinedFrames = (idleFrames + idle2Frames).distinct()
|
||||
|
||||
val duration = animationDurations[DigimonAnimationType.IDLE] ?: 500L
|
||||
|
||||
// Apply initial timing offset
|
||||
if (timingOffset > 0L) {
|
||||
delay(timingOffset)
|
||||
}
|
||||
|
||||
// Cycle through idle frames, starting from the offset
|
||||
var frameIndex = initialFrameOffset
|
||||
while (isPlaying && currentAnimation == DigimonAnimationType.IDLE) {
|
||||
val frameNumber = combinedFrames[frameIndex % combinedFrames.size]
|
||||
currentFrameNumber = frameNumber
|
||||
delay(duration)
|
||||
frameIndex++
|
||||
}
|
||||
}
|
||||
|
||||
fun stopAnimation() {
|
||||
isPlaying = false
|
||||
}
|
||||
|
||||
fun getCurrentFrame(): Int {
|
||||
return currentFrameNumber
|
||||
}
|
||||
|
||||
fun getCurrentCharacterId(): String {
|
||||
return characterId
|
||||
}
|
||||
|
||||
// Method to reload mappings (useful for testing)
|
||||
fun reloadMappings() {
|
||||
println("Reloading mappings for character: $characterId")
|
||||
// No need to reload since we use direct frame mapping
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,120 @@
|
||||
package com.github.nacabaro.vbhelper.battle
|
||||
|
||||
import androidx.compose.foundation.Image
|
||||
import androidx.compose.foundation.layout.Box
|
||||
import androidx.compose.foundation.layout.fillMaxSize
|
||||
import androidx.compose.foundation.layout.offset
|
||||
import androidx.compose.foundation.layout.size
|
||||
import androidx.compose.runtime.*
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.graphics.asImageBitmap
|
||||
import androidx.compose.ui.layout.ContentScale
|
||||
import androidx.compose.ui.platform.LocalContext
|
||||
import androidx.compose.ui.platform.LocalConfiguration
|
||||
import androidx.compose.ui.unit.dp
|
||||
import kotlinx.coroutines.delay
|
||||
import kotlinx.coroutines.launch
|
||||
|
||||
@Composable
|
||||
fun HitEffectOverlay(
|
||||
isVisible: Boolean,
|
||||
modifier: Modifier = Modifier,
|
||||
isPlayerScreen: Boolean = false,
|
||||
onAnimationComplete: () -> Unit = {}
|
||||
) {
|
||||
if (!isVisible) return
|
||||
|
||||
val context = LocalContext.current
|
||||
val configuration = LocalConfiguration.current
|
||||
val isLandscapeMode = configuration.orientation == android.content.res.Configuration.ORIENTATION_LANDSCAPE
|
||||
val hitEffectManager = remember { HitEffectSpriteManager(context) }
|
||||
val coroutineScope = rememberCoroutineScope()
|
||||
|
||||
var currentFrame by remember { mutableStateOf(0) }
|
||||
var currentSprite by remember { mutableStateOf<android.graphics.Bitmap?>(null) }
|
||||
var animationProgress by remember { mutableStateOf(0f) }
|
||||
var scale by remember { mutableStateOf(0.5f) }
|
||||
var alpha by remember { mutableStateOf(1f) }
|
||||
|
||||
LaunchedEffect(isVisible) {
|
||||
if (isVisible) {
|
||||
|
||||
// Add delay before starting hit effect animation
|
||||
delay(400) // Increased from 200ms to 400ms delay before hit effect appears
|
||||
|
||||
// Randomly choose between hit_01, hit_02, and hit_02_white
|
||||
val hitSpriteName = when (kotlin.random.Random.nextInt(3)) {
|
||||
0 -> "hit_01"
|
||||
1 -> "hit_02"
|
||||
else -> "hit_02_white"
|
||||
}
|
||||
currentSprite = hitEffectManager.loadHitSprite(hitSpriteName)
|
||||
|
||||
if (currentSprite != null) {
|
||||
// Animate the hit effect
|
||||
animationProgress = 0f
|
||||
scale = 0.5f
|
||||
alpha = 1f
|
||||
|
||||
// Scale up animation - slowed down
|
||||
while (scale < 1.2f) {
|
||||
scale += 0.05f // Reduced from 0.1f to 0.05f
|
||||
delay(32) // Increased from 16ms to 32ms
|
||||
}
|
||||
|
||||
// Hold for a moment - increased duration
|
||||
delay(300) // Increased from 100ms to 300ms
|
||||
|
||||
// Fade out - slowed down
|
||||
while (alpha > 0f) {
|
||||
alpha -= 0.03f // Reduced from 0.05f to 0.03f
|
||||
delay(32) // Increased from 16ms to 32ms
|
||||
}
|
||||
|
||||
println("DEBUG: Hit effect animation completed")
|
||||
onAnimationComplete()
|
||||
} else {
|
||||
println("DEBUG: Failed to load hit sprite")
|
||||
onAnimationComplete()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
currentSprite?.let { sprite ->
|
||||
Box(
|
||||
modifier = modifier.fillMaxSize(),
|
||||
contentAlignment = Alignment.Center
|
||||
) {
|
||||
Image(
|
||||
bitmap = sprite.asImageBitmap(),
|
||||
contentDescription = "Hit Effect",
|
||||
modifier = Modifier
|
||||
.size((sprite.width * scale).dp, (sprite.height * scale).dp)
|
||||
.offset(
|
||||
x = if (isPlayerScreen) {
|
||||
// On player screen, position further to the left
|
||||
if (isLandscapeMode) {
|
||||
// In landscape mode, move even further left for player screen
|
||||
(-sprite.width * scale / 2 - 300).dp
|
||||
} else {
|
||||
// In portrait mode, use original positioning
|
||||
(-sprite.width * scale / 2 - 100).dp
|
||||
}
|
||||
} else {
|
||||
// On enemy screen, position further to the right
|
||||
if (isLandscapeMode) {
|
||||
// In landscape mode, move even further right for enemy screen
|
||||
(-sprite.width * scale / 2 + 350).dp
|
||||
} else {
|
||||
// In portrait mode, use original positioning
|
||||
(-sprite.width * scale / 2 + 150).dp
|
||||
}
|
||||
},
|
||||
y = (-sprite.height * scale / 2 + 40).dp // Position lower on screen (was -60, now +40)
|
||||
),
|
||||
contentScale = ContentScale.Fit
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,172 @@
|
||||
package com.github.nacabaro.vbhelper.battle
|
||||
|
||||
import android.content.Context
|
||||
import android.graphics.Bitmap
|
||||
import android.graphics.BitmapFactory
|
||||
import android.graphics.Rect
|
||||
import android.os.Environment
|
||||
import java.io.File
|
||||
|
||||
class HitEffectSpriteManager(private val context: Context) {
|
||||
private val spriteCache = mutableMapOf<String, Bitmap>()
|
||||
|
||||
// Get the external storage directory for hit effect sprites
|
||||
private fun getHitSpritesDir(): File {
|
||||
val externalDir = android.os.Environment.getExternalStorageDirectory()
|
||||
return File(externalDir, "VBHelper/battle_sprites/extracted_hit_sprites")
|
||||
}
|
||||
|
||||
/**
|
||||
* Load a hit sprite (hit_01.png, hit_02.png, hit_02_white.png)
|
||||
* @param spriteName The sprite name (e.g., "hit_01", "hit_02", "hit_02_white")
|
||||
* @return Bitmap of the hit sprite, or null if not found
|
||||
*/
|
||||
fun loadHitSprite(spriteName: String): Bitmap? {
|
||||
val cacheKey = "hit_$spriteName"
|
||||
|
||||
// Check cache first
|
||||
if (spriteCache.containsKey(cacheKey)) {
|
||||
return spriteCache[cacheKey]
|
||||
}
|
||||
|
||||
try {
|
||||
val hitSpritesDir = getHitSpritesDir()
|
||||
val spriteFile = File(hitSpritesDir, "$spriteName.png")
|
||||
|
||||
if (!spriteFile.exists()) {
|
||||
println("Hit sprite file not found: ${spriteFile.absolutePath}")
|
||||
return null
|
||||
}
|
||||
|
||||
val bitmap = BitmapFactory.decodeFile(spriteFile.absolutePath)
|
||||
if (bitmap == null) {
|
||||
println("Failed to decode hit sprite file: ${spriteFile.absolutePath}")
|
||||
return null
|
||||
}
|
||||
|
||||
// Cache the result
|
||||
spriteCache[cacheKey] = bitmap
|
||||
|
||||
return bitmap
|
||||
|
||||
} catch (e: Exception) {
|
||||
println("Error loading hit sprite: ${e.message}")
|
||||
e.printStackTrace()
|
||||
return null
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Load a damage effect sprite from spritesheet
|
||||
* @param spritesheetName The spritesheet name (e.g., "dmg_ef1", "dmg_ef2")
|
||||
* @param frameIndex The frame index (0-3 for dmg_ef1 and dmg_ef2, 0 for dmg_ef3)
|
||||
* @return Bitmap of the damage effect frame, or null if not found
|
||||
*/
|
||||
fun loadDamageEffectSprite(spritesheetName: String, frameIndex: Int = 0): Bitmap? {
|
||||
val cacheKey = "dmg_${spritesheetName}_frame_${frameIndex}"
|
||||
|
||||
// Check cache first
|
||||
if (spriteCache.containsKey(cacheKey)) {
|
||||
return spriteCache[cacheKey]
|
||||
}
|
||||
|
||||
try {
|
||||
val spritesheetFile = File(getHitSpritesDir(), "$spritesheetName.png")
|
||||
|
||||
if (!spritesheetFile.exists()) {
|
||||
println("Damage effect spritesheet not found: ${spritesheetFile.absolutePath}")
|
||||
return null
|
||||
}
|
||||
|
||||
val spritesheet = BitmapFactory.decodeFile(spritesheetFile.absolutePath)
|
||||
if (spritesheet == null) {
|
||||
println("Failed to decode damage effect spritesheet: ${spritesheetFile.absolutePath}")
|
||||
return null
|
||||
}
|
||||
|
||||
// Extract frame from spritesheet
|
||||
val frameBitmap = when (spritesheetName) {
|
||||
"dmg_ef1", "dmg_ef2" -> {
|
||||
// These are 2x2 spritesheets (4 frames)
|
||||
val frameWidth = spritesheet.width / 2
|
||||
val frameHeight = spritesheet.height / 2
|
||||
val row = frameIndex / 2
|
||||
val col = frameIndex % 2
|
||||
val x = col * frameWidth
|
||||
val y = row * frameHeight
|
||||
Bitmap.createBitmap(spritesheet, x, y, frameWidth, frameHeight)
|
||||
}
|
||||
"dmg_ef3" -> {
|
||||
// This is a single sprite
|
||||
spritesheet
|
||||
}
|
||||
else -> {
|
||||
println("Unknown spritesheet name: $spritesheetName")
|
||||
return null
|
||||
}
|
||||
}
|
||||
|
||||
println("Successfully loaded damage effect frame: $spritesheetName frame $frameIndex (${frameBitmap.width}x${frameBitmap.height})")
|
||||
|
||||
// Cache the result
|
||||
spriteCache[cacheKey] = frameBitmap
|
||||
|
||||
return frameBitmap
|
||||
|
||||
} catch (e: Exception) {
|
||||
println("Error loading damage effect sprite: ${e.message}")
|
||||
e.printStackTrace()
|
||||
return null
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get all available hit sprites
|
||||
* @return List of hit sprite names (without .png extension)
|
||||
*/
|
||||
fun getAvailableHitSprites(): List<String> {
|
||||
val hitSpritesDir = getHitSpritesDir()
|
||||
|
||||
if (!hitSpritesDir.exists()) {
|
||||
return emptyList()
|
||||
}
|
||||
|
||||
return hitSpritesDir.listFiles { file ->
|
||||
file.name.startsWith("hit_") && file.name.endsWith(".png")
|
||||
}?.map { file ->
|
||||
file.name.substringBefore(".png")
|
||||
}?.sorted() ?: emptyList()
|
||||
}
|
||||
|
||||
/**
|
||||
* Get available damage effect spritesheet names
|
||||
* @return List of available damage effect spritesheet names
|
||||
*/
|
||||
fun getAvailableDamageEffectSpritesheets(): List<String> {
|
||||
try {
|
||||
if (!getHitSpritesDir().exists()) {
|
||||
return emptyList()
|
||||
}
|
||||
|
||||
val dmgFiles = getHitSpritesDir().listFiles { file ->
|
||||
file.name.startsWith("dmg_ef") && file.name.endsWith(".png")
|
||||
} ?: emptyArray()
|
||||
|
||||
return dmgFiles.map { file ->
|
||||
file.name.substringBefore(".png")
|
||||
}.sorted()
|
||||
|
||||
} catch (e: Exception) {
|
||||
println("Error getting available damage effect spritesheets: ${e.message}")
|
||||
e.printStackTrace()
|
||||
return emptyList()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Clear the sprite cache
|
||||
*/
|
||||
fun clearCache() {
|
||||
spriteCache.clear()
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,132 @@
|
||||
package com.github.nacabaro.vbhelper.battle
|
||||
|
||||
import android.content.Context
|
||||
import android.graphics.Bitmap
|
||||
import android.graphics.BitmapFactory
|
||||
import android.os.Environment
|
||||
import java.io.File
|
||||
|
||||
class IndividualSpriteManager(private val context: Context) {
|
||||
private val spriteCache = mutableMapOf<String, Bitmap>()
|
||||
|
||||
// Get the external storage directory for sprite files
|
||||
private fun getSpriteBaseDir(): File {
|
||||
val externalDir = android.os.Environment.getExternalStorageDirectory()
|
||||
return File(externalDir, "VBHelper/battle_sprites/extracted_assets/sprites")
|
||||
}
|
||||
|
||||
/**
|
||||
* Load a specific sprite frame for a character
|
||||
* @param characterId The character ID (e.g., "dim012_mon03")
|
||||
* @param frameNumber The frame number (1-12)
|
||||
* @return Bitmap of the sprite frame, or null if not found
|
||||
*/
|
||||
fun loadSpriteFrame(characterId: String, frameNumber: Int): Bitmap? {
|
||||
val cacheKey = "${characterId}_frame_${frameNumber}"
|
||||
|
||||
// Check cache first
|
||||
if (spriteCache.containsKey(cacheKey)) {
|
||||
return spriteCache[cacheKey]
|
||||
}
|
||||
|
||||
// Debug: Check if base directory exists
|
||||
val spriteBaseDir = getSpriteBaseDir()
|
||||
if (!spriteBaseDir.exists()) {
|
||||
println("Sprite base directory does not exist: ${spriteBaseDir.absolutePath}")
|
||||
return null
|
||||
}
|
||||
|
||||
try {
|
||||
// Construct the sprite file path
|
||||
val spriteFileName = "${characterId}_${String.format("%02d", frameNumber)}.png"
|
||||
val spriteFile = File(spriteBaseDir, "$characterId/$spriteFileName")
|
||||
|
||||
if (!spriteFile.exists()) {
|
||||
println("Sprite file not found: ${spriteFile.absolutePath}")
|
||||
return null
|
||||
}
|
||||
|
||||
// Load the PNG file directly
|
||||
val bitmap = BitmapFactory.decodeFile(spriteFile.absolutePath)
|
||||
if (bitmap == null) {
|
||||
println("Failed to decode sprite file: ${spriteFile.absolutePath}")
|
||||
return null
|
||||
}
|
||||
|
||||
// Cache the result
|
||||
spriteCache[cacheKey] = bitmap
|
||||
|
||||
return bitmap
|
||||
|
||||
} catch (e: Exception) {
|
||||
println("Error loading sprite frame: ${e.message}")
|
||||
e.printStackTrace()
|
||||
return null
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get all available sprite frames for a character
|
||||
* @param characterId The character ID
|
||||
* @return List of frame numbers (1-12) that exist for this character
|
||||
*/
|
||||
fun getAvailableFrames(characterId: String): List<Int> {
|
||||
val spriteBaseDir = getSpriteBaseDir()
|
||||
val characterDir = File(spriteBaseDir, characterId)
|
||||
|
||||
if (!characterDir.exists()) {
|
||||
return emptyList()
|
||||
}
|
||||
|
||||
val spriteFiles = characterDir.listFiles { file ->
|
||||
file.name.startsWith("${characterId}_") && file.name.endsWith(".png")
|
||||
} ?: emptyArray()
|
||||
|
||||
return spriteFiles.mapNotNull { file ->
|
||||
val fileName = file.name
|
||||
val frameMatch = Regex("${characterId}_(\\d{2})\\.png").find(fileName)
|
||||
frameMatch?.groupValues?.get(1)?.toIntOrNull()
|
||||
}.sorted()
|
||||
}
|
||||
|
||||
/**
|
||||
* Get all available character IDs
|
||||
* @return List of character IDs that have sprite directories
|
||||
*/
|
||||
fun getAvailableCharacters(): List<String> {
|
||||
val spriteBaseDir = getSpriteBaseDir()
|
||||
|
||||
if (!spriteBaseDir.exists()) {
|
||||
return emptyList()
|
||||
}
|
||||
|
||||
return spriteBaseDir.listFiles { file ->
|
||||
file.isDirectory && file.listFiles()?.any { it.name.endsWith(".png") } == true
|
||||
}?.map { it.name }?.sorted() ?: emptyList()
|
||||
}
|
||||
|
||||
/**
|
||||
* Clear the sprite cache
|
||||
*/
|
||||
fun clearCache() {
|
||||
spriteCache.clear()
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if a character has sprite files
|
||||
* @param characterId The character ID to check
|
||||
* @return true if the character has sprite files, false otherwise
|
||||
*/
|
||||
fun hasCharacterSprites(characterId: String): Boolean {
|
||||
val characterDir = File(getSpriteBaseDir(), characterId)
|
||||
if (!characterDir.exists()) {
|
||||
return false
|
||||
}
|
||||
|
||||
val spriteFiles = characterDir.listFiles { file ->
|
||||
file.name.startsWith("${characterId}_") && file.name.endsWith(".png")
|
||||
} ?: emptyArray()
|
||||
|
||||
return spriteFiles.isNotEmpty()
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
package com.github.nacabaro.vbhelper.battle
|
||||
|
||||
import retrofit2.Call
|
||||
import retrofit2.http.GET
|
||||
import retrofit2.http.Query
|
||||
|
||||
interface OpponentService {
|
||||
@GET("api/opponents")
|
||||
// This method returns a Call object with a generic
|
||||
// type of DataModel, which represents
|
||||
// the data model for the response.
|
||||
fun getopponents(@Query("stage") stage: String): Call<OpponentsDataModel>
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
package com.github.nacabaro.vbhelper.battle
|
||||
|
||||
data class OpponentsDataModel (
|
||||
val opponentsList: ArrayList<APIBattleCharacter>
|
||||
):java.io.Serializable
|
||||
@@ -0,0 +1,16 @@
|
||||
package com.github.nacabaro.vbhelper.battle
|
||||
|
||||
data class PVPDataModel (
|
||||
val status: String,
|
||||
val state: Int,
|
||||
val currentRound: Int,
|
||||
val playerHP: Int,
|
||||
val opponentHP: Int,
|
||||
val playerAttackHit: Boolean,
|
||||
val playerAttackDamage: Int,
|
||||
val opponentAttackDamage: Int,
|
||||
val winner: String,
|
||||
val opponentCharaId: String? = null, // Server provides opponent's charaId from the match
|
||||
val playerMaxHP: Int? = null, // Server should provide max HP for resumed matches
|
||||
val opponentMaxHP: Int? = null // Server should provide max HP for resumed matches
|
||||
):java.io.Serializable
|
||||
@@ -0,0 +1,22 @@
|
||||
package com.github.nacabaro.vbhelper.battle
|
||||
|
||||
import retrofit2.Call
|
||||
import retrofit2.http.GET
|
||||
import retrofit2.http.Query
|
||||
|
||||
interface PVPService {
|
||||
@GET("api/pvp")
|
||||
// This method returns a Call object with a generic
|
||||
// type of DataModel, which represents
|
||||
// the data model for the response.
|
||||
fun getwinner(
|
||||
@Query("apiStage") apiStage: Int,
|
||||
@Query("playerID") playerID: Long,
|
||||
@Query("playerDigi") playerDigi: String,
|
||||
@Query("playerStage") playerStage: Int,
|
||||
@Query("critBar") critBar: Int,
|
||||
@Query("opponentDigi") opponentDigi: String,
|
||||
@Query("opponentStage") opponentStage: Int,
|
||||
@Query("action") action: String? = null // Optional: "quit" or "rejoin"
|
||||
): Call<PVPDataModel>
|
||||
}
|
||||
@@ -0,0 +1,377 @@
|
||||
package com.github.nacabaro.vbhelper.battle
|
||||
|
||||
import android.content.Context
|
||||
import retrofit2.Retrofit
|
||||
import android.widget.Toast
|
||||
import retrofit2.*
|
||||
import retrofit2.converter.gson.GsonConverterFactory
|
||||
import okhttp3.OkHttpClient
|
||||
import okhttp3.logging.HttpLoggingInterceptor
|
||||
import kotlinx.coroutines.runBlocking
|
||||
import kotlinx.coroutines.flow.first
|
||||
import kotlinx.coroutines.CoroutineScope
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.launch
|
||||
import com.github.nacabaro.vbhelper.battle.BattleAuthContainer
|
||||
|
||||
class RetrofitHelper {
|
||||
|
||||
/**
|
||||
* Creates an OkHttpClient with authentication interceptor for game endpoints.
|
||||
* Requires a non-null, non-empty token.
|
||||
*/
|
||||
private fun createAuthenticatedClient(token: String): OkHttpClient {
|
||||
val loggingInterceptor = HttpLoggingInterceptor().apply {
|
||||
level = HttpLoggingInterceptor.Level.BODY
|
||||
}
|
||||
|
||||
return OkHttpClient.Builder()
|
||||
.addInterceptor(AuthInterceptor(token))
|
||||
.addInterceptor(loggingInterceptor)
|
||||
.build()
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the session token from AuthRepository for API calls.
|
||||
* Falls back to nacatech token if session token is not available (backward compatibility).
|
||||
*/
|
||||
private fun getAuthToken(context: Context): String? {
|
||||
return try {
|
||||
val authContainer = BattleAuthContainer(context)
|
||||
runBlocking {
|
||||
// Prefer session token, fall back to nacatech token for backward compatibility
|
||||
val sessionToken = authContainer.authRepository.sessionToken.first()
|
||||
if (!sessionToken.isNullOrEmpty()) {
|
||||
println("RetrofitHelper: Using sessionToken for API call")
|
||||
sessionToken
|
||||
} else {
|
||||
// Fallback to nacatech token (slower, but works)
|
||||
val nacatechToken = authContainer.authRepository.authToken.first()
|
||||
if (!nacatechToken.isNullOrEmpty()) {
|
||||
println("RetrofitHelper: No sessionToken found, falling back to nacatechToken")
|
||||
}
|
||||
nacatechToken
|
||||
}
|
||||
}
|
||||
} catch (e: Exception) {
|
||||
println("RetrofitHelper: Error getting auth token: ${e.message}")
|
||||
null
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a Retrofit instance with authentication for game endpoints.
|
||||
*/
|
||||
private fun createAuthenticatedRetrofit(context: Context): Retrofit? {
|
||||
val token = getAuthToken(context)
|
||||
if (token.isNullOrEmpty()) {
|
||||
println("RetrofitHelper: No auth token available")
|
||||
return null
|
||||
}
|
||||
|
||||
val client = createAuthenticatedClient(token)
|
||||
return Retrofit.Builder()
|
||||
.baseUrl("http://battle.io-void.com:8080/")
|
||||
.client(client)
|
||||
.addConverterFactory(GsonConverterFactory.create())
|
||||
.build()
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles HTTP error responses (401, 403, 429).
|
||||
* For 401/403, clears authentication state to trigger re-authentication.
|
||||
*/
|
||||
private fun handleErrorResponse(context: Context, response: Response<*>, errorMessage: String) {
|
||||
when (response.code()) {
|
||||
401 -> {
|
||||
println("RetrofitHelper: Authentication failed (401) - token may be expired")
|
||||
clearAuthAndNotify(context, "Authentication failed. Please log in again.")
|
||||
}
|
||||
403 -> {
|
||||
println("RetrofitHelper: Access forbidden (403) - token may be expired or invalid")
|
||||
// 403 could mean expired token, so clear auth state to trigger re-authentication
|
||||
clearAuthAndNotify(context, "Session expired. Please log in again.")
|
||||
}
|
||||
429 -> {
|
||||
println("RetrofitHelper: Rate limit exceeded (429)")
|
||||
Toast.makeText(context, "Too many requests. Please wait a moment.", Toast.LENGTH_SHORT).show()
|
||||
}
|
||||
else -> {
|
||||
println("RetrofitHelper: API error (${response.code()}): $errorMessage")
|
||||
Toast.makeText(context, "Request failed: ${response.code()}", Toast.LENGTH_SHORT).show()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Clears authentication state and shows a message.
|
||||
* This will trigger BattlesScreen to detect the auth state change and open the login page.
|
||||
*/
|
||||
private fun clearAuthAndNotify(context: Context, message: String) {
|
||||
try {
|
||||
val authContainer = BattleAuthContainer(context)
|
||||
CoroutineScope(Dispatchers.IO).launch {
|
||||
authContainer.authRepository.logout()
|
||||
println("RetrofitHelper: Cleared authentication state due to expired/invalid token")
|
||||
}
|
||||
Toast.makeText(context, message, Toast.LENGTH_LONG).show()
|
||||
} catch (e: Exception) {
|
||||
println("RetrofitHelper: Error clearing auth state: ${e.message}")
|
||||
Toast.makeText(context, message, Toast.LENGTH_LONG).show()
|
||||
}
|
||||
}
|
||||
|
||||
fun getOpponents(context: Context, stage: String, callback: (OpponentsDataModel) -> Unit) {
|
||||
//println("RetrofitHelper: Starting API call for stage: $stage")
|
||||
|
||||
try {
|
||||
// Create an authenticated Retrofit instance
|
||||
val retrofit = createAuthenticatedRetrofit(context)
|
||||
if (retrofit == null) {
|
||||
println("RetrofitHelper: Cannot create authenticated Retrofit - no token available")
|
||||
Toast.makeText(context, "Authentication required. Please log in.", Toast.LENGTH_SHORT).show()
|
||||
return
|
||||
}
|
||||
|
||||
// Create an ApiService instance from the Retrofit instance.
|
||||
val service: OpponentService = retrofit.create<OpponentService>(OpponentService::class.java)
|
||||
//println("RetrofitHelper: Service created")
|
||||
|
||||
// Call the getopponents() method of the ApiService
|
||||
// to make an API request.
|
||||
val call: Call<OpponentsDataModel> = service.getopponents(stage)
|
||||
//println("RetrofitHelper: API call created, enqueueing...")
|
||||
|
||||
// Use the enqueue() method of the Call object to
|
||||
// make an asynchronous API request.
|
||||
call.enqueue(object : Callback<OpponentsDataModel> {
|
||||
override fun onFailure(call: Call<OpponentsDataModel>, t: Throwable) {
|
||||
println("RetrofitHelper: API call failed: ${t.message}")
|
||||
t.printStackTrace()
|
||||
Toast.makeText(context, "Request Fail", Toast.LENGTH_SHORT).show()
|
||||
}
|
||||
|
||||
override fun onResponse(call: Call<OpponentsDataModel>, response: Response<OpponentsDataModel>) {
|
||||
println("RetrofitHelper: API response received - Code: ${response.code()}")
|
||||
println("RetrofitHelper: Response body: ${response.body()}")
|
||||
|
||||
if(response.isSuccessful){
|
||||
//println("RetrofitHelper: Response successful, calling callback")
|
||||
val opponentsList: OpponentsDataModel = response.body() as OpponentsDataModel
|
||||
callback(opponentsList)
|
||||
} else {
|
||||
val errorBody = response.errorBody()?.string()
|
||||
println("RetrofitHelper: Response not successful - Error: $errorBody")
|
||||
handleErrorResponse(context, response, errorBody ?: "Unknown error")
|
||||
}
|
||||
}
|
||||
})
|
||||
} catch (e: Exception) {
|
||||
println("RetrofitHelper: Exception in getOpponents: ${e.message}")
|
||||
e.printStackTrace()
|
||||
Toast.makeText(context, "Request failed: ${e.message}", Toast.LENGTH_SHORT).show()
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
fun getCombatWinner(context: Context, stage: String, callback: (CombatDataModel) -> Unit) {
|
||||
|
||||
// Create a Retrofit instance with the base URL and
|
||||
// a GsonConverterFactory for parsing the response.
|
||||
val retrofit: Retrofit = Retrofit.Builder().baseUrl("http://battle.io-void.com:8080/").addConverterFactory(
|
||||
GsonConverterFactory.create()).build()
|
||||
|
||||
// Create an ApiService instance from the Retrofit instance.
|
||||
val service: CombatService = retrofit.create<CombatService>(CombatService::class.java)
|
||||
|
||||
// Call the getwinner() method of the ApiService
|
||||
// to make an API request.
|
||||
val call: Call<CombatDataModel> = service.getwinner(stage)
|
||||
|
||||
// Use the enqueue() method of the Call object to
|
||||
// make an asynchronous API request.
|
||||
call.enqueue(object : Callback<CombatDataModel> {
|
||||
// This is an anonymous inner class that implements the Callback interface.
|
||||
|
||||
override fun onFailure(call: Call<CombatDataModel>, t: Throwable) {
|
||||
// This method is called when the API request fails.
|
||||
Toast.makeText(context, "Request Fail", Toast.LENGTH_SHORT).show()
|
||||
}
|
||||
|
||||
override fun onResponse(call: Call<CombatDataModel>, response: Response<CombatDataModel>) {
|
||||
// This method is called when the API response is received successfully.
|
||||
|
||||
if(response.isSuccessful){
|
||||
// If the response is successful, parse the
|
||||
// response body to a DataModel object.
|
||||
val winner: CombatDataModel = response.body() as CombatDataModel
|
||||
|
||||
// Call the callback function with the DataModel
|
||||
// object as a parameter.
|
||||
callback(winner)
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
fun getBattleWinner(context: Context, playerDigi: String, playerStage: Int, opponentDigi: String, opponentStage: Int, callback: (BattleDataModel) -> Unit) {
|
||||
|
||||
// Create a Retrofit instance with the base URL and
|
||||
// a GsonConverterFactory for parsing the response.
|
||||
val retrofit: Retrofit = Retrofit.Builder().baseUrl("http://battle.io-void.com:8080/").addConverterFactory(
|
||||
GsonConverterFactory.create()).build()
|
||||
|
||||
// Create an ApiService instance from the Retrofit instance.
|
||||
val service: BattleService = retrofit.create<BattleService>(BattleService::class.java)
|
||||
|
||||
// Call the getwinner() method of the ApiService
|
||||
// to make an API request.
|
||||
val call: Call<BattleDataModel> = service.getwinner(playerDigi, playerStage, opponentDigi, opponentStage)
|
||||
|
||||
// Use the enqueue() method of the Call object to
|
||||
// make an asynchronous API request.
|
||||
call.enqueue(object : Callback<BattleDataModel> {
|
||||
// This is an anonymous inner class that implements the Callback interface.
|
||||
|
||||
override fun onFailure(call: Call<BattleDataModel>, t: Throwable) {
|
||||
// This method is called when the API request fails.
|
||||
Toast.makeText(context, "Request Fail", Toast.LENGTH_SHORT).show()
|
||||
}
|
||||
|
||||
override fun onResponse(call: Call<BattleDataModel>, response: Response<BattleDataModel>) {
|
||||
// This method is called when the API response is received successfully.
|
||||
|
||||
if(response.isSuccessful){
|
||||
// If the response is successful, parse the
|
||||
// response body to a DataModel object.
|
||||
val winner: BattleDataModel = response.body() as BattleDataModel
|
||||
|
||||
// Call the callback function with the DataModel
|
||||
// object as a parameter.
|
||||
callback(winner)
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
*/
|
||||
|
||||
fun getPVPWinner(context: Context, apiStage: Int, playerID: Long, playerDigi: String, playerStage: Int, critBar: Int, opponentDigi: String, opponentStage: Int, callback: (PVPDataModel) -> Unit) {
|
||||
getPVPWinner(context, apiStage, playerID, playerDigi, playerStage, critBar, opponentDigi, opponentStage, null, callback)
|
||||
}
|
||||
|
||||
fun getPVPWinner(context: Context, apiStage: Int, playerID: Long, playerDigi: String, playerStage: Int, critBar: Int, opponentDigi: String, opponentStage: Int, action: String?, callback: (PVPDataModel) -> Unit) {
|
||||
|
||||
try {
|
||||
// Create an authenticated Retrofit instance
|
||||
val retrofit = createAuthenticatedRetrofit(context)
|
||||
if (retrofit == null) {
|
||||
println("RetrofitHelper: Cannot create authenticated Retrofit - no token available")
|
||||
Toast.makeText(context, "Authentication required. Please log in.", Toast.LENGTH_SHORT).show()
|
||||
return
|
||||
}
|
||||
|
||||
// Create an ApiService instance from the Retrofit instance.
|
||||
val service: PVPService = retrofit.create<PVPService>(PVPService::class.java)
|
||||
|
||||
// Call the getwinner() method of the ApiService
|
||||
// to make an API request.
|
||||
val call: Call<PVPDataModel> = service.getwinner(apiStage, playerID, playerDigi, playerStage, critBar, opponentDigi, opponentStage, action)
|
||||
|
||||
// Use the enqueue() method of the Call object to
|
||||
// make an asynchronous API request.
|
||||
call.enqueue(object : Callback<PVPDataModel> {
|
||||
// This is an anonymous inner class that implements the Callback interface.
|
||||
|
||||
override fun onFailure(call: Call<PVPDataModel>, t: Throwable) {
|
||||
// This method is called when the API request fails.
|
||||
println("RetrofitHelper: PVP API call failed: ${t.message}")
|
||||
t.printStackTrace()
|
||||
Toast.makeText(context, "Request Fail", Toast.LENGTH_SHORT).show()
|
||||
}
|
||||
|
||||
override fun onResponse(call: Call<PVPDataModel>, response: Response<PVPDataModel>) {
|
||||
// This method is called when the API response is received successfully.
|
||||
println("RetrofitHelper: PVP API response received - Code: ${response.code()}")
|
||||
|
||||
if(response.isSuccessful){
|
||||
// If the response is successful, parse the
|
||||
// response body to a DataModel object.
|
||||
val apiResults: PVPDataModel = response.body() as PVPDataModel
|
||||
|
||||
// Call the callback function with the DataModel
|
||||
// object as a parameter.
|
||||
callback(apiResults)
|
||||
} else {
|
||||
val errorBody = response.errorBody()?.string()
|
||||
println("RetrofitHelper: PVP API response not successful - Code: ${response.code()}, Error: $errorBody")
|
||||
handleErrorResponse(context, response, errorBody ?: "Unknown error")
|
||||
}
|
||||
}
|
||||
})
|
||||
} catch (e: Exception) {
|
||||
println("RetrofitHelper: Exception in getPVPWinner: ${e.message}")
|
||||
e.printStackTrace()
|
||||
Toast.makeText(context, "Request failed: ${e.message}", Toast.LENGTH_SHORT).show()
|
||||
}
|
||||
}
|
||||
|
||||
fun authenticate(context: Context, token: String, callback: (AuthenticateResponse) -> Unit) {
|
||||
//println("RetrofitHelper: Starting validate API call with token: $token")
|
||||
|
||||
if (token.isEmpty()) {
|
||||
println("RetrofitHelper: ERROR - Token is empty!")
|
||||
Toast.makeText(context, "Authentication failed: Token is empty", Toast.LENGTH_SHORT).show()
|
||||
return
|
||||
}
|
||||
|
||||
try {
|
||||
// Add logging interceptor to see the actual HTTP request
|
||||
val loggingInterceptor = HttpLoggingInterceptor().apply {
|
||||
level = HttpLoggingInterceptor.Level.BODY
|
||||
}
|
||||
val okHttpClient = OkHttpClient.Builder()
|
||||
.addInterceptor(loggingInterceptor)
|
||||
.build()
|
||||
|
||||
val retrofit: Retrofit = Retrofit.Builder()
|
||||
.baseUrl("http://battle.io-void.com:8080/")
|
||||
.client(okHttpClient)
|
||||
.addConverterFactory(GsonConverterFactory.create())
|
||||
.build()
|
||||
|
||||
val service: AuthService = retrofit.create<AuthService>(AuthService::class.java)
|
||||
val request = AuthenticateRequest(userToken = token)
|
||||
// Use login endpoint instead of validate to get sessionToken
|
||||
val call: Call<AuthenticateResponse> = service.login(request)
|
||||
|
||||
call.enqueue(object : Callback<AuthenticateResponse> {
|
||||
override fun onFailure(call: Call<AuthenticateResponse>, t: Throwable) {
|
||||
println("RetrofitHelper: Validate API call failed: ${t.message}")
|
||||
t.printStackTrace()
|
||||
Toast.makeText(context, "Authentication failed: ${t.message}", Toast.LENGTH_SHORT).show()
|
||||
}
|
||||
|
||||
override fun onResponse(call: Call<AuthenticateResponse>, response: Response<AuthenticateResponse>) {
|
||||
|
||||
if (response.isSuccessful) {
|
||||
val authResponse: AuthenticateResponse? = response.body()
|
||||
if (authResponse != null) {
|
||||
callback(authResponse)
|
||||
} else {
|
||||
println("RetrofitHelper: Validation failed: Invalid response body")
|
||||
Toast.makeText(context, "Authentication failed: Invalid response", Toast.LENGTH_SHORT).show()
|
||||
}
|
||||
} else {
|
||||
val errorBody = response.errorBody()?.string()
|
||||
println("RetrofitHelper: Validate response not successful - Code: ${response.code()}, Error: $errorBody")
|
||||
Toast.makeText(context, "Authentication failed: ${response.code()}", Toast.LENGTH_SHORT).show()
|
||||
}
|
||||
}
|
||||
})
|
||||
} catch (e: Exception) {
|
||||
println("RetrofitHelper: Exception in validate: ${e.message}")
|
||||
e.printStackTrace()
|
||||
Toast.makeText(context, "Authentication failed: ${e.message}", Toast.LENGTH_SHORT).show()
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,328 @@
|
||||
package com.github.nacabaro.vbhelper.battle
|
||||
|
||||
import android.content.Context
|
||||
import java.io.File
|
||||
import java.io.FileOutputStream
|
||||
import java.io.IOException
|
||||
import java.io.FileInputStream
|
||||
|
||||
class SpriteFileManager(private val context: Context) {
|
||||
|
||||
// Get the external storage directory where files are already located
|
||||
fun getExternalSpriteBaseDir(): File {
|
||||
val externalDir = android.os.Environment.getExternalStorageDirectory()
|
||||
return File(externalDir, "VBHelper/battle_sprites")
|
||||
}
|
||||
|
||||
// Get the internal storage directory for sprite files
|
||||
private fun getInternalSpriteBaseDir(): File {
|
||||
return File(context.filesDir, "battle_sprites")
|
||||
}
|
||||
|
||||
fun copySpriteFilesToInternalStorage() {
|
||||
try {
|
||||
println("Starting sprite file copy process from external storage to internal storage...")
|
||||
|
||||
val externalDir = getExternalSpriteBaseDir()
|
||||
val internalDir = getInternalSpriteBaseDir()
|
||||
|
||||
// Check if external directory exists
|
||||
if (!externalDir.exists()) {
|
||||
println("External sprite directory does not exist: ${externalDir.absolutePath}")
|
||||
return
|
||||
}
|
||||
|
||||
println("External sprite directory exists: ${externalDir.absolutePath}")
|
||||
println("Copying to internal storage: ${internalDir.absolutePath}")
|
||||
|
||||
// Create internal directory if it doesn't exist
|
||||
if (!internalDir.exists()) {
|
||||
val created = internalDir.mkdirs()
|
||||
println("Created internal sprite directory: $created")
|
||||
}
|
||||
|
||||
// Copy all subdirectories from external to internal storage
|
||||
val externalFiles = externalDir.listFiles()
|
||||
if (externalFiles != null) {
|
||||
println("Found ${externalFiles.size} items in external directory")
|
||||
externalFiles.forEach { item ->
|
||||
val targetItem = File(internalDir, item.name)
|
||||
if (item.isDirectory) {
|
||||
println("Copying directory: ${item.name}")
|
||||
copyDirectory(item, targetItem)
|
||||
} else {
|
||||
println("Copying file: ${item.name}")
|
||||
copyFile(item, targetItem)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
println("Sprite files copied successfully to internal storage: ${internalDir.absolutePath}")
|
||||
|
||||
} catch (e: Exception) {
|
||||
println("Error copying sprite files to internal storage: ${e.message}")
|
||||
e.printStackTrace()
|
||||
}
|
||||
}
|
||||
|
||||
fun copySpriteFilesToExternalStorage() {
|
||||
try {
|
||||
println("Starting sprite file copy process to external storage...")
|
||||
|
||||
// Debug: List what's in the assets directory
|
||||
val assetManager = context.assets
|
||||
val battleSpritesFiles = assetManager.list("battle_sprites")
|
||||
println("battle_sprites directory in assets contains: ${battleSpritesFiles?.joinToString(", ")}")
|
||||
|
||||
val extractedAssetsFiles = assetManager.list("battle_sprites/extracted_assets")
|
||||
println("battle_sprites/extracted_assets directory in assets contains: ${extractedAssetsFiles?.joinToString(", ")}")
|
||||
|
||||
// Check specifically for extracted_atksprites in assets (now directly under battle_sprites)
|
||||
val atkspritesInAssets = assetManager.list("battle_sprites/extracted_atksprites")
|
||||
println("extracted_atksprites in assets contains: ${atkspritesInAssets?.size ?: 0} files")
|
||||
if (atkspritesInAssets != null && atkspritesInAssets.isNotEmpty()) {
|
||||
println("First few attack files in assets: ${atkspritesInAssets.take(5).joinToString(", ")}")
|
||||
}
|
||||
|
||||
// Check for extracted_battlebgs in assets (now directly under battle_sprites)
|
||||
val battlebgsInAssets = assetManager.list("battle_sprites/extracted_battlebgs")
|
||||
println("extracted_battlebgs in assets contains: ${battlebgsInAssets?.size ?: 0} files")
|
||||
if (battlebgsInAssets != null && battlebgsInAssets.isNotEmpty()) {
|
||||
println("First few battle background files in assets: ${battlebgsInAssets.take(5).joinToString(", ")}")
|
||||
}
|
||||
|
||||
// Try to list all possible subdirectories in battle_sprites
|
||||
println("Checking all possible subdirectories in battle_sprites...")
|
||||
battleSpritesFiles?.forEach { subdir ->
|
||||
try {
|
||||
val subdirFiles = assetManager.list("battle_sprites/$subdir")
|
||||
println(" $subdir contains: ${subdirFiles?.size ?: 0} files")
|
||||
if (subdirFiles != null && subdirFiles.isNotEmpty()) {
|
||||
println(" First few files: ${subdirFiles.take(3).joinToString(", ")}")
|
||||
}
|
||||
} catch (e: Exception) {
|
||||
println(" Error listing $subdir: ${e.message}")
|
||||
}
|
||||
}
|
||||
|
||||
// Create the base directory for battle_sprites in external storage
|
||||
val battleSpritesDir = getExternalSpriteBaseDir()
|
||||
if (!battleSpritesDir.exists()) {
|
||||
battleSpritesDir.mkdirs()
|
||||
println("Created battle_sprites directory in external storage: ${battleSpritesDir.absolutePath}")
|
||||
} else {
|
||||
println("battle_sprites directory already exists in external storage: ${battleSpritesDir.absolutePath}")
|
||||
}
|
||||
|
||||
// Copy all subdirectories from battle_sprites assets to external storage
|
||||
println("Copying all battle_sprites subdirectories to external storage...")
|
||||
battleSpritesFiles?.forEach { subdir ->
|
||||
val sourcePath = "battle_sprites/$subdir"
|
||||
val targetDir = File(battleSpritesDir, subdir)
|
||||
println("Copying $sourcePath to ${targetDir.absolutePath}")
|
||||
copyAssetDirectory(sourcePath, targetDir)
|
||||
}
|
||||
|
||||
println("Sprite files copied successfully to external storage: ${battleSpritesDir.absolutePath}")
|
||||
|
||||
// Verify that attack sprites were copied
|
||||
val atkspritesDir = File(battleSpritesDir, "extracted_atksprites")
|
||||
if (atkspritesDir.exists()) {
|
||||
val attackFiles = atkspritesDir.listFiles()
|
||||
println("Attack sprites directory exists with ${attackFiles?.size ?: 0} files")
|
||||
if (attackFiles != null && attackFiles.isNotEmpty()) {
|
||||
println("First few attack files: ${attackFiles.take(5).map { it.name }}")
|
||||
}
|
||||
} else {
|
||||
println("WARNING: extracted_atksprites directory does not exist!")
|
||||
// List what's actually in the battle_sprites directory
|
||||
val battleSpritesContents = battleSpritesDir.listFiles()
|
||||
println("battle_sprites directory contains: ${battleSpritesContents?.map { it.name }?.joinToString(", ")}")
|
||||
}
|
||||
|
||||
// Verify that battle backgrounds were copied
|
||||
val battlebgsDir = File(battleSpritesDir, "extracted_battlebgs")
|
||||
if (battlebgsDir.exists()) {
|
||||
val bgFiles = battlebgsDir.listFiles()
|
||||
println("Battle backgrounds directory exists with ${bgFiles?.size ?: 0} files")
|
||||
if (bgFiles != null && bgFiles.isNotEmpty()) {
|
||||
println("First few battle background files: ${bgFiles.take(5).map { it.name }}")
|
||||
}
|
||||
} else {
|
||||
println("WARNING: extracted_battlebgs directory does not exist!")
|
||||
}
|
||||
|
||||
} catch (e: Exception) {
|
||||
println("Error copying sprite files to external storage: ${e.message}")
|
||||
e.printStackTrace()
|
||||
}
|
||||
}
|
||||
|
||||
private fun copyAssetDirectory(assetPath: String, targetDir: File) {
|
||||
try {
|
||||
val assetManager = context.assets
|
||||
val files = assetManager.list(assetPath) ?: return
|
||||
|
||||
println("Copying asset directory: $assetPath (${files.size} items)")
|
||||
println("Files found: ${files.joinToString(", ")}")
|
||||
|
||||
for (file in files) {
|
||||
val assetFilePath = if (assetPath.isEmpty()) file else "$assetPath/$file"
|
||||
val targetFile = File(targetDir, file)
|
||||
|
||||
// Create subdirectories if needed
|
||||
if (targetFile.parentFile != null && !targetFile.parentFile!!.exists()) {
|
||||
targetFile.parentFile!!.mkdirs()
|
||||
}
|
||||
|
||||
// Check if it's a directory by trying to list its contents
|
||||
try {
|
||||
val subFiles = assetManager.list(assetFilePath)
|
||||
if (subFiles != null && subFiles.isNotEmpty()) {
|
||||
// It's a directory, create it and copy contents
|
||||
println("Copying subdirectory: $assetFilePath (${subFiles.size} files)")
|
||||
if (!targetFile.exists()) {
|
||||
targetFile.mkdirs()
|
||||
}
|
||||
copyAssetDirectory(assetFilePath, targetFile)
|
||||
} else {
|
||||
// It's a file, copy it
|
||||
copyAssetFile(assetFilePath, targetFile)
|
||||
}
|
||||
} catch (e: Exception) {
|
||||
// If we can't list contents, it's probably a file
|
||||
println("Treating $assetFilePath as file (could not list contents)")
|
||||
copyAssetFile(assetFilePath, targetFile)
|
||||
}
|
||||
}
|
||||
|
||||
// Special handling for extracted_atksprites - try to copy it directly if it wasn't found
|
||||
if (assetPath == "battle_sprites/extracted_assets") {
|
||||
println("Special handling: Checking for extracted_atksprites directory...")
|
||||
try {
|
||||
val atkspritesFiles = assetManager.list("battle_sprites/extracted_assets/extracted_atksprites")
|
||||
if (atkspritesFiles != null && atkspritesFiles.isNotEmpty()) {
|
||||
println("Found extracted_atksprites with ${atkspritesFiles.size} files")
|
||||
val atkspritesDir = File(targetDir, "extracted_atksprites")
|
||||
if (!atkspritesDir.exists()) {
|
||||
atkspritesDir.mkdirs()
|
||||
}
|
||||
copyAssetDirectory("battle_sprites/extracted_assets/extracted_atksprites", atkspritesDir)
|
||||
} else {
|
||||
println("extracted_atksprites directory not found in assets")
|
||||
}
|
||||
} catch (e: Exception) {
|
||||
println("Error checking extracted_atksprites: ${e.message}")
|
||||
}
|
||||
}
|
||||
|
||||
} catch (e: Exception) {
|
||||
println("Error copying asset directory $assetPath: ${e.message}")
|
||||
e.printStackTrace()
|
||||
}
|
||||
}
|
||||
|
||||
private fun copyDirectory(sourceDir: File, targetDir: File) {
|
||||
if (!targetDir.exists()) {
|
||||
targetDir.mkdirs()
|
||||
}
|
||||
|
||||
val files = sourceDir.listFiles()
|
||||
if (files != null) {
|
||||
files.forEach { file ->
|
||||
val targetFile = File(targetDir, file.name)
|
||||
if (file.isDirectory) {
|
||||
copyDirectory(file, targetFile)
|
||||
} else {
|
||||
copyFile(file, targetFile)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun copyFile(sourceFile: File, targetFile: File) {
|
||||
try {
|
||||
val inputStream = FileInputStream(sourceFile)
|
||||
val outputStream = FileOutputStream(targetFile)
|
||||
|
||||
inputStream.copyTo(outputStream)
|
||||
inputStream.close()
|
||||
outputStream.close()
|
||||
|
||||
println("Copied: ${sourceFile.name} -> ${targetFile.absolutePath}")
|
||||
} catch (e: IOException) {
|
||||
println("Error copying file ${sourceFile.name}: ${e.message}")
|
||||
}
|
||||
}
|
||||
|
||||
private fun copyAssetFile(assetPath: String, targetFile: File) {
|
||||
try {
|
||||
val inputStream = context.assets.open(assetPath)
|
||||
val outputStream = FileOutputStream(targetFile)
|
||||
|
||||
inputStream.copyTo(outputStream)
|
||||
inputStream.close()
|
||||
outputStream.close()
|
||||
|
||||
println("Copied: $assetPath -> ${targetFile.absolutePath}")
|
||||
} catch (e: IOException) {
|
||||
println("Error copying asset file $assetPath: ${e.message}")
|
||||
}
|
||||
}
|
||||
|
||||
fun checkSpriteFilesExist(): Boolean {
|
||||
val battleSpritesDir = getExternalSpriteBaseDir()
|
||||
val extractedAssetsDir = File(battleSpritesDir, "extracted_assets")
|
||||
val extractedStatsDir = File(battleSpritesDir, "extracted_digimon_stats")
|
||||
val atkspritesDir = File(battleSpritesDir, "extracted_atksprites")
|
||||
val battlebgsDir = File(battleSpritesDir, "extracted_battlebgs")
|
||||
|
||||
val battleSpritesExist = battleSpritesDir.exists() && battleSpritesDir.listFiles()?.isNotEmpty() == true
|
||||
val assetsExist = extractedAssetsDir.exists() && extractedAssetsDir.listFiles()?.isNotEmpty() == true
|
||||
val statsExist = extractedStatsDir.exists() && extractedStatsDir.listFiles()?.isNotEmpty() == true
|
||||
val atkspritesExist = atkspritesDir.exists() && atkspritesDir.listFiles()?.isNotEmpty() == true
|
||||
val battlebgsExist = battlebgsDir.exists() && battlebgsDir.listFiles()?.isNotEmpty() == true
|
||||
|
||||
/*
|
||||
println("Checking sprite files exist in external storage:")
|
||||
println(" battle_sprites exists: $battleSpritesExist")
|
||||
println(" extracted_assets exists: $assetsExist")
|
||||
println(" extracted_digimon_stats exists: $statsExist")
|
||||
println(" extracted_atksprites exists: $atkspritesExist")
|
||||
println(" extracted_battlebgs exists: $battlebgsExist")
|
||||
*/
|
||||
|
||||
return battleSpritesExist && assetsExist && statsExist && atkspritesExist && battlebgsExist
|
||||
}
|
||||
|
||||
fun clearSpriteFiles() {
|
||||
try {
|
||||
val battleSpritesDir = getInternalSpriteBaseDir()
|
||||
|
||||
if (battleSpritesDir.exists()) {
|
||||
deleteDirectory(battleSpritesDir)
|
||||
println("Cleared battle_sprites directory from internal storage")
|
||||
}
|
||||
|
||||
} catch (e: Exception) {
|
||||
println("Error clearing sprite files: ${e.message}")
|
||||
e.printStackTrace()
|
||||
}
|
||||
}
|
||||
|
||||
private fun deleteDirectory(directory: File) {
|
||||
if (directory.exists()) {
|
||||
val files = directory.listFiles()
|
||||
if (files != null) {
|
||||
for (file in files) {
|
||||
if (file.isDirectory) {
|
||||
deleteDirectory(file)
|
||||
} else {
|
||||
file.delete()
|
||||
}
|
||||
}
|
||||
}
|
||||
directory.delete()
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
package com.github.nacabaro.vbhelper.battle
|
||||
|
||||
import androidx.compose.foundation.Image
|
||||
import androidx.compose.runtime.*
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.graphics.asImageBitmap
|
||||
import androidx.compose.ui.layout.ContentScale
|
||||
import androidx.compose.ui.platform.LocalContext
|
||||
|
||||
@Composable
|
||||
fun SpriteImage(
|
||||
characterId: String,
|
||||
frameNumber: Int,
|
||||
modifier: Modifier = Modifier,
|
||||
contentScale: ContentScale = ContentScale.Fit
|
||||
) {
|
||||
val context = LocalContext.current
|
||||
val spriteManager = remember { IndividualSpriteManager(context) }
|
||||
|
||||
var bitmap by remember { mutableStateOf<android.graphics.Bitmap?>(null) }
|
||||
|
||||
LaunchedEffect(characterId, frameNumber) {
|
||||
println("Loading sprite frame: $frameNumber for character: $characterId")
|
||||
bitmap = spriteManager.loadSpriteFrame(characterId, frameNumber)
|
||||
if (bitmap == null) {
|
||||
println("Failed to load sprite frame: $frameNumber for character: $characterId")
|
||||
}
|
||||
}
|
||||
|
||||
bitmap?.let { bmp ->
|
||||
Image(
|
||||
bitmap = bmp.asImageBitmap(),
|
||||
contentDescription = "Sprite: $characterId frame $frameNumber",
|
||||
modifier = modifier,
|
||||
contentScale = contentScale
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
package com.github.nacabaro.vbhelper.battle
|
||||
|
||||
import android.graphics.Bitmap
|
||||
import androidx.compose.foundation.Image
|
||||
import androidx.compose.runtime.*
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.graphics.asImageBitmap
|
||||
import androidx.compose.ui.layout.ContentScale
|
||||
import androidx.compose.ui.platform.LocalContext
|
||||
import com.github.nacabaro.vbhelper.battle.AttackSpriteManager
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.launch
|
||||
import kotlinx.coroutines.withContext
|
||||
|
||||
@Composable
|
||||
fun AttackSpriteImage(
|
||||
characterId: String,
|
||||
isLarge: Boolean = false,
|
||||
modifier: Modifier = Modifier,
|
||||
contentScale: ContentScale = ContentScale.Fit
|
||||
) {
|
||||
var bitmap by remember { mutableStateOf<Bitmap?>(null) }
|
||||
val coroutineScope = rememberCoroutineScope()
|
||||
val context = LocalContext.current
|
||||
|
||||
LaunchedEffect(characterId, isLarge) {
|
||||
//println("AttackSpriteImage: Loading attack sprite for characterId=$characterId, isLarge=$isLarge")
|
||||
coroutineScope.launch {
|
||||
val attackSpriteManager = AttackSpriteManager(context)
|
||||
val loadedBitmap = withContext(Dispatchers.IO) {
|
||||
attackSpriteManager.getAttackSprite(characterId, isLarge)
|
||||
}
|
||||
bitmap = loadedBitmap
|
||||
}
|
||||
}
|
||||
|
||||
bitmap?.let { bmp ->
|
||||
Image(
|
||||
bitmap = bmp.asImageBitmap(),
|
||||
contentDescription = "Attack Sprite",
|
||||
modifier = modifier,
|
||||
contentScale = contentScale
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -12,6 +12,7 @@ import androidx.compose.foundation.layout.fillMaxSize
|
||||
import androidx.compose.foundation.layout.padding
|
||||
import androidx.compose.foundation.layout.size
|
||||
import androidx.compose.material3.Card
|
||||
import androidx.compose.material3.CardColors
|
||||
import androidx.compose.material3.CardDefaults
|
||||
import androidx.compose.material3.Icon
|
||||
import androidx.compose.material3.MaterialTheme
|
||||
@@ -35,20 +36,27 @@ import com.github.cfogrady.vbnfc.vb.SpecialMission
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
import com.github.nacabaro.vbhelper.domain.device_data.SpecialMissions
|
||||
import com.github.nacabaro.vbhelper.utils.getObscuredBitmap
|
||||
import androidx.compose.ui.res.stringResource
|
||||
|
||||
|
||||
@Composable
|
||||
fun CharacterEntry(
|
||||
icon: BitmapData,
|
||||
modifier: Modifier = Modifier,
|
||||
cardIcon: BitmapData? = null,
|
||||
obscure: Boolean = false,
|
||||
disabled: Boolean = false,
|
||||
shape: Shape = MaterialTheme.shapes.medium,
|
||||
multiplier: Int = 4,
|
||||
cardColors: CardColors = CardDefaults.cardColors(
|
||||
containerColor = MaterialTheme.colorScheme.surfaceContainerHighest
|
||||
),
|
||||
onClick: () -> Unit = { }
|
||||
) {
|
||||
val bitmap = remember (icon.bitmap) {
|
||||
if(obscure) icon.getObscuredBitmap() else icon.getBitmap()
|
||||
}
|
||||
val iconSizeMultiplier = 3
|
||||
val imageBitmap = remember(bitmap) { bitmap.asImageBitmap() }
|
||||
val density: Float = LocalContext.current.resources.displayMetrics.density
|
||||
val dpSize = (icon.width * multiplier / density).dp
|
||||
@@ -61,7 +69,8 @@ fun CharacterEntry(
|
||||
},
|
||||
modifier = modifier
|
||||
.aspectRatio(1f)
|
||||
.padding(8.dp)
|
||||
.padding(8.dp),
|
||||
colors = cardColors
|
||||
) {
|
||||
Box(
|
||||
contentAlignment = Alignment.BottomCenter,
|
||||
@@ -79,7 +88,24 @@ fun CharacterEntry(
|
||||
},
|
||||
modifier = Modifier
|
||||
.size(dpSize)
|
||||
.align(Alignment.BottomCenter)
|
||||
)
|
||||
|
||||
if (cardIcon != null) {
|
||||
val bitmap = remember (icon.bitmap) { cardIcon.getBitmap() }
|
||||
val iconBitmap = remember(bitmap) { bitmap.asImageBitmap() }
|
||||
val dpSize = (icon.width * iconSizeMultiplier /density).dp
|
||||
|
||||
Image(
|
||||
bitmap = iconBitmap,
|
||||
contentDescription = "Card icon",
|
||||
filterQuality = FilterQuality.None,
|
||||
modifier = Modifier
|
||||
.size(dpSize)
|
||||
.align(Alignment.BottomEnd)
|
||||
.padding(8.dp)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -126,14 +152,27 @@ fun ItemDisplay(
|
||||
fun SpecialMissionsEntry(
|
||||
specialMission: SpecialMissions,
|
||||
modifier: Modifier = Modifier,
|
||||
onClickCard: () -> Unit = { },
|
||||
onClickMission: (Long) -> Unit = { },
|
||||
onClickCollect: (Long) -> Unit = { }
|
||||
) {
|
||||
val textValue = when (specialMission.missionType) {
|
||||
SpecialMission.Type.NONE -> "No mission selected"
|
||||
SpecialMission.Type.STEPS -> "Walk ${specialMission.goal} steps"
|
||||
SpecialMission.Type.BATTLES -> "Battle ${specialMission.goal} times"
|
||||
SpecialMission.Type.WINS -> "Win ${specialMission.goal} battles"
|
||||
SpecialMission.Type.VITALS -> "Earn ${specialMission.goal} vitals"
|
||||
SpecialMission.Type.NONE -> stringResource(R.string.special_mission_none)
|
||||
SpecialMission.Type.STEPS -> stringResource(
|
||||
R.string.special_mission_steps,
|
||||
specialMission.goal
|
||||
)
|
||||
SpecialMission.Type.BATTLES -> stringResource(
|
||||
R.string.special_mission_battles,
|
||||
specialMission.goal
|
||||
)
|
||||
SpecialMission.Type.WINS -> stringResource(
|
||||
R.string.special_mission_wins,
|
||||
specialMission.goal
|
||||
)
|
||||
SpecialMission.Type.VITALS -> stringResource(
|
||||
R.string.special_mission_vitals,
|
||||
specialMission.goal
|
||||
)
|
||||
}
|
||||
|
||||
val progress = if (specialMission.status == SpecialMission.Status.COMPLETED) {
|
||||
@@ -144,10 +183,22 @@ fun SpecialMissionsEntry(
|
||||
|
||||
val completion = when (specialMission.missionType) {
|
||||
SpecialMission.Type.NONE -> ""
|
||||
SpecialMission.Type.STEPS -> "Walked $progress steps"
|
||||
SpecialMission.Type.BATTLES -> "Battled $progress times"
|
||||
SpecialMission.Type.WINS -> "Won $progress battles"
|
||||
SpecialMission.Type.VITALS -> "Earned $progress vitals"
|
||||
SpecialMission.Type.STEPS -> stringResource(
|
||||
R.string.special_mission_steps_progress,
|
||||
progress
|
||||
)
|
||||
SpecialMission.Type.BATTLES -> stringResource(
|
||||
R.string.special_mission_battles_progress,
|
||||
progress
|
||||
)
|
||||
SpecialMission.Type.WINS -> stringResource(
|
||||
R.string.special_mission_wins_progress,
|
||||
progress
|
||||
)
|
||||
SpecialMission.Type.VITALS -> stringResource(
|
||||
R.string.special_mission_vitals_progress,
|
||||
progress
|
||||
)
|
||||
}
|
||||
|
||||
val icon = when (specialMission.missionType) {
|
||||
@@ -169,10 +220,12 @@ fun SpecialMissionsEntry(
|
||||
Card(
|
||||
modifier = modifier,
|
||||
shape = androidx.compose.material.MaterialTheme.shapes.small,
|
||||
onClick = if (specialMission.status == SpecialMission.Status.COMPLETED || specialMission.status == SpecialMission.Status.FAILED) {
|
||||
onClickCard
|
||||
onClick = if (specialMission.status == SpecialMission.Status.COMPLETED) {
|
||||
{ onClickCollect(specialMission.id) }
|
||||
} else if (specialMission.status == SpecialMission.Status.UNAVAILABLE) {
|
||||
{ }
|
||||
} else {
|
||||
{ }
|
||||
{ onClickMission(specialMission.id) }
|
||||
},
|
||||
colors = CardDefaults.cardColors(
|
||||
containerColor = color
|
||||
@@ -188,7 +241,7 @@ fun SpecialMissionsEntry(
|
||||
) {
|
||||
Icon(
|
||||
painter = painterResource(icon),
|
||||
contentDescription = "Vitals",
|
||||
contentDescription = stringResource(R.string.special_mission_icon_content_description),
|
||||
modifier = Modifier
|
||||
.fillMaxHeight()
|
||||
.padding(16.dp)
|
||||
|
||||
@@ -3,6 +3,7 @@ package com.github.nacabaro.vbhelper.daos
|
||||
import androidx.room.Dao
|
||||
import androidx.room.Query
|
||||
import com.github.nacabaro.vbhelper.dtos.CharacterDtos
|
||||
import kotlinx.coroutines.flow.Flow
|
||||
|
||||
|
||||
@Dao
|
||||
@@ -37,7 +38,7 @@ interface AdventureDao {
|
||||
JOIN Adventure a ON uc.id = a.characterId
|
||||
"""
|
||||
)
|
||||
suspend fun getAdventureCharacters(): List<CharacterDtos.AdventureCharacterWithSprites>
|
||||
fun getAdventureCharacters(): Flow<List<CharacterDtos.AdventureCharacterWithSprites>>
|
||||
|
||||
@Query("""
|
||||
DELETE FROM Adventure
|
||||
|
||||
@@ -5,6 +5,7 @@ import androidx.room.Insert
|
||||
import androidx.room.OnConflictStrategy
|
||||
import androidx.room.Query
|
||||
import com.github.nacabaro.vbhelper.domain.card.Card
|
||||
import com.github.nacabaro.vbhelper.dtos.CardDtos
|
||||
import kotlinx.coroutines.flow.Flow
|
||||
|
||||
@Dao
|
||||
@@ -34,4 +35,15 @@ interface CardDao {
|
||||
|
||||
@Query("DELETE FROM Card WHERE id = :id")
|
||||
suspend fun deleteCard(id: Long)
|
||||
|
||||
@Query("""
|
||||
SELECT
|
||||
c.logo as cardIcon,
|
||||
c.logoWidth as cardIconWidth,
|
||||
c.logoHeight as cardIconHeight
|
||||
FROM Card c
|
||||
JOIN CardCharacter cc ON cc.cardId = c.id
|
||||
WHERE cc.id = :charaId
|
||||
""")
|
||||
fun getCardIconByCharaId(charaId: Long): Flow<CardDtos.CardIcon>
|
||||
}
|
||||
@@ -2,6 +2,8 @@ package com.github.nacabaro.vbhelper.daos
|
||||
|
||||
import androidx.room.Dao
|
||||
import androidx.room.Query
|
||||
import com.github.nacabaro.vbhelper.domain.device_data.SpecialMissions
|
||||
import kotlinx.coroutines.flow.Flow
|
||||
|
||||
@Dao
|
||||
interface SpecialMissionDao {
|
||||
@@ -12,4 +14,11 @@ interface SpecialMissionDao {
|
||||
WHERE id = :id
|
||||
""")
|
||||
suspend fun clearSpecialMission(id: Long)
|
||||
|
||||
@Query("""
|
||||
SELECT *
|
||||
FROM SpecialMissions
|
||||
WHERE id = :id
|
||||
""")
|
||||
fun getSpecialMission(id: Long): Flow<SpecialMissions>
|
||||
}
|
||||
@@ -53,7 +53,7 @@ interface UserCharacterDao {
|
||||
WHERE monId = :monId
|
||||
"""
|
||||
)
|
||||
suspend fun getTransformationHistory(monId: Long): List<CharacterDtos.TransformationHistory>?
|
||||
fun getTransformationHistory(monId: Long): Flow<List<CharacterDtos.TransformationHistory>>
|
||||
|
||||
@Query(
|
||||
"""
|
||||
@@ -69,7 +69,8 @@ interface UserCharacterDao {
|
||||
c.nameWidth as nameSpriteWidth,
|
||||
c.nameHeight as nameSpriteHeight,
|
||||
d.isBEm as isBemCard,
|
||||
a.characterId = uc.id as isInAdventure
|
||||
a.characterId = uc.id as isInAdventure,
|
||||
uc.isActive as active
|
||||
FROM UserCharacter uc
|
||||
JOIN CardCharacter c ON uc.charId = c.id
|
||||
JOIN Card d ON d.id = c.cardId
|
||||
@@ -93,7 +94,8 @@ interface UserCharacterDao {
|
||||
c.nameWidth as nameSpriteWidth,
|
||||
c.nameHeight as nameSpriteHeight,
|
||||
d.isBEm as isBemCard,
|
||||
a.characterId = uc.id as isInAdventure
|
||||
a.characterId = uc.id as isInAdventure,
|
||||
uc.isActive as active
|
||||
FROM UserCharacter uc
|
||||
JOIN CardCharacter c ON uc.charId = c.id
|
||||
JOIN Card d ON c.cardId = d.id
|
||||
@@ -108,13 +110,13 @@ interface UserCharacterDao {
|
||||
suspend fun getCharacter(id: Long): UserCharacter
|
||||
|
||||
@Query("SELECT * FROM BECharacterData WHERE id = :id")
|
||||
suspend fun getBeData(id: Long): BECharacterData
|
||||
fun getBeData(id: Long): Flow<BECharacterData>
|
||||
|
||||
@Query("SELECT * FROM VBCharacterData WHERE id = :id")
|
||||
suspend fun getVbData(id: Long): VBCharacterData
|
||||
fun getVbData(id: Long): Flow<VBCharacterData>
|
||||
|
||||
@Query("SELECT * FROM SpecialMissions WHERE characterId = :id")
|
||||
suspend fun getSpecialMissions(id: Long): List<SpecialMissions>
|
||||
fun getSpecialMissions(id: Long): Flow<List<SpecialMissions>>
|
||||
|
||||
@Query(
|
||||
"""
|
||||
@@ -130,7 +132,8 @@ interface UserCharacterDao {
|
||||
c.nameWidth as nameSpriteWidth,
|
||||
c.nameHeight as nameSpriteHeight,
|
||||
d.isBEm as isBemCard,
|
||||
a.characterId as isInAdventure
|
||||
a.characterId as isInAdventure,
|
||||
uc.isActive as active
|
||||
FROM UserCharacter uc
|
||||
JOIN CardCharacter c ON uc.charId = c.id
|
||||
JOIN Card d ON c.cardId = d.id
|
||||
@@ -140,7 +143,7 @@ interface UserCharacterDao {
|
||||
LIMIT 1
|
||||
"""
|
||||
)
|
||||
suspend fun getActiveCharacter(): CharacterDtos.CharacterWithSprites?
|
||||
fun getActiveCharacter(): Flow<CharacterDtos.CharacterWithSprites?>
|
||||
|
||||
@Query("DELETE FROM UserCharacter WHERE id = :id")
|
||||
fun deleteCharacterById(id: Long)
|
||||
@@ -194,7 +197,8 @@ interface UserCharacterDao {
|
||||
c.nameWidth as nameSpriteWidth,
|
||||
c.nameHeight as nameSpriteHeight,
|
||||
d.isBEm as isBemCard,
|
||||
a.characterId = uc.id as isInAdventure
|
||||
a.characterId = uc.id as isInAdventure,
|
||||
uc.isActive as active
|
||||
FROM UserCharacter uc
|
||||
JOIN CardCharacter c ON uc.charId = c.id
|
||||
JOIN Card d ON d.id = c.cardId
|
||||
@@ -219,7 +223,8 @@ interface UserCharacterDao {
|
||||
c.nameWidth as nameSpriteWidth,
|
||||
c.nameHeight as nameSpriteHeight,
|
||||
d.isBEm as isBemCard,
|
||||
a.characterId = uc.id as isInAdventure
|
||||
a.characterId = uc.id as isInAdventure,
|
||||
uc.isActive as active
|
||||
FROM UserCharacter uc
|
||||
JOIN CardCharacter c ON uc.charId = c.id
|
||||
JOIN Card d ON d.id = c.cardId
|
||||
|
||||
@@ -24,4 +24,10 @@ object CardDtos {
|
||||
val characterHp: Int,
|
||||
val steps: Int,
|
||||
)
|
||||
|
||||
data class CardIcon (
|
||||
val cardIcon: ByteArray,
|
||||
val cardIconWidth: Int,
|
||||
val cardIconHeight: Int
|
||||
)
|
||||
}
|
||||
@@ -31,7 +31,8 @@ object CharacterDtos {
|
||||
val nameSpriteWidth: Int,
|
||||
val nameSpriteHeight: Int,
|
||||
val isBemCard: Boolean,
|
||||
val isInAdventure: Boolean
|
||||
val isInAdventure: Boolean,
|
||||
val active: Boolean
|
||||
)
|
||||
|
||||
data class CardCharacterInfo(
|
||||
|
||||
@@ -1,13 +1,12 @@
|
||||
package com.github.nacabaro.vbhelper.navigation
|
||||
|
||||
import android.util.Log
|
||||
import androidx.compose.animation.core.tween
|
||||
import androidx.compose.animation.fadeIn
|
||||
import androidx.compose.animation.fadeOut
|
||||
import androidx.compose.foundation.layout.padding
|
||||
import androidx.compose.material3.Scaffold
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.runtime.LaunchedEffect
|
||||
import androidx.compose.runtime.collectAsState
|
||||
import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.mutableStateOf
|
||||
import androidx.compose.runtime.remember
|
||||
@@ -99,20 +98,14 @@ fun AppNavigation(
|
||||
composable(NavigationItems.Scan.route) {
|
||||
val characterIdString = it.arguments?.getString("characterId")
|
||||
var characterId by remember { mutableStateOf(characterIdString?.toLongOrNull()) }
|
||||
Log.d("ScanScreen", "characterId: $characterId")
|
||||
val launchedFromHomeScreen = (characterIdString?.toLongOrNull() == null)
|
||||
|
||||
if (characterId == null) {
|
||||
val context = LocalContext.current.applicationContext as VBHelper
|
||||
val storageRepository = StorageRepository(context.container.db)
|
||||
|
||||
LaunchedEffect(characterId) {
|
||||
if (characterId == null) {
|
||||
val characterData = storageRepository.getActiveCharacter()
|
||||
if (characterData != null) {
|
||||
characterId = characterData.id
|
||||
}
|
||||
}
|
||||
val characterData by storageRepository.getActiveCharacter().collectAsState(null)
|
||||
if (characterData != null) {
|
||||
characterId = characterData!!.id
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@ import androidx.compose.runtime.Composable
|
||||
import androidx.compose.ui.res.painterResource
|
||||
import androidx.navigation.NavController
|
||||
import androidx.navigation.compose.currentBackStackEntryAsState
|
||||
|
||||
import androidx.compose.ui.res.stringResource
|
||||
|
||||
@Composable
|
||||
fun BottomNavigationBar(navController: NavController) {
|
||||
@@ -26,8 +26,8 @@ fun BottomNavigationBar(navController: NavController) {
|
||||
|
||||
items.forEach { item ->
|
||||
NavigationBarItem (
|
||||
icon = { Icon(painter = painterResource(item.icon), contentDescription = item.label) },
|
||||
label = { Text(item.label) },
|
||||
icon = { Icon(painter = painterResource(item.icon), contentDescription = stringResource(item.label)) },
|
||||
label = { Text(text = stringResource(item.label)) },
|
||||
selected = currentRoute == item.route,
|
||||
onClick = {
|
||||
navController.navigate(item.route) {
|
||||
|
||||
@@ -1,25 +1,101 @@
|
||||
package com.github.nacabaro.vbhelper.navigation
|
||||
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
import androidx.annotation.DrawableRes
|
||||
import androidx.annotation.StringRes
|
||||
|
||||
sealed class NavigationItems (
|
||||
var route: String,
|
||||
var icon: Int,
|
||||
var label: String
|
||||
sealed class NavigationItems(
|
||||
val route: String,
|
||||
@DrawableRes val icon: Int,
|
||||
@StringRes val label: Int
|
||||
) {
|
||||
object Scan : NavigationItems("Scan/{characterId}", R.drawable.baseline_nfc_24, "Scan")
|
||||
object Battles : NavigationItems("Battle", R.drawable.baseline_swords_24, "Battle")
|
||||
object Home : NavigationItems("Home", R.drawable.baseline_cottage_24, "Home")
|
||||
object Dex : NavigationItems("Dex", R.drawable.baseline_menu_book_24, "Dex")
|
||||
object CardAdventure : NavigationItems("CardAdventure/{cardId}", R.drawable.baseline_fort_24, "Card adventure")
|
||||
object Storage : NavigationItems("Storage", R.drawable.baseline_catching_pokemon_24, "Storage")
|
||||
object Settings : NavigationItems("Settings", R.drawable.baseline_settings_24, "Settings")
|
||||
object Viewer : NavigationItems("Viewer", R.drawable.baseline_image_24, "Viewer")
|
||||
object CardView : NavigationItems("Card/{cardId}", R.drawable.baseline_image_24, "Card")
|
||||
object Items : NavigationItems("Items", R.drawable.baseline_data_24, "Items")
|
||||
object MyItems : NavigationItems("MyItems", R.drawable.baseline_data_24, "My items")
|
||||
object ItemsStore : NavigationItems("ItemsStore", R.drawable.baseline_data_24, "Items store")
|
||||
object ApplyItem : NavigationItems("ApplyItem/{itemId}", R.drawable.baseline_data_24, "Apply item")
|
||||
object Adventure : NavigationItems("Adventure", R.drawable.baseline_fort_24, "Adventure")
|
||||
object Credits : NavigationItems("Credits", R.drawable.baseline_data_24, "Credits")
|
||||
object Scan : NavigationItems(
|
||||
"Scan/{characterId}",
|
||||
R.drawable.baseline_nfc_24,
|
||||
R.string.nav_scan
|
||||
)
|
||||
|
||||
object Battles : NavigationItems(
|
||||
"Battle",
|
||||
R.drawable.baseline_swords_24,
|
||||
R.string.nav_battle
|
||||
)
|
||||
|
||||
object Home : NavigationItems(
|
||||
"Home",
|
||||
R.drawable.baseline_cottage_24,
|
||||
R.string.nav_home
|
||||
)
|
||||
|
||||
object Dex : NavigationItems(
|
||||
"Dex",
|
||||
R.drawable.baseline_menu_book_24,
|
||||
R.string.nav_dex
|
||||
)
|
||||
|
||||
object CardAdventure : NavigationItems(
|
||||
"CardAdventure/{cardId}",
|
||||
R.drawable.baseline_fort_24,
|
||||
R.string.nav_card_adventure
|
||||
)
|
||||
|
||||
object Storage : NavigationItems(
|
||||
"Storage",
|
||||
R.drawable.baseline_catching_pokemon_24,
|
||||
R.string.nav_storage
|
||||
)
|
||||
|
||||
object Settings : NavigationItems(
|
||||
"Settings",
|
||||
R.drawable.baseline_settings_24,
|
||||
R.string.nav_settings
|
||||
)
|
||||
|
||||
object Viewer : NavigationItems(
|
||||
"Viewer",
|
||||
R.drawable.baseline_image_24,
|
||||
R.string.nav_viewer
|
||||
)
|
||||
|
||||
object CardView : NavigationItems(
|
||||
"Card/{cardId}",
|
||||
R.drawable.baseline_image_24,
|
||||
R.string.nav_card
|
||||
)
|
||||
|
||||
object Items : NavigationItems(
|
||||
"Items",
|
||||
R.drawable.baseline_data_24,
|
||||
R.string.nav_items
|
||||
)
|
||||
|
||||
object MyItems : NavigationItems(
|
||||
"MyItems",
|
||||
R.drawable.baseline_data_24,
|
||||
R.string.nav_my_items
|
||||
)
|
||||
|
||||
object ItemsStore : NavigationItems(
|
||||
"ItemsStore",
|
||||
R.drawable.baseline_data_24,
|
||||
R.string.nav_items_store
|
||||
)
|
||||
|
||||
object ApplyItem : NavigationItems(
|
||||
"ApplyItem/{itemId}",
|
||||
R.drawable.baseline_data_24,
|
||||
R.string.nav_apply_item
|
||||
)
|
||||
|
||||
object Adventure : NavigationItems(
|
||||
"Adventure",
|
||||
R.drawable.baseline_fort_24,
|
||||
R.string.nav_adventure
|
||||
)
|
||||
|
||||
object Credits : NavigationItems(
|
||||
"Credits",
|
||||
R.drawable.baseline_data_24,
|
||||
R.string.nav_credits
|
||||
)
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
+15
-19
@@ -9,16 +9,16 @@ import androidx.compose.foundation.lazy.items
|
||||
import androidx.compose.material3.Scaffold
|
||||
import androidx.compose.material3.Text
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.runtime.LaunchedEffect
|
||||
import androidx.compose.runtime.collectAsState
|
||||
import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.mutableStateOf
|
||||
import androidx.compose.runtime.produceState
|
||||
import androidx.compose.runtime.remember
|
||||
import androidx.compose.runtime.rememberCoroutineScope
|
||||
import androidx.compose.runtime.setValue
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.platform.LocalContext
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import androidx.navigation.NavController
|
||||
import com.github.nacabaro.vbhelper.screens.itemsScreen.ObtainedItemDialog
|
||||
import com.github.nacabaro.vbhelper.components.TopBanner
|
||||
@@ -29,24 +29,25 @@ import com.github.nacabaro.vbhelper.navigation.NavigationItems
|
||||
import com.github.nacabaro.vbhelper.source.StorageRepository
|
||||
import com.github.nacabaro.vbhelper.utils.BitmapData
|
||||
import kotlinx.coroutines.delay
|
||||
import kotlinx.coroutines.launch
|
||||
import java.time.Instant
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
@Composable
|
||||
fun AdventureScreen(
|
||||
navController: NavController,
|
||||
storageScreenController: AdventureScreenControllerImpl
|
||||
) {
|
||||
val coroutineScope = rememberCoroutineScope()
|
||||
val application = LocalContext.current.applicationContext as VBHelper
|
||||
val database = application.container.db
|
||||
val storageRepository = StorageRepository(database)
|
||||
val characterList = remember {
|
||||
mutableStateOf<List<CharacterDtos.AdventureCharacterWithSprites>>(emptyList())
|
||||
}
|
||||
val characterList by storageRepository.getAdventureCharacters().collectAsState(emptyList())
|
||||
|
||||
var obtainedItem by remember {
|
||||
mutableStateOf<ItemDtos.PurchasedItem?>(null)
|
||||
}
|
||||
var obtainedCurrency by remember {
|
||||
mutableStateOf(0)
|
||||
}
|
||||
|
||||
val currentTime by produceState(initialValue = Instant.now().epochSecond) {
|
||||
while (true) {
|
||||
@@ -59,24 +60,17 @@ fun AdventureScreen(
|
||||
mutableStateOf<CharacterDtos.AdventureCharacterWithSprites?>(null)
|
||||
}
|
||||
|
||||
LaunchedEffect(storageRepository) {
|
||||
coroutineScope.launch {
|
||||
characterList.value = storageRepository
|
||||
.getAdventureCharacters()
|
||||
}
|
||||
}
|
||||
|
||||
Scaffold(
|
||||
topBar = {
|
||||
TopBanner(
|
||||
text = "Adventure",
|
||||
text = stringResource(R.string.adventure_title),
|
||||
onBackClick = {
|
||||
navController.popBackStack()
|
||||
}
|
||||
)
|
||||
}
|
||||
) { contentPadding ->
|
||||
if (characterList.value.isEmpty()) {
|
||||
if (characterList.isEmpty()) {
|
||||
Column(
|
||||
verticalArrangement = Arrangement.Center,
|
||||
horizontalAlignment = Alignment.CenterHorizontally,
|
||||
@@ -84,14 +78,14 @@ fun AdventureScreen(
|
||||
.padding(top = contentPadding.calculateTopPadding())
|
||||
.fillMaxSize()
|
||||
) {
|
||||
Text(text = "Nothing to see here")
|
||||
Text(text = stringResource(R.string.adventure_empty_state))
|
||||
}
|
||||
} else {
|
||||
LazyColumn(
|
||||
modifier = Modifier
|
||||
.padding(top = contentPadding.calculateTopPadding())
|
||||
) {
|
||||
items(characterList.value) {
|
||||
items(characterList) {
|
||||
AdventureEntry(
|
||||
icon = BitmapData(
|
||||
bitmap = it.spriteIdle,
|
||||
@@ -102,8 +96,9 @@ fun AdventureScreen(
|
||||
onClick = {
|
||||
if (it.finishesAdventure < currentTime) {
|
||||
storageScreenController
|
||||
.getItemFromAdventure(it.id) { adventureResult ->
|
||||
.getItemFromAdventure(it.id) { adventureResult, generatedCurrency ->
|
||||
obtainedItem = adventureResult
|
||||
obtainedCurrency = generatedCurrency
|
||||
}
|
||||
} else {
|
||||
cancelAdventureDialog = it
|
||||
@@ -118,6 +113,7 @@ fun AdventureScreen(
|
||||
if (obtainedItem != null) {
|
||||
ObtainedItemDialog(
|
||||
obtainedItem = obtainedItem!!,
|
||||
obtainedCurrency = obtainedCurrency,
|
||||
onClickDismiss = {
|
||||
obtainedItem = null
|
||||
}
|
||||
|
||||
+1
-1
@@ -4,6 +4,6 @@ import com.github.nacabaro.vbhelper.dtos.ItemDtos
|
||||
|
||||
interface AdventureScreenController {
|
||||
fun sendCharacterToAdventure(characterId: Long, timeInMinutes: Long)
|
||||
fun getItemFromAdventure(characterId: Long, onResult: (ItemDtos.PurchasedItem) -> Unit)
|
||||
fun getItemFromAdventure(characterId: Long, onResult: (ItemDtos.PurchasedItem, Int) -> Unit)
|
||||
fun cancelAdventure(characterId: Long, onResult: () -> Unit)
|
||||
}
|
||||
+12
-2
@@ -38,19 +38,29 @@ class AdventureScreenControllerImpl(
|
||||
|
||||
override fun getItemFromAdventure(
|
||||
characterId: Long,
|
||||
onResult: (ItemDtos.PurchasedItem) -> Unit
|
||||
onResult: (ItemDtos.PurchasedItem, Int) -> Unit
|
||||
) {
|
||||
componentActivity.lifecycleScope.launch(Dispatchers.IO) {
|
||||
database
|
||||
.adventureDao()
|
||||
.deleteAdventure(characterId)
|
||||
|
||||
val generatedCurrency = generateRandomCurrency()
|
||||
|
||||
val generatedItem = generateItem(characterId)
|
||||
|
||||
onResult(generatedItem)
|
||||
onResult(generatedItem, generatedCurrency)
|
||||
}
|
||||
}
|
||||
|
||||
private suspend fun generateRandomCurrency(): Int {
|
||||
val currentValue = application.container.currencyRepository.currencyValue.first()
|
||||
val random = (2..6).random() * 1000
|
||||
application.container.currencyRepository.setCurrencyValue(currentValue + random)
|
||||
|
||||
return random
|
||||
}
|
||||
|
||||
override fun cancelAdventure(characterId: Long, onResult: () -> Unit) {
|
||||
componentActivity.lifecycleScope.launch(Dispatchers.IO) {
|
||||
database
|
||||
|
||||
+4
-1
@@ -11,6 +11,9 @@ import androidx.compose.runtime.getValue
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.navigation.NavController
|
||||
import com.github.nacabaro.vbhelper.components.TopBanner
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
|
||||
@Composable
|
||||
fun CardAdventureScreen(
|
||||
@@ -28,7 +31,7 @@ fun CardAdventureScreen(
|
||||
Scaffold (
|
||||
topBar = {
|
||||
TopBanner(
|
||||
text = "Adventure missions",
|
||||
text = stringResource(R.string.card_adventure_missions_title),
|
||||
onBackClick = {
|
||||
navController.popBackStack()
|
||||
}
|
||||
|
||||
@@ -24,6 +24,9 @@ import androidx.compose.ui.platform.LocalContext
|
||||
import androidx.compose.ui.unit.dp
|
||||
import com.github.nacabaro.vbhelper.utils.BitmapData
|
||||
import com.github.nacabaro.vbhelper.utils.getBitmap
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
|
||||
@Composable
|
||||
fun CardEntry(
|
||||
@@ -75,7 +78,11 @@ fun CardEntry(
|
||||
modifier = Modifier
|
||||
)
|
||||
Text(
|
||||
text = "$obtainedCharacters of $totalCharacters characters obtained",
|
||||
text = stringResource(
|
||||
R.string.card_entry_characters_obtained,
|
||||
obtainedCharacters,
|
||||
totalCharacters
|
||||
),
|
||||
fontFamily = MaterialTheme.typography.labelSmall.fontFamily,
|
||||
fontSize = MaterialTheme.typography.labelSmall.fontSize,
|
||||
modifier = Modifier
|
||||
@@ -91,7 +98,7 @@ fun CardEntry(
|
||||
) {
|
||||
Icon(
|
||||
imageVector = Icons.Default.Edit,
|
||||
contentDescription = "Edit"
|
||||
contentDescription = stringResource(R.string.card_entry_edit)
|
||||
)
|
||||
}
|
||||
IconButton(
|
||||
@@ -99,7 +106,7 @@ fun CardEntry(
|
||||
) {
|
||||
Icon(
|
||||
imageVector = Icons.Default.Delete,
|
||||
contentDescription = "Delete"
|
||||
contentDescription = stringResource(R.string.card_entry_delete)
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@ import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.mutableStateOf
|
||||
import androidx.compose.runtime.remember
|
||||
import androidx.compose.ui.platform.LocalContext
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import androidx.navigation.NavController
|
||||
import com.github.nacabaro.vbhelper.utils.BitmapData
|
||||
import com.github.nacabaro.vbhelper.components.CharacterEntry
|
||||
@@ -19,6 +20,8 @@ import com.github.nacabaro.vbhelper.dtos.CharacterDtos
|
||||
import com.github.nacabaro.vbhelper.navigation.NavigationItems
|
||||
import com.github.nacabaro.vbhelper.screens.cardScreen.dialogs.DexCharaDetailsDialog
|
||||
import com.github.nacabaro.vbhelper.source.DexRepository
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
|
||||
@Composable
|
||||
fun CardViewScreen(
|
||||
@@ -35,7 +38,7 @@ fun CardViewScreen(
|
||||
Scaffold (
|
||||
topBar = {
|
||||
TopBanner(
|
||||
text = "Discovered characters",
|
||||
text = stringResource(R.string.card_view_discovered_characters),
|
||||
onBackClick = {
|
||||
navController.popBackStack()
|
||||
},
|
||||
|
||||
@@ -24,6 +24,8 @@ import com.github.nacabaro.vbhelper.navigation.NavigationItems
|
||||
import com.github.nacabaro.vbhelper.screens.cardScreen.dialogs.CardDeleteDialog
|
||||
import com.github.nacabaro.vbhelper.screens.cardScreen.dialogs.CardRenameDialog
|
||||
import com.github.nacabaro.vbhelper.source.DexRepository
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
@Composable
|
||||
fun CardsScreen(
|
||||
@@ -43,7 +45,7 @@ fun CardsScreen(
|
||||
Scaffold (
|
||||
topBar = {
|
||||
TopBanner(
|
||||
text = "My cards",
|
||||
text = stringResource(R.string.cards_my_cards_title),
|
||||
onModifyClick = {
|
||||
modifyCards = !modifyCards
|
||||
}
|
||||
|
||||
+39
-13
@@ -33,7 +33,8 @@ import com.github.nacabaro.vbhelper.dtos.CharacterDtos
|
||||
import com.github.nacabaro.vbhelper.source.DexRepository
|
||||
import com.github.nacabaro.vbhelper.utils.BitmapData
|
||||
import com.github.nacabaro.vbhelper.utils.getImageBitmap
|
||||
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
@Composable
|
||||
fun DexCharaDetailsDialog(
|
||||
@@ -119,7 +120,7 @@ fun DexCharaDetailsDialog(
|
||||
) {
|
||||
Image(
|
||||
bitmap = charaImageBitmapData.imageBitmap,
|
||||
contentDescription = "Icon",
|
||||
contentDescription = stringResource(R.string.dex_chara_icon_description),
|
||||
modifier = Modifier
|
||||
.size(charaImageBitmapData.dpWidth)
|
||||
.padding(8.dp),
|
||||
@@ -138,7 +139,7 @@ fun DexCharaDetailsDialog(
|
||||
Column {
|
||||
Image(
|
||||
bitmap = nameImageBitmapData.imageBitmap,
|
||||
contentDescription = "Icon",
|
||||
contentDescription = stringResource(R.string.dex_chara_name_icon_description),
|
||||
modifier = Modifier
|
||||
.width(nameImageBitmapData.dpWidth)
|
||||
.height(nameImageBitmapData.dpHeight),
|
||||
@@ -147,17 +148,28 @@ fun DexCharaDetailsDialog(
|
||||
Spacer(modifier = Modifier.padding(4.dp))
|
||||
if (currentChara.baseHp != 65535) {
|
||||
Text(
|
||||
text = "HP: ${currentChara.baseHp}, BP: ${currentChara.baseBp}, AP: ${currentChara.baseAp}"
|
||||
text = stringResource(
|
||||
R.string.dex_chara_stats,
|
||||
currentChara.baseHp,
|
||||
currentChara.baseBp,
|
||||
currentChara.baseAp
|
||||
)
|
||||
)
|
||||
Text(
|
||||
text = stringResource(
|
||||
R.string.dex_chara_stage_attribute,
|
||||
romanNumeralsStage,
|
||||
currentChara.attribute.toString().substring(0, 2)
|
||||
)
|
||||
)
|
||||
Text(text = "Stg: ${romanNumeralsStage}, Atr: ${currentChara.attribute.toString().substring(0, 2)}")
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Column {
|
||||
Text(text = "????????????????")
|
||||
Text(stringResource(R.string.dex_chara_unknown_name))
|
||||
Spacer(modifier = Modifier.padding(4.dp))
|
||||
Text(text = "Stg: -, Atr: -")
|
||||
Text(text = "HP: -, BP: -, AP: -")
|
||||
Text(stringResource(R.string.dex_chara_stage_attribute_unknown))
|
||||
Text(stringResource(R.string.dex_chara_stats_unknown))
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -198,7 +210,7 @@ fun DexCharaDetailsDialog(
|
||||
) {
|
||||
Image(
|
||||
bitmap = selectedCharaImageBitmap.imageBitmap,
|
||||
contentDescription = "Icon",
|
||||
contentDescription = stringResource(R.string.dex_chara_icon_description),
|
||||
modifier = Modifier
|
||||
.size(selectedCharaImageBitmap.dpWidth)
|
||||
.padding(8.dp),
|
||||
@@ -214,8 +226,22 @@ fun DexCharaDetailsDialog(
|
||||
.padding(16.dp)
|
||||
)
|
||||
Column {
|
||||
Text("Tr: ${it.requiredTrophies}; Bt: ${it.requiredBattles}; Vr: ${it.requiredVitals}; Wr: ${it.requiredWinRate}%; Ct: ${it.changeTimerHours}h")
|
||||
Text("AdvLvl ${it.requiredAdventureLevelCompleted + 1}")
|
||||
Text(
|
||||
text = stringResource(
|
||||
R.string.dex_chara_requirements,
|
||||
it.requiredTrophies,
|
||||
it.requiredBattles,
|
||||
it.requiredVitals,
|
||||
it.requiredWinRate,
|
||||
it.changeTimerHours
|
||||
)
|
||||
)
|
||||
Text(
|
||||
text = stringResource(
|
||||
R.string.dex_chara_adventure_level,
|
||||
it.requiredAdventureLevelCompleted + 1
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -229,7 +255,7 @@ fun DexCharaDetailsDialog(
|
||||
showFusions = true
|
||||
}
|
||||
) {
|
||||
Text("Fusions")
|
||||
Text(stringResource(R.string.dex_chara_fusions_button))
|
||||
}
|
||||
}
|
||||
|
||||
@@ -241,7 +267,7 @@ fun DexCharaDetailsDialog(
|
||||
Button(
|
||||
onClick = onClickClose
|
||||
) {
|
||||
Text("Close")
|
||||
Text(stringResource(R.string.dex_chara_close_button))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,8 +8,10 @@ import androidx.compose.material3.Card
|
||||
import androidx.compose.material3.Text
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import androidx.compose.ui.unit.dp
|
||||
import androidx.compose.ui.window.Dialog
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
@Composable
|
||||
fun BetaWarning(
|
||||
@@ -19,26 +21,26 @@ fun BetaWarning(
|
||||
onDismissRequest = onDismissRequest
|
||||
) {
|
||||
Card {
|
||||
Column (
|
||||
Column(
|
||||
modifier = Modifier
|
||||
.padding(16.dp)
|
||||
) {
|
||||
Text(
|
||||
text = "This application is currently in alpha and it is not complete. Do not use to store important characters for you, as any future updates might delete all your characters. Sorry for the inconvenience!"
|
||||
text = stringResource(R.string.beta_warning_message_main)
|
||||
)
|
||||
Spacer(modifier = Modifier.padding(8.dp))
|
||||
Text(
|
||||
text = "Application should work now with the original VB and the VH."
|
||||
text = stringResource(R.string.beta_warning_message_compatibility)
|
||||
)
|
||||
Spacer(modifier = Modifier.padding(8.dp))
|
||||
Text(
|
||||
text = "Thank you for your understanding and patience. Sincerely, the dev team."
|
||||
text = stringResource(R.string.beta_warning_message_thanks)
|
||||
)
|
||||
Spacer(modifier = Modifier.padding(8.dp))
|
||||
Button(
|
||||
onClick = onDismissRequest
|
||||
) {
|
||||
Text(text = "Dismiss")
|
||||
Text(text = stringResource(R.string.beta_warning_button_dismiss))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,6 +11,7 @@ import androidx.compose.material3.Scaffold
|
||||
import androidx.compose.material3.Text
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.runtime.LaunchedEffect
|
||||
import androidx.compose.runtime.collectAsState
|
||||
import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.mutableStateOf
|
||||
import androidx.compose.runtime.remember
|
||||
@@ -19,6 +20,7 @@ import androidx.compose.runtime.setValue
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.platform.LocalContext
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import androidx.compose.ui.text.style.TextAlign
|
||||
import androidx.compose.ui.unit.dp
|
||||
import androidx.compose.ui.window.Dialog
|
||||
@@ -27,9 +29,7 @@ import com.github.nacabaro.vbhelper.components.TopBanner
|
||||
import com.github.nacabaro.vbhelper.di.VBHelper
|
||||
import com.github.nacabaro.vbhelper.utils.DeviceType
|
||||
import com.github.nacabaro.vbhelper.domain.device_data.BECharacterData
|
||||
import com.github.nacabaro.vbhelper.domain.device_data.SpecialMissions
|
||||
import com.github.nacabaro.vbhelper.domain.device_data.VBCharacterData
|
||||
import com.github.nacabaro.vbhelper.dtos.CharacterDtos
|
||||
import com.github.nacabaro.vbhelper.dtos.ItemDtos
|
||||
import com.github.nacabaro.vbhelper.navigation.NavigationItems
|
||||
import com.github.nacabaro.vbhelper.screens.homeScreens.screens.BEBEmHomeScreen
|
||||
@@ -37,8 +37,12 @@ import com.github.nacabaro.vbhelper.screens.homeScreens.screens.BEDiMHomeScreen
|
||||
import com.github.nacabaro.vbhelper.screens.homeScreens.screens.VBDiMHomeScreen
|
||||
import com.github.nacabaro.vbhelper.screens.itemsScreen.ObtainedItemDialog
|
||||
import com.github.nacabaro.vbhelper.source.StorageRepository
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.withContext
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
import com.github.nacabaro.vbhelper.dtos.CardDtos
|
||||
import com.github.nacabaro.vbhelper.source.CardRepository
|
||||
import com.github.nacabaro.vbhelper.utils.BitmapData
|
||||
import kotlinx.coroutines.flow.flowOf
|
||||
import kotlin.collections.emptyList
|
||||
|
||||
@Composable
|
||||
fun HomeScreen(
|
||||
@@ -47,28 +51,59 @@ fun HomeScreen(
|
||||
) {
|
||||
val application = LocalContext.current.applicationContext as VBHelper
|
||||
val storageRepository = StorageRepository(application.container.db)
|
||||
val activeMon = remember { mutableStateOf<CharacterDtos.CharacterWithSprites?>(null) }
|
||||
val transformationHistory = remember { mutableStateOf<List<CharacterDtos.TransformationHistory>?>(null) }
|
||||
val beData = remember { mutableStateOf<BECharacterData?>(null) }
|
||||
val vbData = remember { mutableStateOf<VBCharacterData?>(null) }
|
||||
val vbSpecialMissions = remember { mutableStateOf<List<SpecialMissions>>(emptyList()) }
|
||||
val cardRepository = CardRepository(application.container.db)
|
||||
|
||||
val activeMon by storageRepository
|
||||
.getActiveCharacter()
|
||||
.collectAsState(initial = null)
|
||||
|
||||
val cardIconData by (
|
||||
activeMon
|
||||
?.let { chara ->
|
||||
cardRepository.getCardIconByCharaId(chara.charId)
|
||||
}
|
||||
?: flowOf<CardDtos.CardIcon?>(null)
|
||||
).collectAsState(initial = null)
|
||||
|
||||
val transformationHistory by (
|
||||
activeMon
|
||||
?.let { chara ->
|
||||
storageRepository.getTransformationHistory(chara.id)
|
||||
}
|
||||
?: flowOf(emptyList())
|
||||
).collectAsState(initial = emptyList())
|
||||
|
||||
val vbSpecialMissions by (
|
||||
activeMon
|
||||
?.takeIf { it.characterType == DeviceType.VBDevice }
|
||||
?.let { chara ->
|
||||
storageRepository.getSpecialMissions(chara.id)
|
||||
}
|
||||
?: flowOf(emptyList())
|
||||
).collectAsState(initial = emptyList())
|
||||
|
||||
val vbData by (
|
||||
activeMon
|
||||
?.takeIf { it.characterType == DeviceType.VBDevice }
|
||||
?.let { chara ->
|
||||
storageRepository.getCharacterVbData(chara.id)
|
||||
}
|
||||
?: flowOf<VBCharacterData?>(null)
|
||||
).collectAsState(initial = null)
|
||||
|
||||
val beData by (
|
||||
activeMon
|
||||
?.takeIf { it.characterType == DeviceType.BEDevice }
|
||||
?.let { chara ->
|
||||
storageRepository.getCharacterBeData(chara.id)
|
||||
}
|
||||
?: flowOf<BECharacterData?>(null)
|
||||
).collectAsState(initial = null)
|
||||
|
||||
var adventureMissionsFinished by rememberSaveable { mutableStateOf(false) }
|
||||
var betaWarning by rememberSaveable { mutableStateOf(true) }
|
||||
var collectedItem by remember { mutableStateOf<ItemDtos.PurchasedItem?>(null) }
|
||||
|
||||
LaunchedEffect(storageRepository, activeMon, collectedItem) {
|
||||
withContext(Dispatchers.IO) {
|
||||
activeMon.value = storageRepository.getActiveCharacter()
|
||||
if (activeMon.value != null && activeMon.value!!.characterType == DeviceType.BEDevice) {
|
||||
beData.value = storageRepository.getCharacterBeData(activeMon.value!!.id)
|
||||
transformationHistory.value = storageRepository.getTransformationHistory(activeMon.value!!.id)
|
||||
} else if (activeMon.value != null && activeMon.value!!.characterType == DeviceType.VBDevice) {
|
||||
vbData.value = storageRepository.getCharacterVbData(activeMon.value!!.id)
|
||||
vbSpecialMissions.value = storageRepository.getSpecialMissions(activeMon.value!!.id)
|
||||
transformationHistory.value = storageRepository.getTransformationHistory(activeMon.value!!.id)
|
||||
}
|
||||
}
|
||||
}
|
||||
var collectedCurrency by remember { mutableStateOf<Int?>(null) }
|
||||
|
||||
LaunchedEffect(true) {
|
||||
homeScreenController
|
||||
@@ -80,7 +115,7 @@ fun HomeScreen(
|
||||
Scaffold (
|
||||
topBar = {
|
||||
TopBanner(
|
||||
text = "VB Helper",
|
||||
text = stringResource(R.string.home_title),
|
||||
onScanClick = {
|
||||
navController.navigate(NavigationItems.Scan.route)
|
||||
},
|
||||
@@ -90,7 +125,7 @@ fun HomeScreen(
|
||||
)
|
||||
}
|
||||
) { contentPadding ->
|
||||
if (activeMon.value == null || (beData.value == null && vbData.value == null) || transformationHistory.value == null) {
|
||||
if (activeMon == null || (beData == null && vbData == null) || cardIconData == null || transformationHistory.isEmpty()) {
|
||||
Column (
|
||||
horizontalAlignment = Alignment.CenterHorizontally,
|
||||
verticalArrangement = Arrangement.Center,
|
||||
@@ -98,34 +133,44 @@ fun HomeScreen(
|
||||
.fillMaxSize()
|
||||
.padding(top = contentPadding.calculateTopPadding())
|
||||
) {
|
||||
Text(text = "Nothing to see here")
|
||||
Text(text = stringResource(R.string.adventure_empty_state))
|
||||
}
|
||||
} else {
|
||||
if (activeMon.value!!.isBemCard) {
|
||||
val cardIcon = BitmapData(
|
||||
bitmap = cardIconData!!.cardIcon,
|
||||
width = cardIconData!!.cardIconWidth,
|
||||
height = cardIconData!!.cardIconHeight
|
||||
)
|
||||
|
||||
if (activeMon!!.isBemCard && beData != null) {
|
||||
BEBEmHomeScreen(
|
||||
activeMon = activeMon.value!!,
|
||||
beData = beData.value!!,
|
||||
transformationHistory = transformationHistory.value!!,
|
||||
contentPadding = contentPadding
|
||||
)
|
||||
} else if (!activeMon.value!!.isBemCard && activeMon.value!!.characterType == DeviceType.BEDevice) {
|
||||
BEDiMHomeScreen(
|
||||
activeMon = activeMon.value!!,
|
||||
beData = beData.value!!,
|
||||
transformationHistory = transformationHistory.value!!,
|
||||
contentPadding = contentPadding
|
||||
)
|
||||
} else {
|
||||
VBDiMHomeScreen(
|
||||
activeMon = activeMon.value!!,
|
||||
vbData = vbData.value!!,
|
||||
transformationHistory = transformationHistory.value!!,
|
||||
activeMon = activeMon!!,
|
||||
beData = beData!!,
|
||||
transformationHistory = transformationHistory,
|
||||
contentPadding = contentPadding,
|
||||
specialMissions = vbSpecialMissions.value,
|
||||
cardIcon = cardIcon
|
||||
)
|
||||
} else if (!activeMon!!.isBemCard && activeMon!!.characterType == DeviceType.BEDevice && beData != null) {
|
||||
BEDiMHomeScreen(
|
||||
activeMon = activeMon!!,
|
||||
beData = beData!!,
|
||||
transformationHistory = transformationHistory,
|
||||
contentPadding = contentPadding,
|
||||
cardIcon = cardIcon
|
||||
)
|
||||
} else if (vbData != null) {
|
||||
VBDiMHomeScreen(
|
||||
activeMon = activeMon!!,
|
||||
vbData = vbData!!,
|
||||
transformationHistory = transformationHistory,
|
||||
contentPadding = contentPadding,
|
||||
specialMissions = vbSpecialMissions,
|
||||
homeScreenController = homeScreenController,
|
||||
onClickCollect = { item ->
|
||||
onClickCollect = { item, currency ->
|
||||
collectedItem = item
|
||||
}
|
||||
collectedCurrency = currency
|
||||
},
|
||||
cardIcon = cardIcon
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -134,8 +179,10 @@ fun HomeScreen(
|
||||
if (collectedItem != null) {
|
||||
ObtainedItemDialog(
|
||||
obtainedItem = collectedItem!!,
|
||||
obtainedCurrency = collectedCurrency!!,
|
||||
onClickDismiss = {
|
||||
collectedItem = null
|
||||
collectedCurrency = null
|
||||
}
|
||||
)
|
||||
}
|
||||
@@ -150,7 +197,7 @@ fun HomeScreen(
|
||||
.padding(16.dp)
|
||||
) {
|
||||
Text(
|
||||
text = "One of your characters has finished their adventure mission!",
|
||||
text = stringResource(R.string.home_adventure_mission_finished),
|
||||
textAlign = TextAlign.Center
|
||||
)
|
||||
Button(
|
||||
@@ -161,7 +208,7 @@ fun HomeScreen(
|
||||
.padding(8.dp)
|
||||
.fillMaxWidth()
|
||||
) {
|
||||
Text(text = "Dismiss")
|
||||
Text(text = stringResource(R.string.beta_warning_button_dismiss))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+1
-2
@@ -1,9 +1,8 @@
|
||||
package com.github.nacabaro.vbhelper.screens.homeScreens
|
||||
|
||||
import com.github.cfogrady.vbnfc.vb.SpecialMission
|
||||
import com.github.nacabaro.vbhelper.dtos.ItemDtos
|
||||
|
||||
interface HomeScreenController {
|
||||
fun didAdventureMissionsFinish(onCompletion: (Boolean) -> Unit)
|
||||
fun clearSpecialMission(missionId: Long, missionCompletion: SpecialMission.Status, onCleared: (ItemDtos.PurchasedItem?) -> Unit)
|
||||
fun clearSpecialMission(missionId: Long, onCleared: (ItemDtos.PurchasedItem?, Int?) -> Unit)
|
||||
}
|
||||
+15
-6
@@ -23,6 +23,7 @@ class HomeScreenControllerImpl(
|
||||
val adventureCharacters = database
|
||||
.adventureDao()
|
||||
.getAdventureCharacters()
|
||||
.first()
|
||||
|
||||
val finishedAdventureCharacters = adventureCharacters.filter { character ->
|
||||
character.finishesAdventure <= currentTime
|
||||
@@ -32,13 +33,18 @@ class HomeScreenControllerImpl(
|
||||
}
|
||||
}
|
||||
|
||||
override fun clearSpecialMission(missionId: Long, missionCompletion: SpecialMission.Status, onCleared: (ItemDtos.PurchasedItem?) -> Unit) {
|
||||
override fun clearSpecialMission(missionId: Long, onCleared: (ItemDtos.PurchasedItem?, Int?) -> Unit) {
|
||||
componentActivity.lifecycleScope.launch {
|
||||
val missionStatus = database
|
||||
.specialMissionDao()
|
||||
.getSpecialMission(missionId)
|
||||
.first()
|
||||
|
||||
database
|
||||
.specialMissionDao()
|
||||
.clearSpecialMission(missionId)
|
||||
|
||||
if (missionCompletion == SpecialMission.Status.COMPLETED) {
|
||||
if (missionStatus.status == SpecialMission.Status.COMPLETED) {
|
||||
val randomItem = database
|
||||
.itemDao()
|
||||
.getAllItems()
|
||||
@@ -64,11 +70,14 @@ class HomeScreenControllerImpl(
|
||||
itemType = randomItem.itemType
|
||||
)
|
||||
|
||||
onCleared(purchasedItem)
|
||||
} else {
|
||||
onCleared(null)
|
||||
}
|
||||
val randomAmount = (2..6).random() * 1000
|
||||
val currentCurrency = application.container.currencyRepository.currencyValue.first()
|
||||
application.container.currencyRepository.setCurrencyValue(currentCurrency + randomAmount)
|
||||
|
||||
onCleared(purchasedItem, randomAmount)
|
||||
} else {
|
||||
onCleared(null, null)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+56
@@ -0,0 +1,56 @@
|
||||
package com.github.nacabaro.vbhelper.screens.homeScreens.dialogs
|
||||
|
||||
import androidx.compose.foundation.layout.Column
|
||||
import androidx.compose.foundation.layout.Row
|
||||
import androidx.compose.foundation.layout.Spacer
|
||||
import androidx.compose.foundation.layout.padding
|
||||
import androidx.compose.material3.Button
|
||||
import androidx.compose.material3.Card
|
||||
import androidx.compose.material3.Text
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import androidx.compose.ui.text.style.TextAlign
|
||||
import androidx.compose.ui.unit.dp
|
||||
import androidx.compose.ui.window.Dialog
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
@Composable
|
||||
fun DeleteSpecialMissionDialog(
|
||||
onClickDismiss: () -> Unit,
|
||||
onClickDelete: () -> Unit
|
||||
) {
|
||||
Dialog(
|
||||
onDismissRequest = onClickDismiss
|
||||
) {
|
||||
Card {
|
||||
Column(
|
||||
modifier = Modifier
|
||||
.padding(16.dp)
|
||||
) {
|
||||
Text(
|
||||
text = stringResource(R.string.home_special_mission_delete_main),
|
||||
textAlign = TextAlign.Center
|
||||
)
|
||||
Spacer(modifier = Modifier.padding(8.dp))
|
||||
Row {
|
||||
Button(
|
||||
onClick = onClickDismiss,
|
||||
modifier = Modifier
|
||||
.padding(8.dp)
|
||||
) {
|
||||
Text(text = stringResource(R.string.home_special_mission_delete_dismiss))
|
||||
}
|
||||
|
||||
Button(
|
||||
onClick = onClickDelete,
|
||||
modifier = Modifier
|
||||
.padding(8.dp)
|
||||
) {
|
||||
Text(text = stringResource(R.string.home_special_mission_delete_remove))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+2
@@ -26,6 +26,7 @@ import java.util.Locale
|
||||
fun BEBEmHomeScreen(
|
||||
activeMon: CharacterDtos.CharacterWithSprites,
|
||||
beData: BECharacterData,
|
||||
cardIcon: BitmapData,
|
||||
transformationHistory: List<CharacterDtos.TransformationHistory>,
|
||||
contentPadding: PaddingValues
|
||||
) {
|
||||
@@ -46,6 +47,7 @@ fun BEBEmHomeScreen(
|
||||
),
|
||||
multiplier = 8,
|
||||
shape = androidx.compose.material.MaterialTheme.shapes.small,
|
||||
cardIcon = cardIcon,
|
||||
modifier = Modifier
|
||||
.weight(1f)
|
||||
.aspectRatio(1f)
|
||||
|
||||
+2
@@ -26,6 +26,7 @@ import kotlin.text.format
|
||||
@Composable
|
||||
fun BEDiMHomeScreen(
|
||||
activeMon: CharacterDtos.CharacterWithSprites,
|
||||
cardIcon: BitmapData,
|
||||
beData: BECharacterData,
|
||||
transformationHistory: List<CharacterDtos.TransformationHistory>,
|
||||
contentPadding: PaddingValues
|
||||
@@ -45,6 +46,7 @@ fun BEDiMHomeScreen(
|
||||
width = activeMon.spriteWidth,
|
||||
height = activeMon.spriteHeight
|
||||
),
|
||||
cardIcon = cardIcon,
|
||||
multiplier = 8,
|
||||
shape = androidx.compose.material.MaterialTheme.shapes.small,
|
||||
modifier = Modifier
|
||||
|
||||
+40
-12
@@ -10,6 +10,10 @@ import androidx.compose.foundation.rememberScrollState
|
||||
import androidx.compose.foundation.verticalScroll
|
||||
import androidx.compose.material3.Text
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.mutableStateOf
|
||||
import androidx.compose.runtime.remember
|
||||
import androidx.compose.runtime.setValue
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.unit.dp
|
||||
import androidx.compose.ui.unit.sp
|
||||
@@ -25,17 +29,23 @@ import com.github.nacabaro.vbhelper.dtos.ItemDtos
|
||||
import com.github.nacabaro.vbhelper.screens.homeScreens.HomeScreenControllerImpl
|
||||
import com.github.nacabaro.vbhelper.utils.BitmapData
|
||||
import java.util.Locale
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import com.github.nacabaro.vbhelper.screens.homeScreens.dialogs.DeleteSpecialMissionDialog
|
||||
|
||||
|
||||
@Composable
|
||||
fun VBDiMHomeScreen(
|
||||
activeMon: CharacterDtos.CharacterWithSprites,
|
||||
cardIcon: BitmapData,
|
||||
vbData: VBCharacterData,
|
||||
specialMissions: List<SpecialMissions>,
|
||||
homeScreenController: HomeScreenControllerImpl,
|
||||
transformationHistory: List<CharacterDtos.TransformationHistory>,
|
||||
contentPadding: PaddingValues,
|
||||
onClickCollect: (ItemDtos.PurchasedItem?) -> Unit
|
||||
onClickCollect: (ItemDtos.PurchasedItem?, Int?) -> Unit
|
||||
) {
|
||||
var selectedSpecialMissionId by remember { mutableStateOf<Long>(-1) }
|
||||
|
||||
Column(
|
||||
modifier = Modifier
|
||||
.padding(top = contentPadding.calculateTopPadding())
|
||||
@@ -51,6 +61,7 @@ fun VBDiMHomeScreen(
|
||||
width = activeMon.spriteWidth,
|
||||
height = activeMon.spriteHeight
|
||||
),
|
||||
cardIcon = cardIcon,
|
||||
multiplier = 8,
|
||||
shape = androidx.compose.material.MaterialTheme.shapes.small,
|
||||
modifier = Modifier
|
||||
@@ -65,7 +76,7 @@ fun VBDiMHomeScreen(
|
||||
ItemDisplay(
|
||||
icon = R.drawable.baseline_vitals_24,
|
||||
textValue = activeMon.vitalPoints.toString(),
|
||||
definition = "Vitals",
|
||||
definition = stringResource(R.string.home_vbdim_vitals),
|
||||
modifier = Modifier
|
||||
.weight(0.5f)
|
||||
.aspectRatio(1f)
|
||||
@@ -74,7 +85,7 @@ fun VBDiMHomeScreen(
|
||||
ItemDisplay(
|
||||
icon = R.drawable.baseline_trophy_24,
|
||||
textValue = activeMon.trophies.toString(),
|
||||
definition = "Trophies",
|
||||
definition = stringResource(R.string.home_vbdim_trophies),
|
||||
modifier = Modifier
|
||||
.weight(0.5f)
|
||||
.aspectRatio(1f)
|
||||
@@ -89,7 +100,7 @@ fun VBDiMHomeScreen(
|
||||
ItemDisplay(
|
||||
icon = R.drawable.baseline_mood_24,
|
||||
textValue = activeMon.mood.toString(),
|
||||
definition = "Mood",
|
||||
definition = stringResource(R.string.home_vbdim_mood),
|
||||
modifier = Modifier
|
||||
.weight(1f)
|
||||
.aspectRatio(1f)
|
||||
@@ -102,7 +113,7 @@ fun VBDiMHomeScreen(
|
||||
0 -> "${activeMon.transformationCountdown} m"
|
||||
else -> "$transformationCountdownInHours h"
|
||||
},
|
||||
definition = "Next timer",
|
||||
definition = stringResource(R.string.home_vbdim_next_timer),
|
||||
modifier = Modifier
|
||||
.weight(1f)
|
||||
.aspectRatio(1f)
|
||||
@@ -122,7 +133,7 @@ fun VBDiMHomeScreen(
|
||||
) + " %" // Specify locale
|
||||
}
|
||||
},
|
||||
definition = "Total battle win %",
|
||||
definition = stringResource(R.string.home_vbdim_total_battle_win),
|
||||
modifier = Modifier
|
||||
.weight(1f)
|
||||
.aspectRatio(1f)
|
||||
@@ -142,7 +153,7 @@ fun VBDiMHomeScreen(
|
||||
) + " %" // Specify locale
|
||||
}
|
||||
},
|
||||
definition = "Current phase win %",
|
||||
definition = stringResource(R.string.home_vbdim_current_phase_win),
|
||||
modifier = Modifier
|
||||
.weight(1f)
|
||||
.aspectRatio(1f)
|
||||
@@ -165,7 +176,7 @@ fun VBDiMHomeScreen(
|
||||
.padding(16.dp)
|
||||
) {
|
||||
Text(
|
||||
text = "Special missions",
|
||||
text = stringResource(R.string.home_vbdim_special_missions),
|
||||
fontSize = 24.sp
|
||||
)
|
||||
}
|
||||
@@ -179,11 +190,28 @@ fun VBDiMHomeScreen(
|
||||
modifier = Modifier
|
||||
.weight(1f)
|
||||
.padding(8.dp),
|
||||
) {
|
||||
homeScreenController
|
||||
.clearSpecialMission(mission.id, mission.status, onClickCollect)
|
||||
}
|
||||
onClickMission = { missionId ->
|
||||
selectedSpecialMissionId = missionId
|
||||
},
|
||||
onClickCollect = {
|
||||
homeScreenController
|
||||
.clearSpecialMission(selectedSpecialMissionId, onClickCollect)
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (selectedSpecialMissionId.toInt() != -1) {
|
||||
DeleteSpecialMissionDialog(
|
||||
onClickDismiss = {
|
||||
selectedSpecialMissionId = -1
|
||||
},
|
||||
onClickDelete = {
|
||||
homeScreenController
|
||||
.clearSpecialMission(selectedSpecialMissionId, onClickCollect)
|
||||
selectedSpecialMissionId = -1
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
+4
-3
@@ -15,6 +15,7 @@ import androidx.compose.runtime.rememberCoroutineScope
|
||||
import androidx.compose.runtime.setValue
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.platform.LocalContext
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import androidx.navigation.NavController
|
||||
import com.github.nacabaro.vbhelper.components.CharacterEntry
|
||||
import com.github.nacabaro.vbhelper.components.TopBanner
|
||||
@@ -26,7 +27,7 @@ import com.github.nacabaro.vbhelper.source.StorageRepository
|
||||
import com.github.nacabaro.vbhelper.utils.BitmapData
|
||||
import kotlinx.coroutines.flow.first
|
||||
import kotlinx.coroutines.launch
|
||||
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
@Composable
|
||||
fun ChooseCharacterScreen(
|
||||
@@ -69,7 +70,7 @@ fun ChooseCharacterScreen(
|
||||
itemsScreenController.applyItem(itemId, selectedCharacter!!) {
|
||||
Toast.makeText(
|
||||
application.applicationContext,
|
||||
"Item applied!",
|
||||
application.getString(R.string.choose_character_item_applied),
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
navController.popBackStack()
|
||||
@@ -80,7 +81,7 @@ fun ChooseCharacterScreen(
|
||||
Scaffold(
|
||||
topBar = {
|
||||
TopBanner(
|
||||
text = "Choose character",
|
||||
text = stringResource(R.string.choose_character_title),
|
||||
onBackClick = {
|
||||
navController.popBackStack()
|
||||
}
|
||||
|
||||
@@ -17,6 +17,7 @@ import androidx.compose.runtime.Composable
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.res.painterResource
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import androidx.compose.ui.text.style.TextAlign
|
||||
import androidx.compose.ui.tooling.preview.Preview
|
||||
import androidx.compose.ui.unit.dp
|
||||
@@ -27,6 +28,8 @@ import com.github.nacabaro.vbhelper.domain.items.ItemType
|
||||
import com.github.nacabaro.vbhelper.dtos.ItemDtos
|
||||
import com.github.nacabaro.vbhelper.ui.theme.VBHelperTheme
|
||||
|
||||
|
||||
|
||||
@Composable
|
||||
fun ItemDialog(
|
||||
item: ItemDtos.ItemsWithQuantities,
|
||||
@@ -95,7 +98,10 @@ fun ItemDialog(
|
||||
textAlign = TextAlign.Center,
|
||||
fontSize = MaterialTheme.typography.bodySmall.fontSize,
|
||||
fontFamily = MaterialTheme.typography.bodySmall.fontFamily,
|
||||
text = "Costs ${item.price} credits",
|
||||
text = stringResource(
|
||||
R.string.item_dialog_costs_credits,
|
||||
item.price
|
||||
),
|
||||
modifier = Modifier
|
||||
.fillMaxWidth()
|
||||
)
|
||||
@@ -104,7 +110,10 @@ fun ItemDialog(
|
||||
textAlign = TextAlign.Center,
|
||||
fontSize = MaterialTheme.typography.bodySmall.fontSize,
|
||||
fontFamily = MaterialTheme.typography.bodySmall.fontFamily,
|
||||
text = "You have ${item.quantity} of this item",
|
||||
text = stringResource(
|
||||
R.string.item_dialog_you_have_quantity,
|
||||
item.quantity
|
||||
),
|
||||
modifier = Modifier
|
||||
.fillMaxWidth()
|
||||
)
|
||||
@@ -118,7 +127,7 @@ fun ItemDialog(
|
||||
Button(
|
||||
onClick = onClickUse
|
||||
) {
|
||||
Text("Use item")
|
||||
Text(stringResource(R.string.item_dialog_use))
|
||||
}
|
||||
}
|
||||
|
||||
@@ -126,7 +135,7 @@ fun ItemDialog(
|
||||
Button(
|
||||
onClick = onClickPurchase
|
||||
) {
|
||||
Text("Purchase")
|
||||
Text(stringResource(R.string.item_dialog_purchase))
|
||||
}
|
||||
}
|
||||
|
||||
@@ -134,7 +143,7 @@ fun ItemDialog(
|
||||
Button(
|
||||
onClick = onClickCancel
|
||||
) {
|
||||
Text("Cancel")
|
||||
Text(stringResource(R.string.item_dialog_cancel))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,6 +14,7 @@ import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.res.painterResource
|
||||
import androidx.compose.ui.unit.dp
|
||||
import com.github.nacabaro.vbhelper.dtos.ItemDtos
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
@Composable
|
||||
fun ItemElement(
|
||||
|
||||
@@ -17,6 +17,9 @@ import androidx.compose.ui.Modifier
|
||||
import androidx.navigation.NavController
|
||||
import com.github.nacabaro.vbhelper.components.TopBanner
|
||||
import com.github.nacabaro.vbhelper.navigation.NavigationItems
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
|
||||
@Composable
|
||||
fun ItemsScreen(
|
||||
@@ -30,14 +33,14 @@ fun ItemsScreen(
|
||||
Scaffold(
|
||||
topBar = {
|
||||
Column {
|
||||
TopBanner("Items")
|
||||
TopBanner(text = stringResource(R.string.items_title))
|
||||
TabRow(
|
||||
selectedTabIndex = selectedTabItem,
|
||||
modifier = Modifier
|
||||
) {
|
||||
items.forEachIndexed { index, item ->
|
||||
Tab(
|
||||
text = { Text(item.label) },
|
||||
text = { Text(text = stringResource(item.label)) },
|
||||
selected = selectedTabItem == index,
|
||||
onClick = { selectedTabItem = index }
|
||||
)
|
||||
|
||||
+33
-22
@@ -11,6 +11,8 @@ import com.github.nacabaro.vbhelper.domain.device_data.VBCharacterData
|
||||
import com.github.nacabaro.vbhelper.dtos.ItemDtos
|
||||
import com.github.nacabaro.vbhelper.utils.DeviceType
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.flow.first
|
||||
import kotlinx.coroutines.flow.firstOrNull
|
||||
import kotlinx.coroutines.launch
|
||||
import kotlinx.coroutines.withContext
|
||||
|
||||
@@ -52,9 +54,16 @@ class ItemsScreenControllerImpl (
|
||||
var vbCharacterData: VBCharacterData? = null
|
||||
|
||||
if (characterData.characterType == DeviceType.BEDevice) {
|
||||
beCharacterData = database.userCharacterDao().getBeData(characterId)
|
||||
beCharacterData = database
|
||||
.userCharacterDao()
|
||||
.getBeData(characterId)
|
||||
.firstOrNull()
|
||||
|
||||
} else if (characterData.characterType == DeviceType.VBDevice) {
|
||||
vbCharacterData = database.userCharacterDao().getVbData(characterId)
|
||||
vbCharacterData = database
|
||||
.userCharacterDao()
|
||||
.getVbData(characterId)
|
||||
.firstOrNull()
|
||||
}
|
||||
|
||||
if (
|
||||
@@ -153,33 +162,35 @@ class ItemsScreenControllerImpl (
|
||||
ItemTypes.Win4.id -> 4
|
||||
else -> 0
|
||||
}
|
||||
|
||||
val specialMissionSlot = when (itemIcon) {
|
||||
ItemTypes.Step8k.id -> 0
|
||||
ItemTypes.Step4k.id -> 0
|
||||
ItemTypes.Vitals1000.id -> 1
|
||||
ItemTypes.Vitals250.id -> 1
|
||||
ItemTypes.Battle20.id -> 2
|
||||
ItemTypes.Battle5.id -> 2
|
||||
ItemTypes.Win10.id -> 3
|
||||
ItemTypes.Win4.id -> 3
|
||||
else -> 0
|
||||
}
|
||||
|
||||
val availableSpecialMissions = database
|
||||
.userCharacterDao()
|
||||
.getSpecialMissions(characterId)
|
||||
.first()
|
||||
|
||||
var firstUnavailableMissionSlot: Long = 0
|
||||
var watchId = 0
|
||||
|
||||
for ((index, mission) in availableSpecialMissions.withIndex()) {
|
||||
if (
|
||||
mission.status == SpecialMission.Status.UNAVAILABLE
|
||||
) {
|
||||
firstUnavailableMissionSlot = mission.id
|
||||
watchId = index + 1
|
||||
}
|
||||
}
|
||||
|
||||
val newSpecialMission = SpecialMissions(
|
||||
id = firstUnavailableMissionSlot,
|
||||
characterId = characterId,
|
||||
missionType = specialMissionType,
|
||||
var newSpecialMission = availableSpecialMissions[specialMissionSlot]
|
||||
newSpecialMission = SpecialMissions(
|
||||
id = newSpecialMission.id,
|
||||
characterId = newSpecialMission.characterId,
|
||||
goal = specialMissionGoal,
|
||||
timeLimitInMinutes = itemLength,
|
||||
watchId = watchId,
|
||||
status = SpecialMission.Status.AVAILABLE,
|
||||
watchId = newSpecialMission.watchId,
|
||||
progress = 0,
|
||||
timeElapsedInMinutes = 0
|
||||
status = SpecialMission.Status.AVAILABLE,
|
||||
timeElapsedInMinutes = 0,
|
||||
timeLimitInMinutes = itemLength,
|
||||
missionType = specialMissionType
|
||||
)
|
||||
|
||||
database
|
||||
|
||||
@@ -21,6 +21,7 @@ import androidx.compose.runtime.setValue
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.platform.LocalContext
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import androidx.compose.ui.unit.dp
|
||||
import androidx.navigation.NavController
|
||||
import com.github.nacabaro.vbhelper.database.AppDatabase
|
||||
@@ -30,6 +31,7 @@ import com.github.nacabaro.vbhelper.source.CurrencyRepository
|
||||
import com.github.nacabaro.vbhelper.source.ItemsRepository
|
||||
import kotlinx.coroutines.flow.first
|
||||
import kotlinx.coroutines.launch
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
@Composable
|
||||
fun ItemsStore(
|
||||
@@ -52,7 +54,7 @@ fun ItemsStore(
|
||||
horizontalAlignment = Alignment.CenterHorizontally,
|
||||
modifier = Modifier.fillMaxSize()
|
||||
) {
|
||||
Text("No items")
|
||||
Text(stringResource(R.string.items_no_items))
|
||||
}
|
||||
} else {
|
||||
Column() {
|
||||
@@ -62,7 +64,10 @@ fun ItemsStore(
|
||||
.fillMaxWidth()
|
||||
) {
|
||||
Text(
|
||||
text = "${currentCurrency.value} credits",
|
||||
text = stringResource(
|
||||
R.string.items_store_credits,
|
||||
currentCurrency.value
|
||||
),
|
||||
modifier = Modifier
|
||||
.padding(8.dp)
|
||||
)
|
||||
@@ -94,14 +99,15 @@ fun ItemsStore(
|
||||
scope.launch {
|
||||
Toast.makeText(
|
||||
application.applicationContext,
|
||||
purchaseItem(
|
||||
application.container.db,
|
||||
myItems[selectedElementIndex!!],
|
||||
currencyRepository
|
||||
application.getString(
|
||||
purchaseItem(
|
||||
application.container.db,
|
||||
myItems[selectedElementIndex!!],
|
||||
currencyRepository
|
||||
)
|
||||
),
|
||||
Toast.LENGTH_SHORT
|
||||
).show(
|
||||
)
|
||||
).show()
|
||||
}
|
||||
},
|
||||
onClickCancel = { selectedElementIndex = null }
|
||||
@@ -113,9 +119,9 @@ suspend fun purchaseItem(
|
||||
db: AppDatabase,
|
||||
item: ItemDtos.ItemsWithQuantities,
|
||||
currencyRepository: CurrencyRepository
|
||||
): String {
|
||||
if (currencyRepository.currencyValue.first() < item.price) {
|
||||
return "Not enough credits"
|
||||
): Int {
|
||||
return if (currencyRepository.currencyValue.first() < item.price) {
|
||||
R.string.items_not_enough_credits
|
||||
} else {
|
||||
db
|
||||
.itemDao()
|
||||
@@ -129,6 +135,6 @@ suspend fun purchaseItem(
|
||||
currencyRepository.currencyValue.first() - item.price
|
||||
)
|
||||
|
||||
return "Purchase successful!"
|
||||
R.string.items_purchase_success
|
||||
}
|
||||
}
|
||||
@@ -17,11 +17,14 @@ import androidx.compose.runtime.setValue
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.platform.LocalContext
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import androidx.compose.ui.unit.dp
|
||||
import androidx.navigation.NavController
|
||||
import com.github.nacabaro.vbhelper.di.VBHelper
|
||||
import com.github.nacabaro.vbhelper.navigation.NavigationItems
|
||||
import com.github.nacabaro.vbhelper.source.ItemsRepository
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
|
||||
@Composable
|
||||
fun MyItems(
|
||||
@@ -39,7 +42,7 @@ fun MyItems(
|
||||
horizontalAlignment = Alignment.CenterHorizontally,
|
||||
modifier = Modifier.fillMaxSize()
|
||||
) {
|
||||
Text("No items")
|
||||
Text(stringResource(R.string.items_no_items))
|
||||
}
|
||||
} else {
|
||||
LazyVerticalGrid(
|
||||
|
||||
+21
-3
@@ -19,10 +19,13 @@ import androidx.compose.ui.text.style.TextAlign
|
||||
import androidx.compose.ui.unit.dp
|
||||
import androidx.compose.ui.window.Dialog
|
||||
import com.github.nacabaro.vbhelper.dtos.ItemDtos
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
@Composable
|
||||
fun ObtainedItemDialog(
|
||||
obtainedItem: ItemDtos.PurchasedItem,
|
||||
obtainedCurrency: Int,
|
||||
onClickDismiss: () -> Unit
|
||||
) {
|
||||
Dialog(
|
||||
@@ -81,17 +84,32 @@ fun ObtainedItemDialog(
|
||||
textAlign = TextAlign.Center,
|
||||
fontSize = MaterialTheme.typography.bodySmall.fontSize,
|
||||
fontFamily = MaterialTheme.typography.bodySmall.fontFamily,
|
||||
text = "You have obtained ${obtainedItem.itemAmount} of this item",
|
||||
text = stringResource(
|
||||
R.string.obtained_item_you_have,
|
||||
obtainedItem.itemAmount
|
||||
),
|
||||
modifier = Modifier
|
||||
.fillMaxWidth()
|
||||
.padding(5.dp)
|
||||
.padding(top = 4.dp)
|
||||
)
|
||||
Text(
|
||||
textAlign = TextAlign.Center,
|
||||
fontSize = MaterialTheme.typography.bodySmall.fontSize,
|
||||
fontFamily = MaterialTheme.typography.bodySmall.fontFamily,
|
||||
text = stringResource(
|
||||
R.string.obtained_item_you_also_got_credits,
|
||||
obtainedCurrency
|
||||
),
|
||||
modifier = Modifier
|
||||
.fillMaxWidth()
|
||||
.padding(bottom = 4.dp)
|
||||
)
|
||||
Button(
|
||||
onClick = onClickDismiss,
|
||||
modifier = Modifier
|
||||
.fillMaxWidth()
|
||||
) {
|
||||
Text(text = "Dismiss")
|
||||
Text(text = stringResource(R.string.obtained_item_dismiss))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+5
-3
@@ -12,10 +12,12 @@ import androidx.compose.material3.Text
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import androidx.compose.ui.unit.dp
|
||||
import androidx.compose.ui.unit.sp
|
||||
import androidx.navigation.NavController
|
||||
import com.github.nacabaro.vbhelper.components.TopBanner
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
@Composable
|
||||
fun ChooseConnectOption(
|
||||
@@ -26,7 +28,7 @@ fun ChooseConnectOption(
|
||||
Scaffold(
|
||||
topBar = {
|
||||
TopBanner(
|
||||
text = "Scan a Vital Bracelet",
|
||||
text = stringResource(R.string.scan_title),
|
||||
onBackClick = {
|
||||
navController.popBackStack()
|
||||
}
|
||||
@@ -41,13 +43,13 @@ fun ChooseConnectOption(
|
||||
.padding(contentPadding)
|
||||
) {
|
||||
ScanButton(
|
||||
text = "Vital Bracelet to App",
|
||||
text = stringResource(R.string.scan_vb_to_app),
|
||||
disabled = onClickRead == null,
|
||||
onClick = onClickRead?: { },
|
||||
)
|
||||
Spacer(modifier = Modifier.height(16.dp))
|
||||
ScanButton(
|
||||
text = "App to Vital Bracelet",
|
||||
text = stringResource(R.string.scan_app_to_vb),
|
||||
disabled = onClickWrite == null,
|
||||
onClick = onClickWrite?: { },
|
||||
)
|
||||
|
||||
@@ -9,6 +9,7 @@ import androidx.compose.runtime.mutableStateOf
|
||||
import androidx.compose.runtime.remember
|
||||
import androidx.compose.runtime.setValue
|
||||
import androidx.compose.ui.platform.LocalContext
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import androidx.compose.ui.tooling.preview.Preview
|
||||
import androidx.navigation.NavController
|
||||
import androidx.navigation.compose.rememberNavController
|
||||
@@ -25,6 +26,7 @@ import com.github.nacabaro.vbhelper.source.proto.Secrets
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.flow.MutableStateFlow
|
||||
import kotlinx.coroutines.withContext
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
const val SCAN_SCREEN_ACTIVITY_LIFECYCLE_LISTENER = "SCAN_SCREEN_ACTIVITY_LIFECYCLE_LISTENER"
|
||||
|
||||
@@ -87,15 +89,18 @@ fun ScanScreen(
|
||||
}
|
||||
)
|
||||
} else {
|
||||
val secretsNotInitialized = stringResource(id = R.string.scan_secrets_not_initialized)
|
||||
val secretsNotImported = stringResource(id = R.string.scan_secrets_not_imported)
|
||||
|
||||
ChooseConnectOption(
|
||||
onClickRead = when {
|
||||
!launchedFromHomeScreen -> null
|
||||
else -> {
|
||||
{
|
||||
if(secrets == null) {
|
||||
Toast.makeText(context, "Secrets is not yet initialized. Try again.", Toast.LENGTH_SHORT).show()
|
||||
} else if(secrets?.isMissingSecrets() == true) {
|
||||
Toast.makeText(context, "Secrets not yet imported. Go to Settings and Import APK", Toast.LENGTH_SHORT).show()
|
||||
if (secrets == null) {
|
||||
Toast.makeText(context, secretsNotInitialized, Toast.LENGTH_SHORT).show()
|
||||
} else if (secrets?.isMissingSecrets() == true) {
|
||||
Toast.makeText(context, secretsNotImported, Toast.LENGTH_SHORT).show()
|
||||
} else {
|
||||
readingScreen = true // kicks off nfc adapter in DisposableEffect
|
||||
}
|
||||
@@ -106,10 +111,10 @@ fun ScanScreen(
|
||||
nfcCharacter == null -> null
|
||||
else -> {
|
||||
{
|
||||
if(secrets == null) {
|
||||
Toast.makeText(context, "Secrets is not yet initialized. Try again.", Toast.LENGTH_SHORT).show()
|
||||
} else if(secrets?.isMissingSecrets() == true) {
|
||||
Toast.makeText(context, "Secrets not yet imported. Go to Settings and Import APK", Toast.LENGTH_SHORT).show()
|
||||
if (secrets == null) {
|
||||
Toast.makeText(context, secretsNotInitialized, Toast.LENGTH_SHORT).show()
|
||||
} else if (secrets?.isMissingSecrets() == true) {
|
||||
Toast.makeText(context, secretsNotImported, Toast.LENGTH_SHORT).show()
|
||||
} else {
|
||||
writingScreen = true // kicks off nfc adapter in DisposableEffect
|
||||
}
|
||||
|
||||
+8
-7
@@ -25,6 +25,7 @@ import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.flow.Flow
|
||||
import kotlinx.coroutines.flow.stateIn
|
||||
import kotlinx.coroutines.launch
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
class ScanScreenControllerImpl(
|
||||
override val secretsFlow: Flow<Secrets>,
|
||||
@@ -38,7 +39,7 @@ class ScanScreenControllerImpl(
|
||||
init {
|
||||
val maybeNfcAdapter = NfcAdapter.getDefaultAdapter(componentActivity)
|
||||
if (maybeNfcAdapter == null) {
|
||||
Toast.makeText(componentActivity, "No NFC on device!", Toast.LENGTH_SHORT).show()
|
||||
Toast.makeText(componentActivity, componentActivity.getString(R.string.scan_no_nfc_on_device), Toast.LENGTH_SHORT).show()
|
||||
}
|
||||
nfcAdapter = maybeNfcAdapter
|
||||
checkSecrets()
|
||||
@@ -94,7 +95,7 @@ class ScanScreenControllerImpl(
|
||||
val nfcData = NfcA.get(tag)
|
||||
if (nfcData == null) {
|
||||
componentActivity.runOnUiThread {
|
||||
Toast.makeText(componentActivity, "Tag detected is not VB", Toast.LENGTH_SHORT).show()
|
||||
Toast.makeText(componentActivity, componentActivity.getString(R.string.scan_tag_not_vb), Toast.LENGTH_SHORT).show()
|
||||
}
|
||||
}
|
||||
nfcData.connect()
|
||||
@@ -112,7 +113,7 @@ class ScanScreenControllerImpl(
|
||||
componentActivity.lifecycleScope.launch(Dispatchers.IO) {
|
||||
if(secretsFlow.stateIn(componentActivity.lifecycleScope).value.isMissingSecrets()) {
|
||||
componentActivity.runOnUiThread {
|
||||
Toast.makeText(componentActivity, "Missing Secrets. Go to settings and import Vital Arena APK", Toast.LENGTH_SHORT).show()
|
||||
Toast.makeText(componentActivity, componentActivity.getString(R.string.scan_missing_secrets), Toast.LENGTH_SHORT).show()
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -135,10 +136,10 @@ class ScanScreenControllerImpl(
|
||||
tagCommunicator.sendCharacter(castNfcCharacter)
|
||||
}
|
||||
onComplete.invoke()
|
||||
"Sent character successfully!"
|
||||
componentActivity.getString(R.string.scan_sent_character_success)
|
||||
} catch (e: Throwable) {
|
||||
Log.e("TAG", e.stackTraceToString())
|
||||
"Whoops"
|
||||
componentActivity.getString(R.string.scan_error_generic)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -151,13 +152,13 @@ class ScanScreenControllerImpl(
|
||||
handleTag(secrets) { tagCommunicator ->
|
||||
tagCommunicator.prepareDIMForCharacter(nfcCharacter.dimId)
|
||||
onComplete.invoke()
|
||||
"Sent DIM successfully!"
|
||||
componentActivity.getString(R.string.scan_sent_dim_success)
|
||||
}
|
||||
}
|
||||
|
||||
// EXTRACTED DIRECTLY FROM EXAMPLE APP
|
||||
private fun showWirelessSettings() {
|
||||
Toast.makeText(componentActivity, "NFC must be enabled", Toast.LENGTH_SHORT).show()
|
||||
Toast.makeText(componentActivity, componentActivity.getString(R.string.scan_nfc_must_be_enabled), Toast.LENGTH_SHORT).show()
|
||||
componentActivity.startActivity(Intent(Settings.ACTION_WIRELESS_SETTINGS))
|
||||
}
|
||||
|
||||
|
||||
+5
-1
@@ -55,6 +55,7 @@ class ToNfcConverter(
|
||||
val vbData = database
|
||||
.userCharacterDao()
|
||||
.getVbData(characterId)
|
||||
.first()
|
||||
|
||||
val paddedTransformationArray = generateTransformationHistory(characterId, 9)
|
||||
|
||||
@@ -116,6 +117,7 @@ class ToNfcConverter(
|
||||
val specialMissions = database
|
||||
.userCharacterDao()
|
||||
.getSpecialMissions(characterId)
|
||||
.first()
|
||||
|
||||
val watchSpecialMissions = specialMissions.map {
|
||||
SpecialMission(
|
||||
@@ -175,6 +177,7 @@ class ToNfcConverter(
|
||||
val beData = database
|
||||
.userCharacterDao()
|
||||
.getBeData(characterId)
|
||||
.first()
|
||||
|
||||
val paddedTransformationArray = generateTransformationHistory(characterId)
|
||||
|
||||
@@ -237,7 +240,8 @@ class ToNfcConverter(
|
||||
): Array<NfcCharacter.Transformation> {
|
||||
val transformationHistory = database
|
||||
.userCharacterDao()
|
||||
.getTransformationHistory(characterId)!!
|
||||
.getTransformationHistory(characterId)
|
||||
.first()
|
||||
.map {
|
||||
val date = Date(it.transformationDate)
|
||||
val calendar = android.icu.util.GregorianCalendar(TimeZone.getTimeZone("UTC"))
|
||||
|
||||
+4
-2
@@ -10,8 +10,10 @@ import androidx.compose.material3.Text
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import androidx.compose.ui.unit.dp
|
||||
import com.github.nacabaro.vbhelper.components.TopBanner
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
@Composable
|
||||
fun ActionScreen(
|
||||
@@ -33,12 +35,12 @@ fun ActionScreen(
|
||||
.padding(innerPadding)
|
||||
.fillMaxSize()
|
||||
) {
|
||||
Text("Place your Vital Bracelet near the reader...")
|
||||
Text(stringResource(R.string.action_place_near_reader))
|
||||
Button(
|
||||
onClick = onClickCancel,
|
||||
modifier = Modifier.padding(16.dp)
|
||||
) {
|
||||
Text("Cancel")
|
||||
Text(stringResource(R.string.action_cancel))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+6
-4
@@ -11,9 +11,11 @@ import androidx.compose.material3.Text
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import androidx.compose.ui.text.style.TextAlign
|
||||
import androidx.compose.ui.unit.dp
|
||||
import com.github.nacabaro.vbhelper.components.TopBanner
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
@Composable
|
||||
fun ReadCharacterScreen(
|
||||
@@ -23,7 +25,7 @@ fun ReadCharacterScreen(
|
||||
Scaffold(
|
||||
topBar = {
|
||||
TopBanner(
|
||||
text = "Read character",
|
||||
text = stringResource(R.string.read_character_title),
|
||||
onBackClick = onClickCancel
|
||||
)
|
||||
}
|
||||
@@ -36,12 +38,12 @@ fun ReadCharacterScreen(
|
||||
.fillMaxSize()
|
||||
) {
|
||||
Text(
|
||||
text = "Prepare your device!",
|
||||
text = stringResource(R.string.read_character_prepare_device),
|
||||
textAlign = TextAlign.Center
|
||||
)
|
||||
|
||||
Text(
|
||||
text = "Go to connect and when ready press confirm!",
|
||||
text = stringResource(R.string.read_character_go_to_connect),
|
||||
textAlign = TextAlign.Center
|
||||
)
|
||||
|
||||
@@ -52,7 +54,7 @@ fun ReadCharacterScreen(
|
||||
Button(
|
||||
onClick = onClickConfirm,
|
||||
) {
|
||||
Text("Confirm")
|
||||
Text(stringResource(R.string.read_character_confirm))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+4
-1
@@ -7,11 +7,14 @@ import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.mutableStateOf
|
||||
import androidx.compose.runtime.remember
|
||||
import androidx.compose.runtime.setValue
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import com.github.nacabaro.vbhelper.ActivityLifecycleListener
|
||||
import com.github.nacabaro.vbhelper.domain.card.Card
|
||||
import com.github.nacabaro.vbhelper.screens.cardScreen.ChooseCard
|
||||
import com.github.nacabaro.vbhelper.screens.scanScreen.SCAN_SCREEN_ACTIVITY_LIFECYCLE_LISTENER
|
||||
import com.github.nacabaro.vbhelper.screens.scanScreen.ScanScreenController
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
|
||||
@Composable
|
||||
fun ReadingScreen(
|
||||
@@ -92,7 +95,7 @@ fun ReadingScreen(
|
||||
}
|
||||
|
||||
if (readingScreen) {
|
||||
ActionScreen("Reading character") {
|
||||
ActionScreen(topBannerText = stringResource(R.string.reading_character_title),) {
|
||||
readingScreen = false
|
||||
scanScreenController.cancelRead()
|
||||
onCancel()
|
||||
|
||||
+15
-5
@@ -24,6 +24,7 @@ import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.graphics.FilterQuality
|
||||
import androidx.compose.ui.platform.LocalContext
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import androidx.compose.ui.unit.dp
|
||||
import com.github.nacabaro.vbhelper.components.TopBanner
|
||||
import com.github.nacabaro.vbhelper.di.VBHelper
|
||||
@@ -31,6 +32,7 @@ import com.github.nacabaro.vbhelper.domain.card.Card
|
||||
import com.github.nacabaro.vbhelper.source.ScanRepository
|
||||
import com.github.nacabaro.vbhelper.utils.BitmapData
|
||||
import com.github.nacabaro.vbhelper.utils.getImageBitmap
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
@Composable
|
||||
fun WriteCardScreen(
|
||||
@@ -55,7 +57,7 @@ fun WriteCardScreen(
|
||||
Scaffold(
|
||||
topBar = {
|
||||
TopBanner(
|
||||
text = "Writing card details",
|
||||
text = stringResource(R.string.write_card_title),
|
||||
onBackClick = onClickCancel
|
||||
)
|
||||
}
|
||||
@@ -101,7 +103,9 @@ fun WriteCardScreen(
|
||||
) {
|
||||
Image(
|
||||
bitmap = charaImageBitmapData.imageBitmap,
|
||||
contentDescription = "Icon",
|
||||
contentDescription = stringResource(
|
||||
R.string.write_card_icon_description
|
||||
),
|
||||
modifier = Modifier
|
||||
.size(charaImageBitmapData.dpWidth)
|
||||
.padding(8.dp),
|
||||
@@ -115,8 +119,14 @@ fun WriteCardScreen(
|
||||
)
|
||||
|
||||
Column {
|
||||
Text("Get your device Ready!")
|
||||
Text("You will need ${cardDetails.name} card!")
|
||||
Text(stringResource(R.string.write_card_device_ready))
|
||||
Text(
|
||||
stringResource(
|
||||
R.string.write_card_required_card,
|
||||
cardDetails.name
|
||||
)
|
||||
)
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -125,7 +135,7 @@ fun WriteCardScreen(
|
||||
Button(
|
||||
onClick = onClickConfirm,
|
||||
) {
|
||||
Text("Confirm")
|
||||
Text(stringResource(R.string.write_card_confirm))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+8
-5
@@ -25,6 +25,7 @@ import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.graphics.FilterQuality
|
||||
import androidx.compose.ui.platform.LocalContext
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import androidx.compose.ui.unit.dp
|
||||
import com.github.nacabaro.vbhelper.components.TopBanner
|
||||
import com.github.nacabaro.vbhelper.di.VBHelper
|
||||
@@ -32,6 +33,8 @@ import com.github.nacabaro.vbhelper.domain.card.Card
|
||||
import com.github.nacabaro.vbhelper.source.ScanRepository
|
||||
import com.github.nacabaro.vbhelper.utils.BitmapData
|
||||
import com.github.nacabaro.vbhelper.utils.getImageBitmap
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
|
||||
@Composable
|
||||
fun WriteCharacterScreen(
|
||||
@@ -56,7 +59,7 @@ fun WriteCharacterScreen(
|
||||
Scaffold(
|
||||
topBar = {
|
||||
TopBanner(
|
||||
text = "Writing character",
|
||||
text = stringResource(R.string.write_character_title),
|
||||
onBackClick = onClickCancel
|
||||
)
|
||||
}
|
||||
@@ -102,7 +105,7 @@ fun WriteCharacterScreen(
|
||||
) {
|
||||
Image(
|
||||
bitmap = charaImageBitmapData.imageBitmap,
|
||||
contentDescription = "Icon",
|
||||
contentDescription = stringResource(R.string.write_character_icon_description),
|
||||
modifier = Modifier
|
||||
.size(charaImageBitmapData.dpWidth)
|
||||
.padding(8.dp),
|
||||
@@ -116,8 +119,8 @@ fun WriteCharacterScreen(
|
||||
)
|
||||
|
||||
Column {
|
||||
Text("Card installed successfully!!")
|
||||
Text("Wait until your device is ready, then tap 'Confirm'")
|
||||
Text(stringResource(R.string.write_character_success))
|
||||
Text(stringResource(R.string.write_character_wait_ready))
|
||||
}
|
||||
}
|
||||
|
||||
@@ -128,7 +131,7 @@ fun WriteCharacterScreen(
|
||||
Button(
|
||||
onClick = onClickConfirm,
|
||||
) {
|
||||
Text("Confirm")
|
||||
Text(stringResource(R.string.write_character_confirm))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+4
-2
@@ -17,6 +17,8 @@ import com.github.nacabaro.vbhelper.screens.scanScreen.ScanScreenController
|
||||
import com.github.nacabaro.vbhelper.source.StorageRepository
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.withContext
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
@Composable
|
||||
fun WritingScreen(
|
||||
@@ -97,7 +99,7 @@ fun WritingScreen(
|
||||
)
|
||||
} else if (!isDoneSendingCard) {
|
||||
writing = true
|
||||
ActionScreen("Sending card") {
|
||||
ActionScreen( topBannerText = stringResource(R.string.sending_card_title)) {
|
||||
scanScreenController.cancelRead()
|
||||
onCancel()
|
||||
}
|
||||
@@ -115,7 +117,7 @@ fun WritingScreen(
|
||||
)
|
||||
} else if (!isDoneWritingCharacter) {
|
||||
writing = true
|
||||
ActionScreen("Writing character") {
|
||||
ActionScreen(topBannerText = stringResource(R.string.writing_character_action_title)) {
|
||||
isDoneSendingCard = false
|
||||
scanScreenController.cancelRead()
|
||||
onCancel()
|
||||
|
||||
+10
-8
@@ -6,8 +6,10 @@ import androidx.compose.foundation.layout.padding
|
||||
import androidx.compose.material3.Scaffold
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import androidx.navigation.NavController
|
||||
import com.github.nacabaro.vbhelper.components.TopBanner
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
@Composable
|
||||
fun CreditsScreen(
|
||||
@@ -16,7 +18,7 @@ fun CreditsScreen(
|
||||
Scaffold (
|
||||
topBar = {
|
||||
TopBanner(
|
||||
text = "Credits",
|
||||
text = stringResource(R.string.credits_title),
|
||||
onBackClick = {
|
||||
navController.popBackStack()
|
||||
}
|
||||
@@ -29,13 +31,13 @@ fun CreditsScreen(
|
||||
modifier = Modifier
|
||||
.padding(top = contentPadding.calculateTopPadding())
|
||||
) {
|
||||
SettingsSection("Reverse engineering")
|
||||
SettingsEntry(title = "cyanic", description = "Reversed the firmware and helped us during development.") { }
|
||||
SettingsSection("Application development")
|
||||
SettingsEntry(title = "cfogrady", description = "Developed vb-lib-nfc and part of this application.") { }
|
||||
SettingsEntry(title = "nacabaro", description = "Developed this application.") { }
|
||||
SettingsEntry(title = "lightheel", description = "Developing the battling part for this application, including server. Still in the works.") { }
|
||||
SettingsEntry(title = "shvstrz", description = "Designing the app icon in SVG.") { }
|
||||
SettingsSection(stringResource(R.string.credits_section_reverse_engineering))
|
||||
SettingsEntry(title = "cyanic", description = stringResource(R.string.credits_cyanic_description)) { }
|
||||
SettingsSection(stringResource(R.string.credits_section_app_development))
|
||||
SettingsEntry(title = "cfogrady", description = stringResource(R.string.credits_cfogrady_description)) { }
|
||||
SettingsEntry(title = "nacabaro", description = stringResource(R.string.credits_nacabaro_description)) { }
|
||||
SettingsEntry(title = "lightheel", description = stringResource(R.string.credits_lightheel_description)) { }
|
||||
SettingsEntry(title = "shvstrz", description = stringResource(R.string.credits_shvstrz_description)) { }
|
||||
}
|
||||
}
|
||||
}
|
||||
+51
-17
@@ -1,5 +1,7 @@
|
||||
package com.github.nacabaro.vbhelper.screens.settingsScreen
|
||||
|
||||
import android.content.Intent
|
||||
import android.net.Uri
|
||||
import androidx.compose.foundation.clickable
|
||||
import androidx.compose.foundation.layout.Box
|
||||
import androidx.compose.foundation.layout.Column
|
||||
@@ -13,22 +15,28 @@ import androidx.compose.material3.Scaffold
|
||||
import androidx.compose.material3.Text
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.platform.LocalContext
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import androidx.compose.ui.text.font.FontWeight
|
||||
import androidx.compose.ui.unit.dp
|
||||
import androidx.compose.ui.unit.sp
|
||||
import androidx.navigation.NavController
|
||||
import com.github.nacabaro.vbhelper.components.TopBanner
|
||||
import com.github.nacabaro.vbhelper.navigation.NavigationItems
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
|
||||
@Composable
|
||||
fun SettingsScreen(
|
||||
navController: NavController,
|
||||
settingsScreenController: SettingsScreenControllerImpl,
|
||||
) {
|
||||
Scaffold (
|
||||
val context = LocalContext.current
|
||||
|
||||
Scaffold(
|
||||
topBar = {
|
||||
TopBanner(
|
||||
text = "Settings",
|
||||
text = stringResource(R.string.settings_title),
|
||||
onBackClick = {
|
||||
navController.popBackStack()
|
||||
}
|
||||
@@ -37,31 +45,57 @@ fun SettingsScreen(
|
||||
modifier = Modifier
|
||||
.fillMaxSize()
|
||||
) { contentPadding ->
|
||||
Column (
|
||||
Column(
|
||||
modifier = Modifier
|
||||
.padding(top = contentPadding.calculateTopPadding())
|
||||
.fillMaxSize()
|
||||
.verticalScroll(rememberScrollState())
|
||||
) {
|
||||
SettingsSection("NFC Communication")
|
||||
SettingsEntry(title = "Import APK", description = "Import Secrets From Vital Arean 2.1.0 APK") {
|
||||
SettingsSection(title = stringResource(R.string.settings_section_nfc))
|
||||
SettingsEntry(
|
||||
title = stringResource(R.string.settings_import_apk_title),
|
||||
description = stringResource(R.string.settings_import_apk_desc)
|
||||
) {
|
||||
settingsScreenController.onClickImportApk()
|
||||
}
|
||||
SettingsSection("DiM/BEm management")
|
||||
SettingsEntry(title = "Import card", description = "Import DiM/BEm card file") {
|
||||
|
||||
SettingsSection(title = stringResource(R.string.settings_section_dim_bem))
|
||||
SettingsEntry(
|
||||
title = stringResource(R.string.settings_import_card_title),
|
||||
description = stringResource(R.string.settings_import_card_desc)
|
||||
) {
|
||||
settingsScreenController.onClickImportCard()
|
||||
}
|
||||
SettingsEntry(title = "Rename DiM/BEm", description = "Set card name") { }
|
||||
SettingsSection("About and credits")
|
||||
SettingsEntry(title = "Credits", description = "Credits") {
|
||||
|
||||
SettingsSection(title = stringResource(R.string.settings_section_about))
|
||||
SettingsEntry(
|
||||
title = stringResource(R.string.settings_credits_title),
|
||||
description = stringResource(R.string.settings_credits_desc)
|
||||
) {
|
||||
navController.navigate(NavigationItems.Credits.route)
|
||||
}
|
||||
SettingsEntry(title = "About", description = "About") { }
|
||||
SettingsSection("Data management")
|
||||
SettingsEntry(title = "Export data", description = "Export application database") {
|
||||
SettingsEntry(
|
||||
title = stringResource(R.string.settings_about_title),
|
||||
description = stringResource(R.string.settings_about_desc)
|
||||
) {
|
||||
val browserIntent = Intent(
|
||||
Intent.ACTION_VIEW,
|
||||
Uri.parse("https://github.com/nacabaro/vbhelper/")
|
||||
)
|
||||
context.startActivity(browserIntent)
|
||||
}
|
||||
|
||||
SettingsSection(title = stringResource(R.string.settings_section_data))
|
||||
SettingsEntry(
|
||||
title = stringResource(R.string.settings_export_data_title),
|
||||
description = stringResource(R.string.settings_export_data_desc)
|
||||
) {
|
||||
settingsScreenController.onClickOpenDirectory()
|
||||
}
|
||||
SettingsEntry(title = "Import data", description = "Import application database") {
|
||||
SettingsEntry(
|
||||
title = stringResource(R.string.settings_import_data_title),
|
||||
description = stringResource(R.string.settings_import_data_desc)
|
||||
) {
|
||||
settingsScreenController.onClickImportDatabase()
|
||||
}
|
||||
}
|
||||
@@ -93,9 +127,9 @@ fun SettingsEntry(
|
||||
fun SettingsSection(
|
||||
title: String
|
||||
) {
|
||||
Box (
|
||||
Box(
|
||||
modifier = Modifier
|
||||
.padding(start = 16.dp)
|
||||
.padding(start = 16.dp, top = 16.dp, bottom = 4.dp)
|
||||
) {
|
||||
Text(
|
||||
text = title,
|
||||
@@ -104,4 +138,4 @@ fun SettingsSection(
|
||||
color = MaterialTheme.colorScheme.primary
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+10
-7
@@ -33,6 +33,9 @@ import com.github.nacabaro.vbhelper.source.StorageRepository
|
||||
import com.github.nacabaro.vbhelper.utils.BitmapData
|
||||
import com.github.nacabaro.vbhelper.utils.getBitmap
|
||||
import kotlinx.coroutines.launch
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
|
||||
@Composable
|
||||
fun StorageDialog(
|
||||
@@ -94,7 +97,7 @@ fun StorageDialog(
|
||||
val dpSize = (characterSprite.value!!.width * 4 / density).dp
|
||||
Image(
|
||||
bitmap = imageBitmap,
|
||||
contentDescription = "Character image",
|
||||
contentDescription = stringResource(R.string.storage_character_image_description),
|
||||
filterQuality = FilterQuality.None,
|
||||
modifier = Modifier
|
||||
.size(dpSize)
|
||||
@@ -104,7 +107,7 @@ fun StorageDialog(
|
||||
val nameDpSize = (characterName.value!!.width * 4 / density).dp
|
||||
Image(
|
||||
bitmap = nameImageBitmap,
|
||||
contentDescription = "Character image",
|
||||
contentDescription = stringResource(R.string.storage_character_image_description),
|
||||
filterQuality = FilterQuality.None,
|
||||
modifier = Modifier
|
||||
.size(nameDpSize)
|
||||
@@ -121,7 +124,7 @@ fun StorageDialog(
|
||||
modifier = Modifier
|
||||
.weight(1f)
|
||||
) {
|
||||
Text(text = "Send to watch")
|
||||
Text(text = stringResource(R.string.storage_send_to_watch))
|
||||
}
|
||||
Spacer(
|
||||
modifier = Modifier
|
||||
@@ -130,7 +133,7 @@ fun StorageDialog(
|
||||
Button(
|
||||
onClick = onClickSetActive,
|
||||
) {
|
||||
Text(text = "Set active")
|
||||
Text(text = stringResource(R.string.storage_set_active))
|
||||
}
|
||||
}
|
||||
Button(
|
||||
@@ -140,21 +143,21 @@ fun StorageDialog(
|
||||
modifier = Modifier
|
||||
.fillMaxWidth()
|
||||
) {
|
||||
Text(text = "Send on adventure")
|
||||
Text(text = stringResource(R.string.storage_send_on_adventure))
|
||||
}
|
||||
Button(
|
||||
modifier = Modifier
|
||||
.fillMaxWidth(),
|
||||
onClick = onClickDelete
|
||||
) {
|
||||
Text(text = "Delete character")
|
||||
Text(text = stringResource(R.string.storage_delete_character))
|
||||
}
|
||||
Button(
|
||||
modifier = Modifier
|
||||
.fillMaxWidth(),
|
||||
onClick = onDismissRequest
|
||||
) {
|
||||
Text(text = "Close")
|
||||
Text(text = stringResource(R.string.storage_close))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+17
-3
@@ -12,6 +12,8 @@ import androidx.compose.foundation.lazy.grid.GridCells
|
||||
import androidx.compose.foundation.lazy.grid.LazyVerticalGrid
|
||||
import androidx.compose.foundation.lazy.grid.items
|
||||
import androidx.compose.foundation.rememberScrollState
|
||||
import androidx.compose.material3.CardDefaults
|
||||
import androidx.compose.material3.MaterialTheme
|
||||
import androidx.compose.material3.Scaffold
|
||||
import androidx.compose.material3.Text
|
||||
import androidx.compose.runtime.Composable
|
||||
@@ -32,6 +34,8 @@ import com.github.nacabaro.vbhelper.navigation.NavigationItems
|
||||
import com.github.nacabaro.vbhelper.screens.adventureScreen.AdventureScreenControllerImpl
|
||||
import com.github.nacabaro.vbhelper.source.StorageRepository
|
||||
import com.github.nacabaro.vbhelper.utils.BitmapData
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import com.github.nacabaro.vbhelper.R
|
||||
|
||||
|
||||
@Composable
|
||||
@@ -49,7 +53,7 @@ fun StorageScreen(
|
||||
Scaffold (
|
||||
topBar = {
|
||||
TopBanner(
|
||||
text = "My characters",
|
||||
text = stringResource(R.string.storage_my_characters_title),
|
||||
onAdventureClick = {
|
||||
navController.navigate(NavigationItems.Adventure.route)
|
||||
}
|
||||
@@ -65,7 +69,7 @@ fun StorageScreen(
|
||||
.fillMaxSize()
|
||||
) {
|
||||
Text(
|
||||
text = "Nothing to see here",
|
||||
text = stringResource(R.string.storage_nothing_to_see_here),
|
||||
textAlign = TextAlign.Center,
|
||||
modifier = Modifier
|
||||
)
|
||||
@@ -90,7 +94,7 @@ fun StorageScreen(
|
||||
} else {
|
||||
Toast.makeText(
|
||||
application,
|
||||
"This character is in an adventure",
|
||||
application.getString(R.string.storage_in_adventure_toast),
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
navController.navigate(
|
||||
@@ -98,6 +102,16 @@ fun StorageScreen(
|
||||
)
|
||||
}
|
||||
},
|
||||
cardColors = if (index.active) {
|
||||
CardDefaults.cardColors(
|
||||
containerColor = MaterialTheme.colorScheme.primary
|
||||
)
|
||||
} else {
|
||||
CardDefaults.cardColors(
|
||||
containerColor = MaterialTheme.colorScheme.surfaceContainerHighest
|
||||
)
|
||||
}
|
||||
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,66 @@
|
||||
package com.github.nacabaro.vbhelper.source
|
||||
|
||||
import androidx.datastore.core.DataStore
|
||||
import androidx.datastore.preferences.core.Preferences
|
||||
import androidx.datastore.preferences.core.edit
|
||||
import androidx.datastore.preferences.core.booleanPreferencesKey
|
||||
import androidx.datastore.preferences.core.stringPreferencesKey
|
||||
import androidx.datastore.preferences.core.longPreferencesKey
|
||||
import kotlinx.coroutines.flow.Flow
|
||||
import kotlinx.coroutines.flow.map
|
||||
|
||||
class AuthRepository(
|
||||
private val dataStore: DataStore<Preferences>
|
||||
) {
|
||||
private companion object {
|
||||
val IS_AUTHENTICATED = booleanPreferencesKey("is_authenticated")
|
||||
val AUTH_TOKEN = stringPreferencesKey("auth_token") // Nacatech token (for re-authentication)
|
||||
val SESSION_TOKEN = stringPreferencesKey("session_token") // Session token (for API calls)
|
||||
val USER_ID = longPreferencesKey("user_id")
|
||||
}
|
||||
|
||||
val isAuthenticated: Flow<Boolean> = dataStore.data
|
||||
.map { preferences ->
|
||||
preferences[IS_AUTHENTICATED] ?: false
|
||||
}
|
||||
|
||||
val authToken: Flow<String?> = dataStore.data
|
||||
.map { preferences ->
|
||||
preferences[AUTH_TOKEN]
|
||||
}
|
||||
|
||||
val sessionToken: Flow<String?> = dataStore.data
|
||||
.map { preferences ->
|
||||
preferences[SESSION_TOKEN]
|
||||
}
|
||||
|
||||
val userId: Flow<Long?> = dataStore.data
|
||||
.map { preferences ->
|
||||
preferences[USER_ID]
|
||||
}
|
||||
|
||||
suspend fun setAuthenticated(isAuthenticated: Boolean, nacatechToken: String? = null, sessionToken: String? = null, userId: Long? = null) {
|
||||
dataStore.edit { preferences ->
|
||||
preferences[IS_AUTHENTICATED] = isAuthenticated
|
||||
if (nacatechToken != null) {
|
||||
preferences[AUTH_TOKEN] = nacatechToken
|
||||
}
|
||||
if (sessionToken != null) {
|
||||
preferences[SESSION_TOKEN] = sessionToken
|
||||
}
|
||||
if (userId != null) {
|
||||
preferences[USER_ID] = userId
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
suspend fun logout() {
|
||||
dataStore.edit { preferences ->
|
||||
preferences[IS_AUTHENTICATED] = false
|
||||
preferences.remove(AUTH_TOKEN)
|
||||
preferences.remove(SESSION_TOKEN)
|
||||
preferences.remove(USER_ID)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
package com.github.nacabaro.vbhelper.source
|
||||
|
||||
import com.github.nacabaro.vbhelper.database.AppDatabase
|
||||
import com.github.nacabaro.vbhelper.dtos.CardDtos
|
||||
import kotlinx.coroutines.flow.Flow
|
||||
|
||||
class CardRepository (
|
||||
private val db: AppDatabase
|
||||
) {
|
||||
fun getCardIconByCharaId(charaId: Long): Flow<CardDtos.CardIcon> {
|
||||
return db
|
||||
.cardDao()
|
||||
.getCardIconByCharaId(charaId = charaId)
|
||||
}
|
||||
}
|
||||
@@ -19,19 +19,19 @@ class StorageRepository (
|
||||
return db.userCharacterDao().getCharacterWithSprites(id)
|
||||
}
|
||||
|
||||
suspend fun getCharacterBeData(id: Long): BECharacterData {
|
||||
fun getCharacterBeData(id: Long): Flow<BECharacterData> {
|
||||
return db.userCharacterDao().getBeData(id)
|
||||
}
|
||||
|
||||
suspend fun getTransformationHistory(characterId: Long): List<CharacterDtos.TransformationHistory>? {
|
||||
fun getTransformationHistory(characterId: Long): Flow<List<CharacterDtos.TransformationHistory>> {
|
||||
return db.userCharacterDao().getTransformationHistory(characterId)
|
||||
}
|
||||
|
||||
suspend fun getCharacterVbData(id: Long): VBCharacterData {
|
||||
fun getCharacterVbData(id: Long): Flow<VBCharacterData> {
|
||||
return db.userCharacterDao().getVbData(id)
|
||||
}
|
||||
|
||||
suspend fun getSpecialMissions(id: Long): List<SpecialMissions> {
|
||||
fun getSpecialMissions(id: Long): Flow<List<SpecialMissions>> {
|
||||
return db.userCharacterDao().getSpecialMissions(id)
|
||||
}
|
||||
|
||||
@@ -39,7 +39,7 @@ class StorageRepository (
|
||||
return db.itemDao().getItem(id)
|
||||
}
|
||||
|
||||
suspend fun getActiveCharacter(): CharacterDtos.CharacterWithSprites? {
|
||||
fun getActiveCharacter(): Flow<CharacterDtos.CharacterWithSprites?> {
|
||||
return db.userCharacterDao().getActiveCharacter()
|
||||
}
|
||||
|
||||
@@ -47,7 +47,7 @@ class StorageRepository (
|
||||
return db.userCharacterDao().deleteCharacterById(id)
|
||||
}
|
||||
|
||||
suspend fun getAdventureCharacters(): List<CharacterDtos.AdventureCharacterWithSprites> {
|
||||
fun getAdventureCharacters(): Flow<List<CharacterDtos.AdventureCharacterWithSprites>> {
|
||||
return db.adventureDao().getAdventureCharacters()
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,146 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string name="app_name">VBHelper</string>
|
||||
<string name="beta_warning_button_dismiss">閉じる</string>
|
||||
<string name="nav_scan">スキャン</string>
|
||||
<string name="nav_battle">バトル</string>
|
||||
<string name="nav_home">ホーム</string>
|
||||
<string name="nav_card_adventure">アドベンチャー</string>
|
||||
<string name="nav_storage">ストレージ</string>
|
||||
<string name="nav_settings">設定</string>
|
||||
<string name="nav_viewer">閲覧</string>
|
||||
<string name="nav_card">カード</string>
|
||||
<string name="nav_items">アイテム</string>
|
||||
<string name="nav_my_items">所持アイテム</string>
|
||||
<string name="nav_items_store">ストア</string>
|
||||
<string name="nav_apply_item">使用</string>
|
||||
<string name="nav_adventure">アドベンチャー</string>
|
||||
<string name="nav_credits">クレジット</string>
|
||||
<string name="adventure_title">アドベンチャー</string>
|
||||
<string name="adventure_empty_state">何もありません。</string>
|
||||
<string name="home_title">VB Helper</string>
|
||||
<string name="scan_secrets_not_imported">" APKの読み込みがされていません。設定から読み込をして下さい。 "</string>
|
||||
<string name="scan_title">デバイスをスキャン</string>
|
||||
<string name="scan_sent_dim_success">DIMの転送に成功しました。</string>
|
||||
<string name="scan_nfc_must_be_enabled">NFC機能を有効にして下さい。</string>
|
||||
<string name="settings_title">設定</string>
|
||||
<string name="scan_missing_secrets">必要なデータが不足しています。設定を開き、Vital ArenaのAPKを読み込んでください。</string>
|
||||
<string name="scan_sent_character_success">転送が成功しました。</string>
|
||||
<string name="scan_error_generic">エラー</string>
|
||||
<string name="settings_about_desc">このアプリについて</string>
|
||||
<string name="settings_export_data_title">データベースの書き出し</string>
|
||||
<string name="settings_export_data_desc">" データベースを書き出します。"</string>
|
||||
<string name="settings_import_data_title">データベースの読み込み</string>
|
||||
<string name="settings_import_data_desc">" データベースを読み込みます。"</string>
|
||||
<string name="credits_title">クレジット</string>
|
||||
<string name="battles_coming_soon">Coming soon</string>
|
||||
<string name="cards_my_cards_title">カードリスト</string>
|
||||
<string name="writing_character_action_title">キャラクター情報書き込み中</string>
|
||||
<string name="items_title">アイテム</string>
|
||||
<string name="items_no_items">アイテムはありません。</string>
|
||||
<string name="items_store_credits">%1$d クレジット</string>
|
||||
<string name="scan_vb_to_app">デバイスからアプリへ</string>
|
||||
<string name="scan_app_to_vb">アプリからデバイスへ</string>
|
||||
<string name="read_character_title">キャラクターを読み込みます。</string>
|
||||
<string name="read_character_prepare_device">バイタルブレスを準備してください。</string>
|
||||
<string name="read_character_go_to_connect">準備が出来たら転送を押してください。</string>
|
||||
<string name="read_character_confirm">転送</string>
|
||||
<string name="card_adventure_missions_title">アドベンチャーミッション</string>
|
||||
<string name="card_entry_characters_obtained">%1$d / %2$d のキャラクターを取得しました。</string>
|
||||
<string name="card_entry_edit">編集</string>
|
||||
<string name="card_entry_delete">削除</string>
|
||||
<string name="home_vbdim_current_phase_win">フェーズ勝率 %</string>
|
||||
<string name="home_vbdim_special_missions">スペシャルミッション</string>
|
||||
<string name="storage_delete_character">削除</string>
|
||||
<string name="storage_close">閉じる</string>
|
||||
<string name="storage_character_image_description">キャラクター画像</string>
|
||||
<string name="storage_send_to_watch">転送</string>
|
||||
<string name="storage_set_active">選択</string>
|
||||
<string name="storage_send_on_adventure">アドベンチャーへ出発</string>
|
||||
<string name="scan_no_nfc_on_device">NFC機能が見つかりません。</string>
|
||||
<string name="scan_tag_not_vb">検出されたタグはバイタルブレスでは使用出来ません。</string>
|
||||
<string name="settings_section_nfc">NFC</string>
|
||||
<string name="settings_section_dim_bem">DiM / BEm</string>
|
||||
<string name="settings_section_data">データ管理</string>
|
||||
<string name="settings_import_apk_title">アプリの読み込み</string>
|
||||
<string name="settings_import_apk_desc">" Vital Arena 2.1.0のAPKファイルを読み込みします。"</string>
|
||||
<string name="settings_import_card_title">カードの読み込み</string>
|
||||
<string name="settings_section_about">概要 / クレジット</string>
|
||||
<string name="dex_chara_fusions_button">ジョグレス</string>
|
||||
<string name="dex_chara_close_button">閉じる</string>
|
||||
<string name="settings_import_card_desc">" Dim / BEm カードファイルを読み込みます。"</string>
|
||||
<string name="settings_credits_title">クレジット</string>
|
||||
<string name="settings_credits_desc">開発者について</string>
|
||||
<string name="settings_about_title">概要</string>
|
||||
<string name="beta_warning_message_main">" このアプリは現在アルファ版です。今後のアップデートにより保存されているデータの全てが削除される可能性がある為、大切なデータの保存はしないようにお願い致します。ご不便をおかけして申し訳ございません。 "</string>
|
||||
<string name="beta_warning_message_compatibility">" このアプリはオリジナルのVBおよびVHで動作するようになりました。 "</string>
|
||||
<string name="beta_warning_message_thanks">" ご理解とご協力に感謝いたします。\n 開発チーム一同"</string>
|
||||
<string name="home_vbdim_vitals">バイタル</string>
|
||||
<string name="home_adventure_mission_finished">" 1人のキャラクターがアドベンチャーミッションを完了しました。 "</string>
|
||||
<string name="scan_secrets_not_initialized">" 初期化が出来ませんでした。もう一度試して下さい。 "</string>
|
||||
<string name="home_special_mission_delete_main">現在の進捗状況が失われますが、本当にこのスペシャルミッションを削除しますか?</string>
|
||||
<string name="home_special_mission_delete_dismiss">閉じる</string>
|
||||
<string name="home_special_mission_delete_remove">削除</string>
|
||||
<string name="item_dialog_use">アイテム使用</string>
|
||||
<string name="item_dialog_purchase">購入</string>
|
||||
<string name="item_dialog_cancel">キャンセル</string>
|
||||
<string name="dex_chara_stage_attribute">Stg: %1$s, Atr: %2$s</string>
|
||||
<string name="dex_chara_unknown_name">\?\\?\\?\\?\\?\\?\\?\\?\\?\\?\\?\\?\\?\\?\\?\\?</string>
|
||||
<string name="battles_online_title">オンラインバトル</string>
|
||||
<string name="obtained_item_you_also_got_credits">%1$d クレジットを獲得しました。</string>
|
||||
<string name="obtained_item_dismiss">閉じる</string>
|
||||
<string name="nav_dex">図鑑</string>
|
||||
<string name="action_place_near_reader">バイタルブレス本体を近くに置いて下さい。</string>
|
||||
<string name="action_cancel">キャンセル</string>
|
||||
<string name="card_view_discovered_characters">解放済みキャラクター</string>
|
||||
<string name="dex_chara_icon_description">キャラクターアイコン</string>
|
||||
<string name="dex_chara_name_icon_description">名前</string>
|
||||
<string name="credits_section_reverse_engineering">リバースエンジニアリング</string>
|
||||
<string name="credits_section_app_development">アプリケーション開発</string>
|
||||
<string name="credits_cyanic_description">" ファームウェアの解析を行い、開発をサポートしてくれました。"</string>
|
||||
<string name="credits_cfogrady_description">" vb-lib-nfc開発およびアプリの開発に協力して頂きました。"</string>
|
||||
<string name="credits_nacabaro_description">" アプリの開発をしました。"</string>
|
||||
<string name="credits_lightheel_description">" アプリのサーバー含む対戦機能を開発して頂きました。現在も開発を継続して頂いています。"</string>
|
||||
<string name="credits_shvstrz_description">" アプリのアイコンデザインをして頂きました。"</string>
|
||||
<string name="write_card_title">カード情報書き込み中</string>
|
||||
<string name="write_card_icon_description">カードアイコン</string>
|
||||
<string name="write_card_device_ready">デバイスの準備をして下さい。</string>
|
||||
<string name="write_card_required_card">%1$s カードが必要です。</string>
|
||||
<string name="write_card_confirm">転送</string>
|
||||
<string name="write_character_success">" カードの読み込みが完了しました。"</string>
|
||||
<string name="write_character_wait_ready">" デバイスの準備をしてから確認を押して下さい。"</string>
|
||||
<string name="write_character_confirm">確認</string>
|
||||
<string name="home_vbdim_trophies">トロフィー</string>
|
||||
<string name="items_purchase_success">購入しました。</string>
|
||||
<string name="obtained_item_you_have">%1$d 個入手しました。</string>
|
||||
<string name="choose_character_title">キャラクターを選択</string>
|
||||
<string name="choose_character_item_applied">アイテムを使用しました。</string>
|
||||
<string name="item_dialog_costs_credits">%1$d クレジット</string>
|
||||
<string name="dex_chara_stats">HP: %1$d, BP: %2$d, AP: %3$d</string>
|
||||
<string name="dex_chara_stage_attribute_unknown">Stg: -, Atr: -</string>
|
||||
<string name="dex_chara_stats_unknown">HP: -, BP: -, AP: -</string>
|
||||
<string name="dex_chara_requirements">" Tr: %1$d; Bt: %2$d; Vr: %3$d; Wr: %4$d%%; Ct: %5$dh "</string>
|
||||
<string name="dex_chara_adventure_level">AdvLvl %1$d</string>
|
||||
<string name="storage_my_characters_title">キャラクターリスト</string>
|
||||
<string name="storage_nothing_to_see_here">表示するデータはありません。</string>
|
||||
<string name="storage_in_adventure_toast">このキャラクターは冒険中です。</string>
|
||||
<string name="home_vbdim_next_timer">次のタイマー</string>
|
||||
<string name="home_vbdim_total_battle_win">総勝率 %</string>
|
||||
<string name="special_mission_none">ミッションが選択されていません。</string>
|
||||
<string name="special_mission_steps">%1$d 歩</string>
|
||||
<string name="write_character_title">キャラクター情報書き込み中</string>
|
||||
<string name="write_character_icon_description">キャラクターアイコン</string>
|
||||
<string name="items_not_enough_credits">クレジットが足りません。</string>
|
||||
<string name="special_mission_vitals_progress">獲得バイタル値 %1$d</string>
|
||||
<string name="special_mission_icon_content_description">スペシャルミッションアイコン</string>
|
||||
<string name="reading_character_title">キャラクター情報読み込み中</string>
|
||||
<string name="sending_card_title">カード情報送信中</string>
|
||||
<string name="item_dialog_you_have_quantity">所持数: %1$d</string>
|
||||
<string name="home_vbdim_mood">メンタル</string>
|
||||
<string name="special_mission_battles">バトル %1$d 回</string>
|
||||
<string name="special_mission_wins">勝利 %1$d 回</string>
|
||||
<string name="special_mission_vitals">バイタル値 %1$d</string>
|
||||
<string name="special_mission_steps_progress">歩数 %1$d 歩</string>
|
||||
<string name="special_mission_battles_progress">バトル %1$d 回</string>
|
||||
<string name="special_mission_wins_progress">勝利 %1$d 回</string>
|
||||
</resources>
|
||||
@@ -0,0 +1,214 @@
|
||||
<resources>
|
||||
<string name="app_name">VBHelper</string>
|
||||
<string name="beta_warning_message_main">
|
||||
Este aplicativo ainda está em versão alfa e não está completo. Não o use para armazenar personagens importantes para você, pois futuras atualizações podem apagar todos os seus personagens. Desculpe pelo transtorno!
|
||||
</string>
|
||||
<string name="beta_warning_message_compatibility">
|
||||
O aplicativo agora deve funcionar com o VB original e com o VH.
|
||||
</string>
|
||||
<string name="beta_warning_message_thanks">
|
||||
Obrigado pela compreensão e pela paciência. Atenciosamente, a equipe de desenvolvimento.
|
||||
</string>
|
||||
<string name="beta_warning_button_dismiss">Fechar</string>
|
||||
|
||||
|
||||
<string name="nav_scan">Escanear</string>
|
||||
<string name="nav_battle">Batalhas</string>
|
||||
<string name="nav_home">Início</string>
|
||||
<string name="nav_dex">Dex</string>
|
||||
<string name="nav_card_adventure">Aventura do card</string>
|
||||
<string name="nav_storage">Armazenamento</string>
|
||||
<string name="nav_settings">Configurações</string>
|
||||
<string name="nav_viewer">Visualizador</string>
|
||||
<string name="nav_card">Card</string>
|
||||
<string name="nav_items">Itens</string>
|
||||
<string name="nav_my_items">Meus itens</string>
|
||||
<string name="nav_items_store">Loja de itens</string>
|
||||
<string name="nav_apply_item">Aplicar item</string>
|
||||
<string name="nav_adventure">Aventura</string>
|
||||
<string name="nav_credits">Créditos</string>
|
||||
|
||||
<string name="adventure_title">Aventura</string>
|
||||
<string name="adventure_empty_state">Nada para ver aqui</string>
|
||||
|
||||
<string name="home_title">VB Helper</string>
|
||||
<string name="home_adventure_mission_finished">
|
||||
Um dos seus personagens terminou a missão de aventura!
|
||||
</string>
|
||||
|
||||
<string name="scan_secrets_not_initialized">
|
||||
Os segredos ainda não foram inicializados. Tente novamente.
|
||||
</string>
|
||||
<string name="scan_secrets_not_imported">
|
||||
Os segredos ainda não foram importados. Vá em Configurações e importe o APK.
|
||||
</string>
|
||||
|
||||
<string name="scan_title">Escanear um Vital Bracelet</string>
|
||||
<string name="scan_vb_to_app">Vital Bracelet para o app</string>
|
||||
<string name="scan_app_to_vb">App para o Vital Bracelet</string>
|
||||
|
||||
<string name="scan_no_nfc_on_device">O dispositivo não possui NFC!</string>
|
||||
<string name="scan_tag_not_vb">A tag detectada não é do Vital Bracelet.</string>
|
||||
<string name="scan_missing_secrets">" Segredos ausentes. Vá em Configurações e importe o APK do Vital Arena. "</string>
|
||||
<string name="scan_sent_character_success">Personagem enviado com sucesso!</string>
|
||||
<string name="scan_error_generic">Ops!</string>
|
||||
<string name="scan_sent_dim_success">DIM enviado com sucesso!</string>
|
||||
<string name="scan_nfc_must_be_enabled">O NFC precisa estar ativado.</string>
|
||||
|
||||
<string name="settings_title">Configurações</string>
|
||||
|
||||
<string name="settings_section_nfc">Comunicação NFC</string>
|
||||
<string name="settings_section_dim_bem">Gerenciamento de DiM/BEm</string>
|
||||
<string name="settings_section_about">Sobre e créditos</string>
|
||||
<string name="settings_section_data">Gerenciamento de dados</string>
|
||||
|
||||
<string name="settings_import_apk_title">Importar APK</string>
|
||||
<string name="settings_import_apk_desc">
|
||||
Importar segredos do APK do Vital Arena 2.1.0
|
||||
</string>
|
||||
|
||||
<string name="settings_import_card_title">Importar card</string>
|
||||
<string name="settings_import_card_desc">
|
||||
Importar arquivo de card DiM/BEm
|
||||
</string>
|
||||
|
||||
<string name="settings_credits_title">Créditos</string>
|
||||
<string name="settings_credits_desc">Créditos</string>
|
||||
|
||||
<string name="settings_about_title">Sobre</string>
|
||||
<string name="settings_about_desc">Sobre</string>
|
||||
|
||||
<string name="settings_export_data_title">Exportar dados</string>
|
||||
<string name="settings_export_data_desc">
|
||||
Exportar banco de dados do aplicativo
|
||||
</string>
|
||||
|
||||
<string name="settings_import_data_title">Importar dados</string>
|
||||
<string name="settings_import_data_desc">
|
||||
Importar banco de dados do aplicativo
|
||||
</string>
|
||||
|
||||
<string name="credits_title">Créditos</string>
|
||||
<string name="credits_section_reverse_engineering">Engenharia reversa</string>
|
||||
<string name="credits_section_app_development">Desenvolvimento do aplicativo</string>
|
||||
|
||||
<string name="credits_cyanic_description">" Reverteu o firmware e nos ajudou durante o desenvolvimento. "</string>
|
||||
<string name="credits_cfogrady_description">
|
||||
Desenvolveu vb-lib-nfc e parte deste aplicativo.
|
||||
</string>
|
||||
<string name="credits_nacabaro_description">
|
||||
Desenvolveu este aplicativo.
|
||||
</string>
|
||||
<string name="credits_lightheel_description">
|
||||
Está desenvolvendo a parte de batalhas deste aplicativo, incluindo o servidor. Ainda em desenvolvimento.
|
||||
</string>
|
||||
<string name="credits_shvstrz_description">
|
||||
Responsável pelo design do ícone do aplicativo em SVG.
|
||||
</string>
|
||||
|
||||
<string name="action_place_near_reader">Aproxime o seu Vital Bracelet do leitor...</string>
|
||||
<string name="action_cancel">Cancelar</string>
|
||||
|
||||
<string name="read_character_title">Ler personagem</string>
|
||||
<string name="read_character_prepare_device">Prepare seu dispositivo!</string>
|
||||
<string name="read_character_go_to_connect">Vá em conectar e, quando estiver pronto, pressione confirmar!</string>
|
||||
<string name="read_character_confirm">Confirmar</string>
|
||||
|
||||
<string name="reading_character_title">Lendo personagem</string>
|
||||
|
||||
<string name="write_card_title">Escrevendo detalhes do cartão</string>
|
||||
<string name="write_card_icon_description">Ícone do cartão</string>
|
||||
<string name="write_card_device_ready">Prepare o seu dispositivo!</string>
|
||||
<string name="write_card_required_card">Você vai precisar do cartão %1$s!</string>
|
||||
<string name="write_card_confirm">Confirmar</string>
|
||||
|
||||
<string name="write_character_title">Escrevendo personagem</string>
|
||||
<string name="write_character_icon_description">Ícone do personagem</string>
|
||||
<string name="write_character_success">" Cartão instalado com sucesso!! "</string>
|
||||
<string name="write_character_wait_ready">
|
||||
Aguarde até que seu dispositivo esteja pronto e então toque em Confirmar
|
||||
</string>
|
||||
<string name="write_character_confirm">Confirmar</string>
|
||||
|
||||
<string name="sending_card_title">Enviando cartão</string>
|
||||
<string name="writing_character_action_title">Escrevendo personagem</string>
|
||||
|
||||
<string name="items_title">Itens</string>
|
||||
<string name="items_no_items">Nenhum item</string>
|
||||
|
||||
<string name="items_store_credits">%1$d créditos</string>
|
||||
<string name="items_not_enough_credits">Créditos insuficientes</string>
|
||||
<string name="items_purchase_success">Compra realizada com sucesso!</string>
|
||||
|
||||
<string name="obtained_item_you_have">Você obteve %1$d deste item</string>
|
||||
<string name="obtained_item_you_also_got_credits">Você também recebeu %1$d créditos</string>
|
||||
<string name="obtained_item_dismiss">Fechar</string>
|
||||
|
||||
<string name="choose_character_title">Escolher personagem</string>
|
||||
<string name="choose_character_item_applied">Item aplicado!</string>
|
||||
|
||||
<string name="item_dialog_costs_credits">Custa %1$d créditos</string>
|
||||
<string name="item_dialog_you_have_quantity">Você tem %1$d deste item</string>
|
||||
<string name="item_dialog_use">Usar item</string>
|
||||
<string name="item_dialog_purchase">Comprar</string>
|
||||
<string name="item_dialog_cancel">Cancelar</string>
|
||||
|
||||
<string name="battles_online_title">Batalhas online</string>
|
||||
<string name="battles_coming_soon">Em breve</string>
|
||||
|
||||
<string name="cards_my_cards_title">Meus cards</string>
|
||||
|
||||
<string name="card_view_discovered_characters">Personagens descobertos</string>
|
||||
|
||||
<string name="dex_chara_icon_description">Ícone do personagem</string>
|
||||
<string name="dex_chara_name_icon_description">Nome do personagem</string>
|
||||
<string name="dex_chara_stats">HP: %1$d, BP: %2$d, AP: %3$d</string>
|
||||
<string name="dex_chara_stage_attribute">Stg: %1$s, Atr: %2$s</string>
|
||||
<string name="dex_chara_unknown_name">\?\?\?\?\?\?\?\?\?\?\?\?\?\?\?\?</string>
|
||||
<string name="dex_chara_stage_attribute_unknown">Stg: -, Atr: -</string>
|
||||
<string name="dex_chara_stats_unknown">HP: -, BP: -, AP: -</string>
|
||||
<string name="dex_chara_requirements">
|
||||
Tr: %1$d; Bt: %2$d; Vr: %3$d; Wr: %4$d%%; Ct: %5$dh
|
||||
</string>
|
||||
<string name="dex_chara_adventure_level">AdvLvl %1$d</string>
|
||||
<string name="dex_chara_fusions_button">Fusões</string>
|
||||
<string name="dex_chara_close_button">Fechar</string>
|
||||
|
||||
<string name="card_adventure_missions_title">Missões de aventura</string>
|
||||
|
||||
<string name="card_entry_characters_obtained">%1$d de %2$d personagens obtidos</string>
|
||||
<string name="card_entry_edit">Editar card</string>
|
||||
<string name="card_entry_delete">Excluir card</string>
|
||||
|
||||
<string name="storage_my_characters_title">Meus personagens</string>
|
||||
<string name="storage_nothing_to_see_here">Nada para ver aqui</string>
|
||||
<string name="storage_in_adventure_toast">Este personagem está em uma aventura</string>
|
||||
|
||||
<string name="storage_character_image_description">Imagem do personagem</string>
|
||||
<string name="storage_send_to_watch">Enviar para o relógio</string>
|
||||
<string name="storage_set_active">Definir como ativo</string>
|
||||
<string name="storage_send_on_adventure">Enviar para aventura</string>
|
||||
<string name="storage_delete_character">Excluir personagem</string>
|
||||
<string name="storage_close">Fechar</string>
|
||||
|
||||
<string name="home_vbdim_vitals">Vitais</string>
|
||||
<string name="home_vbdim_trophies">Troféus</string>
|
||||
<string name="home_vbdim_mood">Humor</string>
|
||||
<string name="home_vbdim_next_timer">Próximo timer</string>
|
||||
<string name="home_vbdim_total_battle_win">% vitórias totais</string>
|
||||
<string name="home_vbdim_current_phase_win">% vitórias fase atual</string>
|
||||
<string name="home_vbdim_special_missions">Missões especiais</string>
|
||||
|
||||
<string name="special_mission_none">Nenhuma missão selecionada</string>
|
||||
<string name="special_mission_steps">Ande %1$d passos</string>
|
||||
<string name="special_mission_battles">Lute %1$d vezes</string>
|
||||
<string name="special_mission_wins">Vença %1$d batalhas</string>
|
||||
<string name="special_mission_vitals">Ganhe %1$d vitals</string>
|
||||
<string name="special_mission_steps_progress">Andou %1$d passos</string>
|
||||
<string name="special_mission_battles_progress">Lutou %1$d vezes</string>
|
||||
<string name="special_mission_wins_progress">Venceu %1$d batalhas</string>
|
||||
<string name="special_mission_vitals_progress">Ganhou %1$d vitals</string>
|
||||
<string name="special_mission_icon_content_description">Ícone de missão especial</string>
|
||||
|
||||
|
||||
</resources>
|
||||
@@ -1,3 +1,219 @@
|
||||
<resources>
|
||||
<string name="app_name">VBHelper</string>
|
||||
<string name="beta_warning_message_main">
|
||||
This application is currently in alpha and it is not complete. Do not use it to store important characters for you, as any future updates might delete all your characters. Sorry for the inconvenience!
|
||||
</string>
|
||||
|
||||
<string name="beta_warning_message_compatibility">
|
||||
The application should now work with the original VB and the VH.
|
||||
</string>
|
||||
|
||||
<string name="beta_warning_message_thanks">
|
||||
Thank you for your understanding and patience. Sincerely, the dev team.
|
||||
</string>
|
||||
|
||||
<string name="beta_warning_button_dismiss">
|
||||
Dismiss
|
||||
</string>
|
||||
|
||||
<string name="nav_scan">Scan</string>
|
||||
<string name="nav_battle">Battle</string>
|
||||
<string name="nav_home">Home</string>
|
||||
<string name="nav_dex">Dex</string>
|
||||
<string name="nav_card_adventure">Card adventure</string>
|
||||
<string name="nav_storage">Storage</string>
|
||||
<string name="nav_settings">Settings</string>
|
||||
<string name="nav_viewer">Viewer</string>
|
||||
<string name="nav_card">Card</string>
|
||||
<string name="nav_items">Items</string>
|
||||
<string name="nav_my_items">My items</string>
|
||||
<string name="nav_items_store">Items store</string>
|
||||
<string name="nav_apply_item">Apply item</string>
|
||||
<string name="nav_adventure">Adventure</string>
|
||||
<string name="nav_credits">Credits</string>
|
||||
|
||||
<string name="adventure_title">Adventure</string>
|
||||
<string name="adventure_empty_state">Nothing to see here</string>
|
||||
|
||||
<string name="home_title">VB Helper</string>
|
||||
<string name="home_adventure_mission_finished">" One of your characters has finished their adventure mission! "</string>
|
||||
|
||||
<string name="scan_secrets_not_initialized">" Secrets is not yet initialized. Try again. "</string>
|
||||
<string name="scan_secrets_not_imported">
|
||||
Secrets not yet imported. Go to Settings and Import APK.
|
||||
</string>
|
||||
|
||||
<string name="scan_title">Scan a Vital Bracelet</string>
|
||||
<string name="scan_vb_to_app">Vital Bracelet to App</string>
|
||||
<string name="scan_app_to_vb">App to Vital Bracelet</string>
|
||||
|
||||
<string name="scan_no_nfc_on_device">No NFC on device!</string>
|
||||
<string name="scan_tag_not_vb">Tag detected is not VB</string>
|
||||
<string name="scan_missing_secrets">" Missing Secrets. Go to settings and import Vital Arena APK. "</string>
|
||||
<string name="scan_sent_character_success">Sent character successfully!</string>
|
||||
<string name="scan_error_generic">Whoops</string>
|
||||
<string name="scan_sent_dim_success">Sent DIM successfully!</string>
|
||||
<string name="scan_nfc_must_be_enabled">NFC must be enabled</string>
|
||||
|
||||
|
||||
<string name="settings_title">Settings</string>
|
||||
|
||||
<string name="settings_section_nfc">NFC Communication</string>
|
||||
<string name="settings_section_dim_bem">DiM/BEm management</string>
|
||||
<string name="settings_section_about">About and credits</string>
|
||||
<string name="settings_section_data">Data management</string>
|
||||
|
||||
<string name="settings_import_apk_title">Import APK</string>
|
||||
<string name="settings_import_apk_desc">
|
||||
Import Secrets From Vital Arena 2.1.0 APK
|
||||
</string>
|
||||
|
||||
<string name="settings_import_card_title">Import card</string>
|
||||
<string name="settings_import_card_desc">
|
||||
Import DiM/BEm card file
|
||||
</string>
|
||||
|
||||
<string name="settings_credits_title">Credits</string>
|
||||
<string name="settings_credits_desc">Credits</string>
|
||||
|
||||
<string name="settings_about_title">About</string>
|
||||
<string name="settings_about_desc">About</string>
|
||||
|
||||
<string name="settings_export_data_title">Export data</string>
|
||||
<string name="settings_export_data_desc">
|
||||
Export application database
|
||||
</string>
|
||||
|
||||
<string name="settings_import_data_title">Import data</string>
|
||||
<string name="settings_import_data_desc">
|
||||
Import application database
|
||||
</string>
|
||||
|
||||
<string name="credits_title">Credits</string>
|
||||
<string name="credits_section_reverse_engineering">Reverse engineering</string>
|
||||
<string name="credits_section_app_development">Application development</string>
|
||||
|
||||
<string name="credits_cyanic_description">" Reversed the firmware and helped us during development. "</string>
|
||||
<string name="credits_cfogrady_description">
|
||||
Developed vb-lib-nfc and part of this application.
|
||||
</string>
|
||||
<string name="credits_nacabaro_description">
|
||||
Developed this application.
|
||||
</string>
|
||||
<string name="credits_lightheel_description">
|
||||
Developing the battling part for this application, including server. Still in the works.
|
||||
</string>
|
||||
<string name="credits_shvstrz_description">
|
||||
Designing the app icon in SVG.
|
||||
</string>
|
||||
|
||||
<string name="action_place_near_reader">Place your Vital Bracelet near the reader...</string>
|
||||
<string name="action_cancel">Cancel</string>
|
||||
|
||||
<string name="read_character_title">Read character</string>
|
||||
<string name="read_character_prepare_device">Prepare your device!</string>
|
||||
<string name="read_character_go_to_connect">Go to connect and when ready press confirm!</string>
|
||||
<string name="read_character_confirm">Confirm</string>
|
||||
|
||||
<string name="reading_character_title">Reading character</string>
|
||||
|
||||
<string name="write_card_title">Writing card details</string>
|
||||
<string name="write_card_icon_description">Card icon</string>
|
||||
<string name="write_card_device_ready">Get your device ready!</string>
|
||||
<string name="write_card_required_card">You will need %1$s card!</string>
|
||||
<string name="write_card_confirm">Confirm</string>
|
||||
|
||||
|
||||
<string name="write_character_title">Writing character</string>
|
||||
<string name="write_character_icon_description">Character icon</string>
|
||||
<string name="write_character_success">" Card installed successfully!! "</string>
|
||||
<string name="write_character_wait_ready">
|
||||
Wait until your device is ready, then tap Confirm
|
||||
</string>
|
||||
<string name="write_character_confirm">Confirm</string>
|
||||
|
||||
<string name="sending_card_title">Sending card</string>
|
||||
<string name="writing_character_action_title">Writing character</string>
|
||||
|
||||
<string name="items_title">Items</string>
|
||||
<string name="items_no_items">No items</string>
|
||||
|
||||
<string name="items_store_credits">%1$d credits</string>
|
||||
<string name="items_not_enough_credits">Not enough credits</string>
|
||||
<string name="items_purchase_success">Purchase successful!</string>
|
||||
|
||||
<string name="obtained_item_you_have">You have obtained %1$d of this item</string>
|
||||
<string name="obtained_item_you_also_got_credits">You also got %1$d credits</string>
|
||||
<string name="obtained_item_dismiss">Dismiss</string>
|
||||
|
||||
<string name="choose_character_title">Choose character</string>
|
||||
<string name="choose_character_item_applied">Item applied!</string>
|
||||
|
||||
<string name="item_dialog_costs_credits">Costs %1$d credits</string>
|
||||
<string name="item_dialog_you_have_quantity">You have %1$d of this item</string>
|
||||
<string name="item_dialog_use">Use item</string>
|
||||
<string name="item_dialog_purchase">Purchase</string>
|
||||
<string name="item_dialog_cancel">Cancel</string>
|
||||
|
||||
<string name="battles_online_title">Online battles</string>
|
||||
<string name="battles_coming_soon">Coming soon</string>
|
||||
|
||||
<string name="cards_my_cards_title">My cards</string>
|
||||
|
||||
<string name="card_view_discovered_characters">Discovered characters</string>
|
||||
|
||||
|
||||
<string name="dex_chara_icon_description">Character icon</string>
|
||||
<string name="dex_chara_name_icon_description">Character name</string>
|
||||
<string name="dex_chara_stats">HP: %1$d, BP: %2$d, AP: %3$d</string>
|
||||
<string name="dex_chara_stage_attribute">Stg: %1$s, Atr: %2$s</string>
|
||||
<string name="dex_chara_unknown_name">\?\?\?\?\?\?\?\?\?\?\?\?\?\?\?\?</string>
|
||||
<string name="dex_chara_stage_attribute_unknown">Stg: -, Atr: -</string>
|
||||
<string name="dex_chara_stats_unknown">HP: -, BP: -, AP: -</string>
|
||||
<string name="dex_chara_requirements">
|
||||
Tr: %1$d; Bt: %2$d; Vr: %3$d; Wr: %4$d%%; Ct: %5$dh
|
||||
</string>
|
||||
<string name="dex_chara_adventure_level">AdvLvl %1$d</string>
|
||||
<string name="dex_chara_fusions_button">Fusions</string>
|
||||
<string name="dex_chara_close_button">Close</string>
|
||||
|
||||
<string name="card_adventure_missions_title">Adventure missions</string>
|
||||
|
||||
<string name="card_entry_characters_obtained">%1$d of %2$d characters obtained</string>
|
||||
<string name="card_entry_edit">Edit card</string>
|
||||
<string name="card_entry_delete">Delete card</string>
|
||||
|
||||
<string name="storage_my_characters_title">My characters</string>
|
||||
<string name="storage_nothing_to_see_here">Nothing to see here</string>
|
||||
<string name="storage_in_adventure_toast">This character is in an adventure</string>
|
||||
|
||||
<string name="storage_character_image_description">Character image</string>
|
||||
<string name="storage_send_to_watch">Send to watch</string>
|
||||
<string name="storage_set_active">Set active</string>
|
||||
<string name="storage_send_on_adventure">Send on adventure</string>
|
||||
<string name="storage_delete_character">Delete character</string>
|
||||
<string name="storage_close">Close</string>
|
||||
|
||||
<string name="home_vbdim_vitals">Vitals</string>
|
||||
<string name="home_vbdim_trophies">Trophies</string>
|
||||
<string name="home_vbdim_mood">Mood</string>
|
||||
<string name="home_vbdim_next_timer">Next timer</string>
|
||||
<string name="home_vbdim_total_battle_win">Total battle win %</string>
|
||||
<string name="home_vbdim_current_phase_win">Current phase win %</string>
|
||||
<string name="home_vbdim_special_missions">Special missions</string>
|
||||
|
||||
<string name="special_mission_none">No mission selected</string>
|
||||
<string name="special_mission_steps">Walk %1$d steps</string>
|
||||
<string name="special_mission_battles">Battle %1$d times</string>
|
||||
<string name="special_mission_wins">Win %1$d battles</string>
|
||||
<string name="special_mission_vitals">Earn %1$d vitals</string>
|
||||
<string name="special_mission_steps_progress">Walked %1$d steps</string>
|
||||
<string name="special_mission_battles_progress">Battled %1$d times</string>
|
||||
<string name="special_mission_wins_progress">Won %1$d battles</string>
|
||||
<string name="special_mission_vitals_progress">Earned %1$d vitals</string>
|
||||
<string name="special_mission_icon_content_description">Special mission icon</string>
|
||||
<string name="home_special_mission_delete_main">Are you sure you want to delete this special mission with this progress?</string>
|
||||
<string name="home_special_mission_delete_dismiss">Dismiss</string>
|
||||
<string name="home_special_mission_delete_remove">Remove</string>
|
||||
|
||||
</resources>
|
||||
+11
-1
@@ -20,4 +20,14 @@ kotlin.code.style=official
|
||||
# Enables namespacing of each library's R class so that its R class includes only the
|
||||
# resources declared in the library itself and none from the library's dependencies,
|
||||
# thereby reducing the size of the R class for that library
|
||||
android.nonTransitiveRClass=true
|
||||
android.nonTransitiveRClass=true
|
||||
android.defaults.buildfeatures.resvalues=true
|
||||
android.sdk.defaultTargetSdkToCompileSdkIfUnset=false
|
||||
android.enableAppCompileTimeRClass=false
|
||||
android.usesSdkInManifest.disallowed=false
|
||||
android.uniquePackageNames=false
|
||||
android.dependency.useConstraints=true
|
||||
android.r8.strictFullModeForKeepRules=false
|
||||
android.r8.optimizedResourceShrinking=false
|
||||
android.builtInKotlin=false
|
||||
android.newDsl=false
|
||||
+21
-12
@@ -1,24 +1,32 @@
|
||||
[versions]
|
||||
agp = "8.13.1"
|
||||
datastore = "1.1.2"
|
||||
kotlin = "2.0.0"
|
||||
coreKtx = "1.15.0"
|
||||
agp = "9.2.1"
|
||||
datastore = "1.2.1"
|
||||
datastorePreferences = "1.2.1"
|
||||
kotlin = "2.4.0"
|
||||
coreKtx = "1.19.0"
|
||||
junit = "4.13.2"
|
||||
junitVersion = "1.2.1"
|
||||
espressoCore = "3.6.1"
|
||||
lifecycleRuntimeKtx = "2.8.7"
|
||||
activityCompose = "1.10.0"
|
||||
composeBom = "2025.01.00"
|
||||
protobufGradlePlugin = "0.9.4"
|
||||
protobufJavalite = "4.27.0"
|
||||
roomRuntime = "2.6.1"
|
||||
junitVersion = "1.3.0"
|
||||
espressoCore = "3.7.0"
|
||||
lifecycleRuntimeKtx = "2.11.0"
|
||||
activityCompose = "1.13.0"
|
||||
composeBom = "2026.06.00"
|
||||
material = "1.14.0"
|
||||
navigationCompose = "2.9.8"
|
||||
protobufGradlePlugin = "0.10.0"
|
||||
protobufJavalite = "4.35.1"
|
||||
roomRuntime = "2.8.4"
|
||||
vbNfcReader = "0.2.0-SNAPSHOT"
|
||||
dimReader = "2.1.0"
|
||||
|
||||
[libraries]
|
||||
androidx-compose-material = { module = "androidx.compose.material:material" }
|
||||
androidx-compose-material-icons-extended = { module = "androidx.compose.material:material-icons-extended" }
|
||||
androidx-core-ktx = { group = "androidx.core", name = "core-ktx", version.ref = "coreKtx" }
|
||||
androidx-datastore = { module = "androidx.datastore:datastore", version.ref = "datastore" }
|
||||
androidx-datastore-preferences = { module = "androidx.datastore:datastore-preferences", version.ref = "datastorePreferences" }
|
||||
androidx-navigation-compose = { module = "androidx.navigation:navigation-compose", version.ref = "navigationCompose" }
|
||||
androidx-room-compiler = { module = "androidx.room:room-compiler", version.ref = "roomRuntime" }
|
||||
androidx-room-ktx = { module = "androidx.room:room-ktx", version.ref = "roomRuntime" }
|
||||
androidx-room-runtime = { module = "androidx.room:room-runtime", version.ref = "roomRuntime" }
|
||||
junit = { group = "junit", name = "junit", version.ref = "junit" }
|
||||
androidx-junit = { group = "androidx.test.ext", name = "junit", version.ref = "junitVersion" }
|
||||
@@ -33,6 +41,7 @@ androidx-ui-tooling-preview = { group = "androidx.compose.ui", name = "ui-toolin
|
||||
androidx-ui-test-manifest = { group = "androidx.compose.ui", name = "ui-test-manifest" }
|
||||
androidx-ui-test-junit4 = { group = "androidx.compose.ui", name = "ui-test-junit4" }
|
||||
androidx-material3 = { group = "androidx.compose.material3", name = "material3" }
|
||||
material = { module = "com.google.android.material:material", version.ref = "material" }
|
||||
protobuf-gradle-plugin = { module = "com.google.protobuf:protobuf-gradle-plugin", version.ref = "protobufGradlePlugin" }
|
||||
protobuf-javalite = { module = "com.google.protobuf:protobuf-javalite", version.ref = "protobufJavalite" }
|
||||
vb-nfc-reader = { module = "com.github.cfogrady:vb-nfc-reader", version.ref = "vbNfcReader" }
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
#Tue Dec 24 10:55:57 UTC 2024
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.14.3-bin.zip
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-9.4.1-bin.zip
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
|
||||
Reference in New Issue
Block a user