Compare commits

...
Author SHA1 Message Date
nacabaroandGitHub 4b866aad8a Merge pull request #57 from b13st/fix/special-missions-nan-crash
Fix special missions crash and NaN% stat display
2026-06-24 23:05:51 +02:00
nacabaroandGitHub 33ad2728b8 Merge pull request #56 from b13st/fix/hce-character-cloning
Fix/hce character cloning
2026-06-24 23:04:53 +02:00
b13st 05f04fdc49 Fix LaunchedEffect key so characterToNfc runs when active character loads
When launching the scan screen from the home button, characterId is
loaded asynchronously from the active character. The previous key
(storageRepository) never re-triggered the effect, so characterToNfc
(which sets pendingExportCharacterId) was skipped if characterId was
null on first composition, making the HCE delete unreachable.
2026-06-24 15:40:19 +02:00
b13st 07315fe11b Delete character from app after successful HCE transfer to VitalWear watch
When sending a character to the VitalWear watch via HCE, the transfer
is atomic (single NFC interaction). The character was being left in the
app after transfer, allowing it to be cloned indefinitely.

Delete the character from the database immediately after sendCharacterToWatch
succeeds, matching the behavior of physical bracelet transfers which delete
the character once both write phases complete.
2026-06-24 15:29:58 +02:00
b13st 2e72b543f6 Fix special missions crash and NaN% stat display
- Fix crash when tapping a completed special mission: onClickCollect
  was ignoring the missionId passed by SpecialMissionsEntry and using
  selectedSpecialMissionId (-1 by default), causing Room to query id=-1
  on a non-nullable Flow which throws when no row exists.
- Fix NaN% in current phase win rate: the guard was checking
  totalBattlesLost==0 but dividing by currentPhaseBattles, producing
  0/0=NaN when total>0 but current phase has no battles yet.
- Guard against empty items list in clearSpecialMission to avoid
  NoSuchElementException from random() on an empty collection.
2026-06-24 15:24:54 +02:00
nacabaroandGitHub 81bfec5ac5 Merge pull request #55 from b13st/fix/vitalwear-hce-transfer
Fix VitalWear HCE transfer in both directions
2026-06-23 20:30:46 +00:00
nacabaroandGitHub 8ec98b9d39 Merge pull request #54 from shiki8826/main
Thank you very much
2026-06-23 20:30:04 +00:00
b13st e549fb4469 Fix VitalWear HCE transfer in both directions
- Detect ISO-DEP tags (VitalWear watch) vs NFC-A (physical bracelets)
- Watch->Phone: use VitalWearHceReaderClient + VitalWearCharacterImporter
- Phone->Watch: use VitalWearHceReaderClient + VitalWearCharacterExporter
- Add AppDatabase to ScanScreenControllerImpl for HCE import/export
- Extract buildCharacterProto() from VitalWearCharacterExporter
- Add JitPack repository to settings.gradle.kts
2026-06-23 13:44:26 +02:00
shiki8826 8d62437aae 日本語翻訳の修正及び追加項目の翻訳 2026-06-19 20:46:23 +09:00
nacabaro 7a8815694d Remove test file, i'm not figuring this out tonight 2026-06-18 22:44:14 +00:00
nacabaro 464f2e48a7 Add basic migration to support the vitalwear thing 2026-06-18 22:37:51 +00:00
nacabaro f641e8aaa0 Compile fix before merging 2026-06-18 22:17:52 +00:00
nacabaroandGitHub c67dc4bd02 Merge pull request #52 from shiki8826/main
Japanese Translation
2026-06-13 00:51:40 +02:00
nacabaroandGitHub 8aa31e819b Merge pull request #53 from 457R0/main
This should be the correct one without problem-report
2026-06-13 00:50:49 +02:00
shiki8826 bd8883e5d1 日本語翻訳追加 2026-06-09 23:11:30 +09:00
shiki8826 b094d6ccd3 日本語翻訳追加 2026-06-09 22:57:47 +09:00
Taveon Nelson 6c257b2080 HCE Savepoint
This is HCE before companion merge
2026-05-26 03:36:45 -05:00
Taveon Nelson 04ea584c4f Delete problems-report.html
removing useless files
2026-05-26 03:20:04 -05:00
nacabaroandGitHub af27fc4933 Merge pull request #49 from Cantalapiedra/patch-1
Update README.md
2026-05-24 21:19:05 +02:00
nacabaroandGitHub 1fffab25bd Merge pull request #51 from lightheel/main
Merging battle system into repo.
2026-05-24 21:18:00 +02:00
Taveon Nelson 1a83527590 speeding up HCE 2026-05-18 17:28:24 -05:00
Taveon Nelson 431be5faea Battlescreen login loop fix 2026-05-18 05:46:40 -05:00
Taveon Nelson 9aa62f0d81 companion reup 2026-05-18 05:17:08 -05:00
Taveon Nelson 8fd4f6c414 VBH is the companion app now
Got tired of having to reinstall all three apps so i ported the companion apps features to vitalwear, now you only need VBH and Vitalwear.

I've also added emblems to items in icons so user isnt confused.
2026-05-18 04:57:57 -05:00
457R0 f829efae68 Overwrite with local version 2026-05-03 18:07:07 -05:00
Taveon Nelson 895b704c8d Make VBH-VW transfer DB owner via provider and shared transfer DAO 2026-04-21 18:57:38 -05:00
Taveon Nelson d40428ccfd Reduce duplicate HCE scans and suppress NFC redispatch 2026-04-21 15:00:14 -05:00
Taveon Nelson cd9a6d5d80 Add VitalWear HCE reader client 2026-04-21 14:41:06 -05:00
Taveon Nelson e0a086d9aa This patch enables transfer between vitalwear and VBH 2026-04-21 14:36:27 -05:00
Taveon Nelson e787ea4a19 Initial commit of VBHelper 2026-04-18 17:19:34 -05:00
Taveon Nelson 5273bae7b6 Update: changes and new files from local development 2026-04-18 07:24:06 -05:00
Carlos P CantalapiedraandGitHub 706f30ea49 Update README.md
Step 2 "VB Arena" should read "VB Helper"
2026-04-03 10:15:36 +02:00
lightheel 3f29d725ea Updated opponent list to show display name. 2026-03-06 15:16:43 -05:00
lightheel 977896d296 Merge bugfixes. 2026-03-06 12:20:28 -05:00
lightheel 654529c851 Merge remote-tracking branch 'upstream/main' 2026-03-06 10:56:32 -05:00
nacabaro 366f425539 Updated libraries
Moved library definitions to the catalog, and updated the catalog
2026-01-28 02:05:43 +01:00
nacabaro 37076a9bf0 VERSION UP 2026-01-25 20:00:55 +01:00
nacabaroandGitHub 8c99046edb Merge pull request #47 from nacabaro/specialMissions/fix
Fix Special Missions a bit more
2026-01-25 19:58:39 +01:00
lightheel 566e2ec977 Battles now update wins/losses in room DB. 2026-01-21 22:53:42 -05:00
lightheel 65a7ccb221 Fixed resume battle max HP display bug. 2026-01-21 21:27:11 -05:00
lightheel 2201b7d0fe Setup resume/quit options if match gets disconnected before it finishes. 2026-01-21 20:23:51 -05:00
lightheel a9c354ad8a Updated to use Long instead of Int on playerID. 2026-01-19 22:21:05 -05:00
lightheel 9365bc0215 API calls now use X-Session-Token. 2026-01-19 22:16:09 -05:00
lightheel efa4bab144 Merge remote-tracking branch 'upstream/main' 2026-01-18 20:37:58 -05:00
lightheel eb82c2afc1 Added BGM to battles. 2025-11-17 17:52:53 -05:00
lightheel c774fd1536 Adjusted auth to not force login every time app is reopened. 2025-11-17 17:34:58 -05:00
lightheel 54b2905196 Changed to use small attack sprites instead of large. 2025-11-17 17:25:57 -05:00
lightheel c4450296db Removed debugging logging. 2025-11-17 17:22:25 -05:00
lightheel d1908d629a Fixed logout when swapping from screen orientation. 2025-11-17 16:52:07 -05:00
lightheel 67b56b3990 Reduced logging. 2025-11-17 16:37:59 -05:00
lightheel b0c5d6375d Setup API calls to use User ID. 2025-11-17 15:06:42 -05:00
lightheel 29ff2805c3 Added NacaAuth for logging into Battles. 2025-11-17 14:31:18 -05:00
lightheel b4d509aad9 Swapped from using internal app storage to android device storage. 2025-11-17 11:11:58 -05:00
lightheel 44c6382356 Merge remote-tracking branch 'upstream/main' 2025-11-17 10:26:59 -05:00
lightheel 0f1feb88b8 Update .gitignore 2025-10-19 17:36:20 -04:00
lightheel 5ddb8f5da9 Battle screen now filters opponents automatically based on active Digimon's stage. 2025-10-19 13:32:41 -04:00
lightheel 0875b114d5 Fixed HP desync with battle. 2025-10-19 13:09:14 -04:00
lightheel 61daad459b Setup player API call to pull from active Digi. 2025-10-19 12:55:57 -04:00
lightheel 14e941031c Updated API to send charaID instead of character name for match setup. 2025-10-19 12:14:32 -04:00
lightheel 952fd5a871 Added scrollable button list for opponents of all stages. 2025-10-19 12:02:14 -04:00
lightheel ac02205f76 Updated sprites to load from phone's internal storage. 2025-10-19 10:20:01 -04:00
lightheel 68ad57b78f Update .gitignore 2025-10-19 08:24:50 -04:00
lightheelandGitHub 07983d9403 Merge branch 'nacabaro:main' into main 2025-09-05 11:42:43 -04:00
lightheelandGitHub 9c581a5ebd Merge pull request #1 from lightheel/vb_battle_client
Vb battle client
2025-08-15 15:46:35 -04:00
lightheelandGitHub 0add667ef8 Merge branch 'nacabaro:main' into vb_battle_client 2025-08-15 15:44:42 -04:00
lightheel c122b71b46 Changed references to be correct. 2025-08-15 11:55:45 -04:00
lightheel 5ed7d117f5 Fixed background scaling issues in landscape view. 2025-08-08 13:20:40 -04:00
lightheel 16cd7abce8 Added multiple background sets for battle. 2025-08-08 12:37:32 -04:00
lightheel 6a6369ae9e Adjusted attack hit sprite location in landscape view. 2025-08-08 12:17:47 -04:00
lightheel 1bbaf66c24 Removed exit button from view until battle is over. 2025-08-08 09:24:30 -04:00
lightheel ba03be808e Removed attack bar and button from player view. 2025-08-08 07:51:51 -04:00
lightheel bb1c29bbb4 Moved sprites to load from external Android storage.
Setup landscape view for battle.
2025-08-08 07:44:36 -04:00
lightheel f0760f9ed0 Added gray boxes around HP 2025-08-07 11:23:32 -04:00
lightheel 61a2439f84 Adjusted horizontal sprite shake timing to sync with attack hit. 2025-08-06 19:19:58 -04:00
lightheel 5bb9fe5209 Delayed damage text to show up when attack sprite hits. 2025-08-06 18:59:08 -04:00
lightheel 26fc0ced56 Adjusted hit effect timing. 2025-08-06 18:53:23 -04:00
lightheel 371a850d45 Offset idle animation so player/enemy Digimon aren't in sync. 2025-08-06 18:38:11 -04:00
lightheel d833a89c17 Added hit sprites. 2025-08-06 18:03:03 -04:00
lightheel 28cb824bf3 Changed battle background to use all 3 layers. 2025-08-06 12:36:21 -04:00
lightheel 0a643053af Adjusted HP text color and size. 2025-08-06 12:21:30 -04:00
lightheel 5989f48355 Added battle background. 2025-08-06 11:51:37 -04:00
lightheel de3d312a32 Fixed pop up damage timing and positioning. 2025-08-06 10:49:30 -04:00
lightheel cd33d06ecf Added pop up damage number. 2025-08-06 10:25:26 -04:00
lightheel 6ea9946412 Attack sprites now shows on main battle screen. 2025-08-06 09:00:51 -04:00
lightheel ec3058b511 Adjusted dodge trigger. 2025-08-05 20:03:50 -04:00
lightheel 26842d1b1b Reduced attack button size. 2025-08-05 19:55:36 -04:00
lightheel b74b04cda9 Fixed sprite positioning on main screen. 2025-08-05 19:50:37 -04:00
lightheel 481c0b6d9a Adjusted BattlesScreen UI. 2025-08-05 19:42:41 -04:00
lightheel a3bebcf290 Adjusted animation timings. 2025-08-05 19:42:31 -04:00
lightheel b3cf823c3f Swapped to 3 panel battle. 2025-08-05 18:35:50 -04:00
lightheel 7843be7004 Fixed dodge animation. Sprites now move up then back to original location. 2025-08-05 17:35:44 -04:00
lightheel f0f1d9830e Added dodge and attack hit animations. 2025-08-05 16:14:17 -04:00
lightheel c404f4f436 Raised opponent HP bar. 2025-08-05 07:01:39 -04:00
lightheel 71ba5e0207 Fixed atk sprite import bug. Readjusted sprites to load from individual files instead of full spritesheets. 2025-08-05 06:54:55 -04:00
lightheel fb09350825 Created sprite and animation tester menu. 2025-08-04 14:26:24 -04:00
lightheel 615fb85204 Added sprite test button to battle. 2025-08-04 14:13:26 -04:00
lightheel 3687ff2c21 Updated idle animation to use 2 sprites instead of just 1. 2025-08-04 13:26:39 -04:00
lightheel c973030d9d Fixed animation mapping.
Was previously using _00, _01, _02, etc. number suffix at end of .json file.

Actual sprite index is stored as the m_Name field inside this file.
2025-08-04 13:23:04 -04:00
lightheel 9f7e452850 Added Digimon idle animation. 2025-08-04 13:00:16 -04:00
lightheel 37e5efa874 Started setting up sprite animations. 2025-08-04 12:57:35 -04:00
lightheel c5cebd8213 Fixed bug where enemy attack was showing as player attack sprite for a moment before animation. 2025-08-04 12:21:41 -04:00
lightheel cfa52bce9b Fixed enemy attack sprite positioning. 2025-08-04 12:14:29 -04:00
lightheel acd990d32b Adjusted player attack sprite positioning. 2025-08-04 12:06:46 -04:00
lightheel c8690152bc Fixed player attack sprite on enemy screen.
Was showing enemy attack sprite.
2025-08-04 12:02:41 -04:00
lightheel eff2fadb55 Enemy attack sprite now shows on player screen. 2025-08-04 11:32:41 -04:00
lightheel 8f790eea41 Fixed player Digimon positioning. 2025-08-04 11:25:01 -04:00
lightheel 9d0e68fb8a Re-added missing UI pieces (HP bar, HP numbers, & exit button). 2025-08-04 11:22:22 -04:00
lightheel 31fab9dba4 Fixed damage application timing. 2025-08-04 11:13:01 -04:00
lightheel 7af8e00e6f Re-added missing exit button and health bars. 2025-08-04 11:02:51 -04:00
lightheel 4e12962c05 Fixed sprite naming bug. 2025-08-04 10:48:21 -04:00
lightheel b3a4ced28d Commented out crit bar progress to stop log noise. 2025-08-04 10:48:06 -04:00
lightheel d7b10b1ae8 Update BattlesScreen.kt 2025-08-04 10:04:30 -04:00
lightheel 942d843601 Create ArenaBattleSystem.kt 2025-08-04 10:04:05 -04:00
lightheel 3b762d6195 Updated battle loop. Started to fix attack animations. 2025-08-03 15:25:37 -04:00
lightheel 023af17b23 Updated BattleScreen to perform full battle loop with API calls. 2025-08-03 13:23:46 -04:00
lightheel 2901bcf0da Updated attack button to actually perform stage 1 API call. 2025-08-03 12:39:03 -04:00
lightheel 266658342a Fixed sprite sizing. 2025-08-03 12:14:24 -04:00
lightheel a4b159da45 Sprites now load correctly for Digimon and attacks. 2025-08-03 11:37:43 -04:00
lightheel fa8546f283 Updated file and sprite managers to use new file structure. 2025-08-03 11:29:40 -04:00
lightheel d86ee00109 Update .gitignore 2025-08-03 11:29:23 -04:00
lightheel 6c9d057917 Updated client for attack battle loop. 2025-08-02 07:49:43 -04:00
lightheel a044d24f5f Updated BattleScreen.kt. Now starts battle and allow clicking of first attack button. 2025-08-02 06:26:27 -04:00
lightheel 1d21155198 Create AttackSpriteManager.kt 2025-08-02 06:26:01 -04:00
lightheel 09ee139add Create BattleSpriteManager.kt 2025-08-02 06:25:59 -04:00
lightheel 8d9c507645 Create SpriteFileManager.kt 2025-08-02 06:25:57 -04:00
lightheel c947e2519c Create AttackSpriteImage.kt 2025-08-02 06:25:54 -04:00
lightheel 9bcbe85b7f Create SpriteImage.kt 2025-08-02 06:25:48 -04:00
lightheel a72718273c Added imports to remove build errors. Started added battle screens, logic, and animations. 2025-08-01 17:04:35 -04:00
lightheel bd0cc46398 Setup API calls for stage 0 on Digimon name button click. 2025-08-01 15:53:40 -04:00
lightheel a011ae39a4 First push on branch. 2025-08-01 15:42:37 -04:00
108 changed files with 11494 additions and 223 deletions
+7
View File
@@ -10,3 +10,10 @@ app/src/main/res/values/keys.xml
app/src/test/resources/com/github/nacabaro/vbhelper/source/com.bandai.vitalbraceletarena.apk
app/src/test/resources/com/github/nacabaro/vbhelper/source/classes.dex
app/src/main/java/com/github/nacabaro/vbhelper/battle/Battle_Sprites_Reference/
app/src/main/assets/battle_sprites
app/src/main/assets/extracted_audio
API-ACR122USAM-2.01.pdf
+1 -1
View File
@@ -26,7 +26,7 @@ App also comes with a dex that will update every time a new character is added,
2. Once the files are extracted, look for an APK called `com.bandai.vitalbraceletarena.apk`. Copy it somewhere else, you will need it.
2. Install an APK release for VB Arena. You will find the releases [here](http://github.com/nacabaro/vbhelper/releases). Download the latest release and install its APK.
2. Install an APK release for VB Helper. You will find the releases [here](http://github.com/nacabaro/vbhelper/releases). Download the latest release and install its APK.
Note, in the current stage of the project, you will have to delete the old application from your device. If the app keeps crashing after installing, clear application data and storage.
+41 -18
View File
@@ -1,21 +1,23 @@
import org.jetbrains.kotlin.gradle.dsl.JvmTarget
plugins {
alias(libs.plugins.android.application)
alias(libs.plugins.kotlin.android)
alias(libs.plugins.kotlin.compose)
id("com.google.devtools.ksp") version "2.0.21-1.0.27"
id("com.google.protobuf")
alias(libs.plugins.vksp)
alias(libs.plugins.vprotobuf)
}
android {
namespace = "com.github.nacabaro.vbhelper"
compileSdk = 35
compileSdk = 36
defaultConfig {
applicationId = "com.github.nacabaro.vbhelper"
minSdk = 28
targetSdk = 35
targetSdk = 36
versionCode = 1
versionName = "Alpha 0.6.2"
versionName = "Alpha 0.6.4"
testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
}
@@ -33,9 +35,7 @@ android {
sourceCompatibility = JavaVersion.VERSION_11
targetCompatibility = JavaVersion.VERSION_11
}
kotlinOptions {
jvmTarget = "11"
}
buildFeatures {
compose = true
}
@@ -45,6 +45,12 @@ android {
}
}
kotlin {
compilerOptions {
jvmTarget = JvmTarget.JVM_11
}
}
protobuf {
protoc {
artifact = "com.google.protobuf:protoc:4.27.0"
@@ -68,10 +74,13 @@ dependencies {
implementation(libs.androidx.room.runtime)
implementation(libs.vb.nfc.reader)
implementation(libs.dim.reader)
ksp(libs.androidx.room.compiler)
annotationProcessor(libs.androidx.room.compiler)
implementation(libs.androidx.core.ktx)
implementation("androidx.room:room-ktx:2.6.1")
implementation(libs.androidx.room.ktx)
implementation(libs.androidx.datastore.preferences)
implementation(libs.androidx.navigation.compose)
implementation(libs.material)
implementation(libs.protobuf.javalite)
implementation(libs.androidx.compose.material)
implementation(libs.androidx.lifecycle.runtime.ktx)
implementation(libs.androidx.activity.compose)
implementation(platform(libs.androidx.compose.bom))
@@ -80,16 +89,30 @@ dependencies {
implementation(libs.androidx.ui.graphics)
implementation(libs.androidx.ui.tooling.preview)
implementation(libs.androidx.material3)
implementation(libs.androidx.compose.material.icons.extended)
implementation(libs.play.services.wearable)
implementation(libs.kotlinx.coroutines.play.services)
implementation(libs.timber)
implementation(libs.tinylog.api)
implementation(libs.tinylog.impl)
debugImplementation(libs.androidx.ui.tooling)
debugImplementation(libs.androidx.ui.test.manifest)
testImplementation(libs.junit)
ksp(libs.androidx.room.compiler)
annotationProcessor(libs.androidx.room.compiler)
androidTestImplementation(libs.androidx.junit)
androidTestImplementation(libs.androidx.espresso.core)
androidTestImplementation(platform(libs.androidx.compose.bom))
androidTestImplementation(libs.androidx.ui.test.junit4)
debugImplementation(libs.androidx.ui.tooling)
debugImplementation(libs.androidx.ui.test.manifest)
implementation("androidx.navigation:navigation-compose:2.7.0")
implementation("com.google.android.material:material:1.2.0")
implementation(libs.protobuf.javalite)
implementation("androidx.compose.material:material")
implementation("androidx.datastore:datastore-preferences:1.1.7")
implementation(libs.retrofit)
implementation(libs.retrofit.converter.gson)
implementation(libs.gson)
// HTTP request logging
implementation(libs.okhttp.logging.interceptor)
}
File diff suppressed because it is too large Load Diff
+33
View File
@@ -4,6 +4,11 @@
<uses-permission android:name="android.permission.NFC" />
<uses-feature android:name="android.hardware.nfc" android:required="true" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.MANAGE_EXTERNAL_STORAGE"
tools:ignore="ScopedStorage" />
<application
android:name=".di.VBHelper"
@@ -15,7 +20,17 @@
android:roundIcon="@mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="@style/Theme.VBHelper"
android:usesCleartextTraffic="true"
tools:targetApi="31">
<provider
android:name="androidx.core.content.FileProvider"
android:authorities="${applicationId}.provider"
android:exported="false"
android:grantUriPermissions="true">
<meta-data
android:name="android.support.FILE_PROVIDER_PATHS"
android:resource="@xml/provider_paths" />
</provider>
<activity
android:name=".MainActivity"
android:exported="true"
@@ -26,6 +41,24 @@
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<intent-filter>
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.BROWSABLE" />
<data android:scheme="vbhelper" android:host="auth" />
</intent-filter>
<intent-filter>
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.BROWSABLE" />
<data android:scheme="http" android:host="localhost" android:port="8080" android:pathPrefix="/authenticate" />
<data android:scheme="http" android:host="127.0.0.1" android:port="8080" android:pathPrefix="/authenticate" />
</intent-filter>
<intent-filter>
<action android:name="android.intent.action.SEND" />
<category android:name="android.intent.category.DEFAULT" />
<data android:mimeType="application/x-vitalwear-character" />
</intent-filter>
</activity>
</application>
@@ -0,0 +1,22 @@
package com.github.cfogrady.vitalwear.common.data
import android.content.Context
import androidx.room.Room
object SharedDatabaseFactory {
private const val DATABASE_NAME = "shared_transfer.db"
@Volatile
private var instance: SharedTransferDatabase? = null
fun getDatabase(context: Context): SharedTransferDatabase {
return instance ?: synchronized(this) {
instance ?: Room.databaseBuilder(
context.applicationContext,
SharedTransferDatabase::class.java,
DATABASE_NAME
).build().also { instance = it }
}
}
}
@@ -0,0 +1,16 @@
package com.github.cfogrady.vitalwear.common.data
import androidx.room.Database
import androidx.room.RoomDatabase
@Database(
entities = [
SharedTransferSeenEntity::class,
],
version = 1,
exportSchema = false,
)
abstract class SharedTransferDatabase : RoomDatabase() {
abstract fun transferSeenDao(): SharedTransferSeenDao
}
@@ -0,0 +1,47 @@
package com.github.cfogrady.vitalwear.common.data
import androidx.room.Dao
import androidx.room.Insert
import androidx.room.OnConflictStrategy
import androidx.room.Query
import androidx.room.Transaction
@Dao
interface SharedTransferSeenDao {
@Insert(onConflict = OnConflictStrategy.IGNORE)
fun insert(entry: SharedTransferSeenEntity): Long
@Query(
"""
UPDATE ${SharedTransferSeenEntity.TABLE}
SET cardName = :cardName,
seenAtEpochMillis = :seenAtEpochMillis
WHERE cardLookupKey = :cardLookupKey
AND slotId = :slotId
"""
)
fun update(cardName: String, cardLookupKey: String, slotId: Int, seenAtEpochMillis: Long)
@Transaction
fun markSeen(cardName: String, slotId: Int, seenAtEpochMillis: Long) {
if (slotId < 0) {
return
}
val cardLookupKey = cardName.lowercase().filter { it.isLetterOrDigit() }
if (cardLookupKey.isBlank()) {
return
}
val inserted = insert(
SharedTransferSeenEntity(
cardName = cardName,
cardLookupKey = cardLookupKey,
slotId = slotId,
seenAtEpochMillis = seenAtEpochMillis,
)
)
if (inserted == -1L) {
update(cardName, cardLookupKey, slotId, seenAtEpochMillis)
}
}
}
@@ -0,0 +1,24 @@
package com.github.cfogrady.vitalwear.common.data
import androidx.room.Entity
import androidx.room.Index
import androidx.room.PrimaryKey
@Entity(
tableName = SharedTransferSeenEntity.TABLE,
indices = [
Index(value = ["cardLookupKey", "slotId"], unique = true)
]
)
data class SharedTransferSeenEntity(
@PrimaryKey(autoGenerate = true) val id: Long = 0,
val cardName: String,
val cardLookupKey: String,
val slotId: Int,
val seenAtEpochMillis: Long,
) {
companion object {
const val TABLE = "TransferSeen"
}
}
@@ -1,11 +1,16 @@
package com.github.nacabaro.vbhelper
import android.content.Intent
import android.net.Uri
import android.os.Bundle
import android.util.Log
import android.widget.Toast
import androidx.activity.ComponentActivity
import androidx.activity.compose.setContent
import androidx.activity.enableEdgeToEdge
import androidx.compose.runtime.Composable
import androidx.lifecycle.lifecycleScope
import com.github.cfogrady.vitalwear.protos.Character
import com.github.nacabaro.vbhelper.navigation.AppNavigation
import com.github.nacabaro.vbhelper.di.VBHelper
import com.github.nacabaro.vbhelper.navigation.AppNavigationHandlers
@@ -17,11 +22,15 @@ import com.github.nacabaro.vbhelper.screens.adventureScreen.AdventureScreenContr
import com.github.nacabaro.vbhelper.screens.cardScreen.CardScreenControllerImpl
import com.github.nacabaro.vbhelper.screens.spriteViewer.SpriteViewerControllerImpl
import com.github.nacabaro.vbhelper.screens.storageScreen.StorageScreenControllerImpl
import com.github.nacabaro.vbhelper.source.VitalWearCharacterImporter
import com.github.nacabaro.vbhelper.ui.theme.VBHelperTheme
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
class MainActivity : ComponentActivity() {
private val onActivityLifecycleListeners = HashMap<String, ActivityLifecycleListener>()
private var initialRoute: String? = null
private fun registerActivityLifecycleListener(key: String, activityLifecycleListener: ActivityLifecycleListener) {
if( onActivityLifecycleListeners[key] != null) {
@@ -40,7 +49,8 @@ class MainActivity : ComponentActivity() {
application.container.dataStoreSecretsRepository.secretsFlow,
this,
this::registerActivityLifecycleListener,
this::unregisterActivityLifecycleListener
this::unregisterActivityLifecycleListener,
application.container.db,
)
val settingsScreenController = SettingsScreenControllerImpl(this)
val itemsScreenController = ItemsScreenControllerImpl(this)
@@ -54,6 +64,8 @@ class MainActivity : ComponentActivity() {
enableEdgeToEdge()
initialRoute = getInitialRouteFromIntent(intent)
setContent {
VBHelperTheme {
MainApplication(
@@ -64,12 +76,14 @@ class MainActivity : ComponentActivity() {
homeScreenController = homeScreenController,
storageScreenController = storageScreenController,
spriteViewerController = spriteViewerController,
cardScreenController = cardScreenController
cardScreenController = cardScreenController,
initialRoute = initialRoute
)
}
}
Log.i("MainActivity", "Activity onCreated")
handleImportIntent(intent)
}
override fun onPause() {
@@ -88,6 +102,71 @@ class MainActivity : ComponentActivity() {
}
}
override fun onNewIntent(intent: Intent) {
super.onNewIntent(intent)
setIntent(intent)
initialRoute = getInitialRouteFromIntent(intent)
// Optionally, you may want to trigger navigation here if needed
handleImportIntent(intent)
}
private fun handleImportIntent(intent: Intent?) {
val importUri = extractVitalWearImportUri(intent) ?: return
val application = applicationContext as VBHelper
lifecycleScope.launch(Dispatchers.IO) {
val result = runCatching {
contentResolver.openInputStream(importUri)?.use { inputStream ->
val character = Character.parseFrom(inputStream)
VitalWearCharacterImporter(application.container.db).importCharacter(character)
} ?: VitalWearCharacterImporter.ImportResult(
success = false,
message = "VitalWear import file could not be opened."
)
}.getOrElse {
VitalWearCharacterImporter.ImportResult(
success = false,
message = "VitalWear import failed: ${it.message ?: "Unknown error"}"
)
}
runOnUiThread {
Toast.makeText(this@MainActivity, result.message, Toast.LENGTH_LONG).show()
}
}
}
private fun extractVitalWearImportUri(intent: Intent?): Uri? {
if (intent == null) {
return null
}
val isVitalWearImport = intent.type == VITALWEAR_CHARACTER_MIME
if (!isVitalWearImport) {
return null
}
return when (intent.action) {
Intent.ACTION_SEND -> {
@Suppress("DEPRECATION")
intent.getParcelableExtra(Intent.EXTRA_STREAM)
}
Intent.ACTION_VIEW -> intent.data
else -> null
}
}
private fun getInitialRouteFromIntent(intent: Intent?): String? {
if (intent == null) return null
val data = intent.data
if (intent.action == Intent.ACTION_VIEW && data != null) {
if (data.scheme == "vbhelper" && data.host == "auth") {
return "Battle"
}
}
return null
}
@Composable
private fun MainApplication(
scanScreenController: ScanScreenControllerImpl,
@@ -97,7 +176,8 @@ class MainActivity : ComponentActivity() {
storageScreenController: StorageScreenControllerImpl,
homeScreenController: HomeScreenControllerImpl,
spriteViewerController: SpriteViewerControllerImpl,
cardScreenController: CardScreenControllerImpl
cardScreenController: CardScreenControllerImpl,
initialRoute: String? = null
) {
AppNavigation(
applicationNavigationHandlers = AppNavigationHandlers(
@@ -109,7 +189,12 @@ class MainActivity : ComponentActivity() {
homeScreenController,
spriteViewerController,
cardScreenController
)
),
initialRoute = initialRoute
)
}
companion object {
private const val VITALWEAR_CHARACTER_MIME = "application/x-vitalwear-character"
}
}
@@ -0,0 +1,14 @@
package com.github.nacabaro.vbhelper.battle
data class APIBattleCharacter(
val name: String,
val namekey: String,
val charaId: String,
val stage: Int,
val attribute: Int,
val baseHp: Int,
val currentHp: Int,
val baseBp: Float,
val baseAp: Float,
val displayName: String? = null
)
@@ -0,0 +1,82 @@
package com.github.nacabaro.vbhelper.battle
import androidx.compose.foundation.Image
import androidx.compose.runtime.*
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.asImageBitmap
import androidx.compose.ui.layout.ContentScale
import androidx.compose.ui.platform.LocalContext
import kotlinx.coroutines.launch
import kotlinx.coroutines.delay
@Composable
fun AnimatedSpriteImage(
characterId: String,
animationType: DigimonAnimationType = DigimonAnimationType.IDLE,
modifier: Modifier = Modifier,
contentScale: ContentScale = ContentScale.Fit,
reloadMappings: Boolean = false,
animationOffset: Long = 0L // New parameter for offsetting animation timing
) {
val context = LocalContext.current
val spriteManager = remember { IndividualSpriteManager(context) }
// Calculate frame offset based on animation offset
// 750ms is the idle animation duration, so we calculate how many frames to offset
val frameOffset = if (animationOffset > 0L) {
// Convert time offset to frame offset (2 frames per cycle, 750ms per frame)
((animationOffset / 750L) * 2).toInt()
} else {
0
}
val animationStateMachine = remember { DigimonAnimationStateMachine(characterId, context, frameOffset, animationOffset) }
val coroutineScope = rememberCoroutineScope()
var bitmap by remember { mutableStateOf<android.graphics.Bitmap?>(null) }
// Reload mappings when reloadMappings parameter changes
LaunchedEffect(reloadMappings) {
if (reloadMappings) {
animationStateMachine.reloadMappings()
}
}
// Start the animation when the component is first created
LaunchedEffect(characterId) {
coroutineScope.launch {
animationStateMachine.playIdleAnimation()
}
}
// Change animation when animationType changes
LaunchedEffect(animationType) {
coroutineScope.launch {
if (animationType == DigimonAnimationType.IDLE) {
animationStateMachine.playIdleAnimation()
} else {
animationStateMachine.playAnimation(animationType)
}
}
}
// Update sprite when animation state changes
LaunchedEffect(animationStateMachine.currentFrameNumber) {
val frameNumber = animationStateMachine.getCurrentFrame()
bitmap = spriteManager.loadSpriteFrame(characterId, frameNumber)
if (bitmap == null) {
println("Failed to load animated sprite frame: $frameNumber for character: $characterId")
}
}
bitmap?.let { bmp ->
Image(
bitmap = bmp.asImageBitmap(),
contentDescription = "Animated Sprite: $characterId - ${animationStateMachine.currentAnimation}",
modifier = modifier,
contentScale = contentScale
)
}
}
@@ -0,0 +1,385 @@
package com.github.nacabaro.vbhelper.battle
import android.util.Log
import androidx.compose.runtime.MutableState
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.getValue
import androidx.compose.runtime.setValue
import androidx.compose.runtime.State
class ArenaBattleSystem {
companion object {
private const val TAG = "ArenaBattleSystem"
}
// Attack phases: 0=Idle, 1=Player attack on player screen, 2=Player attack on opponent screen,
// 3=Opponent attack on opponent screen, 4=Opponent attack on player screen
private var _attackPhase by mutableStateOf(0)
val attackPhase: Int get() = _attackPhase
private var _attackProgress by mutableStateOf(0f)
val attackProgress: Float get() = _attackProgress
private var _isPlayerAttacking by mutableStateOf(false)
val isPlayerAttacking: Boolean get() = _isPlayerAttacking
private var _attackIsHit by mutableStateOf(false)
val attackIsHit: Boolean get() = _attackIsHit
private var _isAttackButtonEnabled by mutableStateOf(true)
val isAttackButtonEnabled: Boolean get() = _isAttackButtonEnabled
private var _currentView by mutableStateOf(0)
val currentView: Int get() = _currentView
private var _playerHP by mutableStateOf(100f)
val playerHP: Float get() = _playerHP
private var _opponentHP by mutableStateOf(100f)
val opponentHP: Float get() = _opponentHP
private var _isBattleOver by mutableStateOf(false)
val isBattleOver: Boolean get() = _isBattleOver
private var _critBarProgress by mutableStateOf(0)
val critBarProgress: Int get() = _critBarProgress
// Dodge animation states
private var _isDodging by mutableStateOf(false)
val isDodging: Boolean get() = _isDodging
private var _dodgeProgress by mutableStateOf(0f)
val dodgeProgress: Float get() = _dodgeProgress
private var _dodgeDirection by mutableStateOf(1f) // 1f = up, -1f = down
val dodgeDirection: Float get() = _dodgeDirection
private var _isHit by mutableStateOf(false)
val isHit: Boolean get() = _isHit
private var _hitProgress by mutableStateOf(0f)
val hitProgress: Float get() = _hitProgress
// Separate states for player and opponent
private var _isPlayerDodging by mutableStateOf(false)
val isPlayerDodging: Boolean get() = _isPlayerDodging
private var _isOpponentDodging by mutableStateOf(false)
val isOpponentDodging: Boolean get() = _isOpponentDodging
// Separate dodge progress and direction for player and opponent
private var _playerDodgeProgress by mutableStateOf(0f)
val playerDodgeProgress: Float get() = _playerDodgeProgress
private var _playerDodgeDirection by mutableStateOf(1f)
val playerDodgeDirection: Float get() = _playerDodgeDirection
private var _opponentDodgeProgress by mutableStateOf(0f)
val opponentDodgeProgress: Float get() = _opponentDodgeProgress
private var _opponentDodgeDirection by mutableStateOf(1f)
val opponentDodgeDirection: Float get() = _opponentDodgeDirection
private var _isPlayerHit by mutableStateOf(false)
val isPlayerHit: Boolean get() = _isPlayerHit
private var _isOpponentHit by mutableStateOf(false)
val isOpponentHit: Boolean get() = _isOpponentHit
// Delayed hit states for SLEEP animation timing
private var _isPlayerHitDelayed by mutableStateOf(false)
val isPlayerHitDelayed: Boolean get() = _isPlayerHitDelayed
private var _isOpponentHitDelayed by mutableStateOf(false)
val isOpponentHitDelayed: Boolean get() = _isOpponentHitDelayed
// Delayed shake states for shake animation timing
private var _isPlayerShakeDelayed by mutableStateOf(false)
val isPlayerShakeDelayed: Boolean get() = _isPlayerShakeDelayed
private var _isOpponentShakeDelayed by mutableStateOf(false)
val isOpponentShakeDelayed: Boolean get() = _isOpponentShakeDelayed
// Counter-attack tracking
private var _shouldCounterAttack by mutableStateOf(false)
val shouldCounterAttack: Boolean get() = _shouldCounterAttack
private var _counterAttackIsHit by mutableStateOf(false)
val counterAttackIsHit: Boolean get() = _counterAttackIsHit
// Separate tracking for opponent attack result
private var _opponentAttackIsHit by mutableStateOf(false)
val opponentAttackIsHit: Boolean get() = _opponentAttackIsHit
fun startPlayerAttack() {
_attackPhase = 1
_attackProgress = 0f
_isPlayerAttacking = true
_isAttackButtonEnabled = false
_currentView = 0
}
fun startOpponentAttack() {
_attackPhase = 3
_attackProgress = 0f
_isPlayerAttacking = false
_currentView = 1
}
fun advanceAttackPhase() {
_attackPhase++
_attackProgress = 0f
}
fun setAttackProgress(progress: Float) {
_attackProgress = progress
}
fun setAttackHitState(isHit: Boolean) {
_attackIsHit = isHit
}
fun switchToView(view: Int) {
_currentView = view
}
fun enableAttackButton() {
_isAttackButtonEnabled = true
}
fun applyDamage(isPlayer: Boolean, damage: Float) {
if (isPlayer) {
_playerHP = (_playerHP - damage).coerceAtLeast(0f)
} else {
_opponentHP = (_opponentHP - damage).coerceAtLeast(0f)
}
}
fun updateHPFromAPI(playerHP: Float, opponentHP: Float) {
_playerHP = playerHP
_opponentHP = opponentHP
}
fun initializeHP(playerHP: Float, opponentHP: Float) {
_playerHP = playerHP
_opponentHP = opponentHP
}
fun completeAttackAnimation(playerDamage: Float = 0f, opponentDamage: Float = 0f) {
if (playerDamage > 0f) {
applyDamage(true, playerDamage)
}
if (opponentDamage > 0f) {
applyDamage(false, opponentDamage)
}
}
fun resetAttackState() {
_attackPhase = 0
_attackProgress = 0f
_isPlayerAttacking = false
_attackIsHit = false
_currentView = 0
_isDodging = false
_dodgeProgress = 0f
_dodgeDirection = 1f
_isHit = false
_hitProgress = 0f
_isPlayerDodging = false
_isOpponentDodging = false
_playerDodgeProgress = 0f
_playerDodgeDirection = 1f
_opponentDodgeProgress = 0f
_opponentDodgeDirection = 1f
_isPlayerHit = false
_isOpponentHit = false
_isPlayerHitDelayed = false
_isOpponentHitDelayed = false
_isPlayerShakeDelayed = false
_isOpponentShakeDelayed = false
_shouldCounterAttack = false
_counterAttackIsHit = false
_opponentAttackIsHit = false
}
fun checkBattleOver(): Boolean {
return _playerHP <= 0f || _opponentHP <= 0f
}
fun endBattle() {
_isBattleOver = true
}
fun updateCritBarProgress(progress: Int) {
_critBarProgress = progress
//Log.d(TAG, "Updated crit bar progress: $progress")
}
// Dodge animation methods
fun startDodge() {
_isDodging = true
_dodgeProgress = 0f
_dodgeDirection = 1f // Start moving up
}
fun setDodgeProgress(progress: Float) {
_dodgeProgress = progress
}
fun setDodgeDirection(direction: Float) {
_dodgeDirection = direction
}
fun endDodge() {
_isDodging = false
_dodgeProgress = 0f
}
// Hit animation methods
fun startHit() {
_isHit = true
_hitProgress = 0f
}
fun setHitProgress(progress: Float) {
_hitProgress = progress
}
fun endHit() {
_isHit = false
_hitProgress = 0f
}
// Player-specific dodge methods
fun startPlayerDodge() {
_isPlayerDodging = true
_playerDodgeProgress = 0f
_playerDodgeDirection = 1f
}
fun endPlayerDodge() {
_isPlayerDodging = false
_playerDodgeProgress = 0f
}
fun setPlayerDodgeProgress(progress: Float) {
_playerDodgeProgress = progress
}
fun setPlayerDodgeDirection(direction: Float) {
_playerDodgeDirection = direction
}
// Opponent-specific dodge methods
fun startOpponentDodge() {
_isOpponentDodging = true
_opponentDodgeProgress = 0f
_opponentDodgeDirection = 1f
}
fun endOpponentDodge() {
_isOpponentDodging = false
_opponentDodgeProgress = 0f
}
fun setOpponentDodgeProgress(progress: Float) {
_opponentDodgeProgress = progress
}
fun setOpponentDodgeDirection(direction: Float) {
_opponentDodgeDirection = direction
}
// Player-specific hit methods
fun startPlayerHit() {
_isPlayerHit = true
_hitProgress = 0f
}
fun startPlayerHitDelayed() {
_isPlayerHitDelayed = true
}
fun endPlayerHit() {
_isPlayerHit = false
_hitProgress = 0f
}
fun endPlayerHitDelayed() {
_isPlayerHitDelayed = false
}
// Opponent-specific hit methods
fun startOpponentHit() {
_isOpponentHit = true
_hitProgress = 0f
}
fun startOpponentHitDelayed() {
_isOpponentHitDelayed = true
}
fun endOpponentHit() {
_isOpponentHit = false
_hitProgress = 0f
}
fun endOpponentHitDelayed() {
_isOpponentHitDelayed = false
}
// Delayed shake methods
fun startPlayerShakeDelayed() {
_isPlayerShakeDelayed = true
}
fun endPlayerShakeDelayed() {
_isPlayerShakeDelayed = false
}
fun startOpponentShakeDelayed() {
_isOpponentShakeDelayed = true
}
fun endOpponentShakeDelayed() {
_isOpponentShakeDelayed = false
}
// Combined method to handle attack result
fun handleAttackResult(isHit: Boolean) {
_attackIsHit = isHit
if (isHit) {
// Player attack hit - opponent gets hit
startOpponentHit()
} else {
// Player attack missed - opponent dodges
startOpponentDodge()
}
}
// Method to handle opponent attack result
fun handleOpponentAttackResult(isHit: Boolean) {
_opponentAttackIsHit = isHit
if (isHit) {
// Opponent attack hit - player gets hit
startPlayerHit()
} else {
// Opponent attack missed - player dodges
startPlayerDodge()
}
}
// Counter-attack methods
fun setupCounterAttack(isHit: Boolean) {
_shouldCounterAttack = true
_counterAttackIsHit = isHit
}
fun startCounterAttack() {
_attackPhase = 3
_attackProgress = 0f
_isPlayerAttacking = false
_currentView = 1
_opponentAttackIsHit = _counterAttackIsHit
}
}
@@ -0,0 +1,151 @@
package com.github.nacabaro.vbhelper.battle
import android.content.Context
import android.graphics.Bitmap
import android.graphics.BitmapFactory
import android.os.Environment
import com.google.gson.Gson
import java.io.File
data class CharacterData(
val name: String,
val charaId: String,
val smalefilename: String,
val laugeFileName: String
)
data class CharacterDataResponse(
val name: String,
val type: String,
val source_file: String,
val collection: String,
val unity_collection_id: String,
val relative_path: String,
val all_attributes: CharacterDataAttributes
)
data class CharacterDataAttributes(
val DataList: List<String>
)
class AttackSpriteManager(private val context: Context) {
private val gson = Gson()
private val characterDataCache = mutableMapOf<String, CharacterData>()
// Get the external storage directory for attack sprites
private fun getAttackTexturesBaseDir(): File {
val externalDir = android.os.Environment.getExternalStorageDirectory()
return File(externalDir, "VBHelper/battle_sprites/extracted_atksprites")
}
fun getAttackSprite(characterId: String, isLarge: Boolean = false): Bitmap? {
println("AttackSpriteManager: Getting attack sprite for characterId=$characterId, isLarge=$isLarge")
try {
// Get character data
val characterData = getCharacterData(characterId) ?: return null
// Determine which attack file to use
val attackFileName = if (isLarge) {
characterData.laugeFileName
} else {
characterData.smalefilename
}
// Skip if no attack file
if (attackFileName == "0") {
println("AttackSpriteManager: Skipping attack file (filename is '0')")
return null
}
// Load the attack sprite from external storage
val attackFile = File(getAttackTexturesBaseDir(), "$attackFileName.png")
return if (attackFile.exists()) {
val bitmap = BitmapFactory.decodeFile(attackFile.absolutePath)
bitmap
} else {
println("AttackSpriteManager: Attack file does not exist")
null
}
} catch (e: Exception) {
println("AttackSpriteManager: Exception occurred: ${e.message}")
e.printStackTrace()
return null
}
}
private fun getCharacterData(characterId: String): CharacterData? {
// Check cache first
if (characterDataCache.containsKey(characterId)) {
return characterDataCache[characterId]
}
try {
// Load character data from JSON file in external storage
val externalDir = android.os.Environment.getExternalStorageDirectory()
val characterDataFile = File(externalDir, "VBHelper/battle_sprites/extracted_digimon_stats/character_data/CharacterData.json")
if (!characterDataFile.exists()) {
println("AttackSpriteManager: Character data file does not exist, using default data")
// For now, return a default character data
val characterData = CharacterData(
name = characterId,
charaId = characterId,
smalefilename = "atk_s_02", // Default small attack
laugeFileName = "atk_l_04" // Default large attack
)
characterDataCache[characterId] = characterData
return characterData
}
val jsonContent = characterDataFile.readText()
// Parse the JSON response
val response = gson.fromJson(jsonContent, CharacterDataResponse::class.java)
// Search through the DataList for the matching characterId
for (characterString in response.all_attributes.DataList) {
// Extract charaId from the string format: "<UnknownObject<Character> id=0, charaId='dim000_mon03', ...>"
val charaIdMatch = Regex("charaId='([^']+)'").find(characterString)
if (charaIdMatch != null) {
val foundCharaId = charaIdMatch.groupValues[1]
if (foundCharaId == characterId) {
// Extract smalefilename and laugeFileName
val smallFileMatch = Regex("smalefilename='([^']+)'").find(characterString)
val largeFileMatch = Regex("laugeFileName='([^']+)'").find(characterString)
val smallFileName = smallFileMatch?.groupValues?.get(1) ?: "0"
val largeFileName = largeFileMatch?.groupValues?.get(1) ?: "0"
val characterData = CharacterData(
name = characterId,
charaId = characterId,
smalefilename = smallFileName,
laugeFileName = largeFileName
)
characterDataCache[characterId] = characterData
return characterData
}
}
}
// If character not found, return default data
println("AttackSpriteManager: Character not found in JSON, using default data")
val characterData = CharacterData(
name = characterId,
charaId = characterId,
smalefilename = "atk_s_02", // Default small attack
laugeFileName = "atk_l_04" // Default large attack
)
characterDataCache[characterId] = characterData
return characterData
} catch (e: Exception) {
println("AttackSpriteManager: Exception in getCharacterData: ${e.message}")
e.printStackTrace()
return null
}
}
}
@@ -0,0 +1,31 @@
package com.github.nacabaro.vbhelper.battle
import okhttp3.Interceptor
import okhttp3.Response
/**
* OkHttp interceptor that adds Authorization header to API requests.
* Skips adding header for auth endpoints.
*/
class AuthInterceptor(private val token: String) : Interceptor {
override fun intercept(chain: Interceptor.Chain): Response {
val originalRequest = chain.request()
// Skip adding auth header for auth endpoints
if (originalRequest.url.encodedPath.startsWith("/api/auth")) {
return chain.proceed(originalRequest)
}
// Add authentication header for game endpoints
// Use X-Session-Token header (preferred) or Authorization: Bearer
val authenticatedRequest = originalRequest.newBuilder()
.header("X-Session-Token", token)
.build()
// Debug: Log which header is being used (first few chars of token for security)
val tokenPreview = if (token.length > 8) "${token.take(4)}...${token.takeLast(4)}" else "***"
println("AuthInterceptor: Adding X-Session-Token header (token: $tokenPreview)")
return chain.proceed(authenticatedRequest)
}
}
@@ -0,0 +1,14 @@
package com.github.nacabaro.vbhelper.battle
import retrofit2.Call
import retrofit2.http.Body
import retrofit2.http.POST
interface AuthService {
@POST("api/auth/validate")
fun validate(@Body request: AuthenticateRequest): Call<AuthenticateResponse>
@POST("api/auth/login")
fun login(@Body request: AuthenticateRequest): Call<AuthenticateResponse>
}
@@ -0,0 +1,6 @@
package com.github.nacabaro.vbhelper.battle
data class AuthenticateRequest(
val userToken: String
)
@@ -0,0 +1,21 @@
package com.github.nacabaro.vbhelper.battle
data class AdditionalInfo(
val avatar: String? = null,
val id: Long? = null,
val name: String? = null,
val status: String? = null
)
data class UserInfo(
val userId: String? = null,
val additionalInfo: AdditionalInfo? = null
)
data class AuthenticateResponse(
val success: Boolean,
val message: String? = null,
val userInfo: UserInfo? = null,
val sessionToken: String? = null
)
@@ -0,0 +1,16 @@
package com.github.nacabaro.vbhelper.battle
import android.content.Context
import androidx.datastore.preferences.core.Preferences
import androidx.datastore.preferences.preferencesDataStore
import com.github.nacabaro.vbhelper.source.AuthRepository
private const val BATTLE_AUTH_PREFERENCES_NAME = "battle_auth_preferences"
val Context.battleAuthStore: androidx.datastore.core.DataStore<Preferences> by preferencesDataStore(
name = BATTLE_AUTH_PREFERENCES_NAME
)
class BattleAuthContainer(private val context: Context) {
val authRepository: AuthRepository = AuthRepository(context.battleAuthStore)
}
@@ -0,0 +1,181 @@
package com.github.nacabaro.vbhelper.battle
import android.content.Context
import android.graphics.Bitmap
import android.graphics.BitmapFactory
import android.os.Environment
import com.google.gson.Gson
import java.io.File
data class SpriteMapping(
val atlas_name: String,
val atlas_file: String,
val texture: TextureInfo,
val sprites: List<String>
)
data class TextureInfo(
val name: String,
val file: String,
val path_id: Long
)
data class SpriteData(
val name: String,
val atlas_name: String,
val m_Name: String,
val texture_rect: TextureRect
)
data class TextureRect(
val height: Float,
val width: Float,
val x: Float,
val y: Float
)
class BattleSpriteManager(private val context: Context) {
private val gson = Gson()
private val spriteCache = mutableMapOf<String, Bitmap>()
// Get the external storage directory for sprite files
private fun getSpriteBaseDir(): File {
val externalDir = android.os.Environment.getExternalStorageDirectory()
return File(externalDir, "VBHelper/battle_sprites/extracted_assets")
}
fun loadSprite(spriteName: String, atlasName: String): Bitmap? {
val cacheKey = "${spriteName}_${atlasName}"
// Check cache first
if (spriteCache.containsKey(cacheKey)) {
return spriteCache[cacheKey]
}
// Debug: Check if base directory exists
val spriteBaseDir = getSpriteBaseDir()
if (!spriteBaseDir.exists()) {
println("Sprite base directory does not exist: ${spriteBaseDir.absolutePath}")
return null
}
println("Sprite base directory exists: ${spriteBaseDir.absolutePath}")
println("Available directories: ${spriteBaseDir.listFiles()?.map { it.name }}")
try {
// Load the PNG texture file directly using the atlas name
val textureFile = File(spriteBaseDir, "extracted_textures/${atlasName}.png")
if (!textureFile.exists()) {
println("Texture file not found: ${textureFile.absolutePath}")
return null
}
val fullBitmap = BitmapFactory.decodeFile(textureFile.absolutePath)
if (fullBitmap == null) {
println("Failed to decode texture file: ${textureFile.absolutePath}")
return null
}
// Load the specific sprite data file
val spriteDataFile = File(spriteBaseDir, "sprites/${spriteName}.json")
if (!spriteDataFile.exists()) {
println("Sprite data file not found: ${spriteDataFile.absolutePath}")
return null
}
val spriteDataJson = spriteDataFile.readText()
val spriteData = gson.fromJson(spriteDataJson, SpriteData::class.java)
// Debug: Print sprite coordinates
println("Sprite coordinates: x=${spriteData.texture_rect.x}, y=${spriteData.texture_rect.y}, width=${spriteData.texture_rect.width}, height=${spriteData.texture_rect.height}")
println("Texture dimensions: width=${fullBitmap.width}, height=${fullBitmap.height}")
// Calculate the correct Y coordinate (inverted coordinate system)
val correctedY = fullBitmap.height - spriteData.texture_rect.y.toInt() - spriteData.texture_rect.height.toInt()
// Extract the sprite from the atlas using texture_rect coordinates
val spriteBitmap = Bitmap.createBitmap(
fullBitmap,
spriteData.texture_rect.x.toInt(),
correctedY,
spriteData.texture_rect.width.toInt(),
spriteData.texture_rect.height.toInt()
)
// Ensure the bitmap is not scaled and has proper quality
val finalBitmap = if (spriteBitmap.width != spriteData.texture_rect.width.toInt() ||
spriteBitmap.height != spriteData.texture_rect.height.toInt()) {
// If the bitmap was scaled during creation, create a new one with exact dimensions
Bitmap.createScaledBitmap(spriteBitmap,
spriteData.texture_rect.width.toInt(),
spriteData.texture_rect.height.toInt(),
false) // false = no filtering/interpolation
} else {
spriteBitmap
}
println("Extracted sprite dimensions: ${finalBitmap.width}x${finalBitmap.height}")
// Cache the result
spriteCache[cacheKey] = finalBitmap
return finalBitmap
} catch (e: Exception) {
e.printStackTrace()
return null
}
}
fun clearCache() {
spriteCache.clear()
}
// Helper method to get available sprites for an atlas
fun getAvailableSprites(atlasName: String): List<String> {
try {
val spritesDir = File(getSpriteBaseDir(), "sprites")
if (!spritesDir.exists()) {
return emptyList()
}
val spriteFiles = spritesDir.listFiles { file ->
file.name.startsWith("${atlasName}_sprite_") && file.name.endsWith(".json")
} ?: emptyArray()
return spriteFiles.map { file ->
// Extract sprite number from filename (e.g., "dim000_mon01_sprite_00.json" -> "00")
val spriteNumber = file.name.substringAfter("_sprite_").substringBefore(".json")
spriteNumber
}.sorted()
} catch (e: Exception) {
e.printStackTrace()
return emptyList()
}
}
// Helper method to get available atlases
fun getAvailableAtlases(): List<String> {
try {
val texturesDir = File(getSpriteBaseDir(), "extracted_textures")
if (!texturesDir.exists()) {
return emptyList()
}
val textureFiles = texturesDir.listFiles { file ->
file.name.endsWith(".png")
} ?: emptyArray()
return textureFiles.map { file ->
// Extract atlas name from filename (e.g., "dim000_mon01.png" -> "dim000_mon01")
file.name.substringBefore(".png")
}.sorted()
} catch (e: Exception) {
e.printStackTrace()
return emptyList()
}
}
}
@@ -0,0 +1,167 @@
package com.github.nacabaro.vbhelper.battle
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.setValue
import kotlinx.coroutines.delay
import android.content.Context
import java.io.File
enum class DigimonAnimationType {
IDLE,
IDLE2,
WALK,
WALK2,
RUN,
RUN2,
WORKOUT,
WORKOUT2,
HAPPY,
SLEEP,
ATTACK,
FLEE
}
data class AnimationState(
val type: DigimonAnimationType,
val frameNumber: Int, // 1-12 for individual PNG files
val duration: Long = 100L, // Duration in milliseconds
val loop: Boolean = true
)
class DigimonAnimationStateMachine(
private val characterId: String,
private val context: Context,
private val initialFrameOffset: Int = 0, // New parameter for offsetting the starting frame
private val timingOffset: Long = 0L // New parameter for offsetting the timing
) {
var currentAnimation by mutableStateOf<DigimonAnimationType>(DigimonAnimationType.IDLE)
private set
var currentFrameNumber by mutableStateOf(1)
private set
var isPlaying by mutableStateOf(false)
private set
// Direct mapping of frame numbers (1-12) to animation types
// This is based on the standard Digimon sprite frame order
private val frameToAnimationType = mapOf(
1 to DigimonAnimationType.IDLE,
2 to DigimonAnimationType.IDLE2,
3 to DigimonAnimationType.WALK,
4 to DigimonAnimationType.WALK2,
5 to DigimonAnimationType.RUN,
6 to DigimonAnimationType.RUN2,
7 to DigimonAnimationType.WORKOUT,
8 to DigimonAnimationType.WORKOUT2,
9 to DigimonAnimationType.HAPPY,
10 to DigimonAnimationType.SLEEP,
11 to DigimonAnimationType.ATTACK,
12 to DigimonAnimationType.FLEE
)
// Reverse mapping for getting frame numbers for each animation type
private val animationTypeToFrames = frameToAnimationType.entries.groupBy({ it.value }, { it.key })
// Animation durations for each type
private val animationDurations = mapOf(
DigimonAnimationType.IDLE to 750L,
DigimonAnimationType.IDLE2 to 750L,
DigimonAnimationType.WALK to 200L,
DigimonAnimationType.WALK2 to 200L,
DigimonAnimationType.RUN to 150L,
DigimonAnimationType.RUN2 to 150L,
DigimonAnimationType.WORKOUT to 300L,
DigimonAnimationType.WORKOUT2 to 300L,
DigimonAnimationType.HAPPY to 400L,
DigimonAnimationType.SLEEP to 1500L,
DigimonAnimationType.ATTACK to 650L,
DigimonAnimationType.FLEE to 150L
)
/*
init {
println("Initialized DigimonAnimationStateMachine for character: $characterId with frame offset: $initialFrameOffset, timing offset: $timingOffset")
println("Available animation types: ${animationTypeToFrames.keys}")
}
*/
suspend fun playAnimation(animationType: DigimonAnimationType) {
if (currentAnimation == animationType && isPlaying) {
return // Already playing this animation
}
currentAnimation = animationType
isPlaying = true
val frameNumbers = animationTypeToFrames[animationType] ?: listOf(1)
val duration = animationDurations[animationType] ?: 100L
// For non-looping animations like ATTACK, play once and return to IDLE
if (animationType == DigimonAnimationType.ATTACK) {
currentFrameNumber = frameNumbers.firstOrNull() ?: 1
delay(duration)
playAnimation(DigimonAnimationType.IDLE)
} else {
// For looping animations, cycle through frames
var frameIndex = 0
while (isPlaying && currentAnimation == animationType) {
val frameNumber = frameNumbers[frameIndex % frameNumbers.size]
currentFrameNumber = frameNumber
delay(duration)
frameIndex++
}
}
}
// Special method for idle animation that cycles between IDLE and IDLE2
suspend fun playIdleAnimation() {
if (currentAnimation == DigimonAnimationType.IDLE && isPlaying) {
return // Already playing idle animation
}
currentAnimation = DigimonAnimationType.IDLE
isPlaying = true
val idleFrames = animationTypeToFrames[DigimonAnimationType.IDLE] ?: listOf(1)
val idle2Frames = animationTypeToFrames[DigimonAnimationType.IDLE2] ?: listOf(2)
// Combine frames for cycling idle animation
val combinedFrames = (idleFrames + idle2Frames).distinct()
val duration = animationDurations[DigimonAnimationType.IDLE] ?: 500L
// Apply initial timing offset
if (timingOffset > 0L) {
delay(timingOffset)
}
// Cycle through idle frames, starting from the offset
var frameIndex = initialFrameOffset
while (isPlaying && currentAnimation == DigimonAnimationType.IDLE) {
val frameNumber = combinedFrames[frameIndex % combinedFrames.size]
currentFrameNumber = frameNumber
delay(duration)
frameIndex++
}
}
fun stopAnimation() {
isPlaying = false
}
fun getCurrentFrame(): Int {
return currentFrameNumber
}
fun getCurrentCharacterId(): String {
return characterId
}
// Method to reload mappings (useful for testing)
fun reloadMappings() {
println("Reloading mappings for character: $characterId")
// No need to reload since we use direct frame mapping
}
}
@@ -0,0 +1,120 @@
package com.github.nacabaro.vbhelper.battle
import androidx.compose.foundation.Image
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.offset
import androidx.compose.foundation.layout.size
import androidx.compose.runtime.*
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.asImageBitmap
import androidx.compose.ui.layout.ContentScale
import androidx.compose.ui.platform.LocalContext
import androidx.compose.ui.platform.LocalConfiguration
import androidx.compose.ui.unit.dp
import kotlinx.coroutines.delay
import kotlinx.coroutines.launch
@Composable
fun HitEffectOverlay(
isVisible: Boolean,
modifier: Modifier = Modifier,
isPlayerScreen: Boolean = false,
onAnimationComplete: () -> Unit = {}
) {
if (!isVisible) return
val context = LocalContext.current
val configuration = LocalConfiguration.current
val isLandscapeMode = configuration.orientation == android.content.res.Configuration.ORIENTATION_LANDSCAPE
val hitEffectManager = remember { HitEffectSpriteManager(context) }
val coroutineScope = rememberCoroutineScope()
var currentFrame by remember { mutableStateOf(0) }
var currentSprite by remember { mutableStateOf<android.graphics.Bitmap?>(null) }
var animationProgress by remember { mutableStateOf(0f) }
var scale by remember { mutableStateOf(0.5f) }
var alpha by remember { mutableStateOf(1f) }
LaunchedEffect(isVisible) {
if (isVisible) {
// Add delay before starting hit effect animation
delay(400) // Increased from 200ms to 400ms delay before hit effect appears
// Randomly choose between hit_01, hit_02, and hit_02_white
val hitSpriteName = when (kotlin.random.Random.nextInt(3)) {
0 -> "hit_01"
1 -> "hit_02"
else -> "hit_02_white"
}
currentSprite = hitEffectManager.loadHitSprite(hitSpriteName)
if (currentSprite != null) {
// Animate the hit effect
animationProgress = 0f
scale = 0.5f
alpha = 1f
// Scale up animation - slowed down
while (scale < 1.2f) {
scale += 0.05f // Reduced from 0.1f to 0.05f
delay(32) // Increased from 16ms to 32ms
}
// Hold for a moment - increased duration
delay(300) // Increased from 100ms to 300ms
// Fade out - slowed down
while (alpha > 0f) {
alpha -= 0.03f // Reduced from 0.05f to 0.03f
delay(32) // Increased from 16ms to 32ms
}
println("DEBUG: Hit effect animation completed")
onAnimationComplete()
} else {
println("DEBUG: Failed to load hit sprite")
onAnimationComplete()
}
}
}
currentSprite?.let { sprite ->
Box(
modifier = modifier.fillMaxSize(),
contentAlignment = Alignment.Center
) {
Image(
bitmap = sprite.asImageBitmap(),
contentDescription = "Hit Effect",
modifier = Modifier
.size((sprite.width * scale).dp, (sprite.height * scale).dp)
.offset(
x = if (isPlayerScreen) {
// On player screen, position further to the left
if (isLandscapeMode) {
// In landscape mode, move even further left for player screen
(-sprite.width * scale / 2 - 300).dp
} else {
// In portrait mode, use original positioning
(-sprite.width * scale / 2 - 100).dp
}
} else {
// On enemy screen, position further to the right
if (isLandscapeMode) {
// In landscape mode, move even further right for enemy screen
(-sprite.width * scale / 2 + 350).dp
} else {
// In portrait mode, use original positioning
(-sprite.width * scale / 2 + 150).dp
}
},
y = (-sprite.height * scale / 2 + 40).dp // Position lower on screen (was -60, now +40)
),
contentScale = ContentScale.Fit
)
}
}
}
@@ -0,0 +1,172 @@
package com.github.nacabaro.vbhelper.battle
import android.content.Context
import android.graphics.Bitmap
import android.graphics.BitmapFactory
import android.graphics.Rect
import android.os.Environment
import java.io.File
class HitEffectSpriteManager(private val context: Context) {
private val spriteCache = mutableMapOf<String, Bitmap>()
// Get the external storage directory for hit effect sprites
private fun getHitSpritesDir(): File {
val externalDir = android.os.Environment.getExternalStorageDirectory()
return File(externalDir, "VBHelper/battle_sprites/extracted_hit_sprites")
}
/**
* Load a hit sprite (hit_01.png, hit_02.png, hit_02_white.png)
* @param spriteName The sprite name (e.g., "hit_01", "hit_02", "hit_02_white")
* @return Bitmap of the hit sprite, or null if not found
*/
fun loadHitSprite(spriteName: String): Bitmap? {
val cacheKey = "hit_$spriteName"
// Check cache first
if (spriteCache.containsKey(cacheKey)) {
return spriteCache[cacheKey]
}
try {
val hitSpritesDir = getHitSpritesDir()
val spriteFile = File(hitSpritesDir, "$spriteName.png")
if (!spriteFile.exists()) {
println("Hit sprite file not found: ${spriteFile.absolutePath}")
return null
}
val bitmap = BitmapFactory.decodeFile(spriteFile.absolutePath)
if (bitmap == null) {
println("Failed to decode hit sprite file: ${spriteFile.absolutePath}")
return null
}
// Cache the result
spriteCache[cacheKey] = bitmap
return bitmap
} catch (e: Exception) {
println("Error loading hit sprite: ${e.message}")
e.printStackTrace()
return null
}
}
/**
* Load a damage effect sprite from spritesheet
* @param spritesheetName The spritesheet name (e.g., "dmg_ef1", "dmg_ef2")
* @param frameIndex The frame index (0-3 for dmg_ef1 and dmg_ef2, 0 for dmg_ef3)
* @return Bitmap of the damage effect frame, or null if not found
*/
fun loadDamageEffectSprite(spritesheetName: String, frameIndex: Int = 0): Bitmap? {
val cacheKey = "dmg_${spritesheetName}_frame_${frameIndex}"
// Check cache first
if (spriteCache.containsKey(cacheKey)) {
return spriteCache[cacheKey]
}
try {
val spritesheetFile = File(getHitSpritesDir(), "$spritesheetName.png")
if (!spritesheetFile.exists()) {
println("Damage effect spritesheet not found: ${spritesheetFile.absolutePath}")
return null
}
val spritesheet = BitmapFactory.decodeFile(spritesheetFile.absolutePath)
if (spritesheet == null) {
println("Failed to decode damage effect spritesheet: ${spritesheetFile.absolutePath}")
return null
}
// Extract frame from spritesheet
val frameBitmap = when (spritesheetName) {
"dmg_ef1", "dmg_ef2" -> {
// These are 2x2 spritesheets (4 frames)
val frameWidth = spritesheet.width / 2
val frameHeight = spritesheet.height / 2
val row = frameIndex / 2
val col = frameIndex % 2
val x = col * frameWidth
val y = row * frameHeight
Bitmap.createBitmap(spritesheet, x, y, frameWidth, frameHeight)
}
"dmg_ef3" -> {
// This is a single sprite
spritesheet
}
else -> {
println("Unknown spritesheet name: $spritesheetName")
return null
}
}
println("Successfully loaded damage effect frame: $spritesheetName frame $frameIndex (${frameBitmap.width}x${frameBitmap.height})")
// Cache the result
spriteCache[cacheKey] = frameBitmap
return frameBitmap
} catch (e: Exception) {
println("Error loading damage effect sprite: ${e.message}")
e.printStackTrace()
return null
}
}
/**
* Get all available hit sprites
* @return List of hit sprite names (without .png extension)
*/
fun getAvailableHitSprites(): List<String> {
val hitSpritesDir = getHitSpritesDir()
if (!hitSpritesDir.exists()) {
return emptyList()
}
return hitSpritesDir.listFiles { file ->
file.name.startsWith("hit_") && file.name.endsWith(".png")
}?.map { file ->
file.name.substringBefore(".png")
}?.sorted() ?: emptyList()
}
/**
* Get available damage effect spritesheet names
* @return List of available damage effect spritesheet names
*/
fun getAvailableDamageEffectSpritesheets(): List<String> {
try {
if (!getHitSpritesDir().exists()) {
return emptyList()
}
val dmgFiles = getHitSpritesDir().listFiles { file ->
file.name.startsWith("dmg_ef") && file.name.endsWith(".png")
} ?: emptyArray()
return dmgFiles.map { file ->
file.name.substringBefore(".png")
}.sorted()
} catch (e: Exception) {
println("Error getting available damage effect spritesheets: ${e.message}")
e.printStackTrace()
return emptyList()
}
}
/**
* Clear the sprite cache
*/
fun clearCache() {
spriteCache.clear()
}
}
@@ -0,0 +1,132 @@
package com.github.nacabaro.vbhelper.battle
import android.content.Context
import android.graphics.Bitmap
import android.graphics.BitmapFactory
import android.os.Environment
import java.io.File
class IndividualSpriteManager(private val context: Context) {
private val spriteCache = mutableMapOf<String, Bitmap>()
// Get the external storage directory for sprite files
private fun getSpriteBaseDir(): File {
val externalDir = android.os.Environment.getExternalStorageDirectory()
return File(externalDir, "VBHelper/battle_sprites/extracted_assets/sprites")
}
/**
* Load a specific sprite frame for a character
* @param characterId The character ID (e.g., "dim012_mon03")
* @param frameNumber The frame number (1-12)
* @return Bitmap of the sprite frame, or null if not found
*/
fun loadSpriteFrame(characterId: String, frameNumber: Int): Bitmap? {
val cacheKey = "${characterId}_frame_${frameNumber}"
// Check cache first
if (spriteCache.containsKey(cacheKey)) {
return spriteCache[cacheKey]
}
// Debug: Check if base directory exists
val spriteBaseDir = getSpriteBaseDir()
if (!spriteBaseDir.exists()) {
println("Sprite base directory does not exist: ${spriteBaseDir.absolutePath}")
return null
}
try {
// Construct the sprite file path
val spriteFileName = "${characterId}_${String.format("%02d", frameNumber)}.png"
val spriteFile = File(spriteBaseDir, "$characterId/$spriteFileName")
if (!spriteFile.exists()) {
println("Sprite file not found: ${spriteFile.absolutePath}")
return null
}
// Load the PNG file directly
val bitmap = BitmapFactory.decodeFile(spriteFile.absolutePath)
if (bitmap == null) {
println("Failed to decode sprite file: ${spriteFile.absolutePath}")
return null
}
// Cache the result
spriteCache[cacheKey] = bitmap
return bitmap
} catch (e: Exception) {
println("Error loading sprite frame: ${e.message}")
e.printStackTrace()
return null
}
}
/**
* Get all available sprite frames for a character
* @param characterId The character ID
* @return List of frame numbers (1-12) that exist for this character
*/
fun getAvailableFrames(characterId: String): List<Int> {
val spriteBaseDir = getSpriteBaseDir()
val characterDir = File(spriteBaseDir, characterId)
if (!characterDir.exists()) {
return emptyList()
}
val spriteFiles = characterDir.listFiles { file ->
file.name.startsWith("${characterId}_") && file.name.endsWith(".png")
} ?: emptyArray()
return spriteFiles.mapNotNull { file ->
val fileName = file.name
val frameMatch = Regex("${characterId}_(\\d{2})\\.png").find(fileName)
frameMatch?.groupValues?.get(1)?.toIntOrNull()
}.sorted()
}
/**
* Get all available character IDs
* @return List of character IDs that have sprite directories
*/
fun getAvailableCharacters(): List<String> {
val spriteBaseDir = getSpriteBaseDir()
if (!spriteBaseDir.exists()) {
return emptyList()
}
return spriteBaseDir.listFiles { file ->
file.isDirectory && file.listFiles()?.any { it.name.endsWith(".png") } == true
}?.map { it.name }?.sorted() ?: emptyList()
}
/**
* Clear the sprite cache
*/
fun clearCache() {
spriteCache.clear()
}
/**
* Check if a character has sprite files
* @param characterId The character ID to check
* @return true if the character has sprite files, false otherwise
*/
fun hasCharacterSprites(characterId: String): Boolean {
val characterDir = File(getSpriteBaseDir(), characterId)
if (!characterDir.exists()) {
return false
}
val spriteFiles = characterDir.listFiles { file ->
file.name.startsWith("${characterId}_") && file.name.endsWith(".png")
} ?: emptyArray()
return spriteFiles.isNotEmpty()
}
}
@@ -0,0 +1,13 @@
package com.github.nacabaro.vbhelper.battle
import retrofit2.Call
import retrofit2.http.GET
import retrofit2.http.Query
interface OpponentService {
@GET("api/opponents")
// This method returns a Call object with a generic
// type of DataModel, which represents
// the data model for the response.
fun getopponents(@Query("stage") stage: String): Call<OpponentsDataModel>
}
@@ -0,0 +1,5 @@
package com.github.nacabaro.vbhelper.battle
data class OpponentsDataModel (
val opponentsList: ArrayList<APIBattleCharacter>
):java.io.Serializable
@@ -0,0 +1,16 @@
package com.github.nacabaro.vbhelper.battle
data class PVPDataModel (
val status: String,
val state: Int,
val currentRound: Int,
val playerHP: Int,
val opponentHP: Int,
val playerAttackHit: Boolean,
val playerAttackDamage: Int,
val opponentAttackDamage: Int,
val winner: String,
val opponentCharaId: String? = null, // Server provides opponent's charaId from the match
val playerMaxHP: Int? = null, // Server should provide max HP for resumed matches
val opponentMaxHP: Int? = null // Server should provide max HP for resumed matches
):java.io.Serializable
@@ -0,0 +1,22 @@
package com.github.nacabaro.vbhelper.battle
import retrofit2.Call
import retrofit2.http.GET
import retrofit2.http.Query
interface PVPService {
@GET("api/pvp")
// This method returns a Call object with a generic
// type of DataModel, which represents
// the data model for the response.
fun getwinner(
@Query("apiStage") apiStage: Int,
@Query("playerID") playerID: Long,
@Query("playerDigi") playerDigi: String,
@Query("playerStage") playerStage: Int,
@Query("critBar") critBar: Int,
@Query("opponentDigi") opponentDigi: String,
@Query("opponentStage") opponentStage: Int,
@Query("action") action: String? = null // Optional: "quit" or "rejoin"
): Call<PVPDataModel>
}
@@ -0,0 +1,377 @@
package com.github.nacabaro.vbhelper.battle
import android.content.Context
import retrofit2.Retrofit
import android.widget.Toast
import retrofit2.*
import retrofit2.converter.gson.GsonConverterFactory
import okhttp3.OkHttpClient
import okhttp3.logging.HttpLoggingInterceptor
import kotlinx.coroutines.runBlocking
import kotlinx.coroutines.flow.first
import kotlinx.coroutines.CoroutineScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import com.github.nacabaro.vbhelper.battle.BattleAuthContainer
class RetrofitHelper {
/**
* Creates an OkHttpClient with authentication interceptor for game endpoints.
* Requires a non-null, non-empty token.
*/
private fun createAuthenticatedClient(token: String): OkHttpClient {
val loggingInterceptor = HttpLoggingInterceptor().apply {
level = HttpLoggingInterceptor.Level.BODY
}
return OkHttpClient.Builder()
.addInterceptor(AuthInterceptor(token))
.addInterceptor(loggingInterceptor)
.build()
}
/**
* Gets the session token from AuthRepository for API calls.
* Falls back to nacatech token if session token is not available (backward compatibility).
*/
private fun getAuthToken(context: Context): String? {
return try {
val authContainer = BattleAuthContainer(context)
runBlocking {
// Prefer session token, fall back to nacatech token for backward compatibility
val sessionToken = authContainer.authRepository.sessionToken.first()
if (!sessionToken.isNullOrEmpty()) {
println("RetrofitHelper: Using sessionToken for API call")
sessionToken
} else {
// Fallback to nacatech token (slower, but works)
val nacatechToken = authContainer.authRepository.authToken.first()
if (!nacatechToken.isNullOrEmpty()) {
println("RetrofitHelper: No sessionToken found, falling back to nacatechToken")
}
nacatechToken
}
}
} catch (e: Exception) {
println("RetrofitHelper: Error getting auth token: ${e.message}")
null
}
}
/**
* Creates a Retrofit instance with authentication for game endpoints.
*/
private fun createAuthenticatedRetrofit(context: Context): Retrofit? {
val token = getAuthToken(context)
if (token.isNullOrEmpty()) {
println("RetrofitHelper: No auth token available")
return null
}
val client = createAuthenticatedClient(token)
return Retrofit.Builder()
.baseUrl("http://battle.io-void.com:8080/")
.client(client)
.addConverterFactory(GsonConverterFactory.create())
.build()
}
/**
* Handles HTTP error responses (401, 403, 429).
* For 401/403, clears authentication state to trigger re-authentication.
*/
private fun handleErrorResponse(context: Context, response: Response<*>, errorMessage: String) {
when (response.code()) {
401 -> {
println("RetrofitHelper: Authentication failed (401) - token may be expired")
clearAuthAndNotify(context, "Authentication failed. Please log in again.")
}
403 -> {
println("RetrofitHelper: Access forbidden (403) - token may be expired or invalid")
// 403 could mean expired token, so clear auth state to trigger re-authentication
clearAuthAndNotify(context, "Session expired. Please log in again.")
}
429 -> {
println("RetrofitHelper: Rate limit exceeded (429)")
Toast.makeText(context, "Too many requests. Please wait a moment.", Toast.LENGTH_SHORT).show()
}
else -> {
println("RetrofitHelper: API error (${response.code()}): $errorMessage")
Toast.makeText(context, "Request failed: ${response.code()}", Toast.LENGTH_SHORT).show()
}
}
}
/**
* Clears authentication state and shows a message.
* This will trigger BattlesScreen to detect the auth state change and open the login page.
*/
private fun clearAuthAndNotify(context: Context, message: String) {
try {
val authContainer = BattleAuthContainer(context)
CoroutineScope(Dispatchers.IO).launch {
authContainer.authRepository.logout()
println("RetrofitHelper: Cleared authentication state due to expired/invalid token")
}
Toast.makeText(context, message, Toast.LENGTH_LONG).show()
} catch (e: Exception) {
println("RetrofitHelper: Error clearing auth state: ${e.message}")
Toast.makeText(context, message, Toast.LENGTH_LONG).show()
}
}
fun getOpponents(context: Context, stage: String, callback: (OpponentsDataModel) -> Unit) {
//println("RetrofitHelper: Starting API call for stage: $stage")
try {
// Create an authenticated Retrofit instance
val retrofit = createAuthenticatedRetrofit(context)
if (retrofit == null) {
println("RetrofitHelper: Cannot create authenticated Retrofit - no token available")
Toast.makeText(context, "Authentication required. Please log in.", Toast.LENGTH_SHORT).show()
return
}
// Create an ApiService instance from the Retrofit instance.
val service: OpponentService = retrofit.create<OpponentService>(OpponentService::class.java)
//println("RetrofitHelper: Service created")
// Call the getopponents() method of the ApiService
// to make an API request.
val call: Call<OpponentsDataModel> = service.getopponents(stage)
//println("RetrofitHelper: API call created, enqueueing...")
// Use the enqueue() method of the Call object to
// make an asynchronous API request.
call.enqueue(object : Callback<OpponentsDataModel> {
override fun onFailure(call: Call<OpponentsDataModel>, t: Throwable) {
println("RetrofitHelper: API call failed: ${t.message}")
t.printStackTrace()
Toast.makeText(context, "Request Fail", Toast.LENGTH_SHORT).show()
}
override fun onResponse(call: Call<OpponentsDataModel>, response: Response<OpponentsDataModel>) {
println("RetrofitHelper: API response received - Code: ${response.code()}")
println("RetrofitHelper: Response body: ${response.body()}")
if(response.isSuccessful){
//println("RetrofitHelper: Response successful, calling callback")
val opponentsList: OpponentsDataModel = response.body() as OpponentsDataModel
callback(opponentsList)
} else {
val errorBody = response.errorBody()?.string()
println("RetrofitHelper: Response not successful - Error: $errorBody")
handleErrorResponse(context, response, errorBody ?: "Unknown error")
}
}
})
} catch (e: Exception) {
println("RetrofitHelper: Exception in getOpponents: ${e.message}")
e.printStackTrace()
Toast.makeText(context, "Request failed: ${e.message}", Toast.LENGTH_SHORT).show()
}
}
/*
fun getCombatWinner(context: Context, stage: String, callback: (CombatDataModel) -> Unit) {
// Create a Retrofit instance with the base URL and
// a GsonConverterFactory for parsing the response.
val retrofit: Retrofit = Retrofit.Builder().baseUrl("http://battle.io-void.com:8080/").addConverterFactory(
GsonConverterFactory.create()).build()
// Create an ApiService instance from the Retrofit instance.
val service: CombatService = retrofit.create<CombatService>(CombatService::class.java)
// Call the getwinner() method of the ApiService
// to make an API request.
val call: Call<CombatDataModel> = service.getwinner(stage)
// Use the enqueue() method of the Call object to
// make an asynchronous API request.
call.enqueue(object : Callback<CombatDataModel> {
// This is an anonymous inner class that implements the Callback interface.
override fun onFailure(call: Call<CombatDataModel>, t: Throwable) {
// This method is called when the API request fails.
Toast.makeText(context, "Request Fail", Toast.LENGTH_SHORT).show()
}
override fun onResponse(call: Call<CombatDataModel>, response: Response<CombatDataModel>) {
// This method is called when the API response is received successfully.
if(response.isSuccessful){
// If the response is successful, parse the
// response body to a DataModel object.
val winner: CombatDataModel = response.body() as CombatDataModel
// Call the callback function with the DataModel
// object as a parameter.
callback(winner)
}
}
})
}
fun getBattleWinner(context: Context, playerDigi: String, playerStage: Int, opponentDigi: String, opponentStage: Int, callback: (BattleDataModel) -> Unit) {
// Create a Retrofit instance with the base URL and
// a GsonConverterFactory for parsing the response.
val retrofit: Retrofit = Retrofit.Builder().baseUrl("http://battle.io-void.com:8080/").addConverterFactory(
GsonConverterFactory.create()).build()
// Create an ApiService instance from the Retrofit instance.
val service: BattleService = retrofit.create<BattleService>(BattleService::class.java)
// Call the getwinner() method of the ApiService
// to make an API request.
val call: Call<BattleDataModel> = service.getwinner(playerDigi, playerStage, opponentDigi, opponentStage)
// Use the enqueue() method of the Call object to
// make an asynchronous API request.
call.enqueue(object : Callback<BattleDataModel> {
// This is an anonymous inner class that implements the Callback interface.
override fun onFailure(call: Call<BattleDataModel>, t: Throwable) {
// This method is called when the API request fails.
Toast.makeText(context, "Request Fail", Toast.LENGTH_SHORT).show()
}
override fun onResponse(call: Call<BattleDataModel>, response: Response<BattleDataModel>) {
// This method is called when the API response is received successfully.
if(response.isSuccessful){
// If the response is successful, parse the
// response body to a DataModel object.
val winner: BattleDataModel = response.body() as BattleDataModel
// Call the callback function with the DataModel
// object as a parameter.
callback(winner)
}
}
})
}
*/
fun getPVPWinner(context: Context, apiStage: Int, playerID: Long, playerDigi: String, playerStage: Int, critBar: Int, opponentDigi: String, opponentStage: Int, callback: (PVPDataModel) -> Unit) {
getPVPWinner(context, apiStage, playerID, playerDigi, playerStage, critBar, opponentDigi, opponentStage, null, callback)
}
fun getPVPWinner(context: Context, apiStage: Int, playerID: Long, playerDigi: String, playerStage: Int, critBar: Int, opponentDigi: String, opponentStage: Int, action: String?, callback: (PVPDataModel) -> Unit) {
try {
// Create an authenticated Retrofit instance
val retrofit = createAuthenticatedRetrofit(context)
if (retrofit == null) {
println("RetrofitHelper: Cannot create authenticated Retrofit - no token available")
Toast.makeText(context, "Authentication required. Please log in.", Toast.LENGTH_SHORT).show()
return
}
// Create an ApiService instance from the Retrofit instance.
val service: PVPService = retrofit.create<PVPService>(PVPService::class.java)
// Call the getwinner() method of the ApiService
// to make an API request.
val call: Call<PVPDataModel> = service.getwinner(apiStage, playerID, playerDigi, playerStage, critBar, opponentDigi, opponentStage, action)
// Use the enqueue() method of the Call object to
// make an asynchronous API request.
call.enqueue(object : Callback<PVPDataModel> {
// This is an anonymous inner class that implements the Callback interface.
override fun onFailure(call: Call<PVPDataModel>, t: Throwable) {
// This method is called when the API request fails.
println("RetrofitHelper: PVP API call failed: ${t.message}")
t.printStackTrace()
Toast.makeText(context, "Request Fail", Toast.LENGTH_SHORT).show()
}
override fun onResponse(call: Call<PVPDataModel>, response: Response<PVPDataModel>) {
// This method is called when the API response is received successfully.
println("RetrofitHelper: PVP API response received - Code: ${response.code()}")
if(response.isSuccessful){
// If the response is successful, parse the
// response body to a DataModel object.
val apiResults: PVPDataModel = response.body() as PVPDataModel
// Call the callback function with the DataModel
// object as a parameter.
callback(apiResults)
} else {
val errorBody = response.errorBody()?.string()
println("RetrofitHelper: PVP API response not successful - Code: ${response.code()}, Error: $errorBody")
handleErrorResponse(context, response, errorBody ?: "Unknown error")
}
}
})
} catch (e: Exception) {
println("RetrofitHelper: Exception in getPVPWinner: ${e.message}")
e.printStackTrace()
Toast.makeText(context, "Request failed: ${e.message}", Toast.LENGTH_SHORT).show()
}
}
fun authenticate(context: Context, token: String, callback: (AuthenticateResponse) -> Unit) {
//println("RetrofitHelper: Starting validate API call with token: $token")
if (token.isEmpty()) {
println("RetrofitHelper: ERROR - Token is empty!")
Toast.makeText(context, "Authentication failed: Token is empty", Toast.LENGTH_SHORT).show()
return
}
try {
// Add logging interceptor to see the actual HTTP request
val loggingInterceptor = HttpLoggingInterceptor().apply {
level = HttpLoggingInterceptor.Level.BODY
}
val okHttpClient = OkHttpClient.Builder()
.addInterceptor(loggingInterceptor)
.build()
val retrofit: Retrofit = Retrofit.Builder()
.baseUrl("http://battle.io-void.com:8080/")
.client(okHttpClient)
.addConverterFactory(GsonConverterFactory.create())
.build()
val service: AuthService = retrofit.create<AuthService>(AuthService::class.java)
val request = AuthenticateRequest(userToken = token)
// Use login endpoint instead of validate to get sessionToken
val call: Call<AuthenticateResponse> = service.login(request)
call.enqueue(object : Callback<AuthenticateResponse> {
override fun onFailure(call: Call<AuthenticateResponse>, t: Throwable) {
println("RetrofitHelper: Validate API call failed: ${t.message}")
t.printStackTrace()
Toast.makeText(context, "Authentication failed: ${t.message}", Toast.LENGTH_SHORT).show()
}
override fun onResponse(call: Call<AuthenticateResponse>, response: Response<AuthenticateResponse>) {
if (response.isSuccessful) {
val authResponse: AuthenticateResponse? = response.body()
if (authResponse != null) {
callback(authResponse)
} else {
println("RetrofitHelper: Validation failed: Invalid response body")
Toast.makeText(context, "Authentication failed: Invalid response", Toast.LENGTH_SHORT).show()
}
} else {
val errorBody = response.errorBody()?.string()
println("RetrofitHelper: Validate response not successful - Code: ${response.code()}, Error: $errorBody")
Toast.makeText(context, "Authentication failed: ${response.code()}", Toast.LENGTH_SHORT).show()
}
}
})
} catch (e: Exception) {
println("RetrofitHelper: Exception in validate: ${e.message}")
e.printStackTrace()
Toast.makeText(context, "Authentication failed: ${e.message}", Toast.LENGTH_SHORT).show()
}
}
}
@@ -0,0 +1,328 @@
package com.github.nacabaro.vbhelper.battle
import android.content.Context
import java.io.File
import java.io.FileOutputStream
import java.io.IOException
import java.io.FileInputStream
class SpriteFileManager(private val context: Context) {
// Get the external storage directory where files are already located
fun getExternalSpriteBaseDir(): File {
val externalDir = android.os.Environment.getExternalStorageDirectory()
return File(externalDir, "VBHelper/battle_sprites")
}
// Get the internal storage directory for sprite files
private fun getInternalSpriteBaseDir(): File {
return File(context.filesDir, "battle_sprites")
}
fun copySpriteFilesToInternalStorage() {
try {
println("Starting sprite file copy process from external storage to internal storage...")
val externalDir = getExternalSpriteBaseDir()
val internalDir = getInternalSpriteBaseDir()
// Check if external directory exists
if (!externalDir.exists()) {
println("External sprite directory does not exist: ${externalDir.absolutePath}")
return
}
println("External sprite directory exists: ${externalDir.absolutePath}")
println("Copying to internal storage: ${internalDir.absolutePath}")
// Create internal directory if it doesn't exist
if (!internalDir.exists()) {
val created = internalDir.mkdirs()
println("Created internal sprite directory: $created")
}
// Copy all subdirectories from external to internal storage
val externalFiles = externalDir.listFiles()
if (externalFiles != null) {
println("Found ${externalFiles.size} items in external directory")
externalFiles.forEach { item ->
val targetItem = File(internalDir, item.name)
if (item.isDirectory) {
println("Copying directory: ${item.name}")
copyDirectory(item, targetItem)
} else {
println("Copying file: ${item.name}")
copyFile(item, targetItem)
}
}
}
println("Sprite files copied successfully to internal storage: ${internalDir.absolutePath}")
} catch (e: Exception) {
println("Error copying sprite files to internal storage: ${e.message}")
e.printStackTrace()
}
}
fun copySpriteFilesToExternalStorage() {
try {
println("Starting sprite file copy process to external storage...")
// Debug: List what's in the assets directory
val assetManager = context.assets
val battleSpritesFiles = assetManager.list("battle_sprites")
println("battle_sprites directory in assets contains: ${battleSpritesFiles?.joinToString(", ")}")
val extractedAssetsFiles = assetManager.list("battle_sprites/extracted_assets")
println("battle_sprites/extracted_assets directory in assets contains: ${extractedAssetsFiles?.joinToString(", ")}")
// Check specifically for extracted_atksprites in assets (now directly under battle_sprites)
val atkspritesInAssets = assetManager.list("battle_sprites/extracted_atksprites")
println("extracted_atksprites in assets contains: ${atkspritesInAssets?.size ?: 0} files")
if (atkspritesInAssets != null && atkspritesInAssets.isNotEmpty()) {
println("First few attack files in assets: ${atkspritesInAssets.take(5).joinToString(", ")}")
}
// Check for extracted_battlebgs in assets (now directly under battle_sprites)
val battlebgsInAssets = assetManager.list("battle_sprites/extracted_battlebgs")
println("extracted_battlebgs in assets contains: ${battlebgsInAssets?.size ?: 0} files")
if (battlebgsInAssets != null && battlebgsInAssets.isNotEmpty()) {
println("First few battle background files in assets: ${battlebgsInAssets.take(5).joinToString(", ")}")
}
// Try to list all possible subdirectories in battle_sprites
println("Checking all possible subdirectories in battle_sprites...")
battleSpritesFiles?.forEach { subdir ->
try {
val subdirFiles = assetManager.list("battle_sprites/$subdir")
println(" $subdir contains: ${subdirFiles?.size ?: 0} files")
if (subdirFiles != null && subdirFiles.isNotEmpty()) {
println(" First few files: ${subdirFiles.take(3).joinToString(", ")}")
}
} catch (e: Exception) {
println(" Error listing $subdir: ${e.message}")
}
}
// Create the base directory for battle_sprites in external storage
val battleSpritesDir = getExternalSpriteBaseDir()
if (!battleSpritesDir.exists()) {
battleSpritesDir.mkdirs()
println("Created battle_sprites directory in external storage: ${battleSpritesDir.absolutePath}")
} else {
println("battle_sprites directory already exists in external storage: ${battleSpritesDir.absolutePath}")
}
// Copy all subdirectories from battle_sprites assets to external storage
println("Copying all battle_sprites subdirectories to external storage...")
battleSpritesFiles?.forEach { subdir ->
val sourcePath = "battle_sprites/$subdir"
val targetDir = File(battleSpritesDir, subdir)
println("Copying $sourcePath to ${targetDir.absolutePath}")
copyAssetDirectory(sourcePath, targetDir)
}
println("Sprite files copied successfully to external storage: ${battleSpritesDir.absolutePath}")
// Verify that attack sprites were copied
val atkspritesDir = File(battleSpritesDir, "extracted_atksprites")
if (atkspritesDir.exists()) {
val attackFiles = atkspritesDir.listFiles()
println("Attack sprites directory exists with ${attackFiles?.size ?: 0} files")
if (attackFiles != null && attackFiles.isNotEmpty()) {
println("First few attack files: ${attackFiles.take(5).map { it.name }}")
}
} else {
println("WARNING: extracted_atksprites directory does not exist!")
// List what's actually in the battle_sprites directory
val battleSpritesContents = battleSpritesDir.listFiles()
println("battle_sprites directory contains: ${battleSpritesContents?.map { it.name }?.joinToString(", ")}")
}
// Verify that battle backgrounds were copied
val battlebgsDir = File(battleSpritesDir, "extracted_battlebgs")
if (battlebgsDir.exists()) {
val bgFiles = battlebgsDir.listFiles()
println("Battle backgrounds directory exists with ${bgFiles?.size ?: 0} files")
if (bgFiles != null && bgFiles.isNotEmpty()) {
println("First few battle background files: ${bgFiles.take(5).map { it.name }}")
}
} else {
println("WARNING: extracted_battlebgs directory does not exist!")
}
} catch (e: Exception) {
println("Error copying sprite files to external storage: ${e.message}")
e.printStackTrace()
}
}
private fun copyAssetDirectory(assetPath: String, targetDir: File) {
try {
val assetManager = context.assets
val files = assetManager.list(assetPath) ?: return
println("Copying asset directory: $assetPath (${files.size} items)")
println("Files found: ${files.joinToString(", ")}")
for (file in files) {
val assetFilePath = if (assetPath.isEmpty()) file else "$assetPath/$file"
val targetFile = File(targetDir, file)
// Create subdirectories if needed
if (targetFile.parentFile != null && !targetFile.parentFile!!.exists()) {
targetFile.parentFile!!.mkdirs()
}
// Check if it's a directory by trying to list its contents
try {
val subFiles = assetManager.list(assetFilePath)
if (subFiles != null && subFiles.isNotEmpty()) {
// It's a directory, create it and copy contents
println("Copying subdirectory: $assetFilePath (${subFiles.size} files)")
if (!targetFile.exists()) {
targetFile.mkdirs()
}
copyAssetDirectory(assetFilePath, targetFile)
} else {
// It's a file, copy it
copyAssetFile(assetFilePath, targetFile)
}
} catch (e: Exception) {
// If we can't list contents, it's probably a file
println("Treating $assetFilePath as file (could not list contents)")
copyAssetFile(assetFilePath, targetFile)
}
}
// Special handling for extracted_atksprites - try to copy it directly if it wasn't found
if (assetPath == "battle_sprites/extracted_assets") {
println("Special handling: Checking for extracted_atksprites directory...")
try {
val atkspritesFiles = assetManager.list("battle_sprites/extracted_assets/extracted_atksprites")
if (atkspritesFiles != null && atkspritesFiles.isNotEmpty()) {
println("Found extracted_atksprites with ${atkspritesFiles.size} files")
val atkspritesDir = File(targetDir, "extracted_atksprites")
if (!atkspritesDir.exists()) {
atkspritesDir.mkdirs()
}
copyAssetDirectory("battle_sprites/extracted_assets/extracted_atksprites", atkspritesDir)
} else {
println("extracted_atksprites directory not found in assets")
}
} catch (e: Exception) {
println("Error checking extracted_atksprites: ${e.message}")
}
}
} catch (e: Exception) {
println("Error copying asset directory $assetPath: ${e.message}")
e.printStackTrace()
}
}
private fun copyDirectory(sourceDir: File, targetDir: File) {
if (!targetDir.exists()) {
targetDir.mkdirs()
}
val files = sourceDir.listFiles()
if (files != null) {
files.forEach { file ->
val targetFile = File(targetDir, file.name)
if (file.isDirectory) {
copyDirectory(file, targetFile)
} else {
copyFile(file, targetFile)
}
}
}
}
private fun copyFile(sourceFile: File, targetFile: File) {
try {
val inputStream = FileInputStream(sourceFile)
val outputStream = FileOutputStream(targetFile)
inputStream.copyTo(outputStream)
inputStream.close()
outputStream.close()
println("Copied: ${sourceFile.name} -> ${targetFile.absolutePath}")
} catch (e: IOException) {
println("Error copying file ${sourceFile.name}: ${e.message}")
}
}
private fun copyAssetFile(assetPath: String, targetFile: File) {
try {
val inputStream = context.assets.open(assetPath)
val outputStream = FileOutputStream(targetFile)
inputStream.copyTo(outputStream)
inputStream.close()
outputStream.close()
println("Copied: $assetPath -> ${targetFile.absolutePath}")
} catch (e: IOException) {
println("Error copying asset file $assetPath: ${e.message}")
}
}
fun checkSpriteFilesExist(): Boolean {
val battleSpritesDir = getExternalSpriteBaseDir()
val extractedAssetsDir = File(battleSpritesDir, "extracted_assets")
val extractedStatsDir = File(battleSpritesDir, "extracted_digimon_stats")
val atkspritesDir = File(battleSpritesDir, "extracted_atksprites")
val battlebgsDir = File(battleSpritesDir, "extracted_battlebgs")
val battleSpritesExist = battleSpritesDir.exists() && battleSpritesDir.listFiles()?.isNotEmpty() == true
val assetsExist = extractedAssetsDir.exists() && extractedAssetsDir.listFiles()?.isNotEmpty() == true
val statsExist = extractedStatsDir.exists() && extractedStatsDir.listFiles()?.isNotEmpty() == true
val atkspritesExist = atkspritesDir.exists() && atkspritesDir.listFiles()?.isNotEmpty() == true
val battlebgsExist = battlebgsDir.exists() && battlebgsDir.listFiles()?.isNotEmpty() == true
/*
println("Checking sprite files exist in external storage:")
println(" battle_sprites exists: $battleSpritesExist")
println(" extracted_assets exists: $assetsExist")
println(" extracted_digimon_stats exists: $statsExist")
println(" extracted_atksprites exists: $atkspritesExist")
println(" extracted_battlebgs exists: $battlebgsExist")
*/
return battleSpritesExist && assetsExist && statsExist && atkspritesExist && battlebgsExist
}
fun clearSpriteFiles() {
try {
val battleSpritesDir = getInternalSpriteBaseDir()
if (battleSpritesDir.exists()) {
deleteDirectory(battleSpritesDir)
println("Cleared battle_sprites directory from internal storage")
}
} catch (e: Exception) {
println("Error clearing sprite files: ${e.message}")
e.printStackTrace()
}
}
private fun deleteDirectory(directory: File) {
if (directory.exists()) {
val files = directory.listFiles()
if (files != null) {
for (file in files) {
if (file.isDirectory) {
deleteDirectory(file)
} else {
file.delete()
}
}
}
directory.delete()
}
}
}
@@ -0,0 +1,38 @@
package com.github.nacabaro.vbhelper.battle
import androidx.compose.foundation.Image
import androidx.compose.runtime.*
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.asImageBitmap
import androidx.compose.ui.layout.ContentScale
import androidx.compose.ui.platform.LocalContext
@Composable
fun SpriteImage(
characterId: String,
frameNumber: Int,
modifier: Modifier = Modifier,
contentScale: ContentScale = ContentScale.Fit
) {
val context = LocalContext.current
val spriteManager = remember { IndividualSpriteManager(context) }
var bitmap by remember { mutableStateOf<android.graphics.Bitmap?>(null) }
LaunchedEffect(characterId, frameNumber) {
println("Loading sprite frame: $frameNumber for character: $characterId")
bitmap = spriteManager.loadSpriteFrame(characterId, frameNumber)
if (bitmap == null) {
println("Failed to load sprite frame: $frameNumber for character: $characterId")
}
}
bitmap?.let { bmp ->
Image(
bitmap = bmp.asImageBitmap(),
contentDescription = "Sprite: $characterId frame $frameNumber",
modifier = modifier,
contentScale = contentScale
)
}
}
@@ -0,0 +1,46 @@
package com.github.nacabaro.vbhelper.companion.card
enum class Endian {
Big,
Little,
}
fun ByteArray.getUInt32(index: Int = 0, endian: Endian = Endian.Little): UInt {
require(this.size >= index + 4) { "Must be 4 bytes from index to get a UInt" }
var result: UInt = 0u
for (i in 0 until 4) {
result = if (endian == Endian.Big) {
result or ((this[index + i].toUInt() and 0xFFu) shl (8 * (3 - i)))
} else {
result or ((this[index + i].toUInt() and 0xFFu) shl (8 * i))
}
}
return result
}
fun ByteArray.getUInt16(index: Int = 0, endian: Endian = Endian.Little): UShort {
require(this.size >= index + 2) { "Must be 2 bytes from index to get a UInt" }
var result: UInt = 0u
for (i in 0 until 2) {
result = if (endian == Endian.Big) {
result or ((this[index + i].toUInt() and 0xFFu) shl (8 * (1 - i)))
} else {
result or ((this[index + i].toUInt() and 0xFFu) shl (8 * i))
}
}
return result.toUShort()
}
fun UShort.toByteArray(endian: Endian = Endian.Little): ByteArray {
val byteArray = byteArrayOf(0, 0)
val asUInt = this.toUInt()
for (i in 0 until 2) {
if (endian == Endian.Little) {
byteArray[i] = ((asUInt shr (8 * i)) and 255u).toByte()
} else {
byteArray[1 - i] = ((asUInt shr (8 * i)) and 255u).toByte()
}
}
return byteArray
}
@@ -0,0 +1,400 @@
package com.github.nacabaro.vbhelper.companion.card
import android.content.Intent
import android.net.Uri
import android.os.Bundle
import android.os.Handler
import android.os.Looper
import android.widget.Toast
import androidx.activity.ComponentActivity
import androidx.activity.compose.setContent
import androidx.activity.result.ActivityResultLauncher
import androidx.activity.result.contract.ActivityResultContracts
import androidx.lifecycle.lifecycleScope
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.material3.Button
import androidx.compose.material3.Checkbox
import androidx.compose.material3.Text
import androidx.compose.material3.TextField
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.collectAsState
import androidx.compose.runtime.getValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.res.stringResource
import androidx.compose.ui.unit.dp
import com.github.cfogrady.vb.dim.adventure.AdventureLevels
import com.github.cfogrady.vb.dim.adventure.AdventureLevels.AdventureLevel
import com.github.cfogrady.vb.dim.card.Card
import com.github.cfogrady.vb.dim.card.DimReader
import com.github.cfogrady.vb.dim.card.DimWriter
import com.github.cfogrady.vb.dim.character.CharacterStats
import com.github.cfogrady.vb.dim.character.CharacterStats.CharacterStatsEntry
import com.github.cfogrady.vb.dim.fusion.AttributeFusions
import com.github.cfogrady.vb.dim.fusion.SpecificFusions
import com.github.cfogrady.vb.dim.fusion.SpecificFusions.SpecificFusionEntry
import com.github.cfogrady.vb.dim.header.DimHeader
import com.github.cfogrady.vb.dim.transformation.TransformationRequirements
import com.github.cfogrady.vb.dim.transformation.TransformationRequirements.TransformationRequirementsEntry
import com.github.nacabaro.vbhelper.R
import com.github.nacabaro.vbhelper.companion.card.CompanionValidateCardActivity
import com.github.nacabaro.vbhelper.companion.common.ChannelTypes
import com.github.nacabaro.vbhelper.companion.ui.CompanionLoading
import com.github.nacabaro.vbhelper.companion.validation.ValidatedCardManager
import com.github.nacabaro.vbhelper.di.VBHelper
import com.google.android.gms.wearable.Wearable
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.launch
import kotlinx.coroutines.tasks.await
import kotlinx.coroutines.withContext
import timber.log.Timber
import java.io.ByteArrayOutputStream
import java.io.DataOutputStream
import java.nio.charset.Charset
class CompanionImportCardActivity : ComponentActivity() {
enum class ImportState {
PickFile,
NameOrUnique,
LoadFile,
UnlockCard,
ImportCard,
Success,
}
private lateinit var filePickLauncher: ActivityResultLauncher<Array<String>>
private lateinit var validationLauncher: ActivityResultLauncher<Intent>
private var uri: Uri? = null
private val importState = MutableStateFlow(ImportState.PickFile)
private val cardName = MutableStateFlow("")
private val uniqueSprites = MutableStateFlow(false)
private val convertToBem = MutableStateFlow(false)
private val importPercent = MutableStateFlow(0)
private val importStatus = MutableStateFlow("Preparing transfer")
private lateinit var card: Card<out DimHeader, out CharacterStats<out CharacterStatsEntry>, out TransformationRequirements<out TransformationRequirementsEntry>, out AdventureLevels<out AdventureLevel>, out AttributeFusions, out SpecificFusions<out SpecificFusionEntry>>
private val validatedCardManager by lazy {
(application as VBHelper).validatedCardManager
}
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
filePickLauncher = buildFilePickLauncher()
validationLauncher = buildValidationLauncher()
setContent {
val state by importState.collectAsState()
when (state) {
ImportState.PickFile -> {
LaunchedEffect(true) {
filePickLauncher.launch(arrayOf("*/*"))
}
CompanionLoading(loadingText = stringResource(R.string.settings_companion_import_card_image_title))
}
ImportState.NameOrUnique -> NameOrUnique()
ImportState.LoadFile -> {
CompanionLoading(loadingText = "Loading Card Image")
LaunchedEffect(true) {
runCatching {
loadCard()
}.onFailure { error ->
Timber.e(error, "Failed to load card image")
Toast.makeText(
this@CompanionImportCardActivity,
"Card load failed: ${error.message ?: "unknown error"}",
Toast.LENGTH_LONG,
).show()
importState.value = ImportState.NameOrUnique
}
}
}
ImportState.UnlockCard -> {
CompanionLoading(loadingText = stringResource(R.string.companion_validation_connect_vb))
LaunchedEffect(true) {
validationLauncher.launch(
Intent(applicationContext, CompanionValidateCardActivity::class.java).apply {
putExtra(CompanionValidateCardActivity.CARD_VALIDATED_KEY, card.header.dimId)
}
)
}
}
ImportState.ImportCard -> {
val percent by importPercent.collectAsState()
val status by importStatus.collectAsState()
CompanionLoading(loadingText = "$status ($percent%)")
LaunchedEffect(true) {
withContext(Dispatchers.IO) {
try {
val transferred = importCard()
importState.value = if (transferred) ImportState.Success else ImportState.NameOrUnique
} catch (error: Exception) {
Timber.e(error, "Card transfer failed")
withContext(Dispatchers.Main) {
Toast.makeText(
this@CompanionImportCardActivity,
"Card transfer failed: ${error.message ?: "unknown error"}",
Toast.LENGTH_LONG,
).show()
}
importState.value = ImportState.NameOrUnique
}
}
}
}
ImportState.Success -> {
LaunchedEffect(true) {
Handler(Looper.getMainLooper()).postDelayed({
finish()
}, 1000)
}
Box(modifier = Modifier.fillMaxSize(), contentAlignment = Alignment.Center) {
Text(text = stringResource(R.string.companion_card_import_success))
}
}
}
}
}
@Composable
private fun NameOrUnique() {
val selectedUri = uri
val filePath = selectedUri?.path ?: "No file selected"
val name by cardName.collectAsState()
val unique by uniqueSprites.collectAsState()
val convert by convertToBem.collectAsState()
Column(
modifier = Modifier
.fillMaxSize()
.padding(16.dp),
verticalArrangement = Arrangement.Center,
horizontalAlignment = Alignment.CenterHorizontally,
) {
Row(
modifier = Modifier.fillMaxWidth(),
horizontalArrangement = Arrangement.Center,
verticalAlignment = Alignment.CenterVertically,
) {
Button(modifier = Modifier.padding(end = 10.dp), onClick = { importState.value = ImportState.PickFile }) {
Text(text = "File")
}
Text(text = filePath)
}
Row(
modifier = Modifier
.fillMaxWidth()
.padding(top = 16.dp),
horizontalArrangement = Arrangement.Center,
verticalAlignment = Alignment.CenterVertically,
) {
Text(text = "Name:", modifier = Modifier.padding(end = 10.dp))
TextField(value = name, onValueChange = { cardName.value = it })
}
Row(
modifier = Modifier
.fillMaxWidth()
.padding(top = 16.dp),
horizontalArrangement = Arrangement.Center,
verticalAlignment = Alignment.CenterVertically,
) {
Text(text = "Unique Sprites:")
Checkbox(checked = unique, onCheckedChange = { uniqueSprites.value = it })
}
Row(
modifier = Modifier
.fillMaxWidth()
.padding(top = 16.dp),
horizontalArrangement = Arrangement.Center,
verticalAlignment = Alignment.CenterVertically,
) {
Text(text = "Convert to BeM:")
Checkbox(checked = convert, onCheckedChange = { convertToBem.value = it })
}
Button(
modifier = Modifier.padding(top = 16.dp),
enabled = selectedUri != null,
onClick = { importState.value = ImportState.LoadFile },
) {
Text(text = "Import")
}
}
}
private fun buildFilePickLauncher(): ActivityResultLauncher<Array<String>> {
return registerForActivityResult(ActivityResultContracts.OpenDocument()) {
if (it == null) {
Toast.makeText(
this,
"Card file selection cancelled.",
Toast.LENGTH_SHORT,
).show()
importState.value = ImportState.NameOrUnique
} else {
uri = it
val path = it.path ?: ""
var name = path.substringAfterLast("/")
if (name.contains('.')) {
name = name.substringBeforeLast('.')
}
cardName.value = name
importState.value = ImportState.NameOrUnique
}
}
}
private fun buildValidationLauncher(): ActivityResultLauncher<Intent> {
return registerForActivityResult(ActivityResultContracts.StartActivityForResult()) { result ->
val validatedCardId = result.data?.extras?.getInt(CompanionValidateCardActivity.CARD_VALIDATED_KEY, -1)
if (result.resultCode != RESULT_OK || validatedCardId == null || validatedCardId == -1) {
Toast.makeText(
this,
"Card validation was cancelled.",
Toast.LENGTH_SHORT,
).show()
importState.value = ImportState.NameOrUnique
} else {
lifecycleScope.launch(Dispatchers.IO) {
validatedCardManager.addValidatedCard(validatedCardId)
importState.value = ImportState.ImportCard
}
}
}
}
private suspend fun loadCard() {
val selectedUri = uri
if (selectedUri == null) {
withContext(Dispatchers.Main) {
Toast.makeText(
this@CompanionImportCardActivity,
"No card file selected.",
Toast.LENGTH_SHORT,
).show()
}
importState.value = ImportState.NameOrUnique
return
}
val dimReader = DimReader()
val inputStream = contentResolver.openInputStream(selectedUri)
if (inputStream == null) {
withContext(Dispatchers.Main) {
Toast.makeText(
this@CompanionImportCardActivity,
"Unable to open selected card file.",
Toast.LENGTH_LONG,
).show()
}
importState.value = ImportState.NameOrUnique
return
}
inputStream.use {
card = dimReader.readCard(it, false)
if (validatedCardManager.isValidatedCard(card.header.dimId)) {
importState.value = ImportState.ImportCard
} else {
importState.value = ImportState.UnlockCard
}
}
}
private suspend fun importCard(): Boolean {
importPercent.value = 0
importStatus.value = "Preparing card"
val channelClient = Wearable.getChannelClient(this)
val nodes = Wearable.getNodeClient(this).connectedNodes.await()
Timber.i("Card transfer start: connectedNodes=${nodes.size}, ids=${nodes.joinToString { it.id }}")
if (nodes.isEmpty()) {
importStatus.value = getString(R.string.companion_firmware_no_watch)
withContext(Dispatchers.Main) {
Toast.makeText(
this@CompanionImportCardActivity,
getString(R.string.companion_firmware_no_watch),
Toast.LENGTH_LONG,
).show()
}
return false
}
val cardWriter = DimWriter()
val cardPayload = ByteArrayOutputStream().use { outputStream ->
cardWriter.writeCard(card, outputStream)
outputStream.toByteArray()
}
val cardNameBytes = cardName.value.toByteArray(Charset.defaultCharset())
val metadataLength = cardNameBytes.size + 1 + 1 + 1 + 4
val totalBytes = (metadataLength + cardPayload.size).toLong() * nodes.size
var transferredBytes = 0L
var successfulTransfers = 0
val failedNodes = mutableListOf<String>()
for (node in nodes) {
val nodeName = node.displayName.takeIf { it.isNotBlank() } ?: node.id
importStatus.value = "Connecting to $nodeName"
try {
Timber.i("Opening card channel for nodeId=${node.id}, displayName=${node.displayName}")
val channel = channelClient.openChannel(node.id, ChannelTypes.CARD_DATA).await()
channelClient.getOutputStream(channel).await().use { os ->
val output = DataOutputStream(os)
output.write(cardNameBytes)
output.writeByte(0)
output.writeByte(if (uniqueSprites.value) 1 else 0)
output.writeByte(if (convertToBem.value) 1 else 0)
output.writeInt(cardPayload.size)
transferredBytes += metadataLength
val metadataPercent = if (totalBytes == 0L) 0 else ((transferredBytes * 100) / totalBytes).toInt().coerceIn(0, 100)
importStatus.value = "Sending card to $nodeName"
importPercent.value = metadataPercent
val buffer = ByteArray(4096)
var bytesRead: Int
cardPayload.inputStream().use { payloadInput ->
while (payloadInput.read(buffer).also { bytesRead = it } >= 0) {
output.write(buffer, 0, bytesRead)
transferredBytes += bytesRead
val transferPercent = if (totalBytes == 0L) 0 else ((transferredBytes * 100) / totalBytes).toInt().coerceIn(0, 100)
importPercent.value = transferPercent
}
}
output.flush()
}
channelClient.close(channel).await()
successfulTransfers++
Timber.i("Card transfer complete for nodeId=${node.id}, card=${cardName.value}, payloadBytes=${cardPayload.size}")
} catch (error: Exception) {
failedNodes.add("$nodeName: ${error.message ?: "unknown error"}")
Timber.e(error, "Card transfer failed for nodeId=${node.id}, displayName=${node.displayName}")
}
}
if (successfulTransfers == 0) {
importStatus.value = "Transfer failed"
importPercent.value = 0
withContext(Dispatchers.Main) {
val reason = failedNodes.firstOrNull() ?: "No watch accepted the transfer"
Toast.makeText(this@CompanionImportCardActivity, "Card transfer failed: $reason", Toast.LENGTH_LONG).show()
}
return false
}
importStatus.value = "Transfer complete"
importPercent.value = 100
if (failedNodes.isNotEmpty()) {
withContext(Dispatchers.Main) {
Toast.makeText(
this@CompanionImportCardActivity,
"Sent to $successfulTransfers watch(es); ${failedNodes.size} failed.",
Toast.LENGTH_LONG,
).show()
}
}
Timber.i("Companion-style card import sent to watch for ${cardName.value}; success=$successfulTransfers failures=${failedNodes.size}")
return true
}
}
@@ -0,0 +1,162 @@
package com.github.nacabaro.vbhelper.companion.card
import android.content.Intent
import android.nfc.NfcAdapter
import android.nfc.Tag
import android.nfc.tech.MifareUltralight
import android.os.Bundle
import android.os.Handler
import android.os.Looper
import android.provider.Settings
import android.widget.Toast
import androidx.activity.ComponentActivity
import androidx.activity.compose.setContent
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.collectAsState
import androidx.compose.runtime.getValue
import androidx.compose.ui.res.stringResource
import com.github.nacabaro.vbhelper.R
import com.github.nacabaro.vbhelper.companion.ui.CompanionLoading
import kotlinx.coroutines.flow.MutableStateFlow
import timber.log.Timber
class CompanionValidateCardActivity : ComponentActivity(), NfcAdapter.ReaderCallback {
companion object {
const val CARD_VALIDATED_KEY = "CARD_VALIDATED"
}
enum class CardValidationState {
WaitingForVBConnect,
ValidateCardOnVB,
Success,
}
private lateinit var nfcAdapter: NfcAdapter
private val validationStateFlow = MutableStateFlow(CardValidationState.WaitingForVBConnect)
private var cardIdToValidate: UShort = 0u
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
val maybeNfcAdapter = NfcAdapter.getDefaultAdapter(this)
val inputCardId = intent.getIntExtra(CARD_VALIDATED_KEY, -1)
if (inputCardId == -1) {
Timber.e("CompanionValidateCardActivity called without card number!")
finish()
return
}
cardIdToValidate = inputCardId.toUShort()
if (maybeNfcAdapter == null) {
Toast.makeText(this, getString(R.string.scan_no_nfc_on_device), Toast.LENGTH_SHORT).show()
finish()
return
}
nfcAdapter = maybeNfcAdapter
setContent {
DisplayContent()
}
}
@Composable
fun DisplayContent() {
val validationState by validationStateFlow.collectAsState()
when (validationState) {
CardValidationState.WaitingForVBConnect -> {
CompanionLoading(loadingText = stringResource(R.string.companion_validation_connect_vb))
}
CardValidationState.ValidateCardOnVB -> {
CompanionLoading(loadingText = stringResource(R.string.companion_validation_insert_card))
}
CardValidationState.Success -> {
LaunchedEffect(true) {
Handler(Looper.getMainLooper()).postDelayed({
val intent = Intent().apply {
putExtra(CARD_VALIDATED_KEY, cardIdToValidate.toInt())
}
setResult(RESULT_OK, intent)
finish()
}, 1000)
}
Text(text = stringResource(R.string.companion_validation_success))
}
}
}
override fun onResume() {
super.onResume()
if (!nfcAdapter.isEnabled) {
showWirelessSettings()
} else {
nfcAdapter.enableReaderMode(this, this, NfcAdapter.FLAG_READER_NFC_A, Bundle())
}
}
override fun onPause() {
super.onPause()
if (this::nfcAdapter.isInitialized) {
nfcAdapter.disableReaderMode(this)
}
}
private fun showWirelessSettings() {
Toast.makeText(this, getString(R.string.scan_nfc_must_be_enabled), Toast.LENGTH_SHORT).show()
startActivity(Intent(Settings.ACTION_WIRELESS_SETTINGS))
}
override fun onTagDiscovered(tag: Tag?) {
if (tag == null) {
Timber.w("Tag discovery returned null tag")
return
}
when (validationStateFlow.value) {
CardValidationState.WaitingForVBConnect -> {
val nfcData = MifareUltralight.get(tag)
if (nfcData == null) {
Timber.w("Unsupported NFC tech for validation")
return
}
val writeSuccessful = runCatching {
nfcData.connect()
nfcData.use {
val vbData = VBNfcData(nfcData)
vbData.writeCardCheck(nfcData, cardIdToValidate)
}
true
}.onFailure {
Timber.e(it, "Failed during first validation NFC step")
runOnUiThread {
Toast.makeText(
this,
"Failed to validate card on bracelet. Please retry.",
Toast.LENGTH_SHORT,
).show()
}
}.getOrDefault(false)
if (writeSuccessful) {
validationStateFlow.value = CardValidationState.ValidateCardOnVB
}
}
CardValidationState.ValidateCardOnVB -> {
val nfcData = MifareUltralight.get(tag)
if (nfcData == null) {
Timber.w("Unsupported NFC tech for validation")
return
}
runCatching {
nfcData.connect()
nfcData.use {
val vbData = VBNfcData(nfcData)
if (vbData.wasCardIdValidated(cardIdToValidate)) {
validationStateFlow.value = CardValidationState.Success
}
}
}.onFailure {
Timber.e(it, "Failed during second validation NFC step")
}
}
else -> Timber.w("Incorrect state")
}
}
}
@@ -0,0 +1,48 @@
package com.github.nacabaro.vbhelper.companion.card
import android.nfc.tech.MifareUltralight
import kotlin.experimental.and
import kotlin.experimental.or
class VBNfcData(nfcData: MifareUltralight) {
companion object {
private const val ITEM_ID_BE: UShort = 4u
private const val STATUS_READY_FLAG: Byte = 0b00000001
private const val STATUS_DIM_READY_FLAG: Byte = 0b00000010
private val STATUS_DIM_IS_READY = STATUS_READY_FLAG or STATUS_DIM_READY_FLAG
private const val OPERATION_READY: Byte = 1
private const val OPERATION_CHECK_DIM: Byte = 3
}
val itemId: UShort
val status: Byte
val operation: Byte
val dimId: UShort
init {
val readData = nfcData.transceive(byteArrayOf(0x30, 0x04))
itemId = readData.getUInt16(4, Endian.Big)
status = readData[8]
if (itemId == ITEM_ID_BE) {
operation = readData[9]
dimId = readData.getUInt16(10, Endian.Big)
} else {
dimId = readData[9].toUShort()
operation = readData[10]
}
}
fun writeCardCheck(nfcData: MifareUltralight, dimId: UShort) {
if (itemId == ITEM_ID_BE) {
val dimData = dimId.toByteArray(endian = Endian.Big)
nfcData.writePage(6, byteArrayOf(STATUS_READY_FLAG, OPERATION_CHECK_DIM, dimData[0], dimData[1]))
} else {
nfcData.writePage(6, byteArrayOf(STATUS_READY_FLAG, dimId.toByte(), OPERATION_CHECK_DIM, 0))
}
}
fun wasCardIdValidated(dimId: UShort): Boolean {
return dimId == this.dimId && operation == OPERATION_READY && (status and STATUS_DIM_IS_READY == STATUS_DIM_IS_READY)
}
}
@@ -0,0 +1,10 @@
package com.github.nacabaro.vbhelper.companion.common
object ChannelTypes {
const val CARD_DATA = "com.github.cfogrady.vitalwear/CARD_DATA"
const val FIRMWARE_DATA = "com.github.cfogrady.vitalwear/FIRMWARE_DATA"
const val CHARACTER_DATA = "com.github.cfogrady.vitalwear/CHARACTER_DATA"
const val SEND_LOGS_REQUEST = "SEND_LOGS_REQUEST"
const val LOGS_DATA = "LOG_DATA"
}
@@ -0,0 +1,140 @@
package com.github.nacabaro.vbhelper.companion.firmware
import android.net.Uri
import android.os.Bundle
import android.widget.Toast
import androidx.activity.ComponentActivity
import androidx.activity.compose.setContent
import androidx.activity.result.ActivityResultLauncher
import androidx.activity.result.contract.ActivityResultContracts
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.collectAsState
import androidx.compose.runtime.getValue
import androidx.lifecycle.lifecycleScope
import com.github.nacabaro.vbhelper.R
import com.github.nacabaro.vbhelper.companion.common.ChannelTypes
import com.github.nacabaro.vbhelper.companion.ui.CompanionLoading
import com.google.android.gms.wearable.Wearable
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.launch
import kotlinx.coroutines.tasks.await
import kotlinx.coroutines.withContext
import timber.log.Timber
import java.io.DataOutputStream
class CompanionFirmwareImportActivity : ComponentActivity() {
enum class FirmwareImportState {
PickFirmware,
LoadFirmware,
}
private val importState = MutableStateFlow(FirmwareImportState.PickFirmware)
private val transferPercent = MutableStateFlow(0)
private val transferStatus = MutableStateFlow("Preparing transfer")
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
val firmwareImportActivity = buildFirmwareFilePickLauncher()
setContent {
BuildScreen(firmwareImportActivity)
}
}
@Composable
fun BuildScreen(firmwareImportActivity: ActivityResultLauncher<Array<String>>) {
val state by importState.collectAsState()
val percent by transferPercent.collectAsState()
val status by transferStatus.collectAsState()
if (state == FirmwareImportState.PickFirmware) {
LaunchedEffect(true) {
firmwareImportActivity.launch(arrayOf("*/*"))
}
}
val loadingText = if (state == FirmwareImportState.PickFirmware) {
getString(R.string.companion_loading_select_firmware)
} else {
"$status ($percent%)"
}
CompanionLoading(loadingText = loadingText)
}
private fun buildFirmwareFilePickLauncher(): ActivityResultLauncher<Array<String>> {
return registerForActivityResult(ActivityResultContracts.OpenDocument()) {
importState.value = FirmwareImportState.LoadFirmware
if (it == null) {
finish()
} else {
Timber.i("Path: ${it.path}")
importFirmware(it)
}
}
}
private fun importFirmware(uri: Uri) {
transferPercent.value = 0
transferStatus.value = "Reading firmware file"
val channelClient = Wearable.getChannelClient(this)
val nodeListTask = Wearable.getNodeClient(this).connectedNodes
lifecycleScope.launch(Dispatchers.IO) {
try {
val nodes = nodeListTask.await()
if (nodes.isEmpty()) {
transferStatus.value = getString(R.string.companion_firmware_no_watch)
withContext(Dispatchers.Main) {
Toast.makeText(this@CompanionFirmwareImportActivity, getString(R.string.companion_firmware_no_watch), Toast.LENGTH_LONG).show()
}
importState.value = FirmwareImportState.PickFirmware
return@launch
}
val firmware = contentResolver.openInputStream(uri)?.use { input ->
input.readBytes()
} ?: throw IllegalStateException("Unable to read selected firmware file")
transferPercent.value = 5
transferStatus.value = "Sending firmware"
val totalBytes = (firmware.size + 4).toLong() * nodes.size
var transferredBytes = 0L
for (node in nodes) {
val channel = channelClient.openChannel(node.id, ChannelTypes.FIRMWARE_DATA).await()
try {
channelClient.getOutputStream(channel).await().use {
val output = DataOutputStream(it)
output.writeInt(firmware.size)
transferredBytes += 4
transferPercent.value = if (totalBytes == 0L) 0 else ((transferredBytes * 100) / totalBytes).toInt().coerceIn(0, 100)
val buffer = ByteArray(4096)
var bytesRead: Int
firmware.inputStream().use { firmwareInput ->
while (firmwareInput.read(buffer).also { bytesRead = it } >= 0) {
output.write(buffer, 0, bytesRead)
transferredBytes += bytesRead
transferPercent.value = if (totalBytes == 0L) 0 else ((transferredBytes * 100) / totalBytes).toInt().coerceIn(0, 100)
}
}
output.flush()
}
} finally {
runCatching { channelClient.close(channel).await() }
}
}
transferStatus.value = "Transfer complete"
transferPercent.value = 100
withContext(Dispatchers.Main) {
Toast.makeText(this@CompanionFirmwareImportActivity, getString(R.string.companion_firmware_sent_success), Toast.LENGTH_SHORT).show()
finish()
}
} catch (e: Exception) {
Timber.e(e, "Failed to send firmware to watch")
transferStatus.value = "Transfer failed: ${e.message ?: "unknown"}"
withContext(Dispatchers.Main) {
Toast.makeText(this@CompanionFirmwareImportActivity, "Firmware transfer failed: ${e.message ?: "unknown error"}", Toast.LENGTH_LONG).show()
}
importState.value = FirmwareImportState.PickFirmware
}
}
}
}
@@ -0,0 +1,77 @@
package com.github.nacabaro.vbhelper.companion.logging
import android.annotation.SuppressLint
import android.content.Context
import android.util.Log
import org.tinylog.Logger
import org.tinylog.configuration.Configuration
import org.tinylog.provider.ProviderRegistry
import timber.log.Timber
import java.io.File
@SuppressLint("LogNotTimber")
class TinyLogTree(context: Context) : Timber.DebugTree() {
companion object {
private val logFileRegexp = Regex("""log_(\d{4}-\d{2}-\d{2})_(\d+)\.txt""")
private const val START_DATE = "0000-00-00"
fun shutdown() {
ProviderRegistry.getLoggingProvider().shutdown()
}
private fun setupRollingLogs(logsDir: String) {
Configuration.set("writer", "rolling file")
Configuration.set("writer.level", "info")
Configuration.set("writer.backups", "3")
Configuration.set("writer.format", "{date: yyyy-MM-dd HH:mm:ss.SSS}{pipe}{tag}{pipe}{level}{pipe}{message}")
Configuration.set("writer.file", "$logsDir/log_{date:yyyy-MM-dd}_{count}.txt")
Configuration.set("writer.policies", "daily, size: 10mb")
Configuration.set("writer.buffered", "true")
}
private fun getLogsDir(context: Context): File = File(context.filesDir, "logs")
fun getMostRecentLogFile(context: Context): File? {
val logsDir = getLogsDir(context)
val files = logsDir.listFiles() ?: return null
return getMostRecentLogFileFromFiles(files)
}
internal fun getMostRecentLogFileFromFiles(files: Array<out File>): File? {
var date = START_DATE
var count = 0
var mostRecentFile: File? = null
for (child in files) {
val matchResult = logFileRegexp.find(child.name) ?: continue
val childDate = matchResult.groups[1]?.value ?: START_DATE
val childCount = matchResult.groups[2]?.value?.toInt() ?: 0
if (childDate > date || (childDate == date && childCount > count)) {
mostRecentFile = child
date = childDate
count = childCount
}
}
Log.i("TinyLogTree", "Most Recent Log: $mostRecentFile")
return mostRecentFile
}
}
init {
val logsDir = getLogsDir(context).absolutePath
setupRollingLogs(logsDir)
Configuration.set("writingthread", "true")
Log.i("TinyLogTree", "Log Dir: $logsDir")
}
override fun log(priority: Int, tag: String?, message: String, t: Throwable?) {
val taggedLogger = Logger.tag(tag)
when (priority) {
Log.VERBOSE, Log.DEBUG -> taggedLogger.debug { message }
Log.INFO -> taggedLogger.info { message }
Log.WARN -> taggedLogger.warn { message }
Log.ERROR, Log.ASSERT -> taggedLogger.error { message }
else -> taggedLogger.error { "Invalid priority $priority For Message! $message" }
}
}
}
@@ -0,0 +1,122 @@
package com.github.nacabaro.vbhelper.companion.logs
import android.annotation.SuppressLint
import android.app.Activity
import android.content.ClipData
import android.content.Context
import android.content.Intent
import android.net.Uri
import android.util.Log
import android.widget.Toast
import androidx.core.content.FileProvider
import com.github.nacabaro.vbhelper.R
import com.github.nacabaro.vbhelper.companion.common.ChannelTypes
import com.google.android.gms.wearable.CapabilityClient
import com.google.android.gms.wearable.ChannelClient
import com.google.android.gms.wearable.ChannelClient.ChannelCallback
import com.google.android.gms.wearable.Wearable
import kotlinx.coroutines.CoroutineScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.tasks.await
import timber.log.Timber
import java.io.File
class CompanionLogService {
companion object {
private const val TAG = "CompanionLogService"
}
var initializedActivity: Activity? = null
fun sendLogFile(context: Context, file: File) {
initializedActivity?.let {
sendLogFile(context, file, it)
initializedActivity?.finish()
}
initializedActivity = null
}
@SuppressLint("LogNotTimber")
fun sendLogFile(context: Context, file: File, activity: Activity) {
val emailIntent = Intent(Intent.ACTION_SENDTO).apply {
data = Uri.parse("mailto:")
putExtra(Intent.EXTRA_EMAIL, arrayOf("vitalwear-developers@googlegroups.com", "taveonnelsonn@gmail.com"))
putExtra(Intent.EXTRA_SUBJECT, "VBHelper Log")
putExtra(Intent.EXTRA_TEXT, "Please take a look at these logs to help diagnose the below issue:\n")
}
val fileUri = FileProvider.getUriForFile(context, "${context.packageName}.provider", file)
emailIntent.putExtra(Intent.EXTRA_STREAM, fileUri)
emailIntent.clipData = ClipData.newRawUri("", fileUri)
emailIntent.flags = Intent.FLAG_GRANT_READ_URI_PERMISSION
Log.i(TAG, "Starting activity to send email")
activity.startActivity(Intent.createChooser(emailIntent, "Select Email Client"))
}
fun receiveFile(context: Context, channel: ChannelClient.Channel) {
val channelClient = Wearable.getChannelClient(context)
val logs = File(context.filesDir, "logs")
if (!logs.exists()) {
logs.mkdirs()
}
val file = File(logs, "watch_log.txt")
channelClient.registerChannelCallback(channel, object : ChannelCallback() {
override fun onInputClosed(channel: ChannelClient.Channel, closeReason: Int, appErrorCode: Int) {
super.onInputClosed(channel, closeReason, appErrorCode)
if (closeReason != ChannelCallback.CLOSE_REASON_NORMAL) {
Timber.w("Failed to receive file. Close Reason: ${closeReasonString(closeReason)}")
} else {
Timber.i("Successfully downloaded log file. Input closed.")
sendLogFile(context, file)
}
channelClient.close(channel)
}
})
channelClient.receiveFile(channel, Uri.fromFile(file), false).apply {
addOnFailureListener {
Toast.makeText(context, context.getString(R.string.companion_logs_receive_failed), Toast.LENGTH_SHORT).show()
initializedActivity?.finish()
initializedActivity = null
}
}
}
fun fetchWatchLogs(callingActivity: Activity) {
val messageClient = Wearable.getMessageClient(callingActivity)
val capabilityInfoTask = Wearable.getCapabilityClient(callingActivity)
.getCapability(ChannelTypes.SEND_LOGS_REQUEST, CapabilityClient.FILTER_REACHABLE)
CoroutineScope(Dispatchers.IO).launch {
val capabilityInfo = capabilityInfoTask.await()
if (capabilityInfo.nodes.isEmpty()) {
CoroutineScope(Dispatchers.Main).launch {
Toast.makeText(callingActivity, callingActivity.getString(R.string.companion_firmware_no_watch), Toast.LENGTH_SHORT).show()
callingActivity.finish()
}
return@launch
}
for (node in capabilityInfo.nodes) {
messageClient.sendMessage(node.id, ChannelTypes.SEND_LOGS_REQUEST, null).apply {
addOnFailureListener {
Toast.makeText(callingActivity, callingActivity.getString(R.string.companion_logs_failed_request), Toast.LENGTH_SHORT).show()
callingActivity.finish()
}
addOnSuccessListener {
initializedActivity = callingActivity
}
}
}
}
}
private fun closeReasonString(closeReason: Int): String {
return when (closeReason) {
ChannelCallback.CLOSE_REASON_NORMAL -> "Normal"
ChannelCallback.CLOSE_REASON_LOCAL_CLOSE -> "Closed Locally"
ChannelCallback.CLOSE_REASON_REMOTE_CLOSE -> "Closed Remotely"
ChannelCallback.CLOSE_REASON_DISCONNECTED -> "Disconnected"
ChannelCallback.CLOSE_REASON_CONNECTION_TIMEOUT -> "Timeout"
else -> "Unknown"
}
}
}
@@ -0,0 +1,41 @@
package com.github.nacabaro.vbhelper.companion.logs
import android.os.Bundle
import androidx.activity.ComponentActivity
import androidx.activity.compose.setContent
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.res.stringResource
import com.github.nacabaro.vbhelper.R
import com.github.nacabaro.vbhelper.companion.ui.CompanionConfirmation
import com.github.nacabaro.vbhelper.companion.ui.CompanionLoading
import com.github.nacabaro.vbhelper.di.VBHelper
class CompanionWatchLogsActivity : ComponentActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
val activity = this
setContent {
var accepted by remember { mutableStateOf(false) }
if (!accepted) {
CompanionConfirmation(prompt = stringResource(R.string.companion_logs_warning)) {
if (it) {
accepted = true
} else {
finish()
}
}
} else {
CompanionLoading(loadingText = stringResource(R.string.settings_companion_send_watch_logs_title))
LaunchedEffect(true) {
(application as VBHelper).companionLogService.fetchWatchLogs(activity)
}
}
}
}
}
@@ -0,0 +1,21 @@
package com.github.nacabaro.vbhelper.companion.logs
import com.github.nacabaro.vbhelper.companion.common.ChannelTypes
import com.github.nacabaro.vbhelper.di.VBHelper
import com.google.android.gms.wearable.ChannelClient
import com.google.android.gms.wearable.WearableListenerService
import timber.log.Timber
class WatchCommunicationService : WearableListenerService() {
override fun onChannelOpened(channel: ChannelClient.Channel) {
super.onChannelOpened(channel)
when (channel.path) {
ChannelTypes.LOGS_DATA -> {
val logService = (application as VBHelper).companionLogService
logService.receiveFile(this, channel)
}
else -> Timber.i("Unknown channel: ${channel.path}")
}
}
}
@@ -0,0 +1,23 @@
package com.github.nacabaro.vbhelper.companion.transfer
import android.os.Bundle
import android.widget.Toast
import androidx.activity.ComponentActivity
import com.github.nacabaro.vbhelper.R
/**
* Compatibility endpoint kept for legacy links/intents from older companion flows.
* Character transfer remains watch-driven and is not supported from phone companion UI.
*/
class CompanionCharacterImportActivity : ComponentActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
Toast.makeText(
this,
getString(R.string.companion_transfer_disabled_message),
Toast.LENGTH_LONG,
).show()
finish()
}
}
@@ -0,0 +1,42 @@
package com.github.nacabaro.vbhelper.companion.ui
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.material3.Button
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.unit.dp
@Composable
fun CompanionConfirmation(
prompt: String,
onResult: (Boolean) -> Unit,
) {
Column(
modifier = Modifier
.fillMaxSize()
.padding(24.dp),
verticalArrangement = Arrangement.Center,
horizontalAlignment = Alignment.CenterHorizontally,
) {
Text(text = prompt, modifier = Modifier.padding(bottom = 24.dp))
Row(
modifier = Modifier.fillMaxWidth(),
horizontalArrangement = Arrangement.SpaceEvenly,
) {
Button(onClick = { onResult(true) }) {
Text(text = "Ok")
}
Button(onClick = { onResult(false) }) {
Text(text = "Cancel")
}
}
}
}
@@ -0,0 +1,32 @@
package com.github.nacabaro.vbhelper.companion.ui
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.padding
import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.unit.dp
@Composable
fun CompanionLoading(
loadingText: String,
) {
Column(
modifier = Modifier
.fillMaxSize()
.padding(24.dp),
verticalArrangement = Arrangement.Center,
horizontalAlignment = Alignment.CenterHorizontally,
) {
CircularProgressIndicator()
Text(
text = loadingText,
modifier = Modifier.padding(top = 16.dp),
)
}
}
@@ -0,0 +1,14 @@
package com.github.nacabaro.vbhelper.companion.validation
import androidx.room.Database
import androidx.room.RoomDatabase
@Database(
entities = [ValidatedCardEntity::class],
version = 1,
exportSchema = false,
)
abstract class CompanionValidatedDatabase : RoomDatabase() {
abstract fun validatedCardDao(): ValidatedCardDao
}
@@ -0,0 +1,16 @@
package com.github.nacabaro.vbhelper.companion.validation
import androidx.room.Dao
import androidx.room.Insert
import androidx.room.OnConflictStrategy
import androidx.room.Query
@Dao
interface ValidatedCardDao {
@Query("select cardId from ${ValidatedCardEntity.TABLE}")
suspend fun getIds(): List<Int>
@Insert(onConflict = OnConflictStrategy.IGNORE)
suspend fun insert(validatedCardEntity: ValidatedCardEntity)
}
@@ -0,0 +1,13 @@
package com.github.nacabaro.vbhelper.companion.validation
import androidx.room.Entity
@Entity(tableName = ValidatedCardEntity.TABLE, primaryKeys = ["cardId"])
data class ValidatedCardEntity(
val cardId: Int,
) {
companion object {
const val TABLE = "validated"
}
}
@@ -0,0 +1,35 @@
package com.github.nacabaro.vbhelper.companion.validation
import kotlinx.coroutines.sync.Mutex
import kotlinx.coroutines.sync.withLock
class ValidatedCardManager(
private val validatedCardDao: ValidatedCardDao,
) {
private val mutex = Mutex()
private var validatedIds: Set<Int>? = null
private suspend fun ensureLoaded(): Set<Int> {
validatedIds?.let { return it }
return mutex.withLock {
validatedIds ?: validatedCardDao.getIds().toSet().also { validatedIds = it }
}
}
suspend fun addValidatedCard(cardId: Int) {
mutex.withLock {
val current = validatedIds ?: validatedCardDao.getIds().toSet()
if (!current.contains(cardId)) {
validatedCardDao.insert(ValidatedCardEntity(cardId))
validatedIds = current + cardId
} else {
validatedIds = current
}
}
}
suspend fun isValidatedCard(cardId: Int): Boolean {
return ensureLoaded().contains(cardId)
}
}
@@ -0,0 +1,45 @@
package com.github.nacabaro.vbhelper.battle
import android.graphics.Bitmap
import androidx.compose.foundation.Image
import androidx.compose.runtime.*
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.asImageBitmap
import androidx.compose.ui.layout.ContentScale
import androidx.compose.ui.platform.LocalContext
import com.github.nacabaro.vbhelper.battle.AttackSpriteManager
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
@Composable
fun AttackSpriteImage(
characterId: String,
isLarge: Boolean = false,
modifier: Modifier = Modifier,
contentScale: ContentScale = ContentScale.Fit
) {
var bitmap by remember { mutableStateOf<Bitmap?>(null) }
val coroutineScope = rememberCoroutineScope()
val context = LocalContext.current
LaunchedEffect(characterId, isLarge) {
//println("AttackSpriteImage: Loading attack sprite for characterId=$characterId, isLarge=$isLarge")
coroutineScope.launch {
val attackSpriteManager = AttackSpriteManager(context)
val loadedBitmap = withContext(Dispatchers.IO) {
attackSpriteManager.getAttackSprite(characterId, isLarge)
}
bitmap = loadedBitmap
}
}
bitmap?.let { bmp ->
Image(
bitmap = bmp.asImageBitmap(),
contentDescription = "Attack Sprite",
modifier = modifier,
contentScale = contentScale
)
}
}
@@ -13,12 +13,18 @@ interface CardDao {
@Insert(onConflict = OnConflictStrategy.IGNORE)
suspend fun insertNewCard(card: Card): Long
@Query("SELECT * FROM Card")
fun getAllCards(): List<Card>
@Query("SELECT * FROM Card WHERE cardId = :id")
fun getCardByCardId(id: Int): List<Card>
@Query("SELECT * FROM Card WHERE id = :id")
fun getCardById(id: Long): Card?
@Query("SELECT * FROM Card WHERE LOWER(name) = LOWER(:name) LIMIT 1")
fun getCardByName(name: String): Card?
@Query(
"""
SELECT ca.*
@@ -30,6 +36,18 @@ interface CardDao {
)
fun getCardByCharacterId(id: Long): Flow<Card>
@Query(
"""
SELECT ca.*
FROM Card ca
JOIN CardCharacter ch ON ca.id = ch.cardId
JOIN UserCharacter uc ON ch.id = uc.charId
WHERE uc.id = :id
LIMIT 1
"""
)
fun getCardByCharacterIdSync(id: Long): Card?
@Query("UPDATE Card SET name = :newName WHERE id = :id")
suspend fun renameCard(id: Int, newName: String)
@@ -24,6 +24,9 @@ interface CardProgressDao {
)
fun getCardProgress(cardId: Long): Flow<Int>
@Query("SELECT currentStage FROM CardProgress WHERE cardId = :cardId LIMIT 1")
fun getCardProgressSync(cardId: Long): Int?
@Insert
fun insertCardProgress(cardProgress: CardProgress)
}
@@ -0,0 +1,17 @@
package com.github.nacabaro.vbhelper.daos
import androidx.room.Dao
import androidx.room.Query
import androidx.room.Upsert
import com.github.nacabaro.vbhelper.domain.device_data.CharacterTransferPolicy
@Dao
interface CharacterTransferPolicyDao {
@Query("SELECT * FROM CharacterTransferPolicy WHERE characterId = :characterId")
fun getByCharacterId(characterId: Long): CharacterTransferPolicy?
@Upsert
fun upsert(policy: CharacterTransferPolicy)
}
@@ -0,0 +1,7 @@
package com.github.nacabaro.vbhelper.daos
import com.github.cfogrady.vitalwear.common.data.SharedTransferSeenDao
@Deprecated("Use SharedTransferSeenDao from the shared transfer database.")
typealias TransferSeenDao = SharedTransferSeenDao
@@ -55,6 +55,22 @@ interface UserCharacterDao {
)
fun getTransformationHistory(monId: Long): Flow<List<CharacterDtos.TransformationHistory>>
@Query(
"""
SELECT
t.stageId as stageId,
c.charaIndex AS monIndex,
ca.name as cardName,
t.transformationDate AS transformationDate
FROM TransformationHistory t
JOIN CardCharacter c ON c.id = t.stageId
JOIN Card ca ON ca.id = c.cardId
WHERE t.monId = :monId
ORDER BY t.transformationDate ASC, t.id ASC
"""
)
suspend fun getTransformationHistoryForExport(monId: Long): List<CharacterDtos.TransformationHistoryExport>
@Query(
"""
SELECT
@@ -115,6 +131,9 @@ interface UserCharacterDao {
@Query("SELECT * FROM VBCharacterData WHERE id = :id")
fun getVbData(id: Long): Flow<VBCharacterData>
@Query("SELECT * FROM VBCharacterData WHERE id = :id")
suspend fun getVbDataOrNull(id: Long): VBCharacterData?
@Query("SELECT * FROM SpecialMissions WHERE characterId = :id")
fun getSpecialMissions(id: Long): Flow<List<SpecialMissions>>
@@ -0,0 +1,17 @@
package com.github.nacabaro.vbhelper.daos
import androidx.room.Dao
import androidx.room.Insert
import androidx.room.OnConflictStrategy
import androidx.room.Query
import com.github.nacabaro.vbhelper.domain.device_data.VitalWearCharacterSettings
@Dao
interface VitalWearSettingsDao {
@Query("SELECT * FROM VitalWearCharacterSettings WHERE characterId = :characterId LIMIT 1")
suspend fun getByCharacterId(characterId: Long): VitalWearCharacterSettings?
@Insert(onConflict = OnConflictStrategy.REPLACE)
suspend fun upsert(settings: VitalWearCharacterSettings)
}
@@ -2,6 +2,8 @@ package com.github.nacabaro.vbhelper.database
import androidx.room.Database
import androidx.room.RoomDatabase
import androidx.room.migration.Migration
import androidx.sqlite.db.SupportSQLiteDatabase
import com.github.nacabaro.vbhelper.daos.AdventureDao
import com.github.nacabaro.vbhelper.daos.CardAdventureDao
import com.github.nacabaro.vbhelper.daos.CharacterDao
@@ -13,6 +15,10 @@ import com.github.nacabaro.vbhelper.daos.ItemDao
import com.github.nacabaro.vbhelper.daos.SpecialMissionDao
import com.github.nacabaro.vbhelper.daos.SpriteDao
import com.github.nacabaro.vbhelper.daos.UserCharacterDao
import com.github.nacabaro.vbhelper.daos.VitalWearSettingsDao
import com.github.nacabaro.vbhelper.daos.CharacterTransferPolicyDao
import com.github.nacabaro.vbhelper.companion.validation.ValidatedCardDao
import com.github.nacabaro.vbhelper.companion.validation.ValidatedCardEntity
import com.github.nacabaro.vbhelper.domain.card.Background
import com.github.nacabaro.vbhelper.domain.card.CardCharacter
import com.github.nacabaro.vbhelper.domain.card.Card
@@ -29,10 +35,12 @@ import com.github.nacabaro.vbhelper.domain.device_data.TransformationHistory
import com.github.nacabaro.vbhelper.domain.device_data.UserCharacter
import com.github.nacabaro.vbhelper.domain.device_data.VBCharacterData
import com.github.nacabaro.vbhelper.domain.device_data.VitalsHistory
import com.github.nacabaro.vbhelper.domain.device_data.VitalWearCharacterSettings
import com.github.nacabaro.vbhelper.domain.device_data.CharacterTransferPolicy
import com.github.nacabaro.vbhelper.domain.items.Items
@Database(
version = 1,
version = 2,
entities = [
Card::class,
CardProgress::class,
@@ -50,7 +58,10 @@ import com.github.nacabaro.vbhelper.domain.items.Items
Items::class,
Adventure::class,
Background::class,
PossibleTransformations::class
PossibleTransformations::class,
ValidatedCardEntity::class,
VitalWearCharacterSettings::class,
CharacterTransferPolicy::class
]
)
abstract class AppDatabase : RoomDatabase() {
@@ -65,4 +76,35 @@ abstract class AppDatabase : RoomDatabase() {
abstract fun specialMissionDao(): SpecialMissionDao
abstract fun cardAdventureDao(): CardAdventureDao
abstract fun cardFusionsDao(): CardFusionsDao
abstract fun validatedCardDao(): ValidatedCardDao
abstract fun vitalWearSettingsDao(): VitalWearSettingsDao
abstract fun characterTransferPolicyDao(): CharacterTransferPolicyDao
companion object {
val MIGRATION_1_2 = object : Migration(1, 2) {
override fun migrate(db: SupportSQLiteDatabase) {
// Create new tables
db.execSQL("CREATE TABLE IF NOT EXISTS `Items` (`id` INTEGER NOT NULL, `name` TEXT NOT NULL, `description` TEXT NOT NULL, `itemIcon` INTEGER NOT NULL, `itemLength` INTEGER NOT NULL, `price` INTEGER NOT NULL, `quantity` INTEGER NOT NULL, `itemType` TEXT NOT NULL, PRIMARY KEY(`id`))")
db.execSQL("CREATE TABLE IF NOT EXISTS `SpecialMissions` (`id` INTEGER PRIMARY KEY AUTOINCREMENT NOT NULL, `characterId` INTEGER NOT NULL, `goal` INTEGER NOT NULL, `watchId` INTEGER NOT NULL, `progress` INTEGER NOT NULL, `status` TEXT NOT NULL, `timeElapsedInMinutes` INTEGER NOT NULL, `timeLimitInMinutes` INTEGER NOT NULL, `missionType` TEXT NOT NULL, FOREIGN KEY(`characterId`) REFERENCES `UserCharacter`(`id`) ON UPDATE NO ACTION ON DELETE CASCADE )")
db.execSQL("CREATE TABLE IF NOT EXISTS `VBCharacterData` (`id` INTEGER NOT NULL, `generation` INTEGER NOT NULL, `totalTrophies` INTEGER NOT NULL, PRIMARY KEY(`id`), FOREIGN KEY(`id`) REFERENCES `UserCharacter`(`id`) ON UPDATE NO ACTION ON DELETE CASCADE )")
db.execSQL("CREATE TABLE IF NOT EXISTS `TransformationHistory` (`id` INTEGER PRIMARY KEY AUTOINCREMENT NOT NULL, `monId` INTEGER NOT NULL, `stageId` INTEGER NOT NULL, `transformationDate` INTEGER NOT NULL, FOREIGN KEY(`monId`) REFERENCES `UserCharacter`(`id`) ON UPDATE NO ACTION ON DELETE CASCADE , FOREIGN KEY(`stageId`) REFERENCES `CardCharacter`(`id`) ON UPDATE NO ACTION ON DELETE CASCADE )")
db.execSQL("CREATE TABLE IF NOT EXISTS `VitalsHistory` (`id` INTEGER PRIMARY KEY AUTOINCREMENT NOT NULL, `charId` INTEGER NOT NULL, `year` INTEGER NOT NULL, `month` INTEGER NOT NULL, `day` INTEGER NOT NULL, `vitalPoints` INTEGER NOT NULL, FOREIGN KEY(`charId`) REFERENCES `UserCharacter`(`id`) ON UPDATE NO ACTION ON DELETE CASCADE )")
db.execSQL("CREATE TABLE IF NOT EXISTS `Dex` (`id` INTEGER NOT NULL, `discoveredOn` INTEGER NOT NULL, PRIMARY KEY(`id`), FOREIGN KEY(`id`) REFERENCES `CardCharacter`(`id`) ON UPDATE NO ACTION ON DELETE CASCADE )")
db.execSQL("CREATE TABLE IF NOT EXISTS `Adventure` (`characterId` INTEGER NOT NULL, `originalDuration` INTEGER NOT NULL, `finishesAdventure` INTEGER NOT NULL, PRIMARY KEY(`characterId`), FOREIGN KEY(`characterId`) REFERENCES `UserCharacter`(`id`) ON UPDATE NO ACTION ON DELETE CASCADE )")
db.execSQL("CREATE TABLE IF NOT EXISTS `Background` (`id` INTEGER PRIMARY KEY AUTOINCREMENT NOT NULL, `cardId` INTEGER NOT NULL, `background` BLOB NOT NULL, `backgroundWidth` INTEGER NOT NULL, `backgroundHeight` INTEGER NOT NULL, FOREIGN KEY(`cardId`) REFERENCES `Card`(`id`) ON UPDATE NO ACTION ON DELETE CASCADE )")
db.execSQL("CREATE TABLE IF NOT EXISTS `PossibleTransformations` (`id` INTEGER PRIMARY KEY AUTOINCREMENT NOT NULL, `charaId` INTEGER NOT NULL, `requiredVitals` INTEGER NOT NULL, `requiredTrophies` INTEGER NOT NULL, `requiredBattles` INTEGER NOT NULL, `requiredWinRate` INTEGER NOT NULL, `changeTimerHours` INTEGER NOT NULL, `requiredAdventureLevelCompleted` INTEGER NOT NULL, `toCharaId` INTEGER, FOREIGN KEY(`charaId`) REFERENCES `CardCharacter`(`id`) ON UPDATE NO ACTION ON DELETE CASCADE , FOREIGN KEY(`toCharaId`) REFERENCES `CardCharacter`(`id`) ON UPDATE NO ACTION ON DELETE CASCADE )")
db.execSQL("CREATE TABLE IF NOT EXISTS `validated` (`cardId` INTEGER NOT NULL, PRIMARY KEY(`cardId`))")
db.execSQL("CREATE TABLE IF NOT EXISTS `VitalWearCharacterSettings` (`characterId` INTEGER NOT NULL, `trainingInBackground` INTEGER NOT NULL, `allowedBattles` INTEGER NOT NULL, `accumulatedDailyInjuries` INTEGER NOT NULL, PRIMARY KEY(`characterId`))")
db.execSQL("CREATE TABLE IF NOT EXISTS `CharacterTransferPolicy` (`characterId` INTEGER NOT NULL, `nativeDeviceType` TEXT NOT NULL, `preferredHceExportFormat` TEXT NOT NULL, `preferredNfcaExportFormat` TEXT NOT NULL, `lastObservedImportFormat` TEXT, `lastTransferTransport` TEXT, `lastTransferTarget` TEXT, `preserveVbRoundTrip` INTEGER NOT NULL, `preserveBeRoundTrip` INTEGER NOT NULL, PRIMARY KEY(`characterId`), FOREIGN KEY(`characterId`) REFERENCES `UserCharacter`(`id`) ON UPDATE NO ACTION ON DELETE CASCADE )")
// Add columns to existing tables
try {
db.execSQL("ALTER TABLE `UserCharacter` ADD COLUMN `characterType` TEXT NOT NULL DEFAULT 'BEDevice'")
} catch (e: Exception) {}
try {
db.execSQL("ALTER TABLE `Card` ADD COLUMN `isBEm` INTEGER NOT NULL DEFAULT 0")
} catch (e: Exception) {}
}
}
}
}
@@ -3,9 +3,13 @@ package com.github.nacabaro.vbhelper.di
import com.github.nacabaro.vbhelper.database.AppDatabase
import com.github.nacabaro.vbhelper.source.CurrencyRepository
import com.github.nacabaro.vbhelper.source.DataStoreSecretsRepository
import com.github.nacabaro.vbhelper.companion.validation.ValidatedCardManager
import com.github.nacabaro.vbhelper.companion.logs.CompanionLogService
interface AppContainer {
val db: AppDatabase
val dataStoreSecretsRepository: DataStoreSecretsRepository
val currencyRepository: CurrencyRepository
val validatedCardManager: ValidatedCardManager
val companionLogService: CompanionLogService
}
@@ -8,6 +8,8 @@ import com.github.nacabaro.vbhelper.database.AppDatabase
import com.github.nacabaro.vbhelper.di.AppContainer
import com.github.nacabaro.vbhelper.source.CurrencyRepository
import com.github.nacabaro.vbhelper.source.DataStoreSecretsRepository
import com.github.nacabaro.vbhelper.companion.validation.ValidatedCardManager
import com.github.nacabaro.vbhelper.companion.logs.CompanionLogService
import com.github.nacabaro.vbhelper.source.SecretsSerializer
import com.github.nacabaro.vbhelper.source.proto.Secrets
@@ -30,6 +32,7 @@ class DefaultAppContainer(private val context: Context) : AppContainer {
klass = AppDatabase::class.java,
"internalDb"
)
.addMigrations(AppDatabase.MIGRATION_1_2)
.createFromAsset("items.db")
.build()
}
@@ -37,5 +40,11 @@ class DefaultAppContainer(private val context: Context) : AppContainer {
override val dataStoreSecretsRepository = DataStoreSecretsRepository(context.secretsStore)
override val currencyRepository = CurrencyRepository(context.currencyStore)
override val validatedCardManager by lazy {
ValidatedCardManager(db.validatedCardDao())
}
override val companionLogService = CompanionLogService()
}
@@ -2,10 +2,18 @@ package com.github.nacabaro.vbhelper.di
import DefaultAppContainer
import android.app.Application
import com.github.nacabaro.vbhelper.companion.validation.ValidatedCardManager
import com.github.nacabaro.vbhelper.companion.logs.CompanionLogService
class VBHelper : Application() {
lateinit var container: DefaultAppContainer
val validatedCardManager: ValidatedCardManager
get() = container.validatedCardManager
val companionLogService: CompanionLogService
get() = container.companionLogService
override fun onCreate() {
super.onCreate()
container = DefaultAppContainer(applicationContext)
@@ -0,0 +1,32 @@
package com.github.nacabaro.vbhelper.domain.device_data
import androidx.room.Entity
import androidx.room.ForeignKey
import androidx.room.PrimaryKey
import com.github.nacabaro.vbhelper.transfer.ExportFormat
import com.github.nacabaro.vbhelper.transfer.TransferTarget
import com.github.nacabaro.vbhelper.transfer.TransferTransport
import com.github.nacabaro.vbhelper.utils.DeviceType
@Entity(
foreignKeys = [
ForeignKey(
entity = UserCharacter::class,
parentColumns = ["id"],
childColumns = ["characterId"],
onDelete = ForeignKey.CASCADE,
)
]
)
data class CharacterTransferPolicy(
@PrimaryKey val characterId: Long,
val nativeDeviceType: DeviceType,
val preferredHceExportFormat: ExportFormat,
val preferredNfcaExportFormat: ExportFormat,
val lastObservedImportFormat: ExportFormat?,
val lastTransferTransport: TransferTransport?,
val lastTransferTarget: TransferTarget?,
val preserveVbRoundTrip: Boolean,
val preserveBeRoundTrip: Boolean,
)
@@ -0,0 +1,31 @@
package com.github.nacabaro.vbhelper.domain.device_data
import com.github.nacabaro.vbhelper.utils.DeviceType
/**
* UnifiedCharacter provides a single access point for common character data
* and bridges the specific data for VB and BE characters.
*/
data class UnifiedCharacter(
val userCharacter: UserCharacter,
val vbData: VBCharacterData? = null,
val beData: BECharacterData? = null
) {
val characterType: DeviceType get() = userCharacter.characterType
fun isVB() = characterType == DeviceType.VBDevice
fun isBE() = characterType == DeviceType.BEDevice
// Unified accessors for core stats
val trophies: Int get() = userCharacter.trophies
val ageInDays: Int get() = userCharacter.ageInDays
val mood: Int get() = userCharacter.mood
val vitalPoints: Int get() = userCharacter.vitalPoints
val injuryStatus = userCharacter.injuryStatus
// BE specific accessors with defaults
val trainingHp: Int get() = beData?.trainingHp ?: 0
val trainingAp: Int get() = beData?.trainingAp ?: 0
val trainingBp: Int get() = beData?.trainingBp ?: 0
val abilityRarity = beData?.abilityRarity
}
@@ -0,0 +1,13 @@
package com.github.nacabaro.vbhelper.domain.device_data
import androidx.room.Entity
import androidx.room.PrimaryKey
@Entity
data class VitalWearCharacterSettings(
@PrimaryKey val characterId: Long,
val trainingInBackground: Boolean = false,
val allowedBattles: Int = 1,
val accumulatedDailyInjuries: Int = 0,
)
@@ -0,0 +1,7 @@
package com.github.nacabaro.vbhelper.domain.transfer
import com.github.cfogrady.vitalwear.common.data.SharedTransferSeenEntity
@Deprecated("Use SharedTransferSeenEntity from the shared transfer database.")
typealias TransferSeenEntity = SharedTransferSeenEntity
@@ -52,6 +52,13 @@ object CharacterDtos {
val transformationDate: Long
)
data class TransformationHistoryExport(
val stageId: Long,
val monIndex: Int,
val cardName: String,
val transformationDate: Long
)
data class CardCharaProgress(
val id: Long,
val spriteIdle: ByteArray,
@@ -54,6 +54,7 @@ data class AppNavigationHandlers(
@Composable
fun AppNavigation(
applicationNavigationHandlers: AppNavigationHandlers,
initialRoute: String? = null
) {
val navController = rememberNavController()
@@ -64,7 +65,7 @@ fun AppNavigation(
) { contentPadding ->
NavHost(
navController = navController,
startDestination = NavigationItems.Home.route,
startDestination = initialRoute ?: NavigationItems.Home.route,
enterTransition = {
fadeIn(
animationSpec = tween(200)
@@ -30,12 +30,19 @@ fun BottomNavigationBar(navController: NavController) {
label = { Text(text = stringResource(item.label)) },
selected = currentRoute == item.route,
onClick = {
if (item == NavigationItems.Home) {
navController.navigate(NavigationItems.Home.route) {
popUpTo(0) { inclusive = false }
launchSingleTop = true
}
} else {
navController.navigate(item.route) {
popUpTo(navController.graph.startDestinationId) { saveState = true }
launchSingleTop = true
restoreState = true
}
}
}
)
}
}
File diff suppressed because it is too large Load Diff
@@ -2,6 +2,7 @@ package com.github.nacabaro.vbhelper.screens.homeScreens
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.PaddingValues
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
@@ -40,6 +41,8 @@ import com.github.nacabaro.vbhelper.source.StorageRepository
import com.github.nacabaro.vbhelper.R
import com.github.nacabaro.vbhelper.dtos.CardDtos
import com.github.nacabaro.vbhelper.source.CardRepository
import com.github.nacabaro.vbhelper.source.VitalWearCharacterExporter
import android.widget.Toast
import com.github.nacabaro.vbhelper.utils.BitmapData
import kotlinx.coroutines.flow.flowOf
import kotlin.collections.emptyList
@@ -136,6 +139,7 @@ fun HomeScreen(
Text(text = stringResource(R.string.adventure_empty_state))
}
} else {
Column(modifier = Modifier.padding(top = contentPadding.calculateTopPadding())) {
val cardIcon = BitmapData(
bitmap = cardIconData!!.cardIcon,
width = cardIconData!!.cardIconWidth,
@@ -147,7 +151,7 @@ fun HomeScreen(
activeMon = activeMon!!,
beData = beData!!,
transformationHistory = transformationHistory,
contentPadding = contentPadding,
contentPadding = PaddingValues(0.dp),
cardIcon = cardIcon
)
} else if (!activeMon!!.isBemCard && activeMon!!.characterType == DeviceType.BEDevice && beData != null) {
@@ -155,7 +159,7 @@ fun HomeScreen(
activeMon = activeMon!!,
beData = beData!!,
transformationHistory = transformationHistory,
contentPadding = contentPadding,
contentPadding = PaddingValues(0.dp),
cardIcon = cardIcon
)
} else if (vbData != null) {
@@ -163,7 +167,7 @@ fun HomeScreen(
activeMon = activeMon!!,
vbData = vbData!!,
transformationHistory = transformationHistory,
contentPadding = contentPadding,
contentPadding = PaddingValues(0.dp),
specialMissions = vbSpecialMissions,
homeScreenController = homeScreenController,
onClickCollect = { item, currency ->
@@ -173,6 +177,29 @@ fun HomeScreen(
cardIcon = cardIcon
)
}
Button(
onClick = {
try {
val intent = VitalWearCharacterExporter(application, application.container.db)
.buildShareIntent(activeMon!!.id)
.addFlags(android.content.Intent.FLAG_ACTIVITY_NEW_TASK)
application.startActivity(intent)
} catch (e: Exception) {
Toast.makeText(
application,
"Could not send character to VitalWear: ${e.message}",
Toast.LENGTH_LONG
).show()
}
},
modifier = Modifier
.fillMaxWidth()
.padding(16.dp)
) {
Text(text = "Send to VitalWear")
}
}
}
}
@@ -221,5 +248,3 @@ fun HomeScreen(
}
}
}
@@ -45,11 +45,12 @@ class HomeScreenControllerImpl(
.clearSpecialMission(missionId)
if (missionStatus.status == SpecialMission.Status.COMPLETED) {
val randomItem = database
.itemDao()
.getAllItems()
.first()
.random()
val allItems = database.itemDao().getAllItems().first()
if (allItems.isEmpty()) {
onCleared(null, null)
return@launch
}
val randomItem = allItems.random()
val randomItemAmount = (Random.nextFloat() * 5).roundToInt()
@@ -0,0 +1,241 @@
package com.github.nacabaro.vbhelper.screens.homeScreens.screens
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.PaddingValues
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.aspectRatio
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.verticalScroll
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Modifier
import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.sp
import androidx.compose.ui.res.stringResource
import com.github.nacabaro.vbhelper.R
import com.github.nacabaro.vbhelper.screens.homeScreens.dialogs.DeleteSpecialMissionDialog
import com.github.nacabaro.vbhelper.components.CharacterEntry
import com.github.nacabaro.vbhelper.components.ItemDisplay
import com.github.nacabaro.vbhelper.components.SpecialMissionsEntry
import com.github.nacabaro.vbhelper.components.TransformationHistoryCard
import com.github.nacabaro.vbhelper.domain.device_data.SpecialMissions
import com.github.nacabaro.vbhelper.domain.device_data.UnifiedCharacter
import com.github.nacabaro.vbhelper.dtos.CharacterDtos
import com.github.nacabaro.vbhelper.dtos.ItemDtos
import com.github.nacabaro.vbhelper.screens.homeScreens.HomeScreenControllerImpl
import com.github.nacabaro.vbhelper.screens.itemsScreen.getIconResource
import com.github.nacabaro.vbhelper.screens.itemsScreen.ItemsScreenControllerImpl
import com.github.nacabaro.vbhelper.utils.BitmapData
import java.util.Locale
@Composable
fun UnifiedHomeScreen(
activeMon: CharacterDtos.CharacterWithSprites,
cardIcon: BitmapData,
unifiedChar: UnifiedCharacter,
specialMissions: List<SpecialMissions>,
transformationHistory: List<CharacterDtos.TransformationHistory>,
contentPadding: PaddingValues,
homeScreenController: HomeScreenControllerImpl,
onClickCollect: (ItemDtos.PurchasedItem?, Int?) -> Unit
) {
var selectedSpecialMissionId by remember { mutableStateOf<Long>(-1) }
Column(
modifier = Modifier
.padding(top = contentPadding.calculateTopPadding())
.verticalScroll(state = rememberScrollState())
) {
// CORE SLOT: Always the same for VB and BE
Row(modifier = Modifier.fillMaxWidth()) {
CharacterEntry(
icon = BitmapData(
bitmap = activeMon.spriteIdle,
width = activeMon.spriteWidth,
height = activeMon.spriteHeight
),
cardIcon = cardIcon,
multiplier = 8,
shape = androidx.compose.material.MaterialTheme.shapes.small,
modifier = Modifier.weight(1f).aspectRatio(1f)
)
Column(modifier = Modifier.weight(0.5f).aspectRatio(0.5f)) {
ItemDisplay(
icon = R.drawable.baseline_vitals_24,
textValue = activeMon.vitalPoints.toString(),
definition = stringResource(R.string.home_vbdim_vitals),
modifier = Modifier.weight(0.5f).aspectRatio(1f).padding(8.dp)
)
ItemDisplay(
icon = R.drawable.baseline_trophy_24,
textValue = activeMon.trophies.toString(),
definition = stringResource(R.string.home_vbdim_trophies),
modifier = Modifier.weight(0.5f).aspectRatio(1f).padding(8.dp)
)
}
}
// STATS ROW 1: mood and timing (VB timer vs BE training limit)
Row(modifier = Modifier.fillMaxWidth()) {
ItemDisplay(
icon = R.drawable.baseline_mood_24,
textValue = activeMon.mood.toString(),
definition = stringResource(R.string.home_vbdim_mood),
modifier = Modifier.weight(1f).aspectRatio(1f).padding(8.dp)
)
if (unifiedChar.isVB()) {
val transformationCountdownInHours = activeMon.transformationCountdown / 60
ItemDisplay(
icon = R.drawable.baseline_next_24,
textValue = when (transformationCountdownInHours) {
0 -> "${activeMon.transformationCountdown} m"
else -> "$transformationCountdownInHours h"
},
definition = stringResource(R.string.home_vbdim_next_timer),
modifier = Modifier.weight(1f).aspectRatio(1f).padding(8.dp)
)
} else {
val timeInHours = (unifiedChar.beData?.remainingTrainingTimeInMinutes ?: 0) / 60
ItemDisplay(
icon = R.drawable.baseline_timer_24,
textValue = "$timeInHours h",
definition = "Training limit",
modifier = Modifier.weight(1f).aspectRatio(1f).padding(8.dp)
)
}
if (unifiedChar.isBE()) {
ItemDisplay(
icon = R.drawable.baseline_rank_24,
textValue = (unifiedChar.beData?.rank ?: 0).toString(),
definition = "Rank",
modifier = Modifier.weight(1f).aspectRatio(1f).padding(8.dp)
)
} else {
// For VB, maybe put a spacer or other stat here to keep row balance
}
}
// STATS ROW 2: Battle stats and Items
Row(modifier = Modifier.fillMaxWidth()) {
val transformationCountdownInHours = activeMon.transformationCountdown / 60
ItemDisplay(
icon = R.drawable.baseline_next_24,
textValue = when (transformationCountdownInHours) {
0 -> "${activeMon.transformationCountdown} m"
else -> "$transformationCountdownInHours h"
},
definition = "Next timer",
modifier = Modifier.weight(1f).aspectRatio(1f).padding(8.dp)
)
// Battle stats (Common)
ItemDisplay(
icon = R.drawable.baseline_swords_24,
textValue = calculateWinPercent(activeMon.totalBattlesWon, activeMon.totalBattlesLost),
definition = "Total battle win %",
modifier = Modifier.weight(1f).aspectRatio(1f).padding(8.dp)
)
ItemDisplay(
icon = R.drawable.baseline_swords_24,
textValue = calculateWinPercent(activeMon.currentPhaseBattlesWon, activeMon.currentPhaseBattlesLost),
definition = "Current phase win %",
modifier = Modifier.weight(1f).aspectRatio(1f).padding(8.dp)
)
if (unifiedChar.isBE()) {
val beData = unifiedChar.beData
if (beData != null && beData.itemRemainingTime != 0) {
ItemDisplay(
icon = getIconResource(beData.itemType),
textValue = "${beData.itemRemainingTime} m",
definition = getItemTypeName(beData.itemType),
modifier = Modifier.weight(1f).aspectRatio(1f).padding(8.dp)
)
}
}
}
// HISTORY SLOT: Common
Row(modifier = Modifier.fillMaxWidth()) {
TransformationHistoryCard(
transformationHistory = transformationHistory,
modifier = Modifier.weight(1f).padding(8.dp)
)
}
// CONTEXTUAL BOTTOM SLOT
if (unifiedChar.isVB()) {
Row(modifier = Modifier.padding(16.dp)) {
Text(text = stringResource(R.string.home_vbdim_special_missions), fontSize = 24.sp)
}
for (mission in specialMissions) {
Row(modifier = Modifier.fillMaxWidth()) {
SpecialMissionsEntry(
specialMission = mission,
modifier = Modifier.weight(1f).padding(8.dp),
onClickMission = { missionId -> selectedSpecialMissionId = missionId },
onClickCollect = { homeScreenController.clearSpecialMission(selectedSpecialMissionId, onClickCollect) }
)
}
}
} else if (unifiedChar.isBE()) {
Row(modifier = Modifier.fillMaxWidth()) {
val beData = unifiedChar.beData ?: return@Column
ItemDisplay(
icon = R.drawable.baseline_health_24,
textValue = "+${beData.trainingHp}",
definition = "Training HP",
modifier = Modifier.weight(1f).aspectRatio(1f).padding(8.dp)
)
ItemDisplay(
icon = R.drawable.baseline_agility_24,
textValue = "+${beData.trainingBp}",
definition = "Training BP",
modifier = Modifier.weight(1f).aspectRatio(1f).padding(8.dp)
)
ItemDisplay(
icon = R.drawable.baseline_attack_24,
textValue = "+${beData.trainingAp}",
definition = "Training AP",
modifier = Modifier.weight(1f).aspectRatio(1f).padding(8.dp)
)
}
}
}
if (selectedSpecialMissionId.toInt() != -1 && unifiedChar.isVB()) {
DeleteSpecialMissionDialog(
onClickDismiss = { selectedSpecialMissionId = -1 },
onClickDelete = {
homeScreenController.clearSpecialMission(selectedSpecialMissionId, onClickCollect)
selectedSpecialMissionId = -1
}
)
}
}
private fun calculateWinPercent(won: Int, lost: Int): String {
return if (lost == 0) "0.00 %" else {
val percentage = won.toFloat() / (won + lost).toFloat()
String.format(Locale.getDefault(), "%.2f", percentage * 100) + " %"
}
}
private fun getItemTypeName(itemId: Int): String {
return when (itemId) {
ItemsScreenControllerImpl.ItemTypes.PPTraining.id -> "PP Training"
ItemsScreenControllerImpl.ItemTypes.HPTraining.id -> "HP Training"
ItemsScreenControllerImpl.ItemTypes.APTraining.id -> "AP Training"
ItemsScreenControllerImpl.ItemTypes.BPTraining.id -> "BP Training"
ItemsScreenControllerImpl.ItemTypes.AllTraining.id -> "All Training"
else -> ""
}
}
@@ -142,7 +142,7 @@ fun VBDiMHomeScreen(
ItemDisplay(
icon = R.drawable.baseline_swords_24,
textValue = when {
activeMon.totalBattlesLost == 0 -> "0.00 %"
activeMon.currentPhaseBattlesWon + activeMon.currentPhaseBattlesLost == 0 -> "0.00 %"
else -> {
val battleWinPercentage =
activeMon.currentPhaseBattlesWon.toFloat() / (activeMon.currentPhaseBattlesWon + activeMon.currentPhaseBattlesLost).toFloat()
@@ -150,7 +150,7 @@ fun VBDiMHomeScreen(
Locale.getDefault(),
"%.2f",
battleWinPercentage * 100
) + " %" // Specify locale
) + " %"
}
},
definition = stringResource(R.string.home_vbdim_current_phase_win),
@@ -193,9 +193,9 @@ fun VBDiMHomeScreen(
onClickMission = { missionId ->
selectedSpecialMissionId = missionId
},
onClickCollect = {
onClickCollect = { missionId ->
homeScreenController
.clearSpecialMission(selectedSpecialMissionId, onClickCollect)
.clearSpecialMission(missionId, onClickCollect)
}
)
}
@@ -42,6 +42,11 @@ fun ChooseConnectOption(
.fillMaxSize()
.padding(contentPadding)
) {
Text(
text = "Bandai Toys = Vital Bracelet, Vital Hero, BE Bracelet",
fontSize = 14.sp,
modifier = Modifier.padding(bottom = 24.dp)
)
ScanButton(
text = stringResource(R.string.scan_vb_to_app),
disabled = onClickRead == null,
@@ -0,0 +1,8 @@
package com.github.nacabaro.vbhelper.screens.scanScreen
enum class DetectedTransport {
UNKNOWN,
NFC_A,
ISO_DEP,
}
@@ -44,14 +44,8 @@ fun ScanScreen(
val context = LocalContext.current
LaunchedEffect(storageRepository) {
LaunchedEffect(characterId) {
withContext(Dispatchers.IO) {
/*
First check if there is a character sent through the navigation system
If there is not, that means we got here through the home screen nfc button
If we got here through the home screen, it does not hurt to check if there is
an active character.
*/
if (characterId != null && nfcCharacter == null) {
nfcCharacter = scanScreenController.characterToNfc(characterId)
}
@@ -3,6 +3,7 @@ package com.github.nacabaro.vbhelper.screens.scanScreen
import android.content.Intent
import android.nfc.NfcAdapter
import android.nfc.Tag
import android.nfc.tech.IsoDep
import android.nfc.tech.NfcA
import android.os.Bundle
import android.provider.Settings
@@ -15,12 +16,16 @@ import com.github.cfogrady.vbnfc.be.BENfcCharacter
import com.github.cfogrady.vbnfc.data.NfcCharacter
import com.github.cfogrady.vbnfc.vb.VBNfcCharacter
import com.github.nacabaro.vbhelper.ActivityLifecycleListener
import com.github.nacabaro.vbhelper.database.AppDatabase
import com.github.nacabaro.vbhelper.domain.card.Card
import com.github.nacabaro.vbhelper.screens.scanScreen.converters.FromNfcConverter
import com.github.nacabaro.vbhelper.screens.scanScreen.converters.ToNfcConverter
import com.github.nacabaro.vbhelper.source.VitalWearCharacterExporter
import com.github.nacabaro.vbhelper.source.VitalWearCharacterImporter
import com.github.nacabaro.vbhelper.source.getCryptographicTransformerMap
import com.github.nacabaro.vbhelper.source.isMissingSecrets
import com.github.nacabaro.vbhelper.source.proto.Secrets
import com.github.nacabaro.vbhelper.transfer.hce.VitalWearHceReaderClient
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.flow.Flow
import kotlinx.coroutines.flow.stateIn
@@ -32,8 +37,10 @@ class ScanScreenControllerImpl(
private val componentActivity: ComponentActivity,
private val registerActivityLifecycleListener: (String, ActivityLifecycleListener)->Unit,
private val unregisterActivityLifecycleListener: (String)->Unit,
private val database: AppDatabase,
): ScanScreenController {
private var lastScannedCharacter: NfcCharacter? = null
private var pendingExportCharacterId: Long? = null
private val nfcAdapter: NfcAdapter
init {
@@ -46,16 +53,46 @@ class ScanScreenControllerImpl(
}
override fun onClickRead(secrets: Secrets, onComplete: ()->Unit, onMultipleCards: (List<Card>) -> Unit) {
handleTag(secrets) { tagCommunicator ->
handleTag(
secrets,
handlerFunc = { tagCommunicator ->
try {
val character = tagCommunicator.receiveCharacter()
val resultMessage = characterFromNfc(character) { cards, nfcCharacter ->
lastScannedCharacter = nfcCharacter
onMultipleCards(cards)
}
onComplete.invoke()
resultMessage
} catch (e: Exception) {
Log.e("NFC_READ", "Error reading character from NFC", e)
componentActivity.runOnUiThread {
Toast.makeText(componentActivity, componentActivity.getString(R.string.scan_error_generic) + ": " + (e.message ?: e.javaClass.simpleName), Toast.LENGTH_LONG).show()
}
onComplete.invoke()
componentActivity.getString(R.string.scan_error_generic)
}
},
hceHandler = { isoDep ->
try {
val client = VitalWearHceReaderClient(isoDep)
val character = client.receiveCharacterFromWatch()
val importer = VitalWearCharacterImporter(database)
val result = importer.importCharacter(character)
Log.i("NFC_READ", "VitalWear HCE import: ${result.message}")
componentActivity.runOnUiThread {
Toast.makeText(componentActivity, result.message, Toast.LENGTH_SHORT).show()
}
} catch (e: Exception) {
Log.e("NFC_READ", "Error reading character from VitalWear HCE", e)
componentActivity.runOnUiThread {
Toast.makeText(componentActivity, componentActivity.getString(R.string.scan_error_generic) + ": " + (e.message ?: e.javaClass.simpleName), Toast.LENGTH_LONG).show()
}
} finally {
onComplete()
}
}
)
}
override fun cancelRead() {
@@ -75,29 +112,45 @@ class ScanScreenControllerImpl(
unregisterActivityLifecycleListener.invoke(key)
}
// EXTRACTED DIRECTLY FROM EXAMPLE APP
private fun handleTag(secrets: Secrets, handlerFunc: (TagCommunicator)->String) {
private fun handleTag(
secrets: Secrets,
handlerFunc: (TagCommunicator) -> String,
hceHandler: ((IsoDep) -> Unit)? = null,
) {
if (!nfcAdapter.isEnabled) {
showWirelessSettings()
} else {
val options = Bundle()
// Work around for some broken Nfc firmware implementations that poll the card too fast
options.putInt(NfcAdapter.EXTRA_READER_PRESENCE_CHECK_DELAY, 250)
nfcAdapter.enableReaderMode(componentActivity, buildOnReadTag(secrets, handlerFunc), NfcAdapter.FLAG_READER_NFC_A or NfcAdapter.FLAG_READER_SKIP_NDEF_CHECK,
nfcAdapter.enableReaderMode(
componentActivity,
buildOnReadTag(secrets, handlerFunc, hceHandler),
NfcAdapter.FLAG_READER_NFC_A or NfcAdapter.FLAG_READER_SKIP_NDEF_CHECK,
options
)
}
}
// EXTRACTED DIRECTLY FROM EXAMPLE APP
private fun buildOnReadTag(secrets: Secrets, handlerFunc: (TagCommunicator)->String): (Tag)->Unit {
private fun buildOnReadTag(
secrets: Secrets,
handlerFunc: (TagCommunicator) -> String,
hceHandler: ((IsoDep) -> Unit)? = null,
): (Tag) -> Unit {
return { tag ->
val isoDep = IsoDep.get(tag)
if (isoDep != null && hceHandler != null) {
// VitalWear watch via HCE / ISO-DEP
isoDep.connect()
isoDep.use { hceHandler(isoDep) }
} else {
// Physical Vital Bracelet via raw NFC-A
val nfcData = NfcA.get(tag)
if (nfcData == null) {
componentActivity.runOnUiThread {
Toast.makeText(componentActivity, componentActivity.getString(R.string.scan_tag_not_vb), Toast.LENGTH_SHORT).show()
}
}
} else {
nfcData.connect()
nfcData.use {
val tagCommunicator = TagCommunicator.getInstance(nfcData, secrets.getCryptographicTransformerMap())
@@ -108,6 +161,8 @@ class ScanScreenControllerImpl(
}
}
}
}
}
private fun checkSecrets() {
componentActivity.lifecycleScope.launch(Dispatchers.IO) {
@@ -124,16 +179,16 @@ class ScanScreenControllerImpl(
nfcCharacter: NfcCharacter,
onComplete: () -> Unit
) {
handleTag(secrets) { tagCommunicator ->
handleTag(
secrets,
handlerFunc = { tagCommunicator ->
try {
if (nfcCharacter is VBNfcCharacter) {
Log.d("SendCharacter", "VBNfcCharacter")
val castNfcCharacter: VBNfcCharacter = nfcCharacter
tagCommunicator.sendCharacter(castNfcCharacter)
tagCommunicator.sendCharacter(nfcCharacter)
} else if (nfcCharacter is BENfcCharacter) {
Log.d("SendCharacter", "BENfcCharacter")
val castNfcCharacter: BENfcCharacter = nfcCharacter
tagCommunicator.sendCharacter(castNfcCharacter)
tagCommunicator.sendCharacter(nfcCharacter)
}
onComplete.invoke()
componentActivity.getString(R.string.scan_sent_character_success)
@@ -141,7 +196,12 @@ class ScanScreenControllerImpl(
Log.e("TAG", e.stackTraceToString())
componentActivity.getString(R.string.scan_error_generic)
}
},
hceHandler = { _ ->
// Character was already sent in onClickCheckCard's HCE handler.
onComplete()
}
)
}
override fun onClickCheckCard(
@@ -149,11 +209,44 @@ class ScanScreenControllerImpl(
nfcCharacter: NfcCharacter,
onComplete: () -> Unit
) {
handleTag(secrets) { tagCommunicator ->
handleTag(
secrets,
handlerFunc = { tagCommunicator ->
tagCommunicator.prepareDIMForCharacter(nfcCharacter.dimId)
onComplete.invoke()
componentActivity.getString(R.string.scan_sent_dim_success)
},
hceHandler = { isoDep ->
// VitalWear watch: send the character proto directly via HCE.
val characterId = pendingExportCharacterId
if (characterId == null) {
Log.e("NFC_WRITE", "No pending character to send to VitalWear")
componentActivity.runOnUiThread {
Toast.makeText(componentActivity, componentActivity.getString(R.string.scan_error_generic), Toast.LENGTH_SHORT).show()
}
onComplete()
return@handleTag
}
try {
val proto = VitalWearCharacterExporter(componentActivity, database).buildCharacterProto(characterId)
val client = VitalWearHceReaderClient(isoDep)
client.sendCharacterToWatch(proto)
database.userCharacterDao().deleteCharacterById(characterId)
pendingExportCharacterId = null
Log.i("NFC_WRITE", "Character sent to VitalWear and deleted from app (id=$characterId)")
componentActivity.runOnUiThread {
Toast.makeText(componentActivity, componentActivity.getString(R.string.scan_sent_character_success), Toast.LENGTH_SHORT).show()
}
} catch (e: Exception) {
Log.e("NFC_WRITE", "Error sending character to VitalWear HCE", e)
componentActivity.runOnUiThread {
Toast.makeText(componentActivity, componentActivity.getString(R.string.scan_error_generic) + ": " + (e.message ?: e.javaClass.simpleName), Toast.LENGTH_LONG).show()
}
} finally {
onComplete()
}
}
)
}
// EXTRACTED DIRECTLY FROM EXAMPLE APP
@@ -173,10 +266,8 @@ class ScanScreenControllerImpl(
}
override suspend fun characterToNfc(characterId: Long): NfcCharacter {
val nfcGenerator = ToNfcConverter(
componentActivity = componentActivity
)
pendingExportCharacterId = characterId
val nfcGenerator = ToNfcConverter(componentActivity = componentActivity)
val character = nfcGenerator.characterToNfc(characterId)
Log.d("CharacterType", character.toString())
return character
@@ -0,0 +1,51 @@
package com.github.nacabaro.vbhelper.screens.scanScreen
import android.content.Context
import android.os.Build
import android.os.VibrationEffect
import android.os.Vibrator
import android.os.VibratorManager
import timber.log.Timber
class TransferHaptics(context: Context) {
private val vibrator: Vibrator? = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
val manager = context.getSystemService(VibratorManager::class.java)
manager?.defaultVibrator
} else {
@Suppress("DEPRECATION")
context.getSystemService(Context.VIBRATOR_SERVICE) as? Vibrator
}
fun onTransferStart() {
vibrate(VibrationEffect.createOneShot(100L, VibrationEffect.DEFAULT_AMPLITUDE))
}
fun onTransferProgress() {
vibrate(VibrationEffect.createOneShot(50L, VibrationEffect.DEFAULT_AMPLITUDE))
}
fun onTransferComplete() {
vibrate(VibrationEffect.createWaveform(longArrayOf(0L, 100L, 80L, 150L), -1))
}
fun onTransferFailed() {
vibrate(VibrationEffect.createOneShot(250L, VibrationEffect.DEFAULT_AMPLITUDE))
}
fun onDeviceDetected() {
vibrate(VibrationEffect.createOneShot(80L, VibrationEffect.DEFAULT_AMPLITUDE))
}
private fun vibrate(effect: VibrationEffect) {
val deviceVibrator = vibrator ?: return
if (!deviceVibrator.hasVibrator()) {
return
}
runCatching {
deviceVibrator.vibrate(effect)
}.onFailure { error ->
Timber.w(error, "Transfer haptics vibration skipped")
}
}
}
@@ -0,0 +1,267 @@
package com.github.nacabaro.vbhelper.screens.scanScreen.screens
import androidx.compose.animation.core.FastOutLinearInEasing
import androidx.compose.animation.core.animateFloatAsState
import androidx.compose.animation.core.animateIntAsState
import androidx.compose.animation.core.tween
import androidx.compose.foundation.Image
import androidx.compose.foundation.background
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.material3.Button
import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.Card
import androidx.compose.material3.Scaffold
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.scale
import androidx.compose.ui.graphics.FilterQuality
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.res.stringResource
import androidx.compose.ui.text.font.FontWeight
import androidx.compose.ui.text.style.TextAlign
import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.sp
import com.github.nacabaro.vbhelper.components.TopBanner
import com.github.nacabaro.vbhelper.R
import com.github.nacabaro.vbhelper.utils.ImageBitmapData
import kotlinx.coroutines.delay
@Composable
fun TransferAnimationScreen(
topBannerText: String,
detectedTransportMessage: String?,
transferStatusMessage: String?,
characterPreview: ImageBitmapData? = null,
onClickCancel: () -> Unit,
isTransferring: Boolean = true,
) {
var pulseScale by remember { mutableStateOf(1f) }
var animationProgress by remember { mutableStateOf(0) }
val scale by animateFloatAsState(
targetValue = pulseScale,
animationSpec = tween(durationMillis = 800),
label = "pulse_scale"
)
val progress by animateIntAsState(
targetValue = animationProgress,
animationSpec = tween(durationMillis = 100, easing = FastOutLinearInEasing),
label = "progress"
)
LaunchedEffect(isTransferring) {
if (isTransferring) {
while (true) {
pulseScale = 1.2f
delay(400)
pulseScale = 1f
delay(400)
}
}
}
LaunchedEffect(isTransferring) {
if (isTransferring) {
while (animationProgress < 100) {
delay(50)
animationProgress += 2
}
}
}
Scaffold(
topBar = {
TopBanner(
text = topBannerText,
onBackClick = onClickCancel
)
}
) { innerPadding ->
Column(
horizontalAlignment = Alignment.CenterHorizontally,
verticalArrangement = Arrangement.Center,
modifier = Modifier
.padding(innerPadding)
.fillMaxSize()
) {
characterPreview?.let { preview ->
Card(
modifier = Modifier.padding(bottom = 24.dp)
) {
Image(
bitmap = preview.imageBitmap,
contentDescription = "Transferred Digimon sprite",
modifier = Modifier
.size(preview.dpWidth, preview.dpHeight)
.padding(8.dp),
filterQuality = FilterQuality.None
)
}
}
// Animated pulsing circle indicator
Box(
modifier = Modifier
.size(120.dp)
.scale(scale)
.background(
color = Color(0xFF6366F1).copy(alpha = 0.2f),
shape = CircleShape
),
contentAlignment = Alignment.Center
) {
Box(
modifier = Modifier
.size(80.dp)
.background(
color = Color(0xFF6366F1),
shape = CircleShape
),
contentAlignment = Alignment.Center
) {
Text(
text = "🔄",
fontSize = 40.sp,
modifier = Modifier.scale(if (scale > 1f) 1.1f else 1f)
)
}
}
Text(
text = stringResource(R.string.action_place_near_reader),
fontSize = 16.sp,
modifier = Modifier.padding(top = 24.dp),
fontWeight = FontWeight.Medium
)
if (!detectedTransportMessage.isNullOrBlank()) {
Text(
text = detectedTransportMessage,
modifier = Modifier.padding(top = 12.dp, start = 16.dp, end = 16.dp),
fontSize = 14.sp
)
}
if (!transferStatusMessage.isNullOrBlank()) {
Text(
text = transferStatusMessage,
modifier = Modifier.padding(top = 12.dp, start = 16.dp, end = 16.dp),
fontSize = 14.sp,
fontWeight = FontWeight.Bold,
color = Color(0xFF6366F1)
)
}
// Progress ring
if (isTransferring) {
CircularProgressIndicator(
progress = { progress / 100f },
modifier = Modifier
.size(100.dp)
.padding(top = 24.dp),
strokeWidth = 4.dp
)
Text(
text = "$progress%",
modifier = Modifier.padding(top = 8.dp),
fontSize = 12.sp,
color = Color.Gray
)
}
Button(
onClick = onClickCancel,
modifier = Modifier.padding(top = 32.dp, bottom = 16.dp)
) {
Text(stringResource(R.string.action_cancel))
}
}
}
}
@Composable
fun TransferCompleteScreen(
topBannerText: String,
resultMessage: String,
onClickOk: () -> Unit,
isSuccess: Boolean = true,
) {
var showCheckmark by remember { mutableStateOf(false) }
val scale by animateFloatAsState(
targetValue = if (showCheckmark) 1f else 0f,
animationSpec = tween(durationMillis = 600, easing = FastOutLinearInEasing),
label = "checkmark_scale"
)
LaunchedEffect(Unit) {
delay(300)
showCheckmark = true
}
Scaffold(
topBar = {
TopBanner(
text = topBannerText,
onBackClick = {}
)
}
) { innerPadding ->
Column(
horizontalAlignment = Alignment.CenterHorizontally,
verticalArrangement = Arrangement.Center,
modifier = Modifier
.padding(innerPadding)
.fillMaxSize()
) {
Box(
modifier = Modifier
.size(120.dp)
.scale(scale)
.background(
color = if (isSuccess) Color(0xFF10B981) else Color(0xFFEF4444),
shape = CircleShape
),
contentAlignment = Alignment.Center
) {
Text(
text = if (isSuccess) "✓" else "✕",
fontSize = 60.sp,
color = Color.White,
fontWeight = FontWeight.Bold
)
}
Text(
text = resultMessage,
fontSize = 16.sp,
modifier = Modifier.padding(top = 24.dp, start = 16.dp, end = 16.dp),
fontWeight = FontWeight.Medium,
textAlign = TextAlign.Center
)
Button(
onClick = onClickOk,
modifier = Modifier.padding(top = 32.dp, bottom = 16.dp)
) {
Text("OK")
}
}
}
}
@@ -38,6 +38,8 @@ fun CreditsScreen(
SettingsEntry(title = "nacabaro", description = stringResource(R.string.credits_nacabaro_description)) { }
SettingsEntry(title = "lightheel", description = stringResource(R.string.credits_lightheel_description)) { }
SettingsEntry(title = "shvstrz", description = stringResource(R.string.credits_shvstrz_description)) { }
SettingsEntry(title = "redeyez", description = stringResource(R.string.credits_RedEyez_description)) { }
}
}
}
@@ -33,6 +33,7 @@ import com.github.nacabaro.vbhelper.di.VBHelper
import com.github.nacabaro.vbhelper.navigation.NavigationItems
import com.github.nacabaro.vbhelper.screens.adventureScreen.AdventureScreenControllerImpl
import com.github.nacabaro.vbhelper.source.StorageRepository
import com.github.nacabaro.vbhelper.source.VitalWearCharacterExporter
import com.github.nacabaro.vbhelper.utils.BitmapData
import androidx.compose.ui.res.stringResource
import com.github.nacabaro.vbhelper.R
@@ -0,0 +1,66 @@
package com.github.nacabaro.vbhelper.source
import androidx.datastore.core.DataStore
import androidx.datastore.preferences.core.Preferences
import androidx.datastore.preferences.core.edit
import androidx.datastore.preferences.core.booleanPreferencesKey
import androidx.datastore.preferences.core.stringPreferencesKey
import androidx.datastore.preferences.core.longPreferencesKey
import kotlinx.coroutines.flow.Flow
import kotlinx.coroutines.flow.map
class AuthRepository(
private val dataStore: DataStore<Preferences>
) {
private companion object {
val IS_AUTHENTICATED = booleanPreferencesKey("is_authenticated")
val AUTH_TOKEN = stringPreferencesKey("auth_token") // Nacatech token (for re-authentication)
val SESSION_TOKEN = stringPreferencesKey("session_token") // Session token (for API calls)
val USER_ID = longPreferencesKey("user_id")
}
val isAuthenticated: Flow<Boolean> = dataStore.data
.map { preferences ->
preferences[IS_AUTHENTICATED] ?: false
}
val authToken: Flow<String?> = dataStore.data
.map { preferences ->
preferences[AUTH_TOKEN]
}
val sessionToken: Flow<String?> = dataStore.data
.map { preferences ->
preferences[SESSION_TOKEN]
}
val userId: Flow<Long?> = dataStore.data
.map { preferences ->
preferences[USER_ID]
}
suspend fun setAuthenticated(isAuthenticated: Boolean, nacatechToken: String? = null, sessionToken: String? = null, userId: Long? = null) {
dataStore.edit { preferences ->
preferences[IS_AUTHENTICATED] = isAuthenticated
if (nacatechToken != null) {
preferences[AUTH_TOKEN] = nacatechToken
}
if (sessionToken != null) {
preferences[SESSION_TOKEN] = sessionToken
}
if (userId != null) {
preferences[USER_ID] = userId
}
}
}
suspend fun logout() {
dataStore.edit { preferences ->
preferences[IS_AUTHENTICATED] = false
preferences.remove(AUTH_TOKEN)
preferences.remove(SESSION_TOKEN)
preferences.remove(USER_ID)
}
}
}
@@ -0,0 +1,28 @@
package com.github.nacabaro.vbhelper.source
import androidx.datastore.core.DataStore
import androidx.datastore.preferences.core.Preferences
import androidx.datastore.preferences.core.booleanPreferencesKey
import androidx.datastore.preferences.core.edit
import kotlinx.coroutines.flow.Flow
import kotlinx.coroutines.flow.map
class CardSettingsRepository(
private val dataStore: DataStore<Preferences>
) {
private companion object {
val ENABLE_DIM_TO_BEM_CONVERSION = booleanPreferencesKey("enable_dim_to_bem_conversion")
}
val enableDimToBemConversion: Flow<Boolean> = dataStore.data
.map { preferences ->
preferences[ENABLE_DIM_TO_BEM_CONVERSION] ?: false
}
suspend fun setEnableDimToBemConversion(enable: Boolean) {
dataStore.edit { preferences ->
preferences[ENABLE_DIM_TO_BEM_CONVERSION] = enable
}
}
}
@@ -0,0 +1,55 @@
package com.github.nacabaro.vbhelper.source
import com.github.nacabaro.vbhelper.database.AppDatabase
import com.github.nacabaro.vbhelper.domain.device_data.VBCharacterData
import com.github.nacabaro.vbhelper.utils.DeviceType
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.withContext
import timber.log.Timber
/**
* Utility for converting character device types.
* Used to fix mismatched device types when sending to physical NFC devices.
*/
class DeviceTypeConverter(private val database: AppDatabase) {
/**
* Prepares a BE character for VB-target exports without deleting BE stats.
* This keeps the BE profile intact while ensuring a VB sidecar exists.
*/
suspend fun convertBEToVB(characterId: Long): Boolean = withContext(Dispatchers.IO) {
try {
val userCharacter = database.userCharacterDao().getCharacter(characterId)
if (userCharacter.characterType != DeviceType.BEDevice) {
// Already VB or other type, no conversion needed
return@withContext true
}
// Keep BE typing/stats as-is; only ensure a VB sidecar profile exists for exports.
ensureVBCharacterDataExists(characterId)
true
} catch (e: Exception) {
// Log but don't crash - character can still be sent as-is
Timber.e(e, "Failed to convert character $characterId to VB type")
false
}
}
private suspend fun ensureVBCharacterDataExists(characterId: Long) {
val vbData = database.userCharacterDao().getVbDataOrNull(characterId)
if (vbData == null) {
val vbCharacterData = VBCharacterData(
id = characterId,
generation = 0,
totalTrophies = 0,
)
database.userCharacterDao().insertVBCharacterData(vbCharacterData)
}
}
}
@@ -0,0 +1,118 @@
package com.github.nacabaro.vbhelper.source
import android.content.ClipData
import android.content.Context
import android.content.Intent
import androidx.core.content.FileProvider
import com.github.cfogrady.vitalwear.protos.Character
import com.github.nacabaro.vbhelper.database.AppDatabase
import com.github.nacabaro.vbhelper.utils.DeviceType
import kotlinx.coroutines.flow.firstOrNull
import kotlinx.coroutines.runBlocking
import java.io.File
class VitalWearCharacterExporter(
private val context: Context,
private val database: AppDatabase
) {
fun buildCharacterProto(characterId: Long): Character = runBlocking {
val characterWithSprites = database.userCharacterDao().getCharacterWithSprites(characterId)
val userCharacter = database.userCharacterDao().getCharacter(characterId)
val card = database.cardDao().getCardByCharacterIdSync(characterId)
?: error("Card not found for character $characterId")
val cardProgress = database.cardProgressDao().getCardProgressSync(card.id) ?: 0
Character.newBuilder()
.setCardId(card.cardId)
.setCardName(card.name)
.setCharacterStats(
Character.CharacterStats.newBuilder()
.setSlotId(database.userCharacterDao().getCharacterInfo(characterId).charaIndex)
.setVitals(characterWithSprites.vitalPoints)
.setTrainingTimeRemainingInSeconds(resolveTrainingSeconds(characterId, userCharacter.characterType))
.setTimeUntilNextTransformation(characterWithSprites.transformationCountdown.toLong() * 60L)
.setTrainedBp(resolveTrainedBp(characterId, userCharacter.characterType))
.setTrainedHp(resolveTrainedHp(characterId, userCharacter.characterType))
.setTrainedAp(resolveTrainedAp(characterId, userCharacter.characterType))
.setTrainedPp(characterWithSprites.trophies)
.setInjured(characterWithSprites.injuryStatus.name.lowercase().contains("inj"))
.setAccumulatedDailyInjuries(0)
.setTotalBattles(characterWithSprites.totalBattlesWon + characterWithSprites.totalBattlesLost)
.setCurrentPhaseBattles(characterWithSprites.currentPhaseBattlesWon + characterWithSprites.currentPhaseBattlesLost)
.setTotalWins(characterWithSprites.totalBattlesWon)
.setCurrentPhaseWins(characterWithSprites.currentPhaseBattlesWon)
.setMood(characterWithSprites.mood)
.build()
)
.setSettings(
Character.Settings.newBuilder()
.setTrainingInBackground(false)
.setAllowedBattles(Character.Settings.AllowedBattles.CARD_ONLY)
.build()
)
.putMaxAdventureCompletedByCard(card.name, (cardProgress - 1).coerceAtLeast(0))
.addAllTransformationHistory(
database.userCharacterDao().getTransformationHistoryForExport(characterId).map {
Character.TransformationEvent.newBuilder()
.setCardName(it.cardName)
.setPhase(0)
.setSlotId(it.monIndex)
.build()
}
)
.build()
}
fun buildShareIntent(characterId: Long): Intent {
return runBlocking {
val proto = buildCharacterProto(characterId)
val exportDir = File(context.cacheDir, "exports").apply { mkdirs() }
val exportFile = File(exportDir, "vbhelper_character_$characterId.vitalwear")
exportFile.writeBytes(proto.toByteArray())
val exportUri = FileProvider.getUriForFile(context, "${context.packageName}.provider", exportFile)
Intent(Intent.ACTION_SEND).apply {
`package` = "com.github.cfogrady.vitalwear"
type = VITALWEAR_CHARACTER_MIME
putExtra(Intent.EXTRA_STREAM, exportUri)
clipData = ClipData.newRawUri("", exportUri)
addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION)
}
}
}
private fun resolveTrainingSeconds(characterId: Long, deviceType: DeviceType): Long {
if (deviceType != DeviceType.BEDevice) {
return 0L
}
return database.userCharacterDao().getBeData(characterId).valueOrNull()?.remainingTrainingTimeInMinutes?.toLong()?.times(60L) ?: 0L
}
private fun resolveTrainedBp(characterId: Long, deviceType: DeviceType): Int {
return if (deviceType == DeviceType.BEDevice) {
database.userCharacterDao().getBeData(characterId).valueOrNull()?.trainingBp ?: 0
} else 0
}
private fun resolveTrainedHp(characterId: Long, deviceType: DeviceType): Int {
return if (deviceType == DeviceType.BEDevice) {
database.userCharacterDao().getBeData(characterId).valueOrNull()?.trainingHp ?: 0
} else 0
}
private fun resolveTrainedAp(characterId: Long, deviceType: DeviceType): Int {
return if (deviceType == DeviceType.BEDevice) {
database.userCharacterDao().getBeData(characterId).valueOrNull()?.trainingAp ?: 0
} else 0
}
private fun <T> kotlinx.coroutines.flow.Flow<T>.valueOrNull(): T? {
return runBlocking {
firstOrNull()
}
}
companion object {
const val VITALWEAR_CHARACTER_MIME = "application/x-vitalwear-character"
}
}
@@ -0,0 +1,163 @@
package com.github.nacabaro.vbhelper.source
import com.github.cfogrady.vbnfc.data.NfcCharacter
import com.github.cfogrady.vitalwear.protos.Character
import com.github.nacabaro.vbhelper.database.AppDatabase
import com.github.nacabaro.vbhelper.domain.device_data.BECharacterData
import com.github.nacabaro.vbhelper.domain.device_data.UserCharacter
import com.github.nacabaro.vbhelper.utils.DeviceType
import kotlin.math.max
class VitalWearCharacterImporter(
private val database: AppDatabase
) {
data class ImportResult(
val success: Boolean,
val message: String
)
fun importCharacter(character: Character): ImportResult {
val importedCard = resolveCard(character)
?: return ImportResult(
success = false,
message = "Matching card not found in VBHelper. Import that card first."
)
val slotId = character.characterStats.slotId
val cardCharacter = runCatching {
database.characterDao().getCharacterByMonIndex(slotId, importedCard.id)
}.getOrNull() ?: return ImportResult(
success = false,
message = "Character slot $slotId was not found on card ${importedCard.name}."
)
database.userCharacterDao().clearActiveCharacter()
val totalBattles = character.characterStats.totalBattles
val totalWins = character.characterStats.totalWins.coerceAtMost(totalBattles)
val currentPhaseBattles = character.characterStats.currentPhaseBattles
val currentPhaseWins = character.characterStats.currentPhaseWins.coerceAtMost(currentPhaseBattles)
val userCharacterId = database.userCharacterDao().insertCharacterData(
UserCharacter(
charId = cardCharacter.id,
ageInDays = max(character.transformationHistoryCount - 1, 0),
mood = character.characterStats.mood,
vitalPoints = character.characterStats.vitals,
transformationCountdown = secondsToMinutes(character.characterStats.timeUntilNextTransformation),
injuryStatus = resolveInjuryStatus(character.characterStats.injured),
trophies = character.characterStats.trainedPp,
currentPhaseBattlesWon = currentPhaseWins,
currentPhaseBattlesLost = (currentPhaseBattles - currentPhaseWins).coerceAtLeast(0),
totalBattlesWon = totalWins,
totalBattlesLost = (totalBattles - totalWins).coerceAtLeast(0),
activityLevel = 0,
heartRateCurrent = 0,
characterType = DeviceType.BEDevice,
isActive = true
)
)
database.userCharacterDao().insertBECharacterData(
BECharacterData(
id = userCharacterId,
trainingHp = character.characterStats.trainedHp,
trainingAp = character.characterStats.trainedAp,
trainingBp = character.characterStats.trainedBp,
remainingTrainingTimeInMinutes = secondsToMinutes(character.characterStats.trainingTimeRemainingInSeconds),
itemEffectMentalStateValue = 0,
itemEffectMentalStateMinutesRemaining = 0,
itemEffectActivityLevelValue = 0,
itemEffectActivityLevelMinutesRemaining = 0,
itemEffectVitalPointsChangeValue = 0,
itemEffectVitalPointsChangeMinutesRemaining = 0,
abilityRarity = resolveDefaultAbilityRarity(),
abilityType = 0,
abilityBranch = 0,
abilityReset = 0,
rank = 0,
itemType = 0,
itemMultiplier = 0,
itemRemainingTime = 0,
otp0 = "",
otp1 = "",
minorVersion = 0,
majorVersion = 0
)
)
val now = System.currentTimeMillis()
database.dexDao().insertCharacter(slotId, importedCard.id, now)
for (transformation in character.transformationHistoryList) {
val transformationCard = resolveCard(transformation.cardName, character.cardId)
if (transformationCard != null) {
database.userCharacterDao().insertTransformation(
userCharacterId,
transformation.slotId,
transformationCard.id,
now
)
database.dexDao().insertCharacter(transformation.slotId, transformationCard.id, now)
}
}
for ((cardName, maxAdventureCompleted) in character.maxAdventureCompletedByCardMap) {
val adventureCard = resolveCard(cardName, null) ?: continue
val currentStage = (maxAdventureCompleted + 1).coerceAtLeast(0)
database.cardProgressDao().updateCardProgress(
currentStage = currentStage,
cardId = adventureCard.id,
unlocked = currentStage > adventureCard.stageCount
)
}
return ImportResult(
success = true,
message = "Imported ${importedCard.name} slot $slotId from VitalWear."
)
}
private fun resolveCard(character: Character) = resolveCard(character.cardName, character.cardId)
private fun resolveCard(cardName: String?, cardId: Int?): com.github.nacabaro.vbhelper.domain.card.Card? {
if (!cardName.isNullOrBlank()) {
database.cardDao().getCardByName(cardName)?.let { return it }
}
if (cardId != null) {
val matches = database.cardDao().getCardByCardId(cardId)
if (matches.size == 1) {
return matches.first()
}
}
return null
}
private fun secondsToMinutes(seconds: Long): Int {
if (seconds <= 0L) {
return 0
}
return (seconds / 60L).coerceAtMost(Int.MAX_VALUE.toLong()).toInt()
}
private fun resolveInjuryStatus(injured: Boolean): NfcCharacter.InjuryStatus {
val statuses = enumValues<NfcCharacter.InjuryStatus>()
if (!injured) {
return statuses.firstOrNull {
val normalized = it.name.lowercase()
normalized.contains("none") || normalized.contains("normal") || normalized.contains("healthy")
} ?: statuses.first()
}
return statuses.firstOrNull {
val normalized = it.name.lowercase()
normalized.contains("inj")
} ?: statuses.last()
}
private fun resolveDefaultAbilityRarity(): NfcCharacter.AbilityRarity {
return enumValues<NfcCharacter.AbilityRarity>().first()
}
}
@@ -0,0 +1,38 @@
package com.github.nacabaro.vbhelper.source
import com.github.cfogrady.vitalwear.protos.Character
import com.github.nacabaro.vbhelper.utils.DeviceType
internal const val MINIMUM_TRANSFORMATION_COUNTDOWN_MINUTES = 1
internal fun normalizeTransformationCountdownMinutes(
transformationCountdownMinutes: Int,
hasPossibleTransformations: Boolean,
): Int {
val sanitizedCountdown = transformationCountdownMinutes.coerceAtLeast(0)
if (!hasPossibleTransformations) {
return sanitizedCountdown
}
return sanitizedCountdown.coerceAtLeast(MINIMUM_TRANSFORMATION_COUNTDOWN_MINUTES)
}
internal fun DeviceType.toTransferDeviceType(): Character.CharacterStats.TransferDeviceType {
return when (this) {
DeviceType.BEDevice -> Character.CharacterStats.TransferDeviceType.TRANSFER_DEVICE_TYPE_BE
DeviceType.VBDevice,
DeviceType.VitalWear -> Character.CharacterStats.TransferDeviceType.TRANSFER_DEVICE_TYPE_VB
}
}
internal fun resolveDeviceType(
transferDeviceType: Character.CharacterStats.TransferDeviceType,
fallbackIsBeCharacter: Boolean,
): DeviceType {
return when (transferDeviceType) {
Character.CharacterStats.TransferDeviceType.TRANSFER_DEVICE_TYPE_BE -> DeviceType.BEDevice
Character.CharacterStats.TransferDeviceType.TRANSFER_DEVICE_TYPE_VB -> DeviceType.VBDevice
Character.CharacterStats.TransferDeviceType.UNRECOGNIZED,
Character.CharacterStats.TransferDeviceType.TRANSFER_DEVICE_TYPE_UNSPECIFIED -> if (fallbackIsBeCharacter) DeviceType.BEDevice else DeviceType.VBDevice
}
}
@@ -0,0 +1,106 @@
package com.github.nacabaro.vbhelper.transfer
import android.content.ContentProvider
import android.content.ContentValues
import android.database.Cursor
import android.net.Uri
import android.os.Bundle
import com.github.cfogrady.vb.dim.card.DimReader
import com.github.nacabaro.vbhelper.di.VBHelper
import com.github.nacabaro.vbhelper.screens.settingsScreen.controllers.CardImportController
import kotlinx.coroutines.runBlocking
/**
* ContentProvider that lets the VitalWear Companion app read and write card data into
* VBHelper's single database (internalDb). Both apps are signed with the same key, so
* the signature-level permission is automatically granted without user interaction.
*
* Usage from the companion:
* val names = call(METHOD_GET_CARD_NAMES)?.getStringArray(EXTRA_CARD_NAMES_LIST)
* call(METHOD_IMPORT_CARD, null, Bundle { putByteArray(EXTRA_CARD_BYTES, ...) })
*/
class CardImportProvider : ContentProvider() {
companion object {
const val AUTHORITY = "com.github.nacabaro.vbhelper.cardimport"
val URI: Uri = Uri.parse("content://$AUTHORITY")
/** Returns a Bundle with EXTRA_CARD_NAMES_LIST containing all imported card names. */
const val METHOD_GET_CARD_NAMES = "getCardNames"
/**
* Parses and stores a DIM card.
* Required extras: EXTRA_CARD_BYTES (ByteArray)
* Optional extras: EXTRA_CARD_NAME (String) — user-visible label; if omitted the DIM
* file's built-in name is used.
* Returns a Bundle with RESULT_OK = true on success.
*/
const val METHOD_IMPORT_CARD = "importCard"
const val EXTRA_CARD_BYTES = "cardBytes"
const val EXTRA_CARD_NAME = "cardName"
const val EXTRA_CARD_NAMES_LIST = "cardNames"
const val RESULT_OK = "ok"
}
override fun onCreate(): Boolean = true
override fun call(method: String, arg: String?, extras: Bundle?): Bundle {
val ctx = context ?: return Bundle().apply { putBoolean(RESULT_OK, false) }
val db = (ctx.applicationContext as VBHelper).container.db
return when (method) {
METHOD_GET_CARD_NAMES -> runCatching {
val names = db.cardDao().getAllCards().map { it.name }.toTypedArray()
Bundle().apply { putStringArray(EXTRA_CARD_NAMES_LIST, names) }
}.getOrElse {
Bundle().apply { putStringArray(EXTRA_CARD_NAMES_LIST, emptyArray()) }
}
METHOD_IMPORT_CARD -> {
val cardBytes = extras?.getByteArray(EXTRA_CARD_BYTES)
?: return Bundle().apply { putBoolean(RESULT_OK, false) }
val customName = extras.getString(EXTRA_CARD_NAME)
runCatching {
runBlocking {
val dimReader = DimReader()
val peeked = cardBytes.inputStream().use { dimReader.readCard(it, false) }
val builtInName = peeked.spriteData.text
val dimId = peeked.header.dimId
val alreadyExists =
db.cardDao().getCardByName(builtInName) != null ||
db.cardDao().getCardByCardId(dimId).isNotEmpty()
if (!alreadyExists) {
CardImportController(db).importCard(cardBytes.inputStream())
// Rename to the user's custom label if it differs from the DIM's text
if (!customName.isNullOrBlank() && customName != builtInName) {
db.cardDao().getCardByName(builtInName)?.let { card ->
db.cardDao().renameCard(card.id.toInt(), customName)
}
}
}
}
Bundle().apply { putBoolean(RESULT_OK, true) }
}.getOrElse {
Bundle().apply { putBoolean(RESULT_OK, false) }
}
}
else -> Bundle().apply { putBoolean(RESULT_OK, false) }
}
}
// ---- Unused mandatory overrides ----
override fun query(uri: Uri, projection: Array<out String>?, selection: String?,
selectionArgs: Array<out String>?, sortOrder: String?): Cursor? = null
override fun getType(uri: Uri): String? = null
override fun insert(uri: Uri, values: ContentValues?): Uri? = null
override fun delete(uri: Uri, selection: String?, selectionArgs: Array<out String>?): Int = 0
override fun update(uri: Uri, values: ContentValues?, selection: String?,
selectionArgs: Array<out String>?): Int = 0
}
@@ -0,0 +1,112 @@
package com.github.nacabaro.vbhelper.transfer
import com.github.nacabaro.vbhelper.daos.CharacterTransferPolicyDao
import com.github.nacabaro.vbhelper.domain.device_data.CharacterTransferPolicy
import com.github.nacabaro.vbhelper.utils.DeviceType
class CharacterTransferPolicyResolver(
private val policyDao: CharacterTransferPolicyDao,
) {
fun resolveExportFormat(
characterId: Long,
characterType: DeviceType,
transport: TransferTransport,
target: TransferTarget,
isBemCard: Boolean,
): ExportFormat {
val policy = policyDao.getByCharacterId(characterId)
return when (transport) {
TransferTransport.HCE -> policy?.preferredHceExportFormat
?: defaultHceExportFormat(characterType, isBemCard, target)
TransferTransport.NFCA -> policy?.preferredNfcaExportFormat
?: defaultNfcaExportFormat(characterType, isBemCard, target)
}
}
fun policyForNfcaImport(
characterId: Long,
observedFormat: ExportFormat,
): CharacterTransferPolicy {
val nativeDeviceType = observedFormat.toNativeDeviceType()
return CharacterTransferPolicy(
characterId = characterId,
nativeDeviceType = nativeDeviceType,
preferredHceExportFormat = defaultHceExportFormat(nativeDeviceType, nativeDeviceType == DeviceType.BEDevice, TransferTarget.VITAL_WEAR),
preferredNfcaExportFormat = observedFormat,
lastObservedImportFormat = observedFormat,
lastTransferTransport = TransferTransport.NFCA,
lastTransferTarget = TransferTarget.REAL_BRACELET,
preserveVbRoundTrip = observedFormat == ExportFormat.VB,
preserveBeRoundTrip = observedFormat == ExportFormat.BE,
)
}
fun policyForHceImport(
characterId: Long,
importedCardIsBem: Boolean,
resolvedDeviceType: DeviceType,
observedFormat: ExportFormat,
): CharacterTransferPolicy {
val nativeDeviceType = when {
importedCardIsBem -> DeviceType.BEDevice
resolvedDeviceType == DeviceType.BEDevice && observedFormat == ExportFormat.BE -> DeviceType.VBDevice
resolvedDeviceType == DeviceType.VitalWear -> DeviceType.VBDevice
else -> resolvedDeviceType
}
val preferredNfcaExportFormat = if (importedCardIsBem || nativeDeviceType == DeviceType.BEDevice) {
ExportFormat.BE
} else {
ExportFormat.VB
}
return CharacterTransferPolicy(
characterId = characterId,
nativeDeviceType = nativeDeviceType,
preferredHceExportFormat = defaultHceExportFormat(nativeDeviceType, importedCardIsBem, TransferTarget.VITAL_WEAR),
preferredNfcaExportFormat = preferredNfcaExportFormat,
lastObservedImportFormat = observedFormat,
lastTransferTransport = TransferTransport.HCE,
lastTransferTarget = TransferTarget.VITAL_WEAR,
preserveVbRoundTrip = preferredNfcaExportFormat == ExportFormat.VB,
preserveBeRoundTrip = importedCardIsBem || observedFormat == ExportFormat.BE,
)
}
private fun defaultHceExportFormat(
characterType: DeviceType,
isBemCard: Boolean,
target: TransferTarget,
): ExportFormat {
if (target != TransferTarget.VITAL_WEAR) {
return defaultNfcaExportFormat(characterType, isBemCard, target)
}
// VitalWear is the HCE endpoint. Default to BE projection so HCE transfers can carry the
// richer payload, while NFCA policy still controls what is sent back to real bracelets.
return ExportFormat.BE
}
private fun defaultNfcaExportFormat(
characterType: DeviceType,
isBemCard: Boolean,
target: TransferTarget,
): ExportFormat {
require(target == TransferTarget.REAL_BRACELET) {
"NFCA exports are only supported for real bracelets."
}
return if (isBemCard || characterType == DeviceType.BEDevice) {
ExportFormat.BE
} else {
ExportFormat.VB
}
}
private fun ExportFormat.toNativeDeviceType(): DeviceType {
return when (this) {
ExportFormat.BE -> DeviceType.BEDevice
ExportFormat.VB -> DeviceType.VBDevice
}
}
}
@@ -0,0 +1,67 @@
package com.github.nacabaro.vbhelper.transfer
import android.content.ContentProvider
import android.content.ContentValues
import android.database.Cursor
import android.net.Uri
import android.os.Bundle
import com.github.cfogrady.vitalwear.common.data.SharedDatabaseFactory
class SharedTransferSeenProvider : ContentProvider() {
companion object {
const val AUTHORITY = "com.github.nacabaro.vbhelper.transferseen"
val URI: Uri = Uri.parse("content://$AUTHORITY")
const val METHOD_MARK_SEEN = "markSeen"
const val EXTRA_CARD_NAME = "cardName"
const val EXTRA_SLOT_ID = "slotId"
const val EXTRA_SEEN_AT_EPOCH_MILLIS = "seenAtEpochMillis"
const val RESULT_OK = "ok"
}
override fun onCreate(): Boolean = true
override fun call(method: String, arg: String?, extras: Bundle?): Bundle {
if (method != METHOD_MARK_SEEN) {
return Bundle().apply { putBoolean(RESULT_OK, false) }
}
val context = context ?: return Bundle().apply { putBoolean(RESULT_OK, false) }
val cardName = extras?.getString(EXTRA_CARD_NAME).orEmpty()
val slotId = extras?.getInt(EXTRA_SLOT_ID, -1) ?: -1
val seenAt = extras?.getLong(EXTRA_SEEN_AT_EPOCH_MILLIS, 0L) ?: 0L
if (cardName.isBlank() || slotId < 0 || seenAt <= 0L) {
return Bundle().apply { putBoolean(RESULT_OK, false) }
}
return runCatching {
SharedDatabaseFactory.getDatabase(context).transferSeenDao().markSeen(cardName, slotId, seenAt)
Bundle().apply { putBoolean(RESULT_OK, true) }
}.getOrElse {
Bundle().apply { putBoolean(RESULT_OK, false) }
}
}
override fun query(
uri: Uri,
projection: Array<out String>?,
selection: String?,
selectionArgs: Array<out String>?,
sortOrder: String?
): Cursor? = null
override fun getType(uri: Uri): String? = null
override fun insert(uri: Uri, values: ContentValues?): Uri? = null
override fun delete(uri: Uri, selection: String?, selectionArgs: Array<out String>?): Int = 0
override fun update(
uri: Uri,
values: ContentValues?,
selection: String?,
selectionArgs: Array<out String>?
): Int = 0
}
@@ -0,0 +1,31 @@
package com.github.nacabaro.vbhelper.transfer
import com.github.cfogrady.vitalwear.protos.Character
/**
* Real bracelets talk over NFC-A while VitalWear uses HCE / ISO-DEP.
* Keep transport, target, and payload format separate so one canonical character can be
* projected differently depending on where it is being transferred.
*/
enum class TransferTransport {
NFCA,
HCE,
}
enum class TransferTarget {
REAL_BRACELET,
VITAL_WEAR,
}
enum class ExportFormat {
VB,
BE,
}
fun ExportFormat.toTransferDeviceType(): Character.CharacterStats.TransferDeviceType {
return when (this) {
ExportFormat.VB -> Character.CharacterStats.TransferDeviceType.TRANSFER_DEVICE_TYPE_VB
ExportFormat.BE -> Character.CharacterStats.TransferDeviceType.TRANSFER_DEVICE_TYPE_BE
}
}
@@ -0,0 +1,437 @@
package com.github.nacabaro.vbhelper.transfer.hce
import android.nfc.tech.IsoDep
import android.os.SystemClock
import android.util.Log
import com.github.cfogrady.vitalwear.protos.Character
import kotlinx.coroutines.delay
import kotlinx.coroutines.runBlocking
/**
* Phone-side ISO-DEP client that drives the VitalWear HCE session.
* Mirrors the APDU protocol defined in VitalWearHceProtocol on the watch.
*/
class VitalWearHceReaderClient(
private val isoDep: IsoDep,
private val fastMode: Boolean = true,
) {
companion object {
private const val MIN_CHUNK_SIZE = 256
private val bestChunkByDevice = linkedMapOf<String, Int>()
}
init {
// Import + DB writes can make COMMIT slower than default transceive time on some devices.
isoDep.timeout = 10_000
}
private val AID = byteArrayOf(
0xF0.toByte(), 0x56, 0x49, 0x54, 0x41, 0x4C, 0x57, 0x45, 0x41, 0x52
)
private val CLA: Byte = 0x80.toByte()
private val INS_NEGOTIATE: Byte = 0x10
private val INS_READ_CHUNK: Byte = 0x20
private val INS_WRITE_CHUNK: Byte = 0x30
private val INS_COMMIT: Byte = 0x40
private val INS_STATUS: Byte = 0x50
private val INS_SYNC_UI: Byte = 0x60
private val INS_VIBRATE: Byte = 0x70
private val MODE_WATCH_TO_PHONE: Byte = 0x01
private val MODE_PHONE_TO_WATCH: Byte = 0x02
private val VERSION: Byte = 0x01
private val SW_OK = 0x9000
private val STATUS_SUCCESS: Byte = 0x04
private val STATUS_FAILURE: Byte = 0x05
private val STATUS_SYNCING: Byte = 0x03
private val STATUS_ARMED_SEND: Byte = 0x01
private val STATUS_ARMED_RECEIVE: Byte = 0x02
private val STATUS_IDLE: Byte = 0x00
private val CONFIRMATION_MAX_POLLS = 84 // ~21s with adaptive delay schedule
private val PREFERRED_MAX_CHUNK_SIZE = 2048
// Fast mode is the default; ceremony APDUs are only enabled when fastMode is false.
private val ENABLE_TRANSFER_CEREMONY = !fastMode
private data class ReadPayloadResult(
val character: Character,
val session: VitalWearHceSessionInfo,
)
private data class HceTransferMetrics(
val direction: String,
val payloadBytes: Int,
val negotiatedChunkBytes: Int,
val apduCountTotal: Int,
val apduCountData: Int,
val statusPollCount: Int,
val tSelectNegotiateMs: Long,
val tChunkLoopMs: Long,
val tCommitAckMs: Long,
val tConfirmMs: Long,
val tTotalMs: Long,
val result: String,
) {
fun log() {
Log.i(
"HCE_CLIENT_METRICS",
"dir=$direction payloadBytes=$payloadBytes chunk=$negotiatedChunkBytes apduTotal=$apduCountTotal " +
"apduData=$apduCountData polls=$statusPollCount selectNegotiateMs=$tSelectNegotiateMs " +
"chunkLoopMs=$tChunkLoopMs commitAckMs=$tCommitAckMs confirmMs=$tConfirmMs totalMs=$tTotalMs result=$result"
)
}
}
/** MOVE READ: read character bytes first, let caller import/validate, then COMMIT only on success.
* If [onCharacterRead] returns false, COMMIT is skipped so source can remain on the watch.
*/
fun moveCharacterFromWatch(onCharacterRead: (Character) -> Boolean): Boolean {
val readResult = readCharacterFromWatchWithoutCommit()
if (!onCharacterRead(readResult.character)) {
return false
}
if (!readResult.session.canCommit()) {
error("Session does not allow COMMIT for watch->phone transfer")
}
requireOk(sendApdu(INS_COMMIT, byteArrayOf()), "COMMIT")
return true
}
/** READ: watch has called armSend() — phone reads the character off the watch. */
fun receiveCharacterFromWatch(): Character {
val readResult = readCharacterFromWatchWithoutCommit()
if (!readResult.session.canCommit()) {
error("Session does not allow COMMIT for watch->phone transfer")
}
requireOk(sendApdu(INS_COMMIT, byteArrayOf()), "COMMIT")
return readResult.character
}
private fun readCharacterFromWatchWithoutCommit(): ReadPayloadResult {
val transferStartMs = SystemClock.elapsedRealtime()
var apduCount = 0
var dataApduCount = 0
selectAid()
apduCount++
val session = negotiateSession(MODE_WATCH_TO_PHONE, desiredMaxChunkSize())
apduCount++
val negotiatedMs = SystemClock.elapsedRealtime()
check(session.isWatchToPhone()) { "NEGOTIATE direction mismatch for WATCH_TO_PHONE" }
Log.d("HCE_CLIENT", "Receiving ${session.payloadLength} bytes in chunks of ${session.maxChunkSize}")
val payload = ByteArray(session.payloadLength)
var offset = 0
while (offset < session.payloadLength) {
val chunkResponse = sendApdu(INS_READ_CHUNK, intToBytes(offset))
apduCount++
dataApduCount++
requireOk(chunkResponse, "READ_CHUNK @ $offset")
val chunkData = chunkResponse.dropLast(2).toByteArray()
chunkData.copyInto(payload, offset)
offset += chunkData.size
}
val chunksDoneMs = SystemClock.elapsedRealtime()
HceTransferMetrics(
direction = "WATCH_TO_PHONE_READ",
payloadBytes = payload.size,
negotiatedChunkBytes = session.maxChunkSize,
apduCountTotal = apduCount,
apduCountData = dataApduCount,
statusPollCount = 0,
tSelectNegotiateMs = negotiatedMs - transferStartMs,
tChunkLoopMs = chunksDoneMs - negotiatedMs,
tCommitAckMs = 0L,
tConfirmMs = 0L,
tTotalMs = chunksDoneMs - transferStartMs,
result = "read_complete",
).log()
return ReadPayloadResult(
character = Character.parseFrom(payload),
session = session,
)
}
/** WRITE: watch has called armReceive() — phone pushes a character to the watch. */
fun sendCharacterToWatch(character: Character, closeSyncUiAfterCommit: Boolean = true) {
val session = sendCharacterToWatchInternal(
character = character,
closeSyncUiAfterCommit = closeSyncUiAfterCommit,
requestedChunkSize = desiredMaxChunkSize(),
)
rememberBestChunk(session.maxChunkSize)
}
private fun sendCharacterToWatchInternal(
character: Character,
closeSyncUiAfterCommit: Boolean,
requestedChunkSize: Int,
): VitalWearHceSessionInfo {
val transferStartMs = SystemClock.elapsedRealtime()
var apduCount = 0
var dataApduCount = 0
selectAid()
apduCount++
if (ENABLE_TRANSFER_CEREMONY) {
// Optional toy-like ceremony; kept behind a toggle to avoid transfer overhead.
sendApdu(INS_VIBRATE, byteArrayOf())
apduCount++
sendApdu(INS_SYNC_UI, byteArrayOf(0x01))
apduCount++
}
val payload = character.toByteArray()
val session = negotiateSession(MODE_PHONE_TO_WATCH, requestedChunkSize)
apduCount++
val negotiatedMs = SystemClock.elapsedRealtime()
check(session.isPhoneToWatch()) { "NEGOTIATE direction mismatch for PHONE_TO_WATCH" }
Log.d("HCE_CLIENT", "Sending ${payload.size} bytes in chunks of ${session.maxChunkSize}")
var offset = 0
while (offset < payload.size) {
val chunkEnd = (offset + session.maxChunkSize).coerceAtMost(payload.size)
val chunk = payload.copyOfRange(offset, chunkEnd)
requireOk(sendApdu(INS_WRITE_CHUNK, intToBytes(offset) + chunk), "WRITE_CHUNK @ $offset")
apduCount++
dataApduCount++
offset = chunkEnd
}
val chunksDoneMs = SystemClock.elapsedRealtime()
if (!session.canCommit()) {
error("Session does not allow COMMIT for phone->watch transfer")
}
val commitStartMs = SystemClock.elapsedRealtime()
requireOk(sendApdu(INS_COMMIT, byteArrayOf()), "COMMIT")
apduCount++
val commitDoneMs = SystemClock.elapsedRealtime()
if (ENABLE_TRANSFER_CEREMONY && closeSyncUiAfterCommit) {
sendApdu(INS_SYNC_UI, byteArrayOf(0x00))
apduCount++
}
HceTransferMetrics(
direction = "PHONE_TO_WATCH_WRITE",
payloadBytes = payload.size,
negotiatedChunkBytes = session.maxChunkSize,
apduCountTotal = apduCount,
apduCountData = dataApduCount,
statusPollCount = 0,
tSelectNegotiateMs = negotiatedMs - transferStartMs,
tChunkLoopMs = chunksDoneMs - negotiatedMs,
tCommitAckMs = commitDoneMs - commitStartMs,
tConfirmMs = 0L,
tTotalMs = commitDoneMs - transferStartMs,
result = "commit_acked",
).log()
return session
}
/**
* WRITE + confirmation polling.
* Returns true only when the watch reports import success.
*/
fun sendCharacterToWatchAndConfirm(character: Character): Boolean {
var lastError: Exception? = null
for (candidateChunk in chunkCandidates()) {
val confirmStartMs = SystemClock.elapsedRealtime()
val session = try {
sendCharacterToWatchInternal(
character = character,
closeSyncUiAfterCommit = false,
requestedChunkSize = candidateChunk,
)
} catch (e: Exception) {
lastError = e
Log.w("HCE_CLIENT", "Chunk attempt failed before confirmation at chunk=$candidateChunk", e)
continue
}
if (!session.canPollStatus()) {
return false
}
var polls = 0
var apduCount = 0
var result = "timeout"
val confirmed = runBlocking {
repeat(CONFIRMATION_MAX_POLLS) {
val statusResponse = sendApdu(INS_STATUS, byteArrayOf())
apduCount++
polls++
requireOk(statusResponse, "STATUS")
val statusByte = statusResponse.dropLast(2).firstOrNull()
Log.d("HCE_CLIENT", "STATUS poll[$it]: statusByte=${statusByte?.toInt()?.and(0xFF)}")
if (statusByte == STATUS_SUCCESS) {
result = "success"
return@runBlocking true
}
if (statusByte == STATUS_FAILURE) {
result = "failure"
return@runBlocking false
}
if (
statusByte == STATUS_SYNCING ||
statusByte == STATUS_ARMED_RECEIVE ||
statusByte == STATUS_ARMED_SEND ||
statusByte == STATUS_IDLE
) {
delay(delayForPoll(it))
return@repeat
}
// Unknown status byte: keep waiting briefly instead of failing early.
delay(delayForPoll(it))
}
false
}
if (ENABLE_TRANSFER_CEREMONY) {
// End the sync UI after we have consumed terminal status.
runCatching {
sendApdu(INS_SYNC_UI, byteArrayOf(0x00))
}
}
HceTransferMetrics(
direction = "PHONE_TO_WATCH_CONFIRM",
payloadBytes = character.serializedSize,
negotiatedChunkBytes = session.maxChunkSize,
apduCountTotal = apduCount,
apduCountData = 0,
statusPollCount = polls,
tSelectNegotiateMs = 0L,
tChunkLoopMs = 0L,
tCommitAckMs = 0L,
tConfirmMs = SystemClock.elapsedRealtime() - confirmStartMs,
tTotalMs = SystemClock.elapsedRealtime() - confirmStartMs,
result = "$result(requested=$candidateChunk)",
).log()
if (confirmed) {
rememberBestChunk(session.maxChunkSize)
return true
}
// Explicit failure means import rejected payload; retrying chunk size won't help.
if (result == "failure") {
return false
}
}
lastError?.let { throw it }
return false
}
/**
* Verification step for two-tap transfer UX:
* confirms the watch is armed to receive before the actual write step.
*/
fun verifyWatchReadyToReceive(): Boolean {
selectAid()
val session = negotiateSession(MODE_PHONE_TO_WATCH, desiredMaxChunkSize())
return session.canCommit()
}
private fun selectAid() {
val selectApdu = byteArrayOf(0x00, 0xA4.toByte(), 0x04, 0x00, AID.size.toByte()) + AID
val response = isoDep.transceive(selectApdu)
if (statusWord(response) != SW_OK) error("SELECT AID failed: ${response.toHex()}")
}
private fun sendApdu(ins: Byte, data: ByteArray): ByteArray {
val apdu = if (data.size <= 0xFF) {
byteArrayOf(CLA, ins, 0x00, 0x00, data.size.toByte()) + data
} else {
byteArrayOf(
CLA,
ins,
0x00,
0x00,
0x00,
((data.size ushr 8) and 0xFF).toByte(),
(data.size and 0xFF).toByte(),
) + data
}
return isoDep.transceive(apdu)
}
private fun negotiateSession(mode: Byte, requestedChunkSize: Int): VitalWearHceSessionInfo {
val negResponse = sendApdu(
INS_NEGOTIATE,
byteArrayOf(mode, VERSION) + intToShortBytes(requestedChunkSize)
)
requireOk(negResponse, "NEGOTIATE")
val negotiatedMode = when (negResponse[1]) {
MODE_WATCH_TO_PHONE -> VitalWearHceTransferDirection.WATCH_TO_PHONE
MODE_PHONE_TO_WATCH -> VitalWearHceTransferDirection.PHONE_TO_WATCH
else -> error("NEGOTIATE returned unknown direction: ${negResponse[1]}")
}
val maxChunk = ((negResponse[2].toInt() and 0xFF) shl 8) or (negResponse[3].toInt() and 0xFF)
val payloadLen =
((negResponse[4].toInt() and 0xFF) shl 24) or
((negResponse[5].toInt() and 0xFF) shl 16) or
((negResponse[6].toInt() and 0xFF) shl 8) or
(negResponse[7].toInt() and 0xFF)
return VitalWearHceSession(
direction = negotiatedMode,
maxChunkSize = maxChunk,
payloadLength = payloadLen,
)
}
private fun desiredMaxChunkSize(): Int {
val transceiveLimit = runCatching { isoDep.maxTransceiveLength }.getOrNull()
val maxByDevice = if (transceiveLimit != null && transceiveLimit > 0) {
// Extended APDU write overhead: 7-byte header + 4-byte offset.
(transceiveLimit - 11).coerceAtLeast(1)
} else {
PREFERRED_MAX_CHUNK_SIZE
}
val cappedByDevice = maxByDevice.coerceAtMost(PREFERRED_MAX_CHUNK_SIZE)
val cachedBest = cachedBestChunk()
return if (cachedBest == null) {
cappedByDevice
} else {
cachedBest.coerceIn(MIN_CHUNK_SIZE, cappedByDevice)
}
}
private fun chunkCandidates(): List<Int> {
val maxChunk = desiredMaxChunkSize()
val baselineCandidates = listOf(maxChunk, 2048, 1536, 1024, 768, 512, MIN_CHUNK_SIZE)
return baselineCandidates
.map { it.coerceAtMost(maxChunk) }
.filter { it in MIN_CHUNK_SIZE..maxChunk }
.distinct()
}
private fun deviceKey(): String {
val tagId = isoDep.tag?.id ?: return "unknown-device"
return tagId.toHex()
}
private fun cachedBestChunk(): Int? {
synchronized(bestChunkByDevice) {
return bestChunkByDevice[deviceKey()]
}
}
private fun rememberBestChunk(chunkSize: Int) {
synchronized(bestChunkByDevice) {
bestChunkByDevice[deviceKey()] = chunkSize
}
}
private fun delayForPoll(pollIndex: Int): Long {
return when {
pollIndex < 20 -> 80L
pollIndex < 56 -> 175L
else -> 300L
}
}
private fun intToShortBytes(value: Int): ByteArray = byteArrayOf(
((value ushr 8) and 0xFF).toByte(),
(value and 0xFF).toByte()
)
private fun requireOk(response: ByteArray, context: String) {
if (statusWord(response) != SW_OK) error("$context failed: ${response.toHex()}")
}
private fun statusWord(response: ByteArray): Int {
if (response.size < 2) return -1
return ((response[response.size - 2].toInt() and 0xFF) shl 8) or
(response[response.size - 1].toInt() and 0xFF)
}
private fun intToBytes(value: Int): ByteArray = byteArrayOf(
((value ushr 24) and 0xFF).toByte(),
((value ushr 16) and 0xFF).toByte(),
((value ushr 8) and 0xFF).toByte(),
(value and 0xFF).toByte()
)
private fun ByteArray.toHex() = joinToString("") { "%02X".format(it) }
}
@@ -0,0 +1,40 @@
package com.github.nacabaro.vbhelper.transfer.hce
internal enum class VitalWearHceTransferDirection {
WATCH_TO_PHONE,
PHONE_TO_WATCH,
}
internal interface VitalWearHceSessionInfo {
val direction: VitalWearHceTransferDirection
val maxChunkSize: Int
val payloadLength: Int
fun isWatchToPhone(): Boolean {
return direction == VitalWearHceTransferDirection.WATCH_TO_PHONE
}
fun isPhoneToWatch(): Boolean {
return direction == VitalWearHceTransferDirection.PHONE_TO_WATCH
}
fun canCommit(): Boolean {
return true
}
fun canPollStatus(): Boolean {
// Import confirmation polling only applies for phone->watch transfers.
return isPhoneToWatch()
}
}
internal data class VitalWearHceSession(
override val direction: VitalWearHceTransferDirection,
override val maxChunkSize: Int,
override val payloadLength: Int,
) : VitalWearHceSessionInfo
@@ -1,6 +1,14 @@
package com.github.nacabaro.vbhelper.utils
enum class DeviceType {
VBDevice,
BEDevice
VBDevice, // Bandai Vital Bracelet
BEDevice, // Bandai BE Bracelet
VitalWear // WearOS VitalWear app
}
fun detectDeviceType(deviceName: String): DeviceType = when {
deviceName.startsWith("VitalWear", ignoreCase = true) || deviceName.startsWith("VW-", ignoreCase = true) -> DeviceType.VitalWear
deviceName.startsWith("BE-", ignoreCase = true) -> DeviceType.BEDevice
deviceName.startsWith("VB-", ignoreCase = true) -> DeviceType.VBDevice
else -> DeviceType.VBDevice // Default/fallback, can be refined
}
@@ -0,0 +1,58 @@
syntax = "proto3";
option java_package = "com.github.cfogrady.vitalwear.protos";
option java_multiple_files = true;
message Character {
string card_name = 1;
int32 card_id = 2;
message CharacterStats {
int32 slot_id = 1;
int32 vitals = 2;
int64 training_time_remaining_in_seconds = 3;
int64 time_until_next_transformation = 4;
int32 trained_bp = 5;
int32 trained_hp = 6;
int32 trained_ap = 7;
int32 trained_pp = 8;
bool injured = 9;
int32 accumulated_daily_injuries = 10;
int32 total_battles = 11;
int32 current_phase_battles = 12;
int32 total_wins = 13;
int32 current_phase_wins = 14;
int32 mood = 15;
enum TransferDeviceType {
TRANSFER_DEVICE_TYPE_UNSPECIFIED = 0;
TRANSFER_DEVICE_TYPE_VB = 1;
TRANSFER_DEVICE_TYPE_BE = 2;
}
TransferDeviceType transfer_device_type = 16;
}
CharacterStats character_stats = 3;
message Settings {
bool training_in_background = 1;
enum AllowedBattles {
CARD_ONLY = 0;
ALL_FRANCHISE = 1;
ALL_FRANCHISE_AND_DIM = 2;
ALL = 3;
}
AllowedBattles allowed_battles = 2;
optional int32 assumed_franchise = 3;
}
Settings settings = 4;
message TransformationEvent {
string card_name = 1;
int32 phase = 2;
int32 slot_id = 3;
}
repeated TransformationEvent transformation_history = 5;
map<string, int32> max_adventure_completed_by_card = 6;
}
+163
View File
@@ -0,0 +1,163 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">VBHelper</string>
<string name="beta_warning_button_dismiss">閉じる</string>
<string name="nav_scan">スキャン</string>
<string name="nav_battle">バトル</string>
<string name="nav_home">ホーム</string>
<string name="nav_card_adventure">アドベンチャー</string>
<string name="nav_storage">ストレージ</string>
<string name="nav_settings">設定</string>
<string name="nav_viewer">閲覧</string>
<string name="nav_card">カード</string>
<string name="nav_items">アイテム</string>
<string name="nav_my_items">所持アイテム</string>
<string name="nav_items_store">ストア</string>
<string name="nav_apply_item">使用</string>
<string name="nav_adventure">アドベンチャー</string>
<string name="nav_credits">クレジット</string>
<string name="adventure_title">アドベンチャー</string>
<string name="adventure_empty_state">No Data</string>
<string name="home_title">VB Helper</string>
<string name="scan_secrets_not_imported">"APKの読み込みがされていません。設定から読み込をして下さい。 "</string>
<string name="scan_title">デバイスをスキャン</string>
<string name="scan_sent_dim_success">DIMの転送に成功しました。</string>
<string name="scan_nfc_must_be_enabled">NFC機能を有効にして下さい。</string>
<string name="settings_title">設定</string>
<string name="scan_missing_secrets">Vital ArenaのAPKを読み込みして下さい。</string>
<string name="scan_sent_character_success">転送が成功しました。</string>
<string name="scan_error_generic">エラー</string>
<string name="settings_about_desc">このアプリについて</string>
<string name="settings_export_data_title">データベースのエクスポート</string>
<string name="settings_export_data_desc">データベースの書き出しをします。</string>
<string name="settings_import_data_title">データベースのインポート</string>
<string name="settings_import_data_desc">データベースの読み込みをします。</string>
<string name="credits_title">クレジット</string>
<string name="battles_coming_soon">Coming soon</string>
<string name="cards_my_cards_title">カードリスト</string>
<string name="writing_character_action_title">キャラクター情報書き込み中</string>
<string name="items_title">アイテム</string>
<string name="items_no_items">アイテムはありません。</string>
<string name="items_store_credits">%1$d クレジット</string>
<string name="scan_vb_to_app">デバイスからアプリへ</string>
<string name="scan_app_to_vb">アプリからデバイスへ</string>
<string name="read_character_title">キャラクターを読み込みます。</string>
<string name="read_character_prepare_device">デバイスを準備してください。</string>
<string name="read_character_go_to_connect">準備が出来たら転送を押してください。</string>
<string name="read_character_confirm">転送</string>
<string name="card_adventure_missions_title">アドベンチャーミッション</string>
<string name="card_entry_characters_obtained">%1$d / %2$d のキャラクターを取得しました。</string>
<string name="card_entry_edit">編集</string>
<string name="card_entry_delete">削除</string>
<string name="home_vbdim_current_phase_win">フェーズ勝率 %</string>
<string name="home_vbdim_special_missions">スペシャルミッション</string>
<string name="storage_delete_character">削除</string>
<string name="storage_close">閉じる</string>
<string name="storage_character_image_description">キャラクター画像</string>
<string name="storage_send_to_watch">デバイスへ転送</string>
<string name="storage_send_to_vitalwear">VitalWearへ転送</string>
<string name="storage_send_to_vitalwear">VitalWearへ転送</string>
<string name="storage_set_active">選択</string>
<string name="storage_send_on_adventure">アドベンチャーへ出発</string>
<string name="scan_no_nfc_on_device">NFC機能が見つかりません。</string>
<string name="scan_tag_not_vb">検出されたタグはバイタルブレスでは使用出来ません。</string>
<string name="settings_section_nfc">NFC通信</string>
<string name="settings_section_dim_bem">DiM / BEm管理</string>
<string name="settings_section_data">データ管理</string>
<string name="settings_import_apk_title">アプリのインポート</string>
<string name="settings_import_apk_desc">Vital Arena 2.1.0のAPKファイルを読み込みします。</string>
<string name="settings_import_card_title">カードのインポート</string>
<string name="settings_section_about">概要 / クレジット</string>
<string name="dex_chara_fusions_button">ジョグレス</string>
<string name="dex_chara_close_button">閉じる</string>
<string name="settings_import_card_desc">Dim / BEm のデータファイルを読み込みします。</string>
<string name="settings_credits_title">クレジット</string>
<string name="settings_credits_desc">開発者について</string>
<string name="settings_about_title">概要</string>
<string name="beta_warning_message_main">このアプリは現在開発中です。\n今後のアップデートにより、保存されているデータ全ての削除が必要になる場合があります。\nその為、大切なデータの保存には使用しないようお願い致します。\nご不便をおかけして申し訳ございません。</string>
<string name="beta_warning_message_compatibility">"このアプリはオリジナルのVBおよびVHで動作するようになりました。 "</string>
<string name="beta_warning_message_thanks">ご理解とご協力に感謝致します。\n開発チーム一同</string>
<string name="home_vbdim_vitals">バイタル</string>
<string name="home_adventure_mission_finished">"1人のキャラクターがアドベンチャーミッションを完了しました。 "</string>
<string name="scan_secrets_not_initialized">"初期化が出来ませんでした。もう一度試して下さい。 "</string>
<string name="home_special_mission_delete_main">現在の進捗状況が失われます。本当にこのミッションを削除しますか?</string>
<string name="home_special_mission_delete_dismiss">閉じる</string>
<string name="home_special_mission_delete_remove">削除</string>
<string name="item_dialog_use">アイテム使用</string>
<string name="item_dialog_purchase">購入</string>
<string name="item_dialog_cancel">キャンセル</string>
<string name="dex_chara_stage_attribute">Stg: %1$s, Atr: %2$s</string>
<string name="dex_chara_unknown_name">\?\\?\\?\\?\\?\\?\\?\\?\\?\\?\\?\\?\\?\\?\\?\\?</string>
<string name="battles_online_title">オンラインバトル</string>
<string name="obtained_item_you_also_got_credits">%1$d クレジットを獲得しました。</string>
<string name="obtained_item_dismiss">閉じる</string>
<string name="nav_dex">図鑑</string>
<string name="credits_RedEyez_description">献身的なデバッグ作業を行って頂きました。</string>
<string name="action_place_near_reader">デバイスを近づけて下さい。</string>
<string name="action_cancel">キャンセル</string>
<string name="card_view_discovered_characters">解放済みキャラクター</string>
<string name="dex_chara_icon_description">キャラクターアイコン</string>
<string name="dex_chara_name_icon_description">名前</string>
<string name="credits_section_reverse_engineering">プログラム解析</string>
<string name="credits_section_app_development">アプリケーション開発</string>
<string name="credits_cyanic_description">ファームウェアの解析を行い、開発をサポートしてくれました。</string>
<string name="credits_cfogrady_description">vb-lib-nfc開発および本アプリの開発に協力して頂きました。</string>
<string name="credits_nacabaro_description">本アプリの開発をしました。</string>
<string name="credits_lightheel_description">本アプリのサーバー含む対戦機能を開発して頂きました。現在も開発を継続して頂いています。</string>
<string name="credits_shvstrz_description">本アプリのアイコンデザインをして頂きました。</string>
<string name="write_card_title">カード情報書き込み中</string>
<string name="write_card_icon_description">カードアイコン</string>
<string name="write_card_device_ready">デバイスの準備をして下さい。</string>
<string name="write_card_required_card">%1$s カードが必要です。</string>
<string name="write_card_confirm">転送</string>
<string name="write_character_success">カードの読み込みが完了しました。</string>
<string name="write_character_wait_ready">" デバイスの準備をしてから確認を押して下さい。"</string>
<string name="write_character_confirm">確認</string>
<string name="home_vbdim_trophies">トロフィー</string>
<string name="items_purchase_success">購入しました。</string>
<string name="obtained_item_you_have">%1$d 個入手しました。</string>
<string name="choose_character_title">キャラクターを選択</string>
<string name="choose_character_item_applied">アイテムを使用しました。</string>
<string name="item_dialog_costs_credits">%1$d クレジット</string>
<string name="dex_chara_stats">HP: %1$d, BP: %2$d, AP: %3$d</string>
<string name="dex_chara_stage_attribute_unknown">Stg: -, Atr: -</string>
<string name="dex_chara_stats_unknown">HP: -, BP: -, AP: -</string>
<string name="dex_chara_requirements">\n Tr: %1$d; Bt: %2$d; Vr: %3$d; Wr: %4$d%%; Ct: %5$dh</string>
<string name="dex_chara_adventure_level">AdvLvl %1$d</string>
<string name="storage_my_characters_title">キャラクターリスト</string>
<string name="storage_nothing_to_see_here">No Data</string>
<string name="storage_in_adventure_toast">このキャラクターは冒険中です。</string>
<string name="home_vbdim_next_timer">次のタイマー</string>
<string name="home_vbdim_total_battle_win">総勝率 %</string>
<string name="special_mission_none">ミッションが選択されていません。</string>
<string name="special_mission_steps">%1$d 歩</string>
<string name="write_character_title">キャラクター情報書き込み中</string>
<string name="write_character_icon_description">キャラクターアイコン</string>
<string name="items_not_enough_credits">クレジットが足りません。</string>
<string name="special_mission_vitals_progress">獲得バイタル値 %1$d</string>
<string name="special_mission_icon_content_description">スペシャルミッションアイコン</string>
<string name="reading_character_title">キャラクター情報読み込み中</string>
<string name="sending_card_title">カード情報送信中</string>
<string name="item_dialog_you_have_quantity">所持数: %1$d</string>
<string name="home_vbdim_mood">メンタル</string>
<string name="special_mission_battles">バトル %1$d 回</string>
<string name="special_mission_wins">勝利 %1$d 回</string>
<string name="special_mission_vitals">バイタル値 %1$d</string>
<string name="special_mission_steps_progress">歩数 %1$d 歩</string>
<string name="special_mission_battles_progress">バトル %1$d 回</string>
<string name="special_mission_wins_progress">勝利 %1$d 回</string>
<string name="settings_companion_import_card_image_title">カードのインポート</string>
<string name="settings_companion_import_card_image_title">カードのインポート</string>
<string name="companion_validation_connect_vb">デバイスに接続</string>
<string name="companion_card_import_success">カードのインポートに成功しました。</string>
<string name="companion_firmware_no_watch">デバイスが見つかりません。</string>
<string name="companion_validation_insert_card">デバイスへカードを差し込んで下さい。</string>
<string name="companion_validation_success">データチェックが完了しました。</string>
<string name="companion_loading_select_firmware">ファームウェアファイルを選択</string>
<string name="companion_firmware_sent_success">ファームウェアの送信が完了しました。</string>
<string name="companion_logs_receive_failed">ログの受信に失敗しました。</string>
<string name="companion_logs_failed_request">ログの要求に失敗しました。</string>
<string name="companion_logs_warning">注意:ログの転送には時間がかかる場合があります。</string>
<string name="settings_companion_send_watch_logs_title">ログの送信</string>
<string name="companion_transfer_disabled_message">現在、転送は無効になっています。</string>
</resources>
+3 -9
View File
@@ -49,9 +49,7 @@
<string name="scan_no_nfc_on_device">O dispositivo não possui NFC!</string>
<string name="scan_tag_not_vb">A tag detectada não é do Vital Bracelet.</string>
<string name="scan_missing_secrets">
Segredos ausentes. Vá em Configurações e importe o APK do Vital Arena.
</string>
<string name="scan_missing_secrets">" Segredos ausentes. Vá em Configurações e importe o APK do Vital Arena. "</string>
<string name="scan_sent_character_success">Personagem enviado com sucesso!</string>
<string name="scan_error_generic">Ops!</string>
<string name="scan_sent_dim_success">DIM enviado com sucesso!</string>
@@ -94,9 +92,7 @@
<string name="credits_section_reverse_engineering">Engenharia reversa</string>
<string name="credits_section_app_development">Desenvolvimento do aplicativo</string>
<string name="credits_cyanic_description">
Reverteu o firmware e nos ajudou durante o desenvolvimento.
</string>
<string name="credits_cyanic_description">" Reverteu o firmware e nos ajudou durante o desenvolvimento. "</string>
<string name="credits_cfogrady_description">
Desenvolveu vb-lib-nfc e parte deste aplicativo.
</string>
@@ -128,9 +124,7 @@
<string name="write_character_title">Escrevendo personagem</string>
<string name="write_character_icon_description">Ícone do personagem</string>
<string name="write_character_success">
Cartão instalado com sucesso!!
</string>
<string name="write_character_success">" Cartão instalado com sucesso!! "</string>
<string name="write_character_wait_ready">
Aguarde até que seu dispositivo esteja pronto e então toque em Confirmar
</string>
+27 -21
View File
@@ -36,26 +36,20 @@
<string name="adventure_empty_state">Nothing to see here</string>
<string name="home_title">VB Helper</string>
<string name="home_adventure_mission_finished">
One of your characters has finished their adventure mission!
</string>
<string name="home_adventure_mission_finished">" One of your characters has finished their adventure mission! "</string>
<string name="scan_secrets_not_initialized">
Secrets is not yet initialized. Try again.
</string>
<string name="scan_secrets_not_initialized">" Secrets is not yet initialized. Try again. "</string>
<string name="scan_secrets_not_imported">
Secrets not yet imported. Go to Settings and Import APK.
</string>
<string name="scan_title">Scan a Vital Bracelet</string>
<string name="scan_vb_to_app">Vital Bracelet to App</string>
<string name="scan_app_to_vb">App to Vital Bracelet</string>
<string name="scan_vb_to_app">Watch to VBH</string>
<string name="scan_app_to_vb">VBH to Watch</string>
<string name="scan_no_nfc_on_device">No NFC on device!</string>
<string name="scan_tag_not_vb">Tag detected is not VB</string>
<string name="scan_missing_secrets">
Missing Secrets. Go to settings and import Vital Arena APK.
</string>
<string name="scan_missing_secrets">" Missing Secrets. Go to settings and import Vital Arena APK. "</string>
<string name="scan_sent_character_success">Sent character successfully!</string>
<string name="scan_error_generic">Whoops</string>
<string name="scan_sent_dim_success">Sent DIM successfully!</string>
@@ -71,12 +65,12 @@
<string name="settings_import_apk_title">Import APK</string>
<string name="settings_import_apk_desc">
Import Secrets From Vital Arena 2.1.0 APK
Import Secrets From Vital Arena APK
</string>
<string name="settings_import_card_title">Import card</string>
<string name="settings_import_card_desc">
Import DiM/BEm card file
Import DiM/BEm
</string>
<string name="settings_credits_title">Credits</string>
@@ -99,9 +93,7 @@
<string name="credits_section_reverse_engineering">Reverse engineering</string>
<string name="credits_section_app_development">Application development</string>
<string name="credits_cyanic_description">
Reversed the firmware and helped us during development.
</string>
<string name="credits_cyanic_description">" Reversed the firmware and helped us during development. "</string>
<string name="credits_cfogrady_description">
Developed vb-lib-nfc and part of this application.
</string>
@@ -114,7 +106,9 @@
<string name="credits_shvstrz_description">
Designing the app icon in SVG.
</string>
<string name="credits_RedEyez_description">
Devout Debugger.
</string>
<string name="action_place_near_reader">Place your Vital Bracelet near the reader...</string>
<string name="action_cancel">Cancel</string>
@@ -134,9 +128,7 @@
<string name="write_character_title">Writing character</string>
<string name="write_character_icon_description">Character icon</string>
<string name="write_character_success">
Card installed successfully!!
</string>
<string name="write_character_success">" Card installed successfully!! "</string>
<string name="write_character_wait_ready">
Wait until your device is ready, then tap Confirm
</string>
@@ -194,11 +186,12 @@
<string name="card_entry_delete">Delete card</string>
<string name="storage_my_characters_title">My characters</string>
<string name="storage_nothing_to_see_here">Nothing to see here</string>
<string name="storage_nothing_to_see_here">Storage is Empty</string>
<string name="storage_in_adventure_toast">This character is in an adventure</string>
<string name="storage_character_image_description">Character image</string>
<string name="storage_send_to_watch">Send to watch</string>
<string name="storage_send_to_vitalwear">Send to VitalWear</string>
<string name="storage_set_active">Set active</string>
<string name="storage_send_on_adventure">Send on adventure</string>
<string name="storage_delete_character">Delete character</string>
@@ -226,4 +219,17 @@
<string name="home_special_mission_delete_dismiss">Dismiss</string>
<string name="home_special_mission_delete_remove">Remove</string>
<string name="settings_companion_import_card_image_title">Import Card Image</string>
<string name="companion_validation_connect_vb">Connect Vital Bracelet</string>
<string name="companion_card_import_success">Card imported successfully!</string>
<string name="companion_firmware_no_watch">No watch found!</string>
<string name="companion_validation_insert_card">Insert card into Vital Bracelet</string>
<string name="companion_validation_success">Validation successful!</string>
<string name="companion_loading_select_firmware">Select firmware file</string>
<string name="companion_firmware_sent_success">Firmware sent successfully!</string>
<string name="companion_logs_receive_failed">Failed to receive logs</string>
<string name="companion_logs_failed_request">Failed to request logs</string>
<string name="companion_logs_warning">Warning: Log transfer might take a while</string>
<string name="settings_companion_send_watch_logs_title">Send Watch Logs</string>
<string name="companion_transfer_disabled_message">Transfer is currently disabled</string>
</resources>
+6
View File
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<paths xmlns:android="http://schemas.android.com/apk/res/android">
<cache-path
name="exports"
path="exports" />
</paths>
@@ -0,0 +1,25 @@
package com.github.nacabaro.vbhelper.screens.scanScreen.converters
import com.github.nacabaro.vbhelper.utils.DeviceType
import org.junit.Assert.assertFalse
import org.junit.Assert.assertTrue
import org.junit.Test
class ToNfcConverterProfileSelectionTest {
@Test
fun shouldEncodeAsBem_usesStoredTypeWhenForcedProfileMissing() {
assertTrue(ToNfcConverter.shouldEncodeAsBem(null, DeviceType.BEDevice))
assertFalse(ToNfcConverter.shouldEncodeAsBem(null, DeviceType.VBDevice))
}
@Test
fun shouldEncodeAsBem_forcedVBWinsOverStoredBE() {
assertFalse(ToNfcConverter.shouldEncodeAsBem(DeviceType.VBDevice, DeviceType.BEDevice))
}
@Test
fun shouldEncodeAsBem_forcedBEWinsOverStoredVB() {
assertTrue(ToNfcConverter.shouldEncodeAsBem(DeviceType.BEDevice, DeviceType.VBDevice))
}
}

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